6 Commits
1.0.7 ... upm

Author SHA1 Message Date
915180881d release: 1.0.14 2026-04-23 17:14:27 +08:00
b56b47912e release: 1.0.13 2026-04-22 20:58:58 +08:00
957c4e4045 release: 1.0.12 2026-04-22 17:41:45 +08:00
377a279ac3 1.0.11 2023-10-19 15:07:16 +08:00
b53846c98f update core 2023-09-14 14:23:12 +08:00
89f5f66322 update core 2023-09-14 14:21:41 +08:00
6 changed files with 306 additions and 81 deletions

View File

@@ -1,3 +1,29 @@
# [1.0.14]
### 修复
* `AsyncAdPlayer` 增加展示确认阶段和统一失败收口,避免 `show` 发起后无回调时主链失联。
* 抽象播放器补充展示超时配置与内部展示开始通知,保持外部调用接口不变。
* 清理广告源级失败对主链的误接线,避免 `AdSource` 过程回调误判为最终失败。
# [1.0.13]
### 修复
* 修复插屏成功关闭时误触发 `GLOBAL_ShowAwardVideoComplete` 全局奖励视频完成事件的问题。
# [1.0.12]
### 新增
* `ADManager` 新增 `EnterAdScenario(AD_Type, string)`,支持应用层显式上报广告场景到达。
* `ADPlayer` 增加预热、重试和播放前钩子能力,用于平台层策略化调度。
### 修复
* `AsyncAdPlayer` 增强首播失败补偿和多次加载尝试,降低冷启动首次播放失败概率。
* 初始化后可按广告位配置自动预热,避免高价值广告位首次点击才开始建链。
# [1.0.0] # [1.0.0]
基础版本. 基础版本.

View File

@@ -33,4 +33,4 @@ namespace Runtime.ADAggregator
onVideoComplete = null; onVideoComplete = null;
} }
} }
} }

