You've already forked CC-Framework.BriskGameServer
Release v0.2.0 archive and space API update
This commit is contained in:
@@ -1,5 +1,13 @@
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# Changelog
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## 0.2.0
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- Refined archive APIs with direct text and JSON upload/download helpers
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- Refactored player space to the latest metadata plus binary content architecture
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- Added space content download/update result models and like list models
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- Updated quick start sample to use the latest archive and space flows
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- Updated package and integration docs to match the current API surface
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## 0.1.0
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- Initial embedded package structure
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@@ -27,6 +27,52 @@ var top = await Brisk.Leaderboard.GetTopAsync("season-score", 20);
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await Brisk.Leaderboard.SubmitScoreAsync("season-score", 128);
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```
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## Archive upload
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```csharp
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await Brisk.Archive.UploadTextAsync(1, "{\"save\":1}");
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await Brisk.Archive.UploadJsonAsync(2, new
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{
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save = 1,
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coins = 128
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});
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var text = await Brisk.Archive.DownloadTextAsync(1);
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var json = await Brisk.Archive.DownloadJsonAsync(2);
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```
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Notes:
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- if you already have binary data, keep using `Brisk.Archive.UploadAsync(slotNo, bytes)`
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- if you need version and checksum, keep using `Brisk.Archive.DownloadAsync(slotNo)`
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- `checksum` is optional in normal use
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- the SDK computes SHA256 for you automatically
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- if you pass a manual checksum, use plain SHA256 hex
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- values like `sha256:abcd...` will be normalized by the SDK before upload
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## Space content
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```csharp
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await Brisk.Space.UpdateMyAsync("Hello Brisk Space");
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await Brisk.Space.UpdateMyAsync(new
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{
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mood = "ready",
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title = "hello"
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});
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var mySpace = await Brisk.Space.GetByPlayerIdAsync(Brisk.PlayerId);
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var myContent = await Brisk.Space.DownloadContentByPlayerIdAsync(Brisk.PlayerId);
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var text = Encoding.UTF8.GetString(myContent.Bytes);
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```
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Notes:
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- space metadata and space content are now separated
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- `GetByPlayerIdAsync(...)` returns metadata only
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- use `DownloadContentByPlayerIdAsync(...)` to read the actual content bytes
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- `UpdateMyAsync(...)` automatically picks text / binary / json behavior from the payload type
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## Sample
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For the current source project, open directly:
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@@ -24,6 +24,32 @@ Sync package content from the Unity source project with:
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- Player space
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- Default blocking error UI
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## Archive checksum
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Archive upload checksum is handled by the SDK by default.
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- For quick use, the archive module now provides:
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- `UploadAsync(slotNo, bytes)` for binary
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- `UploadTextAsync(slotNo, text)` for UTF-8 text
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- `UploadJsonAsync(slotNo, payload)` for JSON objects
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- `DownloadAsync(slotNo)` for raw bytes + metadata
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- `DownloadTextAsync(slotNo)` for UTF-8 text
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- `DownloadJsonAsync(slotNo)` for JSON payloads
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- The SDK computes SHA256 automatically when uploading archive bytes
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- The current Brisk archive API expects a plain lowercase SHA256 hex string
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- Do not send values with a `sha256:` prefix
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- If a manual checksum includes that prefix, the SDK will normalize it before sending
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## Space content
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Player space now follows a metadata + binary content model.
