You've already forked CC-Framework.Commercialization
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| Author | SHA1 | Date | |
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| 377a279ac3 |
@@ -7,8 +7,8 @@ namespace Runtime.ADAggregator
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public class ADManager : MonoBehaviour
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{
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private static ADManager _instance;
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private static bool mIsCreate = false;
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private static bool mIsGMModel = false;
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private static bool mIsCreate = false;
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private static bool mIsGMModel = false;
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public static ADManager Instance
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{
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@@ -22,7 +22,7 @@ namespace Runtime.ADAggregator
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Destroy(objs[i]);
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}
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_instance = new GameObject().AddComponent<ADManager>();
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_instance = new GameObject().AddComponent<ADManager>();
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_instance.name = "[GameUpdater] <color=yellow>NoInit<color>";
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DontDestroyOnLoad(_instance);
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_instance.InitTimeSystem();
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@@ -54,7 +54,12 @@ namespace Runtime.ADAggregator
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/// <summary>
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/// 全局任意视频广告播放结束后事件, bool 表示是否完成奖励
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/// </summary>
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public event Action<bool> GLOBAL_ShowAwardVideoComplete;
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public event Action<bool> GLOBAL_ShowAwardVideoComplete;
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/// <summary>
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/// 全局任意视频广告玩家点击播放时
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/// </summary>
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public event Action<string , string> GLOBAL_ShowAwardVideoBefore;
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public string UserId => _userId;
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@@ -62,13 +67,13 @@ namespace Runtime.ADAggregator
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private bool _isInit = false;
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#pragma warning restore CS0414
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public void Init(Action onCallback, string userId, ADConfig adConfig, IAdController controller,
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params object[] args)
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public void Init(Action onCallback, string userId, ADConfig adConfig, IAdController controller,
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params object[] args)
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{
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_isInit = true;
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_isInit = true;
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_instance.name = "[GameUpdater] <color=green>Init<color>";
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AD_Dicts = new Dictionary<AD_Type, ADPlayer>();
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_userId = userId;
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AD_Dicts = new Dictionary<AD_Type, ADPlayer>();
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_userId = userId;
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#if UNITY_EDITOR
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onCallback?.Invoke();
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#else
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@@ -140,11 +145,13 @@ namespace Runtime.ADAggregator
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/// <param name="callback"></param>
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public void AsyncPlayAD(AD_Type adType, string adScene, Action<bool> callback)
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{
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#if UNITY_EDITOR
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if (adType == AD_Type.AwardVideo)
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{
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this.OnVideoComplete(true);
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}
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callback?.Invoke(true);
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return;
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#endif
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@@ -153,6 +160,7 @@ namespace Runtime.ADAggregator
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callback?.Invoke(true);
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return;
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}
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_adController.EventLog("adScene", adScene);
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try
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{
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@@ -163,7 +171,9 @@ namespace Runtime.ADAggregator
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}
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var player = AD_Dicts[adType];
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_curAsyncPlayer = new AsyncAdPlayer(player,adScene , callback);
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if (adType == AD_Type.AwardVideo)
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GLOBAL_ShowAwardVideoBefore?.Invoke(player.Key , adScene);
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_curAsyncPlayer = new AsyncAdPlayer(player, adScene, callback);
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}
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catch (Exception e)
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{
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@@ -212,13 +222,13 @@ namespace Runtime.ADAggregator
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#region TimeSystem
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private List<Action> _updateList;
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private const int DefaultLength = 1024;
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private List<AdTimeHandler> _timeHandlers;
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private List<Action> _updateList;
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private const int DefaultLength = 1024;
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private List<AdTimeHandler> _timeHandlers;
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private void InitTimeSystem()
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{
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this._updateList = new List<Action>(DefaultLength);
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this._updateList = new List<Action>(DefaultLength);
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this._timeHandlers = new List<AdTimeHandler>();
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}
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@@ -2,7 +2,7 @@
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"name": "com.foldcc.cc-framework.commercialization",
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"displayName": "CC-Framework.commercialization",
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"description": "商业化sdk通用组件,包含广告、内购、用户统计、归因统计等",
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"version": "1.0.9",
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"version": "1.0.11",
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"unity": "2021.1",
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"license": "MIT",
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"repository": {
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