You've already forked CC-Framework.BriskGameServer
Initial Brisk Unity SDK project
This commit is contained in:
32
Assets/BriskSdk/Runtime/Core/BriskVersionComparer.cs
Normal file
32
Assets/BriskSdk/Runtime/Core/BriskVersionComparer.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using System;
|
||||
|
||||
internal static class BriskVersionComparer
|
||||
{
|
||||
public static bool IsLessThan(string currentVersion, string minVersion)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(currentVersion) || string.IsNullOrWhiteSpace(minVersion))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Version.TryParse(Normalize(currentVersion), out var current))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Version.TryParse(Normalize(minVersion), out var minimum))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return current < minimum;
|
||||
}
|
||||
|
||||
private static string Normalize(string version)
|
||||
{
|
||||
var normalized = version.Trim();
|
||||
return normalized.StartsWith("v", StringComparison.OrdinalIgnoreCase)
|
||||
? normalized.Substring(1)
|
||||
: normalized;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user