You've already forked Commercialization.topon
update 1.1.25
This commit is contained in:
@@ -11,6 +11,8 @@ using UnityEngine;
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using UnityEngine.Networking;
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using UnityEditor.PackageManager.Requests;
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using UnityEditor.PackageManager;
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using System.Threading.Tasks;
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using System.Threading;
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namespace AnyThink.Scripts.IntegrationManager.Editor
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{
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@@ -18,15 +20,13 @@ namespace AnyThink.Scripts.IntegrationManager.Editor
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{
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public static ATIntegrationManager Instance = new ATIntegrationManager();
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private UnityWebRequest downloadPluginRequest;
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// private UnityWebRequest downloadPluginRequest;
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private const string AnyThinkAds = "AnyThinkAds";
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//AnyThink的unity插件
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public static string AnyThinkNetworkName = "Core";
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private const string ATSdkAssetExportPath = "AnyThinkAds/Script/";
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public static readonly string GradleTemplatePath = Path.Combine("Assets/Plugins/Android", "mainTemplate.gradle");
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public static readonly string DefaultPluginExportPath = Path.Combine("Assets", AnyThinkAds);
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private PluginData mPluginData;
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private ATIntegrationManager()
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{
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@@ -35,57 +35,14 @@ namespace AnyThink.Scripts.IntegrationManager.Editor
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public void CancelDownload()
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{
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if (downloadPluginRequest == null) return;
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// if (downloadPluginRequest == null) return;
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downloadPluginRequest.Abort();
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}
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public IEnumerator loadNetworksData(PluginData pluginData, Action<PluginData> callback)
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{
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if (pluginData == null)
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{
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callback(null);
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}
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else
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{
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var networksRequest = UnityWebRequest.Get(ATNetInfo.getNetworkListUrl(pluginData.networkUrlVersion));
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var webRequest = networksRequest.SendWebRequest();
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while (!webRequest.isDone)
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{
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yield return new WaitForSeconds(0.1f);
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}
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#if UNITY_2020_1_OR_NEWER
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if (networksRequest.result != UnityWebRequest.Result.Success)
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#elif UNITY_2017_2_OR_NEWER
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if (networksRequest.isNetworkError || networksRequest.isHttpError)
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#else
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if (networksRequest.isError)
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#endif
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{
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Debug.Log("loadNetworksData failed.");
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callback(pluginData);
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}
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else
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{
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//解析network列表的版本数据
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string netowrksJson = networksRequest.downloadHandler.text;
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pluginData.mediatedNetworks = ATDataUtil.parseNetworksJson(pluginData, netowrksJson);
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//初始化AnyThink的core network
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Network coreNetwork = ATPluginSetting.Instance.CoreNetwork;
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if (coreNetwork != null)
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{
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pluginData.anyThink = coreNetwork;
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}
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ATLog.log("loadNetworksData() >>> mediatedNetworks: " + pluginData.mediatedNetworks);
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callback(pluginData);
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}
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}
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// downloadPluginRequest.Abort();
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}
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public IEnumerator loadPluginData(Action<PluginData> callback)
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{
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var anythinkVersionRequest = UnityWebRequest.Get(ATNetInfo.getPluginConfigUrl());
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var anythinkVersionRequest = UnityWebRequest.Get(ATNetInfo.getPluginConfigUrl(ATConfig.PLUGIN_VERSION));
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var webRequest = anythinkVersionRequest.SendWebRequest();
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while (!webRequest.isDone)
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{
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@@ -108,60 +65,55 @@ namespace AnyThink.Scripts.IntegrationManager.Editor
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//解析Anythink的版本数据
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string anythinkVersionJson = anythinkVersionRequest.downloadHandler.text;
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PluginData pluginData = ATDataUtil.parsePluginDataJson(anythinkVersionJson);
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Debug.Log("loadPluginData succeed. country: " + pluginData.country);
