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Release v0.2.0 archive and space API update
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@@ -38,7 +38,6 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@@ -104,7 +103,7 @@ NavMeshSettings:
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serializedVersion: 2
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m_ObjectHideFlags: 0
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m_BuildSettings:
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serializedVersion: 2
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serializedVersion: 3
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agentTypeID: 0
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agentRadius: 0.5
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agentHeight: 2
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@@ -117,7 +116,7 @@ NavMeshSettings:
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cellSize: 0.16666667
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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buildHeightMesh: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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@@ -163,9 +162,17 @@ Camera:
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_Iso: 200
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m_ShutterSpeed: 0.005
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m_Aperture: 16
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m_FocusDistance: 10
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m_FocalLength: 50
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m_BladeCount: 5
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m_Curvature: {x: 2, y: 11}
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m_BarrelClipping: 0.25
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m_Anamorphism: 0
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m_SensorSize: {x: 36, y: 24}
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m_LensShift: {x: 0, y: 0}
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m_FocalLength: 50
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m_NormalizedViewPortRect:
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serializedVersion: 2
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x: 0
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@@ -199,12 +206,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1600000000
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GameObject:
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@@ -230,12 +238,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1600000000}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1600000002
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MonoBehaviour:
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@@ -250,16 +259,16 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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BaseUrl: https://brisk.lightyears.ltd
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GameKey: demo-game
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GameKey: briskh5verify
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ClientVersion: 1.0.0
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DeviceId: editor-device
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ValidateSessionOnInitialize: 1
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LoginProvider: tap
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LoginUserId: tap_user_10001
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LoginCode:
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Nickname: Unity示例玩家
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Nickname: "Unity\u793A\u4F8B\u73A9\u5BB6"
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AvatarUrl:
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RankKey: season-score
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RankKey: h5-verify-rank-20260410034312-5cdd
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SubmitScoreValue: 128
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LeaderboardLimit: 10
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AroundMeRange: 5
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@@ -267,10 +276,18 @@ MonoBehaviour:
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SeasonHistoryLimit: 20
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ArchiveSlotNo: 1
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ArchiveBaseVersion:
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ArchiveContent: '{"save":1,"coins":128,"hero":"mage","title":"中文测试存档"}'
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ArchiveContent: "{\n \"save\": 1,\n \"coins\": 128,\n \"hero\": \"mage\",\n
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\"title\": \"\u4E2D\u6587\u6D4B\u8BD5\u5B58\u6863\"\n}"
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AnnouncementId:
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SpacePlayerId:
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SpaceLoginProvider: tap
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SpaceLoginUserId: tap_user_10001
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SpacePayloadText: '{"mood":"ready","title":"你好 Brisk","desc":"这是中文测试空间数据"}'
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SpacePayloadText: "{\n \"mood\": \"ready\",\n \"title\": \"\u4F60\u597D Brisk\",\n
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\"desc\": \"\u8FD9\u662F\u4E2D\u6587\u6D4B\u8BD5\u7A7A\u95F4\u6570\u636E\"\n}"
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AutoRunOnStart: 0
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 519420032}
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- {fileID: 1600000001}
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