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CC-Framework.Commercialization/Assets/Runtime/ADAggregator/ADConfig.cs

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2023-01-10 18:03:30 +08:00
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Runtime.ADAggregator
{
[CreateAssetMenu(fileName = "AdConfig", menuName = "Commercialization/Ad_Config")]
public class ADConfig : ScriptableObject
{
public string ConfigName;
public string Id;
public string Key;
public string Key2;
public AdKeyValue BaseAwardAdKeyValue;
public AdKeyValue BaseInteractionAdKeyValue;
public AdKeyValue BaseSplashAdKeyValue;
public List<AdKeyValue> CommonKeyValues;
}
[Serializable]
public class AdKeyValue
{
public string key;
public string value;
}
}