diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/README.md b/PackageSource/com.foldcc.cc-framework.BriskGameServer/README.md deleted file mode 100644 index a17da0f..0000000 --- a/PackageSource/com.foldcc.cc-framework.BriskGameServer/README.md +++ /dev/null @@ -1,68 +0,0 @@ -# FoldCC Brisk Game Server SDK - -This directory is the package publishing skeleton for Brisk. - -The active Unity project source currently lives under: - -- `Assets/BriskSdk/Runtime` -- `Assets/BriskSdk/Samples/QuickStart` -- `Assets/Scenes/BriskQuickStartScene.unity` - -Sync package content from the Unity source project with: - -- `Tools/Sync-BriskPackage.ps1` - -## Included runtime modules - -- Bootstrap and initialization -- Auth and session restore -- Player profile -- Dynamic config -- Announcements -- Leaderboard -- Archive upload and download -- Player space -- Default blocking error UI - -## Archive checksum - -Archive upload checksum is handled by the SDK by default. - -- For quick use, the archive module now provides: - - `UploadAsync(slotNo, bytes)` for binary - - `UploadTextAsync(slotNo, text)` for UTF-8 text - - `UploadJsonAsync(slotNo, payload)` for JSON objects - - `DownloadAsync(slotNo)` for raw bytes + metadata - - `DownloadTextAsync(slotNo)` for UTF-8 text - - `DownloadJsonAsync(slotNo)` for JSON payloads -- The SDK computes SHA256 automatically when uploading archive bytes -- The current Brisk archive API expects a plain lowercase SHA256 hex string -- Do not send values with a `sha256:` prefix -- If a manual checksum includes that prefix, the SDK will normalize it before sending - -## Space content - -Player space now follows a metadata + binary content model. - -- `GetByPlayerIdAsync(...)` and `GetByLoginIdentityAsync(...)` return metadata only -- `DownloadContentByPlayerIdAsync(...)` and `DownloadContentByLoginIdentityAsync(...)` return raw bytes -- `UpdateMyAsync(string)` uploads text content directly -- `UpdateMyAsync(byte[])` uploads binary content directly -- `UpdateMyAsync(object)` serializes the object as JSON automatically - -## Package layout - -- `Runtime` -- `Samples~` -- `Documentation~` - -## Quick start - -See: - -- `Documentation~/QuickStart.md` -- `Samples~/QuickStart` - -This sample uses an IMGUI test panel for end-to-end SDK flow verification. - -When preparing a publish branch, place the package-ready runtime, samples, and docs into this package directory and tag that branch for external consumption. diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/CHANGELOG.md b/PackageSource/com.foldcc.cc-framework.brisk-game-server/CHANGELOG.md similarity index 70% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/CHANGELOG.md rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/CHANGELOG.md index 2e4f21b..732292c 100644 --- a/PackageSource/com.foldcc.cc-framework.BriskGameServer/CHANGELOG.md +++ b/PackageSource/com.foldcc.cc-framework.brisk-game-server/CHANGELOG.md @@ -1,5 +1,11 @@ # Changelog +## 0.3.0 + +- Renamed the UPM package identifier to `com.foldcc.cc-framework.brisk-game-server` +- Renamed the publish directory to the all-lowercase package path +- Updated sync tooling and integration documentation for Git-based package import + ## 0.2.0 - Refined archive APIs with direct text and JSON upload/download helpers diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Documentation~.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Documentation~.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Documentation~.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Documentation~.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Documentation~/QuickStart.md b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Documentation~/QuickStart.md similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Documentation~/QuickStart.md rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Documentation~/QuickStart.md diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Documentation~/QuickStart.md.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Documentation~/QuickStart.md.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Documentation~/QuickStart.md.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Documentation~/QuickStart.md.meta diff --git a/PackageSource/com.foldcc.cc-framework.brisk-game-server/README.md b/PackageSource/com.foldcc.cc-framework.brisk-game-server/README.md new file mode 100644 index 0000000..f07e857 --- /dev/null +++ b/PackageSource/com.foldcc.cc-framework.brisk-game-server/README.md @@ -0,0 +1,102 @@ +# FoldCC Brisk Game Server SDK + +Brisk Unity SDK 的 UPM 发布目录。 + +当前仓库地址: + +- `http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer` + +当前包名: + +- `com.foldcc.cc-framework.brisk-game-server` + +## 如何引入到项目 + +推荐通过 Unity Package Manager 的 Git URL 方式引入。 + +### 方式一:Package Manager + +1. 打开 `Window > Package Manager` +2. 点击左上角 `+` +3. 选择 `Add package from git URL...` +4. 输入: + +```text +http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0 +``` + +### 方式二:修改 `Packages/manifest.json` + +```json +{ + "dependencies": { + "com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0" + } +} +``` + +如果需要跟随主分支最新代码,可将末尾的 `#v0.3.0` 改成 `#main`;正式环境建议固定到发布 tag。 + +## 开发态源码位置 + +开发工程中的活代码位于: + +- `Assets/BriskSdk/Runtime` +- `Assets/BriskSdk/Samples/QuickStart` +- `Assets/Scenes/BriskQuickStartScene.unity` + +同步 package 内容时执行: + +```powershell +./Tools/Sync-BriskPackage.ps1 +``` + +## 已包含模块 + +- Bootstrap 与初始化 +- Auth 与会话恢复 +- 玩家信息 +- 动态配置 +- 公告 +- 排行榜 +- 云存档上传下载 +- 玩家空间 +- 默认阻断式错误 UI + +## Archive checksum + +云存档上传时,SDK 默认自动处理 checksum。 + +- `UploadAsync(slotNo, bytes)` 用于二进制 +- `UploadTextAsync(slotNo, text)` 用于 UTF-8 文本 +- `UploadJsonAsync(slotNo, payload)` 用于 JSON 对象 +- `DownloadAsync(slotNo)` 返回原始 bytes 和元信息 +- `DownloadTextAsync(slotNo)` 返回 UTF-8 文本 +- `DownloadJsonAsync(slotNo)` 返回 JSON 结果 +- SDK 会自动计算 SHA256 +- 当前 Brisk archive API 要求纯小写 SHA256 十六进制字符串 +- 不要传 `sha256:` 前缀 +- 若手动传入带前缀的 checksum,SDK 会自动归一化 + +## Space content + +玩家空间当前采用 metadata + binary content 模型。 + +- `GetByPlayerIdAsync(...)` 和 `GetByLoginIdentityAsync(...)` 返回元数据 +- `DownloadContentByPlayerIdAsync(...)` 和 `DownloadContentByLoginIdentityAsync(...)` 返回原始 bytes +- `UpdateMyAsync(string)` 直接上传文本 +- `UpdateMyAsync(byte[])` 直接上传二进制 +- `UpdateMyAsync(object)` 自动序列化为 JSON + +## 目录结构 + +- `Runtime` +- `Samples~` +- `Documentation~` + +## 快速开始 + +查看: + +- `Documentation~/QuickStart.md` +- `Samples~/QuickStart` diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Announcement.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Announcement.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Announcement.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Announcement.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Announcement/BriskAnnouncementsModule.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Announcement/BriskAnnouncementsModule.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Announcement/BriskAnnouncementsModule.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Announcement/BriskAnnouncementsModule.cs diff --git 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a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Core/IBriskErrorPresenter.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Core/IBriskErrorPresenter.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Core/IBriskErrorPresenter.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Core/IBriskErrorPresenter.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Core/IBriskTokenStore.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Core/IBriskTokenStore.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Core/IBriskTokenStore.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Core/IBriskTokenStore.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Core/IBriskTokenStore.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Core/IBriskTokenStore.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Core/IBriskTokenStore.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Core/IBriskTokenStore.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAccountBannedException.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAccountBannedException.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAccountBannedException.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAccountBannedException.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAccountBannedException.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAccountBannedException.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAccountBannedException.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAccountBannedException.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskApiException.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskApiException.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskApiException.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskApiException.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskApiException.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskApiException.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskApiException.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskApiException.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAuthExpiredException.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAuthExpiredException.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAuthExpiredException.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAuthExpiredException.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAuthExpiredException.