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| b56b47912e | |||
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18
CHANGELOG.md
18
CHANGELOG.md
@@ -1,3 +1,21 @@
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# [1.0.13]
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### 修复
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* 修复插屏成功关闭时误触发 `GLOBAL_ShowAwardVideoComplete` 全局奖励视频完成事件的问题。
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# [1.0.12]
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### 新增
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* `ADManager` 新增 `EnterAdScenario(AD_Type, string)`,支持应用层显式上报广告场景到达。
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* `ADPlayer` 增加预热、重试和播放前钩子能力,用于平台层策略化调度。
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### 修复
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* `AsyncAdPlayer` 增强首播失败补偿和多次加载尝试,降低冷启动首次播放失败概率。
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* 初始化后可按广告位配置自动预热,避免高价值广告位首次点击才开始建链。
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# [1.0.0]
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基础版本.
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@@ -7,8 +7,8 @@ namespace Runtime.ADAggregator
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public class ADManager : MonoBehaviour
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{
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private static ADManager _instance;
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private static bool mIsCreate = false;
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private static bool mIsGMModel = false;
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private static bool mIsCreate = false;
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private static bool mIsGMModel = false;
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public static ADManager Instance
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{
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@@ -22,7 +22,7 @@ namespace Runtime.ADAggregator
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Destroy(objs[i]);
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}
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_instance = new GameObject().AddComponent<ADManager>();
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_instance = new GameObject().AddComponent<ADManager>();
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_instance.name = "[GameUpdater] <color=yellow>NoInit<color>";
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DontDestroyOnLoad(_instance);
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_instance.InitTimeSystem();
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@@ -51,25 +51,36 @@ namespace Runtime.ADAggregator
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private string _userId;
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/// <summary>
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/// 全局任意视频广告播放结束后事件, bool 表示是否完成奖励
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/// </summary>
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public event Action<bool> GLOBAL_ShowAwardVideoComplete;
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/// <summary>
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/// 全局任意视频广告玩家点击播放时
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/// </summary>
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public event Action<string , string> GLOBAL_ShowAwardVideoBefore;
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public string UserId => _userId;
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#pragma warning disable CS0414
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private bool _isInit = false;
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#pragma warning restore CS0414
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public void Init(Action onCallback, string userId, ADConfig adConfig, IAdController controller,
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params object[] args)
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public void Init(Action onCallback, string userId, ADConfig adConfig, IAdController controller,
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params object[] args)
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{
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_isInit = true;
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_isInit = true;
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_instance.name = "[GameUpdater] <color=green>Init<color>";
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AD_Dicts = new Dictionary<AD_Type, ADPlayer>();
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_userId = userId;
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AD_Dicts = new Dictionary<AD_Type, ADPlayer>();
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_userId = userId;
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#if UNITY_EDITOR
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onCallback?.Invoke();
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#else
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controller.Init(adConfig , args);
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_adController = controller;
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_adConfig = adConfig;
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PrewarmConfiguredPlayers();
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onCallback?.Invoke();
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#endif
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}
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@@ -92,12 +103,12 @@ namespace Runtime.ADAggregator
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return true;
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}
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#pragma warning disable CS0162
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if (AD_Dicts.ContainsKey(adType) == false)
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if (!TryGetOrCreatePlayer(adType, out var player))
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{
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AD_Dicts[adType] = PlayerCreate(adType);
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return false;
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}
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return AD_Dicts[adType].IsReadly();
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return player.IsReadly();
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#pragma warning restore CS0162
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}
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@@ -112,9 +123,9 @@ namespace Runtime.ADAggregator
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}
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// Debug.LogError("准备加载广告" + adType);
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#pragma warning disable CS0162
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if (!IsRealy(adType))
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if (!IsRealy(adType) && TryGetOrCreatePlayer(adType, out var player))
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{
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AD_Dicts[adType].LoadAD();
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player.LoadAD();
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}
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#pragma warning restore CS0162
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}
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@@ -135,7 +146,13 @@ namespace Runtime.ADAggregator
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/// <param name="callback"></param>
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public void AsyncPlayAD(AD_Type adType, string adScene, Action<bool> callback)
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{
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#if UNITY_EDITOR
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if (adType == AD_Type.AwardVideo)
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{
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this.OnVideoComplete(true);
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}
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callback?.Invoke(true);
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return;
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#endif
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@@ -144,17 +161,20 @@ namespace Runtime.ADAggregator
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callback?.Invoke(true);
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return;
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}
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_adController.EventLog("adScene", adScene);
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try
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{
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_curAsyncPlayer?.Kill();
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if (AD_Dicts.ContainsKey(adType) == false)
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if (!TryGetOrCreatePlayer(adType, out var player))
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{
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AD_Dicts[adType] = PlayerCreate(adType);
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callback?.Invoke(false);
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return;
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}
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var player = AD_Dicts[adType];
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_curAsyncPlayer = new AsyncAdPlayer(player, callback);
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if (adType == AD_Type.AwardVideo)
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GLOBAL_ShowAwardVideoBefore?.Invoke(player.Key , NormalizeScenario(adScene));