View File

@@ -7,8 +7,8 @@ namespace Runtime.ADAggregator
public class ADManager : MonoBehaviour public class ADManager : MonoBehaviour
{ {
private static ADManager _instance; private static ADManager _instance;
private static bool mIsCreate = false; private static bool mIsCreate = false;
private static bool mIsGMModel = false; private static bool mIsGMModel = false;
public static ADManager Instance public static ADManager Instance
{ {
@@ -22,7 +22,7 @@ namespace Runtime.ADAggregator
Destroy(objs[i]); Destroy(objs[i]);
} }
_instance = new GameObject().AddComponent<ADManager>(); _instance = new GameObject().AddComponent<ADManager>();
_instance.name = "[GameUpdater] <color=yellow>NoInit<color>"; _instance.name = "[GameUpdater] <color=yellow>NoInit<color>";
DontDestroyOnLoad(_instance); DontDestroyOnLoad(_instance);
_instance.InitTimeSystem(); _instance.InitTimeSystem();
@@ -54,7 +54,12 @@ namespace Runtime.ADAggregator
/// <summary> /// <summary>
/// 全局任意视频广告播放结束后事件, bool 表示是否完成奖励 /// 全局任意视频广告播放结束后事件, bool 表示是否完成奖励
/// </summary> /// </summary>
public event Action<bool> GLOBAL_ShowAwardVideoComplete; public event Action<bool> GLOBAL_ShowAwardVideoComplete;
/// <summary>
/// 全局任意视频广告玩家点击播放时
/// </summary>
public event Action<string , string> GLOBAL_ShowAwardVideoBefore;
public string UserId => _userId; public string UserId => _userId;
@@ -62,19 +67,20 @@ namespace Runtime.ADAggregator
private bool _isInit = false; private bool _isInit = false;
#pragma warning restore CS0414 #pragma warning restore CS0414
public void Init(Action onCallback, string userId, ADConfig adConfig, IAdController controller, public void Init(Action onCallback, string userId, ADConfig adConfig, IAdController controller,
params object[] args) params object[] args)
{ {
_isInit = true; _isInit = true;
_instance.name = "[GameUpdater] <color=green>Init<color>"; _instance.name = "[GameUpdater] <color=green>Init<color>";
AD_Dicts = new Dictionary<AD_Type, ADPlayer>(); AD_Dicts = new Dictionary<AD_Type, ADPlayer>();
_userId = userId; _userId = userId;
#if UNITY_EDITOR #if UNITY_EDITOR
onCallback?.Invoke(); onCallback?.Invoke();
#else #else
controller.Init(adConfig , args); controller.Init(adConfig , args);
_adController = controller; _adController = controller;
_adConfig = adConfig; _adConfig = adConfig;
PrewarmConfiguredPlayers();
onCallback?.Invoke(); onCallback?.Invoke();
#endif #endif
} }
@@ -97,12 +103,12 @@ namespace Runtime.ADAggregator
return true; return true;
} }
#pragma warning disable CS0162 #pragma warning disable CS0162
if (AD_Dicts.ContainsKey(adType) == false) if (!TryGetOrCreatePlayer(adType, out var player))
{ {
AD_Dicts[adType] = PlayerCreate(adType); return false;
} }
return AD_Dicts[adType].IsReadly(); return player.IsReadly();
#pragma warning restore CS0162 #pragma warning restore CS0162
} }
@@ -117,9 +123,9 @@ namespace Runtime.ADAggregator
} }
// Debug.LogError("准备加载广告" + adType); // Debug.LogError("准备加载广告" + adType);
#pragma warning disable CS0162 #pragma warning disable CS0162
if (!IsRealy(adType)) if (!IsRealy(adType) && TryGetOrCreatePlayer(adType, out var player))
{ {
AD_Dicts[adType].LoadAD(); player.LoadAD();
} }
#pragma warning restore CS0162 #pragma warning restore CS0162
} }
@@ -140,11 +146,13 @@ namespace Runtime.ADAggregator
/// <param name="callback"></param> /// <param name="callback"></param>
public void AsyncPlayAD(AD_Type adType, string adScene, Action<bool> callback) public void AsyncPlayAD(AD_Type adType, string adScene, Action<bool> callback)
{ {
#if UNITY_EDITOR #if UNITY_EDITOR
if (adType == AD_Type.AwardVideo) if (adType == AD_Type.AwardVideo)
{ {
this.OnVideoComplete(true); this.OnVideoComplete(true);
} }
callback?.Invoke(true); callback?.Invoke(true);
return; return;
#endif #endif
@@ -153,17 +161,20 @@ namespace Runtime.ADAggregator
callback?.Invoke(true); callback?.Invoke(true);
return; return;
} }
_adController.EventLog("adScene", adScene); _adController.EventLog("adScene", adScene);
try try
{ {
_curAsyncPlayer?.Kill(); _curAsyncPlayer?.Kill();
if (AD_Dicts.ContainsKey(adType) == false) if (!TryGetOrCreatePlayer(adType, out var player))
{ {
AD_Dicts[adType] = PlayerCreate(adType); callback?.Invoke(false);
return;
} }
var player = AD_Dicts[adType]; if (adType == AD_Type.AwardVideo)
_curAsyncPlayer = new AsyncAdPlayer(player, callback); GLOBAL_ShowAwardVideoBefore?.Invoke(player.Key , NormalizeScenario(adScene));
_curAsyncPlayer = new AsyncAdPlayer(player, NormalizeScenario(adScene), callback);
} }
catch (Exception e) catch (Exception e)
{ {
@@ -184,11 +195,74 @@ namespace Runtime.ADAggregator
} }
#pragma warning disable CS0162 #pragma warning disable CS0162
var adPlayer = _adController.CreateAdPlayer(type); var adPlayer = _adController.CreateAdPlayer(type);
if (adPlayer == null)
{
return null;
}
adPlayer.ADType = type; adPlayer.ADType = type;
return adPlayer; return adPlayer;
#pragma warning restore CS0162 #pragma warning restore CS0162
} }
public void EnterAdScenario(AD_Type adType, string adScene)
{
#if UNITY_EDITOR
return;
#endif
if (!_isInit || mIsGMModel)
{
return;
}
#pragma warning disable CS0162
if (!TryGetOrCreatePlayer(adType, out var player))
{
return;
}
player.EnterAdScenario(NormalizeScenario(adScene));
#pragma warning restore CS0162
}
private bool TryGetOrCreatePlayer(AD_Type type, out ADPlayer player)
{
if (AD_Dicts.TryGetValue(type, out player) && player != null)
{
return true;
}
player = PlayerCreate(type);
if (player == null)
{
return false;
}
AD_Dicts[type] = player;
return true;
}
private void PrewarmConfiguredPlayers()
{
foreach (AD_Type adType in Enum.GetValues(typeof(AD_Type)))
{
if (!TryGetOrCreatePlayer(adType, out var player))
{
continue;
}
if (!player.AutoPreloadOnInit)
{
continue;
}
player.LoadAD();
}
}
private static string NormalizeScenario(string scenario)
{
return string.IsNullOrWhiteSpace(scenario) ? "__default__" : scenario.Trim();
}
public void CloseAd(AD_Type adType) public void CloseAd(AD_Type adType)
{ {
#if UNITY_EDITOR #if UNITY_EDITOR
@@ -212,13 +286,13 @@ namespace Runtime.ADAggregator
#region TimeSystem #region TimeSystem
private List<Action> _updateList; private List<Action> _updateList;
private const int DefaultLength = 1024; private const int DefaultLength = 1024;
private List<AdTimeHandler> _timeHandlers; private List<AdTimeHandler> _timeHandlers;
private void InitTimeSystem() private void InitTimeSystem()
{ {
this._updateList = new List<Action>(DefaultLength); this._updateList = new List<Action>(DefaultLength);
this._timeHandlers = new List<AdTimeHandler>(); this._timeHandlers = new List<AdTimeHandler>();
} }
@@ -313,4 +387,4 @@ namespace Runtime.ADAggregator
GLOBAL_ShowAwardVideoComplete?.Invoke(isComplete); GLOBAL_ShowAwardVideoComplete?.Invoke(isComplete);
} }
} }
} }