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- `GetByPlayerIdAsync(...)` and `GetByLoginIdentityAsync(...)` return metadata only
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- `DownloadContentByPlayerIdAsync(...)` and `DownloadContentByLoginIdentityAsync(...)` return raw bytes
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- `UpdateMyAsync(string)` uploads text content directly
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- `UpdateMyAsync(byte[])` uploads binary content directly
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- `UpdateMyAsync(object)` serializes the object as JSON automatically
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## Package layout
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- `Runtime`
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@@ -50,7 +50,7 @@ public sealed class BriskArchiveModule
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return await ExecuteAsync(async context =>
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{
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var finalChecksum = string.IsNullOrWhiteSpace(checksum) ? ComputeSha256(bytes) : checksum;
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var finalChecksum = string.IsNullOrWhiteSpace(checksum) ? ComputeSha256(bytes) : NormalizeChecksum(checksum);
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var sections = new List<IMultipartFormSection>
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{
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new MultipartFormDataSection("base_version", (baseVersion ?? 0).ToString()),
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@@ -63,6 +63,24 @@ public sealed class BriskArchiveModule
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});
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}
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/// <summary>
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/// 以 UTF-8 文本形式上传指定槽位的存档。
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/// </summary>
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public Task<BriskArchiveUploadResult> UploadTextAsync(int slotNo, string text, int? baseVersion = null, string checksum = null)
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{
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RequireNotNull(text, nameof(text));
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return UploadAsync(slotNo, Encoding.UTF8.GetBytes(text), baseVersion, checksum);
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}
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/// <summary>
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/// 以 JSON 文本形式上传指定槽位的存档。
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/// </summary>
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public Task<BriskArchiveUploadResult> UploadJsonAsync(int slotNo, object payload, int? baseVersion = null, string checksum = null)
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{
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RequireNotNull(payload, nameof(payload));
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return UploadAsync(slotNo, Encoding.UTF8.GetBytes(BriskJson.Serialize(payload)), baseVersion, checksum);
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}
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/// <summary>
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/// 下载指定槽位的二进制存档。
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/// </summary>
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@@ -82,6 +100,24 @@ public sealed class BriskArchiveModule
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});
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}
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/// <summary>
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/// 以 UTF-8 文本形式下载指定槽位的存档。
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/// </summary>
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public async Task<string> DownloadTextAsync(int slotNo)
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{
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var result = await DownloadAsync(slotNo);
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return result == null || result.Bytes == null ? string.Empty : Encoding.UTF8.GetString(result.Bytes);
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}
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/// <summary>
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/// 以 JSON 对象形式下载指定槽位的存档。
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/// </summary>
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public async Task<object> DownloadJsonAsync(int slotNo)
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{
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var text = await DownloadTextAsync(slotNo);
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return string.IsNullOrWhiteSpace(text) ? null : BriskJson.Deserialize(text);
