using System; using System.Threading.Tasks; /// /// 玩家模块。 /// public sealed class BriskPlayerModule : BriskModuleBase { /// /// 获取当前登录玩家信息。 /// public async Task GetMeAsync() { return await ExecuteAsync(async context => { var data = await context.HttpClient.GetDataAsync("/player/me", null, true); var result = BriskModelMapper.ToPlayerMe(data); context.Session.Update( context.Session.AccessToken, context.Session.ExpiresAt, result.PlayerId, result.ProjectAccountId, result.LoginProvider, result.LoginUserId); await context.TokenStore.SaveAsync(new BriskStoredSession { AccessToken = context.Session.AccessToken, ExpiresAt = context.Session.ExpiresAt, PlayerId = result.PlayerId, ProjectAccountId = result.ProjectAccountId, LoginProvider = result.LoginProvider, LoginUserId = result.LoginUserId }); return result; }); } }