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Debug.Log("loadPluginData succeed. country: " + pluginData.country + " androidVersions: "
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+ pluginData.androidVersions + " iosVersions: " + pluginData.iosVersions);
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mPluginData = pluginData;
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callback(pluginData);
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}
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}
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//默认下载core包,在下载完network的数据时。
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public void downloadCorePlugin(PluginData pluginData)
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public IEnumerator loadNetworksData(PluginData pluginData, Action<PluginData> callback)
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{
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Network network = pluginData.anyThink;
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int country = pluginData.country;
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if (network == null)
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{
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return;
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}
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ATLog.log("downloadCorePlugin() >>> networkName: " + network.Name + " country: " + country);
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bool isInstalled = ATConfig.isNetworkInstalled(network.Name, country);
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ATLog.log("downloadCorePlugin() >>> isInstalled: " + isInstalled);
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if (!isInstalled)
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{
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downloadPlugin(network);
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// ATEditorCoroutine.startCoroutine(downloadPluginWithEnumerator(network, false));
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} else {
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handlerVersionAdapter(pluginData);
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}
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}
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public void networkInstallOrUpdate(PluginData pluginData, Network network)
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{
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bool uninstall = true;
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if (pluginData != null)
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Network network = pluginData.anyThink;
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if (pluginData == null)
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{
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Network coreNetwork = pluginData.anyThink;
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if (coreNetwork != null)
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{
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if (coreNetwork.isReqiureUpdate()) //network有更新,并且core包也有更新,则更新core包,然后core包更新完,会自动去更新全部network
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{
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uninstall = false;
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network = coreNetwork;
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}
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}
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callback(null);
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}
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int country = ATConfig.getLocalCountry();
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if (ATConfig.isNetworkInstalled(network.Name, country))
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{
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if (uninstall)
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{
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uninstallNetwork(network, country);
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}
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downloadPlugin(network);
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else if (pluginData.requestParams == null) {
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ATLog.log("loadNetworksData() >>> pluginData.requestParams is null");
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callback(pluginData);
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}
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else
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{
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downloadPlugin(network);
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var networksRequest = UnityWebRequest.Get(ATNetInfo.getNetworkListUrl(ATConfig.PLUGIN_VERSION));
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var webRequest = networksRequest.SendWebRequest();
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while (!webRequest.isDone)
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{
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yield return new WaitForSeconds(0.1f);
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}
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#if UNITY_2020_1_OR_NEWER
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if (networksRequest.result != UnityWebRequest.Result.Success)
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#elif UNITY_2017_2_OR_NEWER
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if (networksRequest.isNetworkError || networksRequest.isHttpError)
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#else
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if (networksRequest.isError)
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#endif
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{
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Debug.Log("loadNetworksData failed.");
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callback(pluginData);
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}
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else
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{
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//解析network列表的版本数据
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string netowrksJson = networksRequest.downloadHandler.text;
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ATLog.log("loadNetworksData() >>> netowrksJson: " + netowrksJson);
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pluginData.mediatedNetworks = ATDataUtil.parseNetworksJson(pluginData, netowrksJson);
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ATLog.log("loadNetworksData() >>> mediatedNetworks: " + pluginData.mediatedNetworks);
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mPluginData = pluginData;
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callback(pluginData);
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}
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}
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}
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@@ -171,28 +123,32 @@ namespace AnyThink.Scripts.IntegrationManager.Editor