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}
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private static void ValidateSlotNo(int slotNo)
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{
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RequirePositive(slotNo, nameof(slotNo), "slotNo must be greater than 0.");
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@@ -92,8 +128,7 @@ public sealed class BriskArchiveModule
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using (var sha = SHA256.Create())
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{
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var hash = sha.ComputeHash(bytes);
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var builder = new StringBuilder(hash.Length * 2 + 7);
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builder.Append("sha256:");
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var builder = new StringBuilder(hash.Length * 2);
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for (var i = 0; i < hash.Length; i++)
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{
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builder.Append(hash[i].ToString("x2"));
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@@ -103,6 +138,19 @@ public sealed class BriskArchiveModule
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}
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}
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private static string NormalizeChecksum(string checksum)
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{
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if (string.IsNullOrWhiteSpace(checksum))
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{
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return checksum;
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}
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var value = checksum.Trim();
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return value.StartsWith("sha256:", StringComparison.OrdinalIgnoreCase)
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? value.Substring("sha256:".Length)
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: value;
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}
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private static int ReadHeaderInt(Dictionary<string, string> headers, string key)
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{
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var value = ReadHeader(headers, key);
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@@ -51,23 +51,26 @@ public sealed class BriskHttpClient
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public async Task<Dictionary<string, object>> PostMultipartAsync(string path, List<IMultipartFormSection> formSections, bool auth = false)
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{
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using (var request = UnityWebRequest.Post(BuildUrl(path, null), formSections))
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return await SendMultipartAsync(UnityWebRequest.kHttpVerbPOST, path, formSections, auth);
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}
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public async Task<Dictionary<string, object>> PutMultipartAsync(string path, List<IMultipartFormSection> formSections, bool auth = false)
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{
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return await SendMultipartAsync(UnityWebRequest.kHttpVerbPUT, path, formSections, auth);
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}
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public async Task<BriskBinaryResponse> GetBytesAsync(string path, Dictionary<string, string> query = null, bool auth = false)
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{
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using (var request = new UnityWebRequest(BuildUrl(path, query), UnityWebRequest.kHttpVerbGET))
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{
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request.downloadHandler = new DownloadHandlerBuffer();
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if (auth)
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{
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AddAuthorizationHeader(request);
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}
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request.SetRequestHeader("Accept", "application/json");
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await SendRequestAsync(request);
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return ParseEnvelope(request) as Dictionary<string, object> ?? new Dictionary<string, object>();
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}
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}
