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fix: support legacy TapADN rewarded scene slots
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@@ -162,6 +162,7 @@ public sealed class TapadnIAAAdDebugSampleGui : MonoBehaviour
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GUILayout.Label($"Last EventLog: {_lastEventLog}", _textStyle);
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GUILayout.Label($"Last SDK Version: {DisplayValue(TapadnAdController.LastSdkVersion)}", _textStyle);
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GUILayout.Label($"Last Init Error: {DisplayValue(TapadnAdController.LastInitError)}", _textStyle);
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GUILayout.Label($"Rewarded Selected SpaceId: {GetResolvedRewardedSlotForDisplay(rewardedScenario)}", _textStyle);
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}
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else
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{
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@@ -250,6 +251,7 @@ public sealed class TapadnIAAAdDebugSampleGui : MonoBehaviour
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if (EnsureInitialized(label))
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{
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LogRewardedResolvedSlot(adType, scenario, "Enter scenario");
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ADManager.Instance.EnterAdScenario(adType, scenario);
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AppendLog($"Enter scenario requested. type={adType}, scenario={scenario}");
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}
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@@ -278,6 +280,7 @@ public sealed class TapadnIAAAdDebugSampleGui : MonoBehaviour
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if (EnsureInitialized(label))
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{
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LogRewardedResolvedSlot(adType, scenario, "AsyncPlayAD");
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ADManager.Instance.AsyncPlayAD(adType, scenario, result =>
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{
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AppendLog($"{adType} callback: {result}");
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@@ -424,6 +427,30 @@ public sealed class TapadnIAAAdDebugSampleGui : MonoBehaviour
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}
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AppendLog($"Options => mediaId={options.MediaId}, channel={options.Channel}, sub={options.SubChannel}, debug={options.Debug}, rewardAuto={options.RewardedAutoLoad}, interAuto={options.InterstitialAutoLoad}, splashAuto={options.SplashAutoLoad}");
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AppendLog($"Rewarded selected slot => {GetResolvedRewardedSlotForDisplay(rewardedScenario)}, configuredSceneSlots={options.RewardedSceneSlotIds?.Count ?? 0}");
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}
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private void LogRewardedResolvedSlot(AD_Type adType, string scenario, string actionName)
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{
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if (adType != AD_Type.AwardVideo)
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{
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return;
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}
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AppendLog($"{actionName} rewarded slot => {GetResolvedRewardedSlotForDisplay(scenario)}");
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}
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private string GetResolvedRewardedSlotForDisplay(string scenario)
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{
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var defaultSlotId = adConfig?.BaseAwardAdKeyValue?.value;
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var options = TapadnAdController.CurrentOptions;
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if (options == null)
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{
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return $"{DisplayValue(defaultSlotId)} (source=default, scenario={DisplayValue(scenario)})";
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}
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var slotId = options.ResolveRewardedSlotId(defaultSlotId, scenario, out var mapped);
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return $"{DisplayValue(slotId)} (source={(mapped ? "scene" : "default")}, scenario={DisplayValue(scenario)})";
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}
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private void OnRewardedBefore(string placementId, string scenario)
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