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAuthExpiredException.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskAuthExpiredException.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskAuthExpiredException.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Exceptions/BriskBlockingException.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Exceptions/BriskBlockingException.cs similarity index 100% rename from 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a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Leaderboard/BriskLeaderboardModule.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Leaderboard/BriskLeaderboardModule.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Leaderboard/BriskLeaderboardModule.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Leaderboard/BriskLeaderboardModule.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Leaderboard/BriskLeaderboardModule.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Leaderboard/BriskLeaderboardModule.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Leaderboard/BriskLeaderboardModule.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Leaderboard/BriskLeaderboardModule.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskAnnouncementItem.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models/BriskAnnouncementItem.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskAnnouncementItem.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models/BriskAnnouncementItem.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskAnnouncementItem.cs.meta 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--git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskConfigCurrent.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models/BriskConfigCurrent.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskConfigCurrent.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models/BriskConfigCurrent.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskConfigCurrent.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models/BriskConfigCurrent.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskConfigCurrent.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Models/BriskConfigCurrent.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Models/BriskIdentity.cs 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PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Player/BriskPlayerModule.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Space.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Space.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Space.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Space.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Space/BriskSpaceModule.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Space/BriskSpaceModule.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Space/BriskSpaceModule.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Space/BriskSpaceModule.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Space/BriskSpaceModule.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Space/BriskSpaceModule.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Space/BriskSpaceModule.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Space/BriskSpaceModule.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Storage.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Storage.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Storage.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Storage.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Storage/BriskPlayerPrefsTokenStore.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Storage/BriskPlayerPrefsTokenStore.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Storage/BriskPlayerPrefsTokenStore.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Storage/BriskPlayerPrefsTokenStore.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Storage/BriskPlayerPrefsTokenStore.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Storage/BriskPlayerPrefsTokenStore.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime/Storage/BriskPlayerPrefsTokenStore.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime/Storage/BriskPlayerPrefsTokenStore.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartSample.cs b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartSample.cs similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartSample.cs rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartSample.cs diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartSample.cs.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartSample.cs.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartSample.cs.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartSample.cs.