Files
CC-Framework.BriskGameServer/PackageSource/com.foldcc.cc-framework.BriskGameServer/Samples~/QuickStart/BriskQuickStartSample.cs

923 lines
30 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
public sealed class BriskQuickStartSample : MonoBehaviour
{
[Header("初始化")]
public string BaseUrl = "https://brisk.lightyears.ltd";
public string GameKey = "demo-game";
public string ClientVersion = "1.0.0";
public string DeviceId = "editor-device";
public bool ValidateSessionOnInitialize = true;
[Header("登录")]
public string LoginProvider = "tap";
public string LoginUserId = "tap_user_10001";
public string LoginCode = string.Empty;
public string Nickname = "Unity示例玩家";
public string AvatarUrl = string.Empty;
[Header("排行榜")]
public string RankKey = "season-score";
public string SubmitScoreValue = "128";
public string LeaderboardLimit = "10";
public string AroundMeRange = "5";
public string SeasonId = string.Empty;
public string SeasonHistoryLimit = "20";
[Header("云存档")]
public string ArchiveSlotNo = "1";
public string ArchiveBaseVersion = string.Empty;
[TextArea(3, 6)]
public string ArchiveContent = "{\n \"save\": 1,\n \"coins\": 128,\n \"hero\": \"mage\",\n \"title\": \"中文测试存档\"\n}";
[Header("公告")]
public string AnnouncementId = string.Empty;
[Header("玩家空间")]
public string SpacePlayerId = string.Empty;
public string SpaceLoginProvider = "tap";
public string SpaceLoginUserId = "tap_user_10001";
[TextArea(3, 6)]
public string SpacePayloadText = "{\n \"mood\": \"ready\",\n \"title\": \"你好 Brisk\",\n \"desc\": \"这是中文测试空间数据\"\n}";
[Header("演示")]
public bool AutoRunOnStart;
private readonly List<string> _eventLogs = new List<string>();
private Vector2 _pageScroll;
private Vector2 _resultScroll;
private Vector2 _logScroll;
private bool _isBusy;
private string _busyAction = string.Empty;
private string _statusText = "就绪";
private string _resultText = "尚未执行请求。";
private string _lastErrorText = string.Empty;
private IReadOnlyList<BriskAnnouncementItem> _announcementCache = Array.Empty<BriskAnnouncementItem>();
private IReadOnlyList<BriskRankSeasonInfo> _seasonHistoryCache = Array.Empty<BriskRankSeasonInfo>();
private void OnEnable()
{
Brisk.OnInitialized += HandleInitialized;
Brisk.OnLoggedIn += HandleLoggedIn;
Brisk.OnLoggedOut += HandleLoggedOut;
Brisk.OnAuthExpired += HandleAuthExpired;
Brisk.OnBlockingError += HandleBlockingError;
}
private void OnDisable()
{
Brisk.OnInitialized -= HandleInitialized;
Brisk.OnLoggedIn -= HandleLoggedIn;
Brisk.OnLoggedOut -= HandleLoggedOut;
Brisk.OnAuthExpired -= HandleAuthExpired;
Brisk.OnBlockingError -= HandleBlockingError;
}
private void Start()
{
if (AutoRunOnStart)
{
RunAction("自动冒烟流程", RunSmokeFlowAsync);
}
}
[ContextMenu("运行 Brisk 示例")]
public void RunFromContextMenu()
{
RunAction("右键菜单冒烟流程", RunSmokeFlowAsync);
}
private void OnGUI()
{
var area = new Rect(12f, 12f, Screen.width - 24f, Screen.height - 24f);
GUILayout.BeginArea(area, GUI.skin.box);
_pageScroll = GUILayout.BeginScrollView(_pageScroll);
DrawHeader();
DrawStatusPanel();
DrawInitSection();
DrawLoginSection();
DrawPlayerAndConfigSection();
DrawAnnouncementsSection();
DrawLeaderboardSection();
DrawArchiveSection();
DrawSpaceSection();
DrawOutputSection();
GUILayout.EndScrollView();
GUILayout.EndArea();
}
private void DrawHeader()
{
GUILayout.Label("Brisk IMGUI 测试面板", GUI.skin.box);
GUILayout.Label("这个场景用于在一个页面内测试 SDK 的完整流程。", GUI.skin.label);
