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Commercialization.topon/Assets/AnyThinkPlugin/Script/IntegrationManager/Editor/ATLog.cs

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2023-09-04 16:57:46 +08:00
using System;
using System.Collections;
using System.IO;
using System.Linq;
using UnityEditor;
using UnityEngine;
public class ATLog {
public static void log(string msg)
{
// string msg =
Debug.Log(msg);
}
public static void log(string tag, string msg)
{
Debug.Log(tag + ": " + msg);
}
public static void logFormat(string msg, object[] args)
{
Debug.LogFormat(msg, args);
}
public static void logError(string msg)
{
Debug.LogError(msg);
}
}