You've already forked CC-Framework.BriskGameServer
Add package sync workflow
This commit is contained in:
@@ -0,0 +1,12 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
public sealed class BriskBootstrapResult
|
||||
{
|
||||
public string ProjectName;
|
||||
public string ServerTime;
|
||||
public bool MaintenanceMode;
|
||||
public string MaintenanceMessage;
|
||||
public string MinClientVersion;
|
||||
public Dictionary<string, object> FeatureFlags;
|
||||
public Dictionary<string, object> DynamicConfig;
|
||||
}
|
||||
Reference in New Issue
Block a user