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_curAsyncPlayer = new AsyncAdPlayer(player, NormalizeScenario(adScene), callback);
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}
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catch (Exception e)
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{
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@@ -174,10 +194,75 @@ namespace Runtime.ADAggregator
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return null;
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}
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#pragma warning disable CS0162
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return _adController.CreateAdPlayer(type);
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var adPlayer = _adController.CreateAdPlayer(type);
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if (adPlayer == null)
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{
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return null;
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}
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adPlayer.ADType = type;
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return adPlayer;
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#pragma warning restore CS0162
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}
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public void EnterAdScenario(AD_Type adType, string adScene)
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{
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#if UNITY_EDITOR
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return;
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#endif
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if (!_isInit || mIsGMModel)
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{
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return;
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}
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#pragma warning disable CS0162
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if (!TryGetOrCreatePlayer(adType, out var player))
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{
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return;
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}
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player.EnterAdScenario(NormalizeScenario(adScene));
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#pragma warning restore CS0162
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}
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private bool TryGetOrCreatePlayer(AD_Type type, out ADPlayer player)
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{
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if (AD_Dicts.TryGetValue(type, out player) && player != null)
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{
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return true;
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}
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player = PlayerCreate(type);
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if (player == null)
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{
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return false;
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}
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AD_Dicts[type] = player;
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return true;
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}
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private void PrewarmConfiguredPlayers()
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{
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foreach (AD_Type adType in Enum.GetValues(typeof(AD_Type)))
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{
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if (!TryGetOrCreatePlayer(adType, out var player))
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{
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continue;
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}
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if (!player.AutoPreloadOnInit)
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{
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continue;
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}
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player.LoadAD();
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}
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}
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private static string NormalizeScenario(string scenario)
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{
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return string.IsNullOrWhiteSpace(scenario) ? "__default__" : scenario.Trim();
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}
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public void CloseAd(AD_Type adType)
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{
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#if UNITY_EDITOR
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@@ -201,13 +286,13 @@ namespace Runtime.ADAggregator
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#region TimeSystem
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private List<Action> _updateList;
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private const int DefaultLength = 1024;
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private List<AdTimeHandler> _timeHandlers;
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private List<Action> _updateList;
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private const int DefaultLength = 1024;
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private List<AdTimeHandler> _timeHandlers;
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private void InitTimeSystem()
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{
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this._updateList = new List<Action>(DefaultLength);
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this._updateList = new List<Action>(DefaultLength);
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this._timeHandlers = new List<AdTimeHandler>();
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}
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@@ -296,5 +381,10 @@ namespace Runtime.ADAggregator
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{
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_adController.SetMask(true);
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}
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internal void OnVideoComplete(bool isComplete)
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{
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GLOBAL_ShowAwardVideoComplete?.Invoke(isComplete);
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}
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}
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}
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}
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@@ -10,11 +10,37 @@ namespace Runtime.ADAggregator
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protected int curState;
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public string Key;
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public string AdScene;
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protected ADListener adListener;
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public Action OnErrorAction;
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public AD_Type ADType { get; internal set; }
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public int State => curState;
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public virtual int MaxLoadAttempts
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{
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get
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{
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return ADType == AD_Type.AwardVideo ? 2 : 1;
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}
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}
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public virtual float LoadRetryDelaySeconds
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{
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get
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{
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return ADType == AD_Type.AwardVideo ? 0.75f : 0f;
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}
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}
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public virtual bool AutoPreloadOnInit
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{
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get
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{
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return false;
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}
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}
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public ADPlayer Init(string key)
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{
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this.Key = key;
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@@ -42,6 +68,14 @@ namespace Runtime.ADAggregator
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{
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}
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public virtual void OnPlayRequestStarted()
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{
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}
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public virtual void EnterAdScenario(string scenario)
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{
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}
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/// <summary>
