You've already forked CC-Framework.BriskGameServer
70 lines
2.3 KiB
PowerShell
70 lines
2.3 KiB
PowerShell
param(
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[string]$ProjectRoot = (Resolve-Path (Join-Path $PSScriptRoot "..")).Path
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)
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$ErrorActionPreference = "Stop"
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function Assert-PathExists {
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param(
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[string]$Path,
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[string]$Description
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)
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if (-not (Test-Path -LiteralPath $Path)) {
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throw "$Description not found: $Path"
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}
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}
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function Reset-Directory {
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param([string]$Path)
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if (Test-Path -LiteralPath $Path) {
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Remove-Item -LiteralPath $Path -Recurse -Force
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}
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New-Item -ItemType Directory -Path $Path | Out-Null
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}
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function Copy-DirectoryContents {
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param(
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[string]$Source,
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[string]$Destination
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)
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Assert-PathExists -Path $Source -Description "Source directory"
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Reset-Directory -Path $Destination
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Get-ChildItem -LiteralPath $Source -Force | ForEach-Object {
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Copy-Item -LiteralPath $_.FullName -Destination $Destination -Recurse -Force
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}
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}
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$packageRoot = Join-Path $ProjectRoot "PackageSource/com.foldcc.cc-framework.brisk-game-server"
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$runtimeSource = Join-Path $ProjectRoot "Assets/BriskSdk/Runtime"
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$samplesSource = Join-Path $ProjectRoot "Assets/BriskSdk/Samples/QuickStart"
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$sceneSource = Join-Path $ProjectRoot "Assets/Scenes/BriskQuickStartScene.unity"
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$sceneMetaSource = Join-Path $ProjectRoot "Assets/Scenes/BriskQuickStartScene.unity.meta"
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Assert-PathExists -Path $packageRoot -Description "Package root"
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Assert-PathExists -Path $runtimeSource -Description "Runtime source"
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Assert-PathExists -Path $samplesSource -Description "Sample source"
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Assert-PathExists -Path $sceneSource -Description "Sample scene"
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Assert-PathExists -Path $sceneMetaSource -Description "Sample scene meta"
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$runtimeTarget = Join-Path $packageRoot "Runtime"
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$samplesTarget = Join-Path $packageRoot "Samples~/QuickStart"
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$samplesRootTarget = Join-Path $packageRoot "Samples~"
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Copy-DirectoryContents -Source $runtimeSource -Destination $runtimeTarget
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if (-not (Test-Path -LiteralPath $samplesRootTarget)) {
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New-Item -ItemType Directory -Path $samplesRootTarget | Out-Null
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}
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Copy-DirectoryContents -Source $samplesSource -Destination $samplesTarget
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Copy-Item -LiteralPath $sceneSource -Destination $samplesTarget -Force
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Copy-Item -LiteralPath $sceneMetaSource -Destination $samplesTarget -Force
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Write-Host "Brisk package source synced."
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Write-Host "Package root: $packageRoot"
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