}
private void DrawStatusPanel()
{
BeginSection("运行状态");
DrawReadOnlyRow("已初始化", Brisk.IsInitialized ? "是" : "否");
DrawReadOnlyRow("已登录", Brisk.IsLoggedIn ? "是" : "否");
DrawReadOnlyRow("PlayerId", Brisk.PlayerId);
DrawReadOnlyRow("当前身份", Brisk.Identity == null ? string.Empty : Brisk.Identity.LoginProvider + " / " + Brisk.Identity.LoginUserId);
DrawReadOnlyRow("当前动作", _isBusy ? _busyAction : "空闲");
DrawReadOnlyRow("状态", _statusText);
GUILayout.BeginHorizontal();
DrawButton("执行冒烟流程", RunSmokeFlowAsync);
DrawButton("查看 Bootstrap 缓存", () =>
{
SetResult("Bootstrap 缓存", Brisk.Bootstrap);
return Task.CompletedTask;
}, Brisk.IsInitialized);
DrawButton("关闭 SDK", () =>
{
Brisk.Shutdown();
Log("SDK 已关闭。");
_statusText = "SDK 已关闭";
return Task.CompletedTask;
});
DrawButton("清空输出", () =>
{
_resultText = "输出已清空。";
_lastErrorText = string.Empty;
_eventLogs.Clear();
_statusText = "输出已清空";
return Task.CompletedTask;
});
GUILayout.EndHorizontal();
EndSection();
}
private void DrawInitSection()
{
BeginSection("初始化");
BaseUrl = DrawEditableRow("服务地址", BaseUrl);
GameKey = DrawEditableRow("游戏 Key", GameKey);
ClientVersion = DrawEditableRow("客户端版本", ClientVersion);
DeviceId = DrawEditableRow("设备标识", DeviceId);
ValidateSessionOnInitialize = DrawToggleRow("初始化时校验旧会话", ValidateSessionOnInitialize);
GUILayout.BeginHorizontal();
DrawButton("初始化", InitializeAsync);
DrawButton("重新初始化", ReinitializeAsync);
GUILayout.EndHorizontal();
EndSection();
}
private void DrawLoginSection()
{
BeginSection("登录");
LoginProvider = DrawEditableRow("登录提供方", LoginProvider);
LoginUserId = DrawEditableRow("登录用户 ID", LoginUserId);
LoginCode = DrawEditableRow("登录 Code", LoginCode);
Nickname = DrawEditableRow("昵称", Nickname);
AvatarUrl = DrawEditableRow("头像地址", AvatarUrl);
GUILayout.BeginHorizontal();
DrawButton("按用户 ID 登录", LoginWithUserIdAsync, Brisk.IsInitialized);
DrawButton("按 Code 登录", LoginWithCodeAsync, Brisk.IsInitialized);
DrawButton("登出", LogoutAsync, Brisk.IsInitialized);
GUILayout.EndHorizontal();
EndSection();
}
private void DrawPlayerAndConfigSection()
{
BeginSection("玩家与配置");
GUILayout.BeginHorizontal();
DrawButton("获取当前玩家", GetMeAsync, Brisk.IsLoggedIn);
DrawButton("获取当前配置", GetConfigAsync, Brisk.IsInitialized);
DrawButton("同步当前身份到空间查询", () =>
{
ApplyCurrentIdentityToSpace();
SetResult("空间查询身份", new Dictionary<string, object>
{
{ "space_player_id", SpacePlayerId },
{ "space_login_provider", SpaceLoginProvider },
{ "space_login_user_id", SpaceLoginUserId }
});
return Task.CompletedTask;
}, Brisk.IsInitialized);
GUILayout.EndHorizontal();
EndSection();
}
private void DrawAnnouncementsSection()
{
BeginSection("公告");
AnnouncementId = DrawEditableRow("公告 ID", AnnouncementId);
GUILayout.BeginHorizontal();
DrawButton("获取公告列表", GetAnnouncementsAsync, Brisk.IsLoggedIn);
DrawButton("标记已读", MarkAnnouncementAsync, Brisk.IsLoggedIn);
DrawButton("标记首条缓存公告已读", MarkFirstCachedAnnouncementAsync, Brisk.IsLoggedIn && _announcementCache.Count > 0);
GUILayout.EndHorizontal();
EndSection();
}
private void DrawLeaderboardSection()
{
BeginSection("排行榜");
RankKey = DrawEditableRow("排行榜 Key", RankKey);
SubmitScoreValue = DrawEditableRow("提交分数", SubmitScoreValue);
LeaderboardLimit = DrawEditableRow("Top 数量", LeaderboardLimit);
AroundMeRange = DrawEditableRow("附近范围", AroundMeRange);
SeasonId = DrawEditableRow("赛季 ID", SeasonId);
SeasonHistoryLimit = DrawEditableRow("历史条数", SeasonHistoryLimit);