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/// 主动关闭广告
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/// </summary>
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@@ -56,4 +90,4 @@ namespace Runtime.ADAggregator
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curState = 0;
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}
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}
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}
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}
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@@ -5,22 +5,28 @@ namespace Runtime.ADAggregator
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{
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public class AsyncAdPlayer
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{
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private Action<bool> _callback;
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private ADPlayer _adPlayer;
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private bool firstLoad;
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private bool isKill;
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private bool isUpdate;
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private Action<bool> _callback;
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private ADPlayer _adPlayer;
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private bool firstLoad;
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private bool isKill;
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private bool isUpdate;
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private int loadAttempts;
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private float nextLoadRetryTime;
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private AdTimeHandler overHandler;
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private string _Ad_scene;
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private float _outTime;
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public AsyncAdPlayer(ADPlayer player , Action<bool> callback)
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public AsyncAdPlayer(ADPlayer player , string adScene, Action<bool> callback)
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{
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this._outTime = 0;
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this._Ad_scene = adScene;
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this._outTime = 0;
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this._callback = callback;
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this.isKill = false;
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this.isKill = false;
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this.firstLoad = true;
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this.loadAttempts = 0;
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this.nextLoadRetryTime = 0f;
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this._adPlayer = player;
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if (_adPlayer == null)
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{
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@@ -33,7 +39,9 @@ namespace Runtime.ADAggregator
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}
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ADManager.Instance.OpenMask();
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_adPlayer.OnErrorAction = OnError;
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isUpdate = true;
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_adPlayer.AdScene = this._Ad_scene;
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_adPlayer.OnPlayRequestStarted();
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isUpdate = true;
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ADManager.Instance.AddUpdater(DoUpdate);
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}
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@@ -58,10 +66,12 @@ namespace Runtime.ADAggregator
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if (!isUpdate)
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return;
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_outTime += Time.deltaTime;
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var callback = _callback;
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if (this._outTime >= 15)
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{
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_callback?.Invoke(false);
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callback?.Invoke(false);
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Kill();
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return;
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}
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if (_adPlayer.IsReadly())
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{
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@@ -69,24 +79,33 @@ namespace Runtime.ADAggregator
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Debug.LogError("开始播放广告: " + this._adPlayer.Key);
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#endif
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_adPlayer.ShowAD(OnCloseAD, OnComplete);
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ADManager.Instance.CloseMask();
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if (_adPlayer.ADType != AD_Type.AwardVideo)
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{
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ADManager.Instance.CloseMask();
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}
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isUpdate = false;
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ADManager.Instance.RemoveUpdater(DoUpdate);
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}
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else if(!_adPlayer.IsLoading())
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{
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if (firstLoad)
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if (loadAttempts < _adPlayer.MaxLoadAttempts)
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{
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if (this._outTime < nextLoadRetryTime)
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{
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return;
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}
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#if UNITY_EDITOR
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Debug.LogError("开始加载广告: " + this._adPlayer.Key);
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#endif
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this._outTime = 0;
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_adPlayer.LoadAD();
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loadAttempts++;
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firstLoad = false;
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nextLoadRetryTime = this._outTime + _adPlayer.LoadRetryDelaySeconds;
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}
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else
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{
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_callback?.Invoke(false);
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callback?.Invoke(false);
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Kill();
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}
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}
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@@ -112,6 +131,10 @@ namespace Runtime.ADAggregator
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this.overHandler?.Kill();
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this.overHandler = ADManager.Instance.CreateTimer(0.05f, () =>
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{
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if (_adPlayer != null && _adPlayer.ADType == AD_Type.AwardVideo)
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{
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ADManager.Instance.OnVideoComplete(obj);
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}
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_callback?.Invoke(obj);
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Clear();
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});
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@@ -122,13 +145,13 @@ namespace Runtime.ADAggregator
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{
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if (isKill)
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return;
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ADManager.Instance.CloseMask();
|
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ADManager.Instance.RemoveUpdater(DoUpdate);
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Clear();
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}
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private void Clear()
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{
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ADManager.Instance.CloseMask();
|
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isKill = true;
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_callback = null;
|
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_adPlayer = null;
|
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|
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
|
||||
guid: 094f67b7dbe0a8d4bb32d358c57004c6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -2,7 +2,7 @@
|
||||
"name": "com.foldcc.cc-framework.commercialization",
|
||||
"displayName": "CC-Framework.commercialization",
|
||||
"description": "商业化sdk通用组件,包含广告、内购、用户统计、归因统计等",
|
||||
"version": "1.0.5",
|
||||
"version": "1.0.13",
|
||||
"unity": "2021.1",
|
||||
"license": "MIT",
|
||||
"repository": {
|
||||
|
||||
Reference in New Issue
Block a user