Release v0.4.0 Unity SDK

This commit is contained in:
2026-04-21 17:12:25 +08:00
parent 4fd2222d6d
commit 3a4f2f6652
4 changed files with 15 additions and 7 deletions

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@@ -1,5 +1,13 @@
# Changelog # Changelog
## 0.4.0
- Added daily-cycle space like fields and result semantics to the Unity SDK models
- Added current-cycle filtering support for space like list APIs
- Updated the quick start sample to display total likes, today likes, like reset time, and current-cycle like actions
- Changed `GetMyVisitsAsync()` default page size to `50` while preserving the optional `limit` parameter
- Refreshed package and integration documentation to match the latest production API behavior
## 0.3.0 ## 0.3.0
- Renamed the UPM package identifier to `com.foldcc.cc-framework.brisk-game-server` - Renamed the UPM package identifier to `com.foldcc.cc-framework.brisk-game-server`

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@@ -22,7 +22,7 @@ Brisk Unity SDK 的 UPM 发布目录。
4. 输入: 4. 输入:
```text ```text
http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0 http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.4.0
``` ```
### 方式二:修改 `Packages/manifest.json` ### 方式二:修改 `Packages/manifest.json`
@@ -30,12 +30,12 @@ http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path
```json ```json
{ {
"dependencies": { "dependencies": {
"com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0" "com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.4.0"
} }
} }
``` ```
如果需要跟随主分支最新代码,可将末尾的 `#v0.3.0` 改成 `#main`;正式环境建议固定到发布 tag。 如果需要跟随主分支最新代码,可将末尾的 `#v0.4.0` 改成 `#main`;正式环境建议固定到发布 tag。
## 开发态源码位置 ## 开发态源码位置

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@@ -1,7 +1,7 @@
{ {
"name": "com.foldcc.cc-framework.brisk-game-server", "name": "com.foldcc.cc-framework.brisk-game-server",
"displayName": "FoldCC Brisk Game Server SDK", "displayName": "FoldCC Brisk Game Server SDK",
"version": "0.3.0", "version": "0.4.0",
"unity": "2021.3", "unity": "2021.3",
"description": "A lightweight Unity SDK for Brisk game services, including bootstrap, auth, announcements, leaderboard, archive, and player space modules.", "description": "A lightweight Unity SDK for Brisk game services, including bootstrap, auth, announcements, leaderboard, archive, and player space modules.",
"keywords": [ "keywords": [

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@@ -142,7 +142,7 @@ Brisk Unity SDK 原始开发工程。
外部项目 Git Package 接入示例: 外部项目 Git Package 接入示例:
```text ```text
http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0 http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.4.0
``` ```
## 如何引入到项目 ## 如何引入到项目
@@ -169,12 +169,12 @@ http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path
```json ```json
{ {
"dependencies": { "dependencies": {
"com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0" "com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.4.0"
} }
} }
``` ```
如果要跟随主分支最新代码,可把末尾的 `#v0.3.0` 改成 `#main`;正式项目仍建议固定到发布 tag。 如果要跟随主分支最新代码,可把末尾的 `#v0.4.0` 改成 `#main`;正式项目仍建议固定到发布 tag。
## 文档位置 ## 文档位置