View File

@@ -10,13 +10,46 @@ namespace Runtime.ADAggregator
protected int curState; protected int curState;
public string Key; public string Key;
public string AdScene;
protected ADListener adListener; protected ADListener adListener;
public Action OnErrorAction; public Action OnErrorAction;
public Action OnShowStartedAction;
public AD_Type ADType { get; internal set; } public AD_Type ADType { get; internal set; }
public int State => curState; public int State => curState;
public virtual int MaxLoadAttempts
{
get
{
return ADType == AD_Type.AwardVideo ? 2 : 1;
}
}
public virtual float LoadRetryDelaySeconds
{
get
{
return ADType == AD_Type.AwardVideo ? 0.75f : 0f;
}
}
public virtual float ShowPendingTimeoutSeconds
{
get
{
return 5f;
}
}
public virtual bool AutoPreloadOnInit
{
get
{
return false;
}
}
public ADPlayer Init(string key) public ADPlayer Init(string key)
{ {
this.Key = key; this.Key = key;
@@ -44,12 +77,25 @@ namespace Runtime.ADAggregator
{ {
} }
public virtual void OnPlayRequestStarted()
{
}
public virtual void EnterAdScenario(string scenario)
{
}
/// <summary> /// <summary>
/// 主动关闭广告 /// 主动关闭广告
/// </summary> /// </summary>
public virtual void CloseAD() public virtual void CloseAD()
{ {
} }
protected void NotifyShowStarted()
{
OnShowStartedAction?.Invoke();
}
public void OnError(object code, string message) public void OnError(object code, string message)
{ {
@@ -58,4 +104,4 @@ namespace Runtime.ADAggregator
curState = 0; curState = 0;
} }
} }
} }

