Release v0.4.0 Unity SDK

This commit is contained in:
2026-04-21 17:12:25 +08:00
parent 4fd2222d6d
commit 3a4f2f6652
4 changed files with 15 additions and 7 deletions

View File

@@ -22,7 +22,7 @@ Brisk Unity SDK 的 UPM 发布目录。
4. 输入:
```text
http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0
http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.4.0
```
### 方式二:修改 `Packages/manifest.json`
@@ -30,12 +30,12 @@ http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path
```json
{
"dependencies": {
"com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0"
"com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.4.0"
}
}
```
如果需要跟随主分支最新代码,可将末尾的 `#v0.3.0` 改成 `#main`;正式环境建议固定到发布 tag。
如果需要跟随主分支最新代码,可将末尾的 `#v0.4.0` 改成 `#main`;正式环境建议固定到发布 tag。
## 开发态源码位置