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public async Task<BriskBinaryResponse> GetBytesAsync(string path, Dictionary<string, string> query = null, bool auth = false)
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{
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using (var request = BuildRequest(UnityWebRequest.kHttpVerbGET, path, query, null, auth))
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{
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request.SetRequestHeader("Accept", "*/*");
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await SendRequestAsync(request);
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EnsureSuccessOrThrow(request);
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return new BriskBinaryResponse
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@@ -93,6 +96,23 @@ public sealed class BriskHttpClient
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}
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}
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private async Task<Dictionary<string, object>> SendMultipartAsync(string method, string path, List<IMultipartFormSection> formSections, bool auth)
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{
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using (var request = UnityWebRequest.Post(BuildUrl(path, null), formSections))
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{
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request.method = method;
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if (auth)
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{
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AddAuthorizationHeader(request);
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}
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request.SetRequestHeader("Accept", "application/json");
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await SendRequestAsync(request);
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return ParseEnvelope(request) as Dictionary<string, object> ?? new Dictionary<string, object>();
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}
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}
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private UnityWebRequest BuildRequest(string method, string path, Dictionary<string, string> query, object body, bool auth)
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{
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var url = BuildUrl(path, query);
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@@ -237,10 +237,21 @@ internal static class BriskModelMapper
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return new BriskSpaceView
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{
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ProjectAccountId = BriskValueReader.GetString(data, "project_account_id"),
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PlayerId = BriskValueReader.GetString(data, "player_id"),
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LoginProvider = BriskValueReader.GetString(data, "login_provider"),
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LoginUserId = BriskValueReader.GetString(data, "login_user_id"),
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Payload = BriskValueReader.GetDictionary(data, "payload_json") ?? BriskValueReader.GetDictionary(data, "payload")
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Nickname = BriskValueReader.GetString(data, "nickname"),
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AvatarUrl = BriskValueReader.GetString(data, "avatar_url"),
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ContentExists = BriskValueReader.GetBool(data, "content_exists"),
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ContentVersion = BriskValueReader.GetLong(data, "content_version"),
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ContentType = BriskValueReader.GetString(data, "content_type"),
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ContentSizeBytes = BriskValueReader.GetLong(data, "content_size_bytes"),
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ContentChecksum = BriskValueReader.GetString(data, "content_checksum"),
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LikeCount = BriskValueReader.GetLong(data, "like_count"),
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VisitCount = BriskValueReader.GetLong(data, "visit_count"),
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LikedByMe = BriskValueReader.GetBool(data, "liked_by_me"),
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UpdatedAt = BriskValueReader.GetString(data, "updated_at")
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};
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}
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@@ -253,8 +264,52 @@ internal static class BriskModelMapper
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return new BriskSpaceStats