View File

@@ -5,23 +5,40 @@ namespace Runtime.ADAggregator
{ {
public class AsyncAdPlayer public class AsyncAdPlayer
{ {
private Action<bool> _callback; private enum AsyncPlayPhase
private ADPlayer _adPlayer;
private bool firstLoad;
private bool isKill;
private bool isUpdate;
private AdTimeHandler overHandler;
private float _outTime;
public AsyncAdPlayer(ADPlayer player , Action<bool> callback)
{ {
Loading,
this._outTime = 0; ShowPending,
this._callback = callback; Playing,
this.isKill = false; Closing,
this.firstLoad = true; Completed
this._adPlayer = player; }
private const float LoadTimeoutSeconds = 15f;
private const float ShowAckTimeoutSeconds = 2f;
private Action<bool> _callback;
private ADPlayer _adPlayer;
private bool isKill;
private bool isUpdate;
private int loadAttempts;
private float nextLoadRetryTime;
private AdTimeHandler overHandler;
private AdTimeHandler _showPendingHandler;
private string _adScene;
private AsyncPlayPhase _phase;
private float _loadElapsed;
public AsyncAdPlayer(ADPlayer player , string adScene, Action<bool> callback)
{
_adScene = adScene;
_loadElapsed = 0f;
_callback = callback;
isKill = false;
loadAttempts = 0;
nextLoadRetryTime = 0f;
_adPlayer = player;
_phase = AsyncPlayPhase.Loading;
if (_adPlayer == null) if (_adPlayer == null)
{ {
#if UNITY_EDITOR #if UNITY_EDITOR
@@ -33,7 +50,10 @@ namespace Runtime.ADAggregator
} }
ADManager.Instance.OpenMask(); ADManager.Instance.OpenMask();
_adPlayer.OnErrorAction = OnError; _adPlayer.OnErrorAction = OnError;
isUpdate = true; _adPlayer.OnShowStartedAction = OnShowStarted;
_adPlayer.AdScene = _adScene;
_adPlayer.OnPlayRequestStarted();
isUpdate = true;
ADManager.Instance.AddUpdater(DoUpdate); ADManager.Instance.AddUpdater(DoUpdate);
} }
@@ -42,71 +62,112 @@ namespace Runtime.ADAggregator
#if UNITY_EDITOR #if UNITY_EDITOR
Debug.LogError("广告异常: " + this._adPlayer.Key); Debug.LogError("广告异常: " + this._adPlayer.Key);
#endif #endif
// return; if (_phase == AsyncPlayPhase.Loading)
// if (isUpdate) {
// { return;
// isUpdate = false; }
// ADManager.Instance.RemoveUpdater(DoUpdate);
// } Fail(false);
// ADManager.Instance.CloseMask();
// _callback?.Invoke(false);
// Clear();
} }
private void DoUpdate() private void DoUpdate()
{ {
if (!isUpdate) if (!isUpdate)
return;
_outTime += Time.deltaTime;
var callback = _callback;
if (this._outTime >= 15)
{ {
callback?.Invoke(false);
Kill();
return; return;
} }
switch (_phase)
{
case AsyncPlayPhase.Loading:
UpdateLoading();
break;
}
}
private void UpdateLoading()
{
_loadElapsed += Time.deltaTime;
if (_loadElapsed >= LoadTimeoutSeconds)
{
Fail(false);
return;
}
if (_adPlayer.IsReadly()) if (_adPlayer.IsReadly())
{ {
#if UNITY_EDITOR BeginShow();
Debug.LogError("开始播放广告: " + this._adPlayer.Key);
#endif
_adPlayer.ShowAD(OnCloseAD, OnComplete);
if (_adPlayer.ADType != AD_Type.AwardVideo)
{
ADManager.Instance.CloseMask();
}
isUpdate = false;
ADManager.Instance.RemoveUpdater(DoUpdate);
} }
else if(!_adPlayer.IsLoading()) else if (!_adPlayer.IsLoading())
{ {
if (firstLoad) if (loadAttempts < _adPlayer.MaxLoadAttempts)
{ {
if (_loadElapsed < nextLoadRetryTime)
{
return;
}
#if UNITY_EDITOR #if UNITY_EDITOR