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/// <param name="network">Network for which to download the current version.</param>
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/// <param name="showImport">Whether or not to show the import window when downloading. Defaults to <c>true</c>.</param>
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/// <returns></returns>
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public void downloadPlugin(Network network, bool showImport = true)
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public void downloadPlugin(Network network, int os =1, bool showImport = false)
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{
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ATEditorCoroutine.startCoroutine(downloadPluginWithEnumerator(network, showImport));
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ATEditorCoroutine.startCoroutine(downloadPluginWithEnumerator(network, os, showImport));
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}
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public IEnumerator downloadPluginWithEnumerator(Network network, bool showImport = true)
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public IEnumerator downloadPluginWithEnumerator(Network network, int os, bool showImport)
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{
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ATLog.log("downloadPluginWithEnumerator() >>> network: " + network);
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if (downloadPluginRequest != null)
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{
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downloadPluginRequest.Dispose();
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}
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var path = Path.Combine(Application.temporaryCachePath, ATAssetDatabaseManager.Instance.GetPluginFileName(network));
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ATLog.log("downloadPluginWithEnumerator() >>> networkName: " + network.Name + " os: " + os);
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// if (downloadPluginRequest != null)
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// {
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// downloadPluginRequest.Dispose();
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// }
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var path = Path.Combine(Application.temporaryCachePath, network.PluginFileName);
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ATLog.log("downloadPluginWithEnumerator() >>> path: " + path);
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#if UNITY_2017_2_OR_NEWER
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var downloadHandler = new DownloadHandlerFile(path);
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#else
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var downloadHandler = new ATDownloadHandler(path);
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#endif
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downloadPluginRequest = new UnityWebRequest(network.DownloadUrl)
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var downloadUrl = network.AndroidDownloadUrl;
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if (os == ATConfig.OS_IOS)
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{
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method = UnityWebRequest.kHttpVerbGET,
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downloadUrl = network.iOSDownloadloadUrl;
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}
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UnityWebRequest downloadPluginRequest = new UnityWebRequest(downloadUrl)
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{ method = UnityWebRequest.kHttpVerbGET,
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downloadHandler = downloadHandler
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};
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@@ -206,7 +162,8 @@ namespace AnyThink.Scripts.IntegrationManager.Editor
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yield return new WaitForSeconds(0.1f); // Just wait till downloadPluginRequest is completed. Our coroutine is pretty rudimentary.
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if (operation.progress != 1 && operation.isDone)
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{
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CallDownloadPluginProgressCallback(network.DisplayName, operation.progress, operation.isDone);
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// CallDownloadPluginProgressCallback(network.DisplayName, operation.progress, operation.isDone, os);
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UpdateCurrentVersions(network, os);
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}
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}
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@@ -222,273 +179,270 @@ namespace AnyThink.Scripts.IntegrationManager.Editor
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}
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else
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{
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CallDownloadPluginProgressCallback(network.DisplayName, 1, true);
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// importingNetwork = network;
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ATAssetDatabaseManager.Instance.importingNetwork = network;
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AssetDatabase.Refresh();
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AssetDatabase.ImportPackage(path, showImport);
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UpdateCurrentVersions(network, os);
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AssetDatabase.Refresh();
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}
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downloadPluginRequest.Dispose();
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downloadPluginRequest = null;
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}
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private static void CallDownloadPluginProgressCallback(string pluginName, float progress, bool isDone)
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{
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var callback = ATAssetDatabaseManager.Instance.downloadPluginProgressCallback;
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if (callback == null) return;
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//默认下载core包,在下载完network的数据时。
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public void downloadCorePlugin(PluginData pluginData)
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{
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mPluginData = pluginData;
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var requestParams = pluginData.requestParams;
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var pluginSettingData = pluginData.pluginSettingData;
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callback(pluginName, progress, isDone);
