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@@ -6,9 +6,10 @@ namespace Runtime.ADAggregator
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{
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public class ADManager : MonoBehaviour
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{
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private static ADManager _instance;
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private static bool mIsCreate = false;
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private static ADManager _instance;
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private static bool mIsCreate = false;
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private static bool mIsGMModel = false;
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public static ADManager Instance
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{
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get
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@@ -21,7 +22,7 @@ namespace Runtime.ADAggregator
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Destroy(objs[i]);
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}
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_instance = new GameObject().AddComponent<ADManager>();
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_instance = new GameObject().AddComponent<ADManager>();
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_instance.name = "[GameUpdater] <color=yellow>NoInit<color>";
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DontDestroyOnLoad(_instance);
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_instance.InitTimeSystem();
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@@ -34,7 +35,7 @@ namespace Runtime.ADAggregator
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}
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#if UNITY_ANDROID
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public AndroidJavaObject activityContext { get; private set; }
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public AndroidJavaObject activityContext { get; private set; }
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#endif
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/// <summary>
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@@ -55,8 +56,9 @@ namespace Runtime.ADAggregator
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#pragma warning disable CS0414
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private bool _isInit = false;
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#pragma warning restore CS0414
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public void Init(Action onCallback , string userId, ADConfig adConfig , IAdController controller , params object[] args)
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public void Init(Action onCallback, string userId, ADConfig adConfig, IAdController controller,
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params object[] args)
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{
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_isInit = true;
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_instance.name = "[GameUpdater] <color=green>Init<color>";
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@@ -70,20 +72,31 @@ namespace Runtime.ADAggregator
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_adConfig = adConfig;
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onCallback?.Invoke();
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#endif
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}
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/// <summary>
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/// 测试模式,此模式下,不会播放、加载任何广告,但是会模拟广告播放成功,正式版本不能调用此方法
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/// </summary>
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public void SetTestModel()
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{
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mIsGMModel = true;
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}
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public bool IsRealy(AD_Type adType)
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{
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#if UNITY_EDITOR
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return true;
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#endif
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if (!_isInit || mIsGMModel)
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{
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return true;
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}
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#pragma warning disable CS0162
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if (AD_Dicts.ContainsKey(adType) == false)
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{
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AD_Dicts[adType] = PlayerCreate(adType);
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}
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return AD_Dicts[adType].IsReadly();
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#pragma warning restore CS0162
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}
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@@ -93,6 +106,10 @@ namespace Runtime.ADAggregator
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#if UNITY_EDITOR
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return;
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#endif
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if (!_isInit || mIsGMModel)
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{
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return;
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}
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// Debug.LogError("准备加载广告" + adType);
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#pragma warning disable CS0162
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if (!IsRealy(adType))
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@@ -118,7 +135,16 @@ namespace Runtime.ADAggregator
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/// <param name="callback"></param>
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public void AsyncPlayAD(AD_Type adType, string adScene, Action<bool> callback)
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{
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_adController.EventLog("adScene" , adScene);
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#if UNITY_EDITOR
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callback?.Invoke(true);
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return;
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#endif
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if (!_isInit || mIsGMModel)
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{
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callback?.Invoke(true);
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return;
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}
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_adController.EventLog("adScene", adScene);
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try
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{
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_curAsyncPlayer?.Kill();
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@@ -126,13 +152,14 @@ namespace Runtime.ADAggregator
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{
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AD_Dicts[adType] = PlayerCreate(adType);
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}
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var player = AD_Dicts[adType];
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_curAsyncPlayer = new AsyncAdPlayer(player, callback);
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}
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catch (Exception e)
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{
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Debug.LogError(e);
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_adController.EventLog("error" , "showAdError" , e.Message);
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_adController.EventLog("error", "showAdError", e.Message);
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callback?.Invoke(false);
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}
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}
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@@ -142,6 +169,10 @@ namespace Runtime.ADAggregator
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#if UNITY_EDITOR
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return null;
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#endif
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if (!_isInit || mIsGMModel)
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{
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return null;
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}
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#pragma warning disable CS0162
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return _adController.CreateAdPlayer(type);
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#pragma warning restore CS0162
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@@ -152,6 +183,10 @@ namespace Runtime.ADAggregator
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#if UNITY_EDITOR
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return;
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#endif
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if (!_isInit || mIsGMModel)
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{
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return;
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}
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#pragma warning disable CS0162
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if (adType != AD_Type.AwardVideo)
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{
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@@ -169,11 +204,11 @@ namespace Runtime.ADAggregator
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private List<Action> _updateList;
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private const int DefaultLength = 1024;
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private List<AdTimeHandler> _timeHandlers;
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private void InitTimeSystem()
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{
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this._updateList = new List<Action>(DefaultLength);
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this._timeHandlers = new List<AdTimeHandler>();
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this._updateList = new List<Action>(DefaultLength);
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this._timeHandlers = new List<AdTimeHandler>();
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}
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private void _InvokeUpdate(List<Action> list)
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@@ -192,7 +227,7 @@ namespace Runtime.ADAggregator
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list[i].Invoke();
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}
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}
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for (int i = this._timeHandlers.Count - 1; i >= 0; i--)
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{
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var timeHandler = this._timeHandlers[i];
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@@ -207,8 +242,8 @@ namespace Runtime.ADAggregator
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}
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}
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private void Update() => this._InvokeUpdate(this._updateList);
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private void Update() => this._InvokeUpdate(this._updateList);
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public AdTimeHandler CreateTimer(float delay, Action callback, Action<float> update = null)
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{
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if (delay <= 0)
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@@ -249,7 +284,7 @@ namespace Runtime.ADAggregator
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{
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this._updateList.Remove(updater);
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}
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#endregion
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public void CloseMask()
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@@ -261,6 +296,5 @@ namespace Runtime.ADAggregator
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{
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_adController.SetMask(true);
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}
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}
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}
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