GUILayout.BeginHorizontal();
DrawButton("获取 Top", GetTopAsync, Brisk.IsLoggedIn);
DrawButton("获取我的排名", GetMyRankAsync, Brisk.IsLoggedIn);
DrawButton("获取我附近的排名", GetAroundMeAsync, Brisk.IsLoggedIn);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
DrawButton("提交分数", SubmitScoreAsync, Brisk.IsLoggedIn);
DrawButton("获取当前赛季", GetCurrentSeasonAsync, Brisk.IsLoggedIn);
DrawButton("获取赛季历史", GetSeasonHistoryAsync, Brisk.IsLoggedIn);
DrawButton("获取赛季详情", GetSeasonDetailAsync, Brisk.IsLoggedIn);
GUILayout.EndHorizontal();
EndSection();
}
private void DrawArchiveSection()
{
BeginSection("云存档");
ArchiveSlotNo = DrawEditableRow("槽位号", ArchiveSlotNo);
ArchiveBaseVersion = DrawEditableRow("基准版本", ArchiveBaseVersion);
ArchiveContent = DrawTextAreaRow("存档内容", ArchiveContent, 90f);
GUILayout.BeginHorizontal();
DrawButton("获取槽位列表", GetArchiveSlotsAsync, Brisk.IsLoggedIn);
DrawButton("获取存档元信息", GetArchiveMetaAsync, Brisk.IsLoggedIn);
DrawButton("上传文本存档", UploadArchiveAsync, Brisk.IsLoggedIn);
DrawButton("下载存档", DownloadArchiveAsync, Brisk.IsLoggedIn);
GUILayout.EndHorizontal();
EndSection();
}
private void DrawSpaceSection()
{
BeginSection("玩家空间");
SpacePlayerId = DrawEditableRow("空间 PlayerId", SpacePlayerId);
SpaceLoginProvider = DrawEditableRow("空间登录提供方", SpaceLoginProvider);
SpaceLoginUserId = DrawEditableRow("空间登录用户 ID", SpaceLoginUserId);
SpacePayloadText = DrawTextAreaRow("空间 Payload 文本", SpacePayloadText, 90f);
GUILayout.BeginHorizontal();
DrawButton("按 PlayerId 获取空间", GetSpaceByPlayerIdAsync, Brisk.IsLoggedIn);
DrawButton("按登录身份获取空间", GetSpaceByLoginAsync, Brisk.IsLoggedIn);
DrawButton("按 PlayerId 获取统计", GetSpaceStatsByPlayerIdAsync, Brisk.IsLoggedIn);
DrawButton("按登录身份获取统计", GetSpaceStatsByLoginAsync, Brisk.IsLoggedIn);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
DrawButton("按 PlayerId 点赞", LikeByPlayerIdAsync, Brisk.IsLoggedIn);
DrawButton("按 PlayerId 取消点赞", UnlikeByPlayerIdAsync, Brisk.IsLoggedIn);
DrawButton("按登录身份点赞", LikeByLoginAsync, Brisk.IsLoggedIn);
DrawButton("按登录身份取消点赞", UnlikeByLoginAsync, Brisk.IsLoggedIn);
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
DrawButton("更新我的空间", UpdateMySpaceAsync, Brisk.IsLoggedIn);
DrawButton("获取我的访客", GetMyVisitsAsync, Brisk.IsLoggedIn);
GUILayout.EndHorizontal();
EndSection();
}
private void DrawOutputSection()
{
BeginSection("输出");
GUILayout.Label("最近一次结果", GUI.skin.label);
_resultScroll = GUILayout.BeginScrollView(_resultScroll, GUILayout.Height(240f));
GUILayout.TextArea(_resultText, GUILayout.ExpandHeight(true));
GUILayout.EndScrollView();
GUILayout.Space(8f);
GUILayout.Label("最近一次错误", GUI.skin.label);
GUILayout.TextArea(string.IsNullOrWhiteSpace(_lastErrorText) ? "暂无错误。" : _lastErrorText, GUILayout.Height(90f));
GUILayout.Space(8f);
GUILayout.Label("事件日志", GUI.skin.label);
_logScroll = GUILayout.BeginScrollView(_logScroll, GUILayout.Height(220f));
GUILayout.TextArea(_eventLogs.Count == 0 ? "暂无事件。" : string.Join("\n", _eventLogs.ToArray()), GUILayout.ExpandHeight(true));
GUILayout.EndScrollView();
EndSection();
}
private async Task InitializeAsync()
{
await Brisk.InitializeAsync(new BriskOptions
{
BaseUrl = BaseUrl,
GameKey = GameKey,
ClientVersion = ClientVersion,
DeviceId = DeviceId,
ValidateSessionOnInitialize = ValidateSessionOnInitialize,
ExitHandler = HandleExitRequested
});
SetResult("初始化结果", Brisk.Bootstrap);
}
