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FoldCC Brisk Game Server SDK
This directory is the package publishing skeleton for Brisk.
The active Unity project source currently lives under:
Assets/BriskSdk/RuntimeAssets/BriskSdk/Samples/QuickStartAssets/Scenes/BriskQuickStartScene.unity
Sync package content from the Unity source project with:
Tools/Sync-BriskPackage.ps1
Included runtime modules
- Bootstrap and initialization
- Auth and session restore
- Player profile
- Dynamic config
- Announcements
- Leaderboard
- Archive upload and download
- Player space
- Default blocking error UI
Package layout
RuntimeSamples~Documentation~
Quick start
See:
Documentation~/QuickStart.mdSamples~/QuickStart
This sample uses an IMGUI test panel for end-to-end SDK flow verification.
When preparing a publish branch, place the package-ready runtime, samples, and docs into this package directory and tag that branch for external consumption.