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bool isIosInstalled = ATConfig.isCoreNetworkInstalled(pluginSettingData, ATConfig.OS_IOS);
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bool isAndroidInstalled = ATConfig.isCoreNetworkInstalled(pluginSettingData, ATConfig.OS_ANDROID);
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ATLog.log("downloadCorePlugin() >>> isIosInstalled: " + isIosInstalled + " isAndroidInstalled: " + isAndroidInstalled);
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Network network = pluginData.anyThink;
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int os = requestParams.os;
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if (os == ATConfig.OS_ANDROID) {
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if (!isAndroidInstalled) {
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downloadPlugin(network, os);
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} else {
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//判断是否需要切换SDK
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var latestVersions = network.LatestVersions;
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var curVersion = network.CurrentVersions;
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if (latestVersions.Android != curVersion.Android) {
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//先删除掉core包
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ATConfig.removeSdk(pluginData.country, os);
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removeNetworkVersions(pluginData, os);
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//赋值当前版本为空
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curVersion.Android = "";
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//重新下载core包
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downloadPlugin(network, os);
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//重新下载已安装的network
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redownloadNetworksPlugin(pluginData, os);
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}
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}
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} else if (os == ATConfig.OS_IOS){
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if (!isIosInstalled) {
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downloadPlugin(network, os);
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} else {
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//判断是否需要切换SDK
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var latestVersions = network.LatestVersions;
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var curVersion = network.CurrentVersions;
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if (latestVersions.Ios != curVersion.Ios) {
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//先删除掉core包
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ATConfig.removeSdk(pluginData.country, os);
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removeNetworkVersions(pluginData, os);
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//赋值当前版本为空
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curVersion.Ios = "";
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//重新下载core包
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downloadPlugin(network, os);
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//重新下载已安装的network
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redownloadNetworksPlugin(pluginData, os);
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}
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}
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}
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}
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// private static void CallImportPackageCompletedCallback(Network network)
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// {
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// ATLog.log("CallImportPackageCompletedCallback() >>> network: " + network);
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// if (network != null)
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// {
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// ATConfig.saveInstalledNetworkVersion(network.Name, network.LatestVersions);
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// }
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// var callback = ATAssetDatabaseManager.Instance.importPackageCompletedCallback;
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// if (callback == null) return;
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// callback(network);
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// }
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//更新network已安装的版本
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public void UpdateCurrentVersions(Network network)
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{
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if (network == null)
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{
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//当切换SDK版本时,需要重新下载已安装的network
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private void redownloadNetworksPlugin(PluginData pluginData, int os) {
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var mediatedNetworks = pluginData.mediatedNetworks;
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var needInstallNetworkList = new List<Network>();
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foreach(Network network in mediatedNetworks) {
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var currentVersion = network.CurrentVersions;
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if (currentVersion != null) {
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if (os == ATConfig.OS_ANDROID) {
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if (!string.IsNullOrEmpty(currentVersion.Android)) {
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needInstallNetworkList.Add(network);
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}
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} else {
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if (!string.IsNullOrEmpty(currentVersion.Ios)) {
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needInstallNetworkList.Add(network);
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}
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}
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}
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}
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if (needInstallNetworkList.Count() == 0) {
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return;
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}
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bool isCoreNetwork = network.Name.Equals(AnyThinkNetworkName);
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Versions curVerions = ATConfig.getInstalledNetworkVersion(network.Name, ATConfig.getLocalCountry());
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network.CurrentVersions = curVerions;
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network.CurrentToLatestVersionComparisonResult = ATDataUtil.getVersionComparisonResult(curVerions, network.LatestVersions, !isCoreNetwork);
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// if (isCoreNetwork)