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartScene.unity b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartScene.unity similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartScene.unity rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartScene.unity diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartScene.unity.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartScene.unity.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartScene.unity.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/BriskQuickStartScene.unity.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef.meta b/PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef.meta similarity index 100% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef.meta rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart/FoldCC.CCFramework.BriskGameServer.Samples.asmdef.meta diff --git a/PackageSource/com.foldcc.cc-framework.BriskGameServer/package.json b/PackageSource/com.foldcc.cc-framework.brisk-game-server/package.json similarity index 82% rename from PackageSource/com.foldcc.cc-framework.BriskGameServer/package.json rename to PackageSource/com.foldcc.cc-framework.brisk-game-server/package.json index a080264..9ca6f20 100644 --- a/PackageSource/com.foldcc.cc-framework.BriskGameServer/package.json +++ b/PackageSource/com.foldcc.cc-framework.brisk-game-server/package.json @@ -1,7 +1,7 @@ { - "name": "com.foldcc.cc-framework.BriskGameServer", + "name": "com.foldcc.cc-framework.brisk-game-server", "displayName": "FoldCC Brisk Game Server SDK", - "version": "0.2.0", + "version": "0.3.0", "unity": "2021.3", "description": "A lightweight Unity SDK for Brisk game services, including bootstrap, auth, announcements, leaderboard, archive, and player space modules.", "keywords": [ diff --git a/README.md b/README.md index e80dd62..e600c84 100644 --- a/README.md +++ b/README.md @@ -90,7 +90,7 @@ Brisk Unity SDK 原始开发工程。 对外 package 发布目录位于: -- `PackageSource/com.foldcc.cc-framework.BriskGameServer` +- `PackageSource/com.foldcc.cc-framework.brisk-game-server` 该目录承载: @@ -113,8 +113,8 @@ Brisk Unity SDK 原始开发工程。 脚本会自动把以下内容同步到 package 子目录: -1. `Assets/BriskSdk/Runtime` -> `PackageSource/com.foldcc.cc-framework.BriskGameServer/Runtime` -2. `Assets/BriskSdk/Samples/QuickStart` -> `PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart` +1. `Assets/BriskSdk/Runtime` -> `PackageSource/com.foldcc.cc-framework.brisk-game-server/Runtime` +2. `Assets/BriskSdk/Samples/QuickStart` -> `PackageSource/com.foldcc.cc-framework.brisk-game-server/Samples~/QuickStart` 3. `Assets/Scenes/BriskQuickStartScene.unity` -> package sample 目录 ## 发布规范 @@ -129,7 +129,7 @@ Brisk Unity SDK 原始开发工程。 1. 在开发分支完成功能与测试 2. 运行 `./Tools/Sync-BriskPackage.ps1` -3. 检查 `PackageSource/com.foldcc.cc-framework.BriskGameServer` +3. 检查 `PackageSource/com.foldcc.cc-framework.brisk-game-server` 4. 更新 `package.json` 版本号与 `CHANGELOG.md` 5. 创建发布分支 `release/upm-vX.Y.Z` 6. 打 tag `vX.Y.Z` @@ -138,14 +138,45 @@ Brisk Unity SDK 原始开发工程。 外部项目 Git Package 接入示例: ```text -http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.BriskGameServer#v0.2.0 +http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0 ``` +## 如何引入到项目 + +当前 Git 仓库地址: + +- `http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer` + +推荐通过 Unity Package Manager 的 Git URL 方式引入。 + +方式一:在 Unity 编辑器中操作 + +1. 打开 `Window > Package Manager` +2. 点击左上角 `+` +3. 选择 `Add package from git URL...` +4. 输入: + +```text +http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0 +``` + +方式二:直接修改项目的 `Packages/manifest.json` + +```json +{ + "dependencies": { + "com.foldcc.cc-framework.brisk-game-server": "http://private.lightyears.ltd:18650/foldcc/CC-Framework.BriskGameServer.git?path=/PackageSource/com.foldcc.cc-framework.brisk-game-server#v0.3.0" + } +} +``` + +如果要跟随主分支最新代码,可把末尾的 `#v0.3.0` 改成 `#main`;正式项目仍建议固定到发布 tag。 + ## 文档位置 仓库根目录只保留这一份总 README。 对外接入文档请看: -- `PackageSource/com.foldcc.cc-framework.BriskGameServer/README.md` -- `PackageSource/com.foldcc.cc-framework.BriskGameServer/Documentation~/QuickStart.md` +- `PackageSource/com.foldcc.cc-framework.brisk-game-server/README.md` +- `PackageSource/com.foldcc.cc-framework.brisk-game-server/Documentation~/QuickStart.md` diff --git a/Tools/Sync-BriskPackage.ps1 b/Tools/Sync-BriskPackage.ps1 index 099de6d..774b9dc 100644 --- a/Tools/Sync-BriskPackage.ps1 +++ b/Tools/Sync-BriskPackage.ps1 @@ -39,7 +39,7 @@ function Copy-DirectoryContents { } } -$packageRoot = Join-Path $ProjectRoot "PackageSource/com.foldcc.cc-framework.BriskGameServer" +$packageRoot = Join-Path $ProjectRoot "PackageSource/com.foldcc.cc-framework.brisk-game-server" $runtimeSource = Join-Path $ProjectRoot "Assets/BriskSdk/Runtime" $samplesSource = Join-Path $ProjectRoot "Assets/BriskSdk/Samples/QuickStart" $sceneSource = Join-Path $ProjectRoot "Assets/Scenes/BriskQuickStartScene.unity"