private async Task ReinitializeAsync()
{
if (Brisk.IsInitialized)
{
Brisk.Shutdown();
Log("重新初始化前已先关闭 SDK。");
}
await InitializeAsync();
}
private async Task LoginWithUserIdAsync()
{
var result = await Brisk.Auth.LoginWithUserIdAsync(LoginProvider, LoginUserId, CreateProfile());
ApplyIdentity(result.PlayerId, result.LoginProvider, result.LoginUserId);
SetResult("按用户 ID 登录结果", result);
}
private async Task LoginWithCodeAsync()
{
var result = await Brisk.Auth.LoginWithCodeAsync(LoginProvider, LoginCode, CreateProfile());
ApplyIdentity(result.PlayerId, result.LoginProvider, result.LoginUserId);
SetResult("按 Code 登录结果", result);
}
private async Task LogoutAsync()
{
await Brisk.Auth.LogoutAsync();
SetResult("登出结果", new Dictionary<string, object>
{
{ "logged_in", Brisk.IsLoggedIn },
{ "player_id", Brisk.PlayerId }
});
}
private async Task GetMeAsync()
{
var me = await Brisk.Player.GetMeAsync();
ApplyIdentity(me.PlayerId, me.LoginProvider, me.LoginUserId);
SetResult("当前玩家信息", me);
}
private async Task GetConfigAsync()
{
var config = await Brisk.Config.GetCurrentAsync();
SetResult("当前配置", config);
}
private async Task GetAnnouncementsAsync()
{
_announcementCache = await Brisk.Announcements.GetListAsync();
if (_announcementCache.Count > 0 && string.IsNullOrWhiteSpace(AnnouncementId))
{
AnnouncementId = _announcementCache[0].Id.ToString();
}
SetResult("公告列表", _announcementCache);
}
private async Task MarkAnnouncementAsync()
{
var id = ParseRequiredLong(AnnouncementId, nameof(AnnouncementId));
await Brisk.Announcements.MarkReadAsync(id);
SetResult("公告已标记已读", new Dictionary<string, object> { { "announcement_id", id } });
}
private async Task MarkFirstCachedAnnouncementAsync()
{
if (_announcementCache.Count == 0)
{
throw new InvalidOperationException("公告缓存为空,请先执行“获取公告列表”。");
}
var id = _announcementCache[0].Id;
AnnouncementId = id.ToString();
await Brisk.Announcements.MarkReadAsync(id);
SetResult("首条缓存公告已标记已读", _announcementCache[0]);
}
private async Task GetTopAsync()
{
var result = await Brisk.Leaderboard.GetTopAsync(RankKey, ParseOptionalInt(LeaderboardLimit, 10));
SetResult("排行榜 Top", result);
}
private async Task GetMyRankAsync()
{
var result = await Brisk.Leaderboard.GetMeAsync(RankKey);
SetResult("我的排行榜信息", result);
}
private async Task GetAroundMeAsync()
{
var result = await Brisk.Leaderboard.GetAroundMeAsync(RankKey, ParseOptionalInt(AroundMeRange, 5));
SetResult("我附近的排行榜", result);
}
private async Task SubmitScoreAsync()
{
var score = ParseRequiredLong(SubmitScoreValue, nameof(SubmitScoreValue));
await Brisk.Leaderboard.SubmitScoreAsync(RankKey, score);
SetResult("分数提交结果", new Dictionary<string, object>
{
{ "rank_key", RankKey },
{ "score", score }
});
}
private async Task GetCurrentSeasonAsync()
{
var result = await Brisk.Leaderboard.GetCurrentSeasonAsync(RankKey);
SeasonId = result == null ? SeasonId : result.SeasonId;
SetResult("当前赛季", result);
}
private async Task GetSeasonHistoryAsync()
{
_seasonHistoryCache = await Brisk.Leaderboard.GetSeasonHistoryAsync(RankKey, ParseOptionalInt(SeasonHistoryLimit, 20));
if (_seasonHistoryCache.Count > 0 && string.IsNullOrWhiteSpace(SeasonId))
{
SeasonId = _seasonHistoryCache[0].SeasonId;
}
SetResult("赛季历史", _seasonHistoryCache);
}
private async Task GetSeasonDetailAsync()
{
var result = await Brisk.Leaderboard.GetSeasonHistoryDetailAsync(RankKey, SeasonId, ParseOptionalInt(SeasonHistoryLimit, 20));
