Files
CC-Framework.BriskGameServer/PackageSource/com.foldcc.cc-framework.BriskGameServer

FoldCC Brisk Game Server SDK

This directory is the package publishing skeleton for Brisk.

The active Unity project source currently lives under:

  • Assets/BriskSdk/Runtime
  • Assets/BriskSdk/Samples/QuickStart
  • Assets/Scenes/BriskQuickStartScene.unity

Included runtime modules

  • Bootstrap and initialization
  • Auth and session restore
  • Player profile
  • Dynamic config
  • Announcements
  • Leaderboard
  • Archive upload and download
  • Player space
  • Default blocking error UI

Package layout

  • Runtime
  • Samples~
  • Documentation~

Quick start

See:

  • Documentation~/QuickStart.md
  • Samples~/QuickStart

This sample uses an IMGUI test panel for end-to-end SDK flow verification.

When preparing a publish branch, place the package-ready runtime, samples, and docs into this package directory and tag that branch for external consumption.