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{
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LikeCount = BriskValueReader.GetInt(data, "like_count"),
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VisitCount = BriskValueReader.GetInt(data, "visit_count")
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ProjectAccountId = BriskValueReader.GetString(data, "project_account_id"),
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PlayerId = BriskValueReader.GetString(data, "player_id"),
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LoginProvider = BriskValueReader.GetString(data, "login_provider"),
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LoginUserId = BriskValueReader.GetString(data, "login_user_id"),
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Nickname = BriskValueReader.GetString(data, "nickname"),
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AvatarUrl = BriskValueReader.GetString(data, "avatar_url"),
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ContentExists = BriskValueReader.GetBool(data, "content_exists"),
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ContentVersion = BriskValueReader.GetLong(data, "content_version"),
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ContentType = BriskValueReader.GetString(data, "content_type"),
|
||||
ContentSizeBytes = BriskValueReader.GetLong(data, "content_size_bytes"),
|
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ContentChecksum = BriskValueReader.GetString(data, "content_checksum"),
|
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LikeCount = BriskValueReader.GetLong(data, "like_count"),
|
||||
VisitCount = BriskValueReader.GetLong(data, "visit_count"),
|
||||
UpdatedAt = BriskValueReader.GetString(data, "updated_at")
|
||||
};
|
||||
}
|
||||
|
||||
public static BriskSpaceContentUpdateResult ToSpaceContentUpdateResult(Dictionary<string, object> data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new BriskSpaceContentUpdateResult
|
||||
{
|
||||
PlayerId = BriskValueReader.GetString(data, "player_id"),
|
||||
ContentVersion = BriskValueReader.GetLong(data, "content_version"),
|
||||
ContentType = BriskValueReader.GetString(data, "content_type"),
|
||||
ContentSizeBytes = BriskValueReader.GetLong(data, "content_size_bytes"),
|
||||
ContentChecksum = BriskValueReader.GetString(data, "content_checksum"),
|
||||
UpdatedAt = BriskValueReader.GetString(data, "updated_at")
|
||||
};
|
||||
}
|
||||
|
||||
public static BriskSpaceLikeResult ToSpaceLikeResult(Dictionary<string, object> data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new BriskSpaceLikeResult
|
||||
{
|
||||
Liked = BriskValueReader.GetBool(data, "liked"),
|
||||
LikeCount = BriskValueReader.GetLong(data, "like_count")
|
||||
};
|
||||
}
|
||||
|
||||
@@ -284,6 +339,30 @@ internal static class BriskModelMapper
|
||||
.ToList();
|
||||
}
|
||||
|
||||
public static BriskSpaceLikeItem ToSpaceLikeItem(Dictionary<string, object> data)
|
||||
{
|
||||
if (data == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new BriskSpaceLikeItem
|
||||
{
|
||||
PlayerId = BriskValueReader.GetString(data, "player_id"),
|
||||
Nickname = BriskValueReader.GetString(data, "nickname"),
|
||||
AvatarUrl = BriskValueReader.GetString(data, "avatar_url"),
|
||||
CreatedAt = BriskValueReader.GetString(data, "created_at")
|
||||
};
|
||||
}
|
||||
|
||||
public static List<BriskSpaceLikeItem> ToSpaceLikeItems(object data)
|
||||
{
|
||||
return ExtractList(data)
|
||||
.Select(item => ToSpaceLikeItem(item as Dictionary<string, object>))
|
||||
.Where(item => item != null)
|
||||
.ToList();
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> ExtractObject(object data)
|
||||
{
|
||||
return data as Dictionary<string, object>;
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
public sealed class BriskSpaceContentDownloadResult
|
||||
{
|
||||
public byte[] Bytes;
|
||||
public long Version;
|
||||
public string Checksum;
|
||||
public string ContentType;
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e6f27d1ba8b24f5e85362b9c6c9f4c01
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
public sealed class BriskSpaceContentUpdateResult
|
||||
{
|
||||
public string PlayerId;
|
||||
public long ContentVersion;
|
||||
public string ContentType;
|
||||
public long ContentSizeBytes;
|
||||
public string ContentChecksum;
|
||||
public string UpdatedAt;
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4bd67f378d264cc69c71f1d03d5b564b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,7 @@
|
||||
public sealed class BriskSpaceLikeItem
|
||||
{
|
||||
public string PlayerId;
|
||||
public string Nickname;
|
||||
public string AvatarUrl;
|
||||
public string CreatedAt;
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ef7d53b3f0ab43e7b74a4c23a76f84f5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,5 @@
|
||||
public sealed class BriskSpaceLikeResult
|
||||
{
|
||||
public bool Liked;
|
||||