Debug.LogError("开始加载广告: " + this._adPlayer.Key); Debug.LogError("开始加载广告: " + this._adPlayer.Key);
#endif #endif
this._outTime = 0;
_adPlayer.LoadAD(); _adPlayer.LoadAD();
firstLoad = false; loadAttempts++;
nextLoadRetryTime = _loadElapsed + _adPlayer.LoadRetryDelaySeconds;
} }
else else
{ {
callback?.Invoke(false); Fail(false);
Kill();
} }
} }
} }
private void BeginShow()
{
#if UNITY_EDITOR
Debug.LogError("开始播放广告: " + _adPlayer.Key);
#endif
try
{
_phase = AsyncPlayPhase.ShowPending;
_showPendingHandler = ADManager.Instance.CreateTimer(
_adPlayer.ShowPendingTimeoutSeconds > 0 ? _adPlayer.ShowPendingTimeoutSeconds : ShowAckTimeoutSeconds,
() => Fail(false));
_adPlayer.ShowAD(OnCloseAD, OnComplete);
isUpdate = false;
ADManager.Instance.RemoveUpdater(DoUpdate);
}
catch (Exception exception)
{
Debug.LogError(exception);
_showPendingHandler?.Kill();
Fail(false);
}
}
private void OnShowStarted()
{
if (isKill)
{
return;
}
_phase = AsyncPlayPhase.Playing;
_showPendingHandler?.Kill();
ADManager.Instance.CloseMask();
}
private void OnCloseAD() private void OnCloseAD()
{ {
#if UNITY_EDITOR #if UNITY_EDITOR
Debug.LogError("关闭广告: " + this._adPlayer.Key); Debug.LogError("关闭广告: " + _adPlayer.Key);
#endif #endif
_phase = AsyncPlayPhase.Closing;
_showPendingHandler?.Kill();
if (overHandler == null) if (overHandler == null)
{ {
overHandler = ADManager.Instance.CreateTimer(1.5f, () => overHandler = ADManager.Instance.CreateTimer(1.5f, () =>
{ {
this._callback?.Invoke(false); _callback?.Invoke(false);
Clear(); Clear();
}); });
} }
@@ -114,15 +175,26 @@ namespace Runtime.ADAggregator
private void OnComplete(bool obj) private void OnComplete(bool obj)
{ {
this.overHandler?.Kill(); _phase = AsyncPlayPhase.Completed;
this.overHandler = ADManager.Instance.CreateTimer(0.05f, () => _showPendingHandler?.Kill();
overHandler?.Kill();
overHandler = ADManager.Instance.CreateTimer(0.05f, () =>
{ {
ADManager.Instance.OnVideoComplete(obj); if (_adPlayer != null && _adPlayer.ADType == AD_Type.AwardVideo)
{
ADManager.Instance.OnVideoComplete(obj);
}
_callback?.Invoke(obj); _callback?.Invoke(obj);
Clear(); Clear();
}); });
} }
private void Fail(bool result)
{
_callback?.Invoke(result);
Kill();
}
//销毁广告 //销毁广告
public void Kill() public void Kill()
{ {
@@ -136,9 +208,16 @@ namespace Runtime.ADAggregator
{ {
ADManager.Instance.CloseMask(); ADManager.Instance.CloseMask();
isKill = true; isKill = true;
isUpdate = false;
if (_adPlayer != null)
{
_adPlayer.OnErrorAction = null;
_adPlayer.OnShowStartedAction = null;
}
_callback = null; _callback = null;
_adPlayer = null; _adPlayer = null;
this.overHandler = null; overHandler = null;
_showPendingHandler = null;
} }
} }
} }

View File

@@ -2,7 +2,7 @@
"name": "com.foldcc.cc-framework.commercialization", "name": "com.foldcc.cc-framework.commercialization",
"displayName": "CC-Framework.commercialization", "displayName": "CC-Framework.commercialization",
"description": "商业化sdk通用组件包含广告、内购、用户统计、归因统计等", "description": "商业化sdk通用组件包含广告、内购、用户统计、归因统计等",
"version": "1.0.7", "version": "1.0.14",
"unity": "2021.1", "unity": "2021.1",
"license": "MIT", "license": "MIT",
"repository": { "repository": {