SetResult("赛季详情", result);
}
private async Task GetArchiveSlotsAsync()
{
var result = await Brisk.Archive.GetSlotsAsync();
SetResult("存档槽位列表", result);
}
private async Task GetArchiveMetaAsync()
{
var result = await Brisk.Archive.GetMetaAsync(ParseRequiredInt(ArchiveSlotNo, nameof(ArchiveSlotNo)));
ArchiveBaseVersion = result == null ? ArchiveBaseVersion : result.Version.ToString();
SetResult("存档元信息", result);
}
private async Task UploadArchiveAsync()
{
var slotNo = ParseRequiredInt(ArchiveSlotNo, nameof(ArchiveSlotNo));
var baseVersion = ParseNullableInt(ArchiveBaseVersion);
var bytes = Encoding.UTF8.GetBytes(ArchiveContent ?? string.Empty);
var result = await Brisk.Archive.UploadAsync(slotNo, bytes, baseVersion);
ArchiveBaseVersion = result == null ? ArchiveBaseVersion : result.Version.ToString();
SetResult("存档上传结果", result);
}
private async Task DownloadArchiveAsync()
{
var result = await Brisk.Archive.DownloadAsync(ParseRequiredInt(ArchiveSlotNo, nameof(ArchiveSlotNo)));
ArchiveBaseVersion = result == null ? ArchiveBaseVersion : result.Version.ToString();
var output = new Dictionary<string, object>
{
{ "version", result.Version },
{ "checksum", result.Checksum },
{ "byte_length", result.Bytes == null ? 0 : result.Bytes.Length },
{ "text_preview", result.Bytes == null ? string.Empty : Encoding.UTF8.GetString(result.Bytes) }
};
SetResult("存档下载结果", output);
}
private async Task GetSpaceByPlayerIdAsync()
{
var result = await Brisk.Space.GetByPlayerIdAsync(SpacePlayerId);
SetResult("按 PlayerId 获取空间", result);
}
private async Task GetSpaceByLoginAsync()
{
var result = await Brisk.Space.GetByLoginIdentityAsync(SpaceLoginProvider, SpaceLoginUserId);
SetResult("按登录身份获取空间", result);
}
private async Task GetSpaceStatsByPlayerIdAsync()
{
var result = await Brisk.Space.GetStatsByPlayerIdAsync(SpacePlayerId);
SetResult("按 PlayerId 获取空间统计", result);
}
private async Task GetSpaceStatsByLoginAsync()
{
var result = await Brisk.Space.GetStatsByLoginIdentityAsync(SpaceLoginProvider, SpaceLoginUserId);
SetResult("按登录身份获取空间统计", result);
}
private async Task LikeByPlayerIdAsync()
{
await Brisk.Space.LikeByPlayerIdAsync(SpacePlayerId);
SetResult("按 PlayerId 点赞结果", new Dictionary<string, object> { { "player_id", SpacePlayerId } });
}
private async Task UnlikeByPlayerIdAsync()
{
await Brisk.Space.UnlikeByPlayerIdAsync(SpacePlayerId);
SetResult("按 PlayerId 取消点赞结果", new Dictionary<string, object> { { "player_id", SpacePlayerId } });
}
private async Task LikeByLoginAsync()
{
await Brisk.Space.LikeByLoginIdentityAsync(SpaceLoginProvider, SpaceLoginUserId);
SetResult("按登录身份点赞结果", new Dictionary<string, object>
{
{ "login_provider", SpaceLoginProvider },
{ "login_user_id", SpaceLoginUserId }
});
}
private async Task UnlikeByLoginAsync()
{
await Brisk.Space.UnlikeByLoginIdentityAsync(SpaceLoginProvider, SpaceLoginUserId);
SetResult("按登录身份取消点赞结果", new Dictionary<string, object>
{
{ "login_provider", SpaceLoginProvider },
{ "login_user_id", SpaceLoginUserId }
});
}
private async Task UpdateMySpaceAsync()
{
var payload = new Dictionary<string, object>
{
{ "sample_text", SpacePayloadText },
{ "updated_at", DateTimeOffset.UtcNow.ToString("O") },
{ "player_id", Brisk.PlayerId },
{ "rank_key", RankKey }
};
await Brisk.Space.UpdateMyAsync(payload);
SetResult("更新我的空间结果", payload);
}
private async Task GetMyVisitsAsync()
{