public long LikeCount;
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 966f47c348db46dfb60120dba20f1ffb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,5 +1,17 @@
|
||||
public sealed class BriskSpaceStats
|
||||
{
|
||||
public int LikeCount;
|
||||
public int VisitCount;
|
||||
public string ProjectAccountId;
|
||||
public string PlayerId;
|
||||
public string LoginProvider;
|
||||
public string LoginUserId;
|
||||
public string Nickname;
|
||||
public string AvatarUrl;
|
||||
public bool ContentExists;
|
||||
public long ContentVersion;
|
||||
public string ContentType;
|
||||
public long ContentSizeBytes;
|
||||
public string ContentChecksum;
|
||||
public long LikeCount;
|
||||
public long VisitCount;
|
||||
public string UpdatedAt;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,18 @@
|
||||
public sealed class BriskSpaceView
|
||||
{
|
||||
public string ProjectAccountId;
|
||||
public string PlayerId;
|
||||
public string LoginProvider;
|
||||
public string LoginUserId;
|
||||
public object Payload;
|
||||
public string Nickname;
|
||||
public string AvatarUrl;
|
||||
public bool ContentExists;
|
||||
public long ContentVersion;
|
||||
public string ContentType;
|
||||
public long ContentSizeBytes;
|
||||
public string ContentChecksum;
|
||||
public long LikeCount;
|
||||
public long VisitCount;
|
||||
public bool LikedByMe;
|
||||
public string UpdatedAt;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
/// <summary>
|
||||
/// 玩家空间模块。
|
||||
@@ -65,77 +68,179 @@ public sealed class BriskSpaceModule
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按玩家 ID 点赞空间。
|
||||
/// 按玩家 ID 获取最近点赞列表。
|
||||
/// </summary>
|
||||
public async Task LikeByPlayerIdAsync(string playerId)
|
||||
public async Task<IReadOnlyList<BriskSpaceLikeItem>> GetLikesByPlayerIdAsync(string playerId, int limit = 20)
|
||||
{
|
||||
ValidatePlayerId(playerId);
|
||||
await ExecuteAsync(async context =>
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
await context.HttpClient.PostJsonRawAsync($"/spaces/{playerId}/like", new Dictionary<string, object>(), true);
|
||||
var data = await context.HttpClient.GetRawDataAsync($"/spaces/{playerId}/likes", CreateLimitQuery(limit), true);
|
||||
return (IReadOnlyList<BriskSpaceLikeItem>)BriskModelMapper.ToSpaceLikeItems(data);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按登录身份获取最近点赞列表。
|
||||
/// </summary>
|
||||
public async Task<IReadOnlyList<BriskSpaceLikeItem>> GetLikesByLoginIdentityAsync(string loginProvider, string loginUserId, int limit = 20)
|
||||
{
|
||||
ValidateLoginIdentity(loginProvider, loginUserId);
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
var query = CreateLoginIdentityQuery(loginProvider, loginUserId);
|
||||
query["limit"] = NormalizeLimit(limit);
|
||||
var data = await context.HttpClient.GetRawDataAsync("/spaces/by-login/likes", query, true);
|
||||
return (IReadOnlyList<BriskSpaceLikeItem>)BriskModelMapper.ToSpaceLikeItems(data);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按玩家 ID 点赞空间。
|
||||
/// </summary>
|
||||
public async Task<BriskSpaceLikeResult> LikeByPlayerIdAsync(string playerId)
|
||||
{
|
||||
ValidatePlayerId(playerId);
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
var data = await context.HttpClient.PostJsonRawAsync($"/spaces/{playerId}/like", new Dictionary<string, object>(), true);
|
||||
return BriskModelMapper.ToSpaceLikeResult(BriskModelMapper.ExtractObject(data));
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按玩家 ID 取消点赞空间。
|
||||
/// </summary>
|
||||
public async Task UnlikeByPlayerIdAsync(string playerId)
|
||||
public async Task<BriskSpaceLikeResult> UnlikeByPlayerIdAsync(string playerId)
|
||||
{
|
||||
ValidatePlayerId(playerId);
|
||||
await ExecuteAsync(async context =>
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
await context.HttpClient.SendDeleteJsonRawAsync($"/spaces/{playerId}/like", null, true);
|
||||
var data = await context.HttpClient.SendDeleteJsonRawAsync($"/spaces/{playerId}/like", null, true);
|
||||
return BriskModelMapper.ToSpaceLikeResult(BriskModelMapper.ExtractObject(data));
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按登录身份点赞空间。
|
||||
/// </summary>
|
||||
public async Task LikeByLoginIdentityAsync(string loginProvider, string loginUserId)
|
||||
public async Task<BriskSpaceLikeResult> LikeByLoginIdentityAsync(string loginProvider, string loginUserId)
|
||||
{
|
||||
ValidateLoginIdentity(loginProvider, loginUserId);
|
||||
await ExecuteAsync(async context =>
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
await context.HttpClient.PostJsonRawAsync("/spaces/by-login/like", new Dictionary<string, object>(), true, CreateLoginIdentityQuery(loginProvider, loginUserId));
|
||||
var data = await context.HttpClient.PostJsonRawAsync("/spaces/by-login/like", new Dictionary<string, object>(), true, CreateLoginIdentityQuery(loginProvider, loginUserId));
|
||||
return BriskModelMapper.ToSpaceLikeResult(BriskModelMapper.ExtractObject(data));