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// {
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// network.CurrentVersions.Unity = ATConfig.PLUGIN_VERSION;
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// }
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ATLog.log("UpdateCurrentVersions() >>> Name: " + network.Name + " latest Unity Version: " + network.LatestVersions.Unity);
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Thread.Sleep(500);
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ATEditorCoroutine.startCoroutine(UpgradeAllNetworks(needInstallNetworkList, os));
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}
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public void uninstallNetwork(Network network, int country)
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{
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foreach (var filePath in ATConfig.getNetworkFilesPath(network.Name, country))
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private IEnumerator UpgradeAllNetworks(List<Network> networks, int os) {
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EditorApplication.LockReloadAssemblies();
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foreach (var network in networks)
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{
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if (Directory.Exists(filePath))
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{
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FileUtil.DeleteFileOrDirectory(filePath);
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yield return downloadPluginWithEnumerator(network, os, false);
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}
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EditorApplication.UnlockReloadAssemblies();
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}
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public void networkInstallOrUpdate(PluginData pluginData, Network network, int os)
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{
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downloadPlugin(network, os);
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}
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//更新network已安装的版本
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private void UpdateCurrentVersions(Network network, int os)
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{
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var latestVersions = network.LatestVersions;
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var versions = network.CurrentVersions;
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if (versions == null) {
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versions = new Versions();
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}
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if (os == ATConfig.OS_ANDROID) {
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versions.Android = latestVersions.Android;
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} else {
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versions.Ios = latestVersions.Ios;
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}
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network.CurrentVersions = versions;
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// await Task.Delay(1000);
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Thread.Sleep(1000);
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//下面的逻辑会延迟一秒后执行,确保unitypackage先解压到本地
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ATConfig.saveInstalledNetworkVersion(network, os);
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ATLog.log("UpdateCurrentVersions() >>> AndroidVersion: " + versions.Android);
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//保存Core Networkde
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if (ATConfig.isCoreNetwork(network.Name)) {
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var countrySettingData = mPluginData.pluginSettingData.getCountrySettingData();
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if (os == ATConfig.OS_ANDROID) {
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countrySettingData.android_version = latestVersions.Android;
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} else {
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countrySettingData.ios_version = latestVersions.Ios;
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}
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if (File.Exists(filePath + ".meta"))
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{
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FileUtil.DeleteFileOrDirectory(filePath + ".meta");
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ATConfig.savePluginSettingData(mPluginData.pluginSettingData);
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}
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// ATLog.log("UpdateCurrentVersions() >>> Name: " + network.Name + " latest Unity Version: " + network.LatestVersions.Unity);
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}
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//点击了界面的network删除按钮
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||||
public void uninstallNetwork(Network network, int os)
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{
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var result = ATConfig.removeInstalledNetwork(network, os);
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||||
if (result) {
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||||
if (os == ATConfig.OS_ANDROID){
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||||
network.CurrentVersions.Android = "";
|
||||
} else {
|
||||
network.CurrentVersions.Ios = "";
|
||||
}
|
||||
}
|
||||
ATConfig.removeInstalledNetworkVersion(network.Name, country);
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UpdateCurrentVersions(network);
|
||||
}
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||||
|
||||
public void updateAnyThinkPlugin(PluginData pluginData)
|
||||
{
|
||||
Network coreNetwork = pluginData.anyThink;
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||||
bool unityUpdate = ATDataUtil.CompareVersions(coreNetwork.CurrentVersions.Unity, pluginData.pluginVersion) == VersionComparisonResult.Lesser;
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||||
if (unityUpdate)
|
||||
{
|
||||
Application.OpenURL(ATNetInfo.getPluginDownloadUrl(pluginData.pluginVersion));
|
||||
// ATEditorCoroutine.startCoroutine(downloadAnyThinkPlugin(pluginData.pluginVersion));
|
||||
}
|
||||
else
|
||||
{
|
||||
downloadPlugin(coreNetwork);
|
||||
}
|
||||
//切换国家
|
||||
public void switchCountry(PluginData pluginData, int country) {
|
||||
pluginData.country = country;
|
||||
|
||||
var pluginSettingData = pluginData.pluginSettingData;
|
||||
pluginSettingData.curCountry = country;
|
||||
|
||||
ATConfig.savePluginSettingData(pluginSettingData);
|
||||
}
|
||||
|
||||
public IEnumerator downloadAnyThinkPlugin(string pluginVersion)
|
||||
{
|
||||
Network network = new Network();
|
||||
network.Name = "AnyThinkPlugin";
|
||||
network.PluginFileName = ATNetInfo.getPluginFileName(pluginVersion);
|
||||
network.DownloadUrl = ATNetInfo.getPluginDownloