You've already forked CC-Framework.BriskGameServer
13 lines
353 B
C#
13 lines
353 B
C#
using System.Collections.Generic;
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public sealed class BriskBootstrapResult
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{
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public string ProjectName;
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public string ServerTime;
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public bool MaintenanceMode;
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public string MaintenanceMessage;
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public string MinClientVersion;
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public Dictionary<string, object> FeatureFlags;
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public Dictionary<string, object> DynamicConfig;
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}
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