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按登录身份取消点赞空间。
|
||||
/// </summary>
|
||||
public async Task UnlikeByLoginIdentityAsync(string loginProvider, string loginUserId)
|
||||
public async Task<BriskSpaceLikeResult> UnlikeByLoginIdentityAsync(string loginProvider, string loginUserId)
|
||||
{
|
||||
ValidateLoginIdentity(loginProvider, loginUserId);
|
||||
await ExecuteAsync(async context =>
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
await context.HttpClient.SendDeleteJsonRawAsync("/spaces/by-login/like", CreateLoginIdentityQuery(loginProvider, loginUserId), true);
|
||||
var data = await context.HttpClient.SendDeleteJsonRawAsync("/spaces/by-login/like", CreateLoginIdentityQuery(loginProvider, loginUserId), true);
|
||||
return BriskModelMapper.ToSpaceLikeResult(BriskModelMapper.ExtractObject(data));
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 上传当前玩家自己的空间内容。
|
||||
/// </summary>
|
||||
public async Task<BriskSpaceContentUpdateResult> UploadMyContentAsync(long? baseVersion, string contentType, string checksum, byte[] bytes)
|
||||
{
|
||||
RequireNotNull(bytes, nameof(bytes));
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
var finalChecksum = string.IsNullOrWhiteSpace(checksum) ? ComputeSha256(bytes) : NormalizeChecksum(checksum);
|
||||
var sections = new List<IMultipartFormSection>
|
||||
{
|
||||
new MultipartFormDataSection("base_version", (baseVersion ?? 0L).ToString()),
|
||||
new MultipartFormFileSection("file", bytes, "space-content.bin", string.IsNullOrWhiteSpace(contentType) ? "application/octet-stream" : contentType)
|
||||
};
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(contentType))
|
||||
{
|
||||
sections.Insert(1, new MultipartFormDataSection("content_type", contentType));
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(finalChecksum))
|
||||
{
|
||||
sections.Insert(string.IsNullOrWhiteSpace(contentType) ? 1 : 2, new MultipartFormDataSection("checksum", finalChecksum));
|
||||
}
|
||||
|
||||
var data = await context.HttpClient.PutMultipartAsync("/spaces/me/content", sections, true);
|
||||
return BriskModelMapper.ToSpaceContentUpdateResult(data);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新当前玩家自己的空间内容。
|
||||
/// </summary>
|
||||
public async Task UpdateMyAsync(object payload)
|
||||
public Task<BriskSpaceContentUpdateResult> UpdateMyAsync(object payload, long? baseVersion = null, string contentType = null, string checksum = null)
|
||||
{
|
||||
RequireNotNull(payload, nameof(payload));
|
||||
|
||||
await ExecuteAsync(async context =>
|
||||
if (payload is byte[] bytes)
|
||||
{
|
||||
await context.HttpClient.SendPutJsonRawAsync(
|
||||
"/spaces/me",
|
||||
new Dictionary<string, object> { { "payload_json", payload } },
|
||||
true);
|
||||
return UploadMyContentAsync(baseVersion, contentType ?? "application/octet-stream", checksum, bytes);
|
||||
}
|
||||
|
||||
if (payload is string text)
|
||||
{
|
||||
return UploadMyContentAsync(baseVersion, contentType ?? "text/plain", checksum, Encoding.UTF8.GetBytes(text));
|
||||
}
|
||||
|
||||
var json = BriskJson.Serialize(payload);
|
||||
return UploadMyContentAsync(baseVersion, contentType ?? "application/json", checksum, Encoding.UTF8.GetBytes(json));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按玩家 ID 下载空间内容。
|
||||
/// </summary>
|
||||
public async Task<BriskSpaceContentDownloadResult> DownloadContentByPlayerIdAsync(string playerId)
|
||||
{
|
||||
ValidatePlayerId(playerId);
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
var response = await context.HttpClient.GetBytesAsync($"/spaces/{playerId}/content", null, true);
|
||||
return CreateDownloadResult(response);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 按登录身份下载空间内容。
|
||||
/// </summary>
|
||||
public async Task<BriskSpaceContentDownloadResult> DownloadContentByLoginIdentityAsync(string loginProvider, string loginUserId)
|
||||
{
|
||||
ValidateLoginIdentity(loginProvider, loginUserId);
|
||||
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
var response = await context.HttpClient.GetBytesAsync("/spaces/by-login/content", CreateLoginIdentityQuery(loginProvider, loginUserId), true);
|
||||
return CreateDownloadResult(response);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取我的访客列表。
|
||||
/// </summary>
|
||||
public async Task<IReadOnlyList<BriskSpaceVisit>> GetMyVisitsAsync()
|
||||
public async Task<IReadOnlyList<BriskSpaceVisit>> GetMyVisitsAsync(int limit = 20)
|
||||
{
|
||||
return await ExecuteAsync(async context =>
|
||||
{
|
||||
var data = await context.HttpClient.GetRawDataAsync("/spaces/me/visits", null, true);
|
||||
var data = await context.HttpClient.GetRawDataAsync("/spaces/me/visits", CreateLimitQuery(limit), true);
|
||||
return (IReadOnlyList<BriskSpaceVisit>)BriskModelMapper.ToSpaceVisits(data);
|
||||
});
|
||||
}
|
||||
@@ -149,6 +254,14 @@ public sealed class BriskSpaceModule
|
||||
};
|
||||
}
|
||||
|
||||
private static Dictionary<string, string> CreateLimitQuery(int limit)