var result = await Brisk.Space.GetMyVisitsAsync();
SetResult("我的访客列表", result);
}
private async Task RunSmokeFlowAsync()
{
await InitializeAsync();
if (!Brisk.IsLoggedIn)
{
await LoginWithUserIdAsync();
}
await GetMeAsync();
await GetConfigAsync();
await GetTopAsync();
await GetAnnouncementsAsync();
await GetArchiveSlotsAsync();
await GetMyVisitsAsync();
}
private void DrawButton(string label, Func<Task> action, bool enabled = true)
{
var previous = GUI.enabled;
GUI.enabled = previous && !_isBusy && enabled;
if (GUILayout.Button(label, GUILayout.Height(30f)))
{
RunAction(label, action);
}
GUI.enabled = previous;
}
private void RunAction(string actionName, Func<Task> action)
{
if (_isBusy)
{
return;
}
RunActionAsync(actionName, action);
}
private async void RunActionAsync(string actionName, Func<Task> action)
{
_isBusy = true;
_busyAction = actionName;
_statusText = "执行中: " + actionName;
_lastErrorText = string.Empty;
Log("开始执行: " + actionName);
try
{
await action();
_statusText = "执行成功: " + actionName;
Log("执行成功: " + actionName);
}
catch (Exception exception)
{
_statusText = "执行失败: " + actionName;
_lastErrorText = FormatException(exception);
Log("执行失败: " + actionName + " | " + exception.GetType().Name + " | " + exception.Message);
Debug.LogException(exception, this);
}
finally
{
_busyAction = string.Empty;
_isBusy = false;
}
}
private void SetResult(string title, object value)
{
_resultText = title + "\n" + new string('=', title.Length) + "\n" + FormatValue(value);
}
private void ApplyIdentity(string playerId, string loginProvider, string loginUserId)
{
if (!string.IsNullOrWhiteSpace(playerId))
{
SpacePlayerId = playerId;
}
if (!string.IsNullOrWhiteSpace(loginProvider))
{
SpaceLoginProvider = loginProvider;
LoginProvider = loginProvider;
}
if (!string.IsNullOrWhiteSpace(loginUserId))
{
SpaceLoginUserId = loginUserId;
LoginUserId = loginUserId;
}
}
private void ApplyCurrentIdentityToSpace()
{
if (Brisk.Identity != null)
{
ApplyIdentity(Brisk.Identity.PlayerId, Brisk.Identity.LoginProvider, Brisk.Identity.LoginUserId);
return;
}
if (Brisk.IsInitialized)
{
ApplyIdentity(Brisk.PlayerId, LoginProvider, LoginUserId);
}
}
private BriskProfile CreateProfile()
{
return new BriskProfile
{
Nickname = Nickname,
AvatarUrl = AvatarUrl
};
}
private void HandleInitialized()
{
Log("事件: 初始化完成");
}
private void HandleLoggedIn()
{
Log("事件: 登录完成");
ApplyCurrentIdentityToSpace();
}
private void HandleLoggedOut()
{
Log("事件: 登出完成");
}
private void HandleAuthExpired(BriskAuthExpiredException exception)
{
Log("事件: 登录态失效 | " + exception.Message);
}
private void HandleBlockingError(BriskBlockingException exception)
{
Log("事件: 严重阻断错误 | " + exception.Message);
}
private void HandleExitRequested()
{
Log("Brisk 阻断流程请求退出。");
}
private void Log(string message)
{
var line = "[" + DateTime.Now.ToString("HH:mm:ss") + "] " + message;
_eventLogs.Add(line);
if (_eventLogs.Count > 120)
{
_eventLogs.RemoveAt(0);
}
_logScroll.y = float.MaxValue;
}
private static int ParseRequiredInt(string value, string fieldName)
{
if (!int.TryParse(value, out var result))
{
throw new InvalidOperationException(fieldName + " 必须是合法整数。");
}
return result;
}
private static long ParseRequiredLong(string value, string fieldName)
{
if (!long.TryParse(value, out var result))
{
throw new InvalidOperationException(fieldName + " 必须是合法整数。");
}
return result;
}
private static int ParseOptionalInt(string value, int fallback)
{
return int.TryParse(value, out var result) ? result : fallback;
}
private static int? ParseNullableInt(string value)
{
if (string.IsNullOrWhiteSpace(value))
{
return null;
}
return int.TryParse(value, out var result) ? result : (int?)null;
}
private static string FormatException(Exception exception)
{
if (exception == null)
{
return "未知错误。";
}
var builder = new StringBuilder();
var current = exception;
while (current != null)
{
builder.AppendLine(current.GetType().Name + ": " + current.Message);
current = current.InnerException;
}
return builder.ToString().TrimEnd();
}
private static string FormatValue(object value)
{
var builder = new StringBuilder();
AppendValue(builder, value, 0, 0);
return builder.ToString().TrimEnd();
}
private static void AppendValue(StringBuilder builder, object value, int indent, int depth)
{
if (depth > 5)
{
builder.AppendLine(Indent(indent) + "...");
return;
}
if (value == null)
{
builder.AppendLine(Indent(indent) + "null");
return;
}
if (value is string stringValue)
{
builder.AppendLine(Indent(indent) + stringValue);
return;
}
if (value is byte[] bytes)
{
builder.AppendLine(Indent(indent) + "byte[" + bytes.Length + "]");
return;
}
var type = value.GetType();
if (type.IsPrimitive || value is decimal)
{
builder.AppendLine(Indent(indent) + value);
return;
}
if (value is IDictionary dictionary)
{
foreach (DictionaryEntry entry in dictionary)
{
builder.AppendLine(Indent(indent) + entry.Key + ":");
AppendValue(builder, entry.Value, indent + 2, depth + 1);
}
return;
}
if (value is IEnumerable enumerable)
{
var index = 0;
foreach (var item in enumerable)
{
builder.AppendLine(Indent(indent) + "[" + index + "]");
AppendValue(builder, item, indent + 2, depth + 1);
index++;
}
if (index == 0)
{
builder.AppendLine(Indent(indent) + "(empty)");
}
return;
}
var fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public);
if (fields.Length == 0)
{
builder.AppendLine(Indent(indent) + value);
return;
}
foreach (var field in fields)
{
builder.AppendLine(Indent(indent) + field.Name + ":");
AppendValue(builder, field.GetValue(value), indent + 2, depth + 1);
}
}
private static string Indent(int indent)
{
return new string(' ', indent);
}
private static void BeginSection(string title)
{
GUILayout.Space(10f);
GUILayout.BeginVertical(GUI.skin.box);
GUILayout.Label(title, GUI.skin.label);
GUILayout.Space(4f);
}
private static void EndSection()
{
GUILayout.EndVertical();
}
private static string DrawEditableRow(string label, string value)
{
GUILayout.BeginHorizontal();
GUILayout.Label(label, GUILayout.Width(180f));
var next = GUILayout.TextField(value ?? string.Empty);
GUILayout.EndHorizontal();
return next;
}
private static string DrawTextAreaRow(string label, string value, float height)
{
GUILayout.Label(label, GUILayout.Width(180f));
return GUILayout.TextArea(value ?? string.Empty, GUILayout.Height(height));
}
private static bool DrawToggleRow(string label, bool value)
{
GUILayout.BeginHorizontal();
GUILayout.Label(label, GUILayout.Width(180f));
var next = GUILayout.Toggle(value, value ? "Enabled" : "Disabled");
GUILayout.EndHorizontal();
return next;
}
private static void DrawReadOnlyRow(string label, string value)
{
GUILayout.BeginHorizontal();
GUILayout.Label(label, GUILayout.Width(180f));
GUILayout.Label(string.IsNullOrWhiteSpace(value) ? "-" : value, GUI.skin.box);
GUILayout.EndHorizontal();
}
}