|
||||
{
|
||||
return new Dictionary<string, string>
|
||||
{
|
||||
{ "limit", NormalizeLimit(limit) }
|
||||
};
|
||||
}
|
||||
|
||||
private static void ValidatePlayerId(string playerId)
|
||||
{
|
||||
RequireNotEmpty(playerId, nameof(playerId));
|
||||
@@ -159,4 +272,72 @@ public sealed class BriskSpaceModule
|
||||
RequireNotEmpty(loginProvider, nameof(loginProvider));
|
||||
RequireNotEmpty(loginUserId, nameof(loginUserId));
|
||||
}
|
||||
|
||||
private static string NormalizeLimit(int limit)
|
||||
{
|
||||
return (limit > 0 ? limit : 20).ToString();
|
||||
}
|
||||
|
||||
private static BriskSpaceContentDownloadResult CreateDownloadResult(BriskBinaryResponse response)
|
||||
{
|
||||
return new BriskSpaceContentDownloadResult
|
||||
{
|
||||
Bytes = response.Bytes,
|
||||
Version = ReadHeaderLong(response.Headers, "X-Space-Version"),
|
||||
Checksum = ReadHeader(response.Headers, "X-Space-Checksum"),
|
||||
ContentType = ReadHeader(response.Headers, "Content-Type")
|
||||
};
|
||||
}
|
||||
|
||||
private static string ComputeSha256(byte[] bytes)
|
||||
{
|
||||
using (var sha = SHA256.Create())
|
||||
{
|
||||
var hash = sha.ComputeHash(bytes);
|
||||
var builder = new StringBuilder(hash.Length * 2);
|
||||
for (var i = 0; i < hash.Length; i++)
|
||||
{
|
||||
builder.Append(hash[i].ToString("x2"));
|
||||
}
|
||||
|
||||
return builder.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
private static string NormalizeChecksum(string checksum)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(checksum))
|
||||
{
|
||||
return checksum;
|
||||
}
|
||||
|
||||
var value = checksum.Trim();
|
||||
return value.StartsWith("sha256:", StringComparison.OrdinalIgnoreCase)
|
||||
? value.Substring("sha256:".Length)
|
||||
: value;
|
||||
}
|
||||
|
||||
private static long ReadHeaderLong(Dictionary<string, string> headers, string key)
|
||||
{
|
||||
var value = ReadHeader(headers, key);
|
||||
return long.TryParse(value, out var result) ? result : 0L;
|
||||
}
|
||||
|
||||
private static string ReadHeader(Dictionary<string, string> headers, string key)
|
||||
{
|
||||
if (headers == null || string.IsNullOrWhiteSpace(key))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var pair in headers)
|
||||
{
|
||||
if (string.Equals(pair.Key, key, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return pair.Value;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -38,7 +38,6 @@ RenderSettings:
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
@@ -104,7 +103,7 @@ NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
@@ -117,7 +116,7 @@ NavMeshSettings:
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
@@ -163,9 +162,17 @@ Camera:
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
@@ -199,12 +206,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 519420028}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1600000000
|
||||
GameObject:
|
||||
@@ -230,12 +238,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1600000000}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1600000002
|
||||
MonoBehaviour:
|
||||
@@ -250,16 +259,16 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
BaseUrl: https://brisk.lightyears.ltd
|
||||
GameKey: demo-game
|
||||
GameKey: briskh5verify
|
||||
ClientVersion: 1.0.0
|
||||
DeviceId: editor-device
|
||||
ValidateSessionOnInitialize: 1
|
||||
LoginProvider: tap
|
||||
LoginUserId: tap_user_10001
|
||||
LoginCode:
|
||||
Nickname: Unity示例玩家
|
||||
Nickname: "Unity\u793A\u4F8B\u73A9\u5BB6"
|
||||
AvatarUrl:
|
||||
RankKey: season-score
|
||||
RankKey: h5-verify-rank-20260410034312-5cdd
|
||||
SubmitScoreValue: 128
|
||||
LeaderboardLimit: 10
|
||||
AroundMeRange: 5
|
||||
@@ -267,10 +276,18 @@ MonoBehaviour:
|
||||
SeasonHistoryLimit: 20
|
||||
ArchiveSlotNo: 1
|
||||
ArchiveBaseVersion:
|
||||
ArchiveContent: '{"save":1,"coins":128,"hero":"mage","title":"中文测试存档"}'
|
||||
ArchiveContent: "{\n \"save\": 1,\n \"coins\": 128,\n \"hero\": \"mage\",\n
|
||||
\"title\": \"\u4E2D\u6587\u6D4B\u8BD5\u5B58\u6863\"\n}"
|
||||
AnnouncementId:
|
||||
SpacePlayerId:
|
||||
SpaceLoginProvider: tap
|
||||
SpaceLoginUserId: tap_user_10001
|
||||
SpacePayloadText: '{"mood":"ready","title":"你好 Brisk","desc":"这是中文测试空间数据"}'
|
||||
SpacePayloadText: "{\n \"mood\": \"ready\",\n \"title\": \"\u4F60\u597D Brisk\",\n
|
||||
\"desc\": \"\u8FD9\u662F\u4E2D\u6587\u6D4B\u8BD5\u7A7A\u95F4\u6570\u636E\"\n}"
|
||||
AutoRunOnStart: 0
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 519420032}
|
||||
- {fileID: 1600000001}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.foldcc.cc-framework.BriskGameServer",
|
||||
"displayName": "FoldCC Brisk Game Server SDK",
|
||||
"version": "0.1.0",
|
||||
"version": "0.2.0",
|
||||
"unity": "2021.3",
|
||||
"description": "A lightweight Unity SDK for Brisk game services, including bootstrap, auth, announcements, leaderboard, archive, and player space modules.",
|
||||
"keywords": [
|
||||
|
||||
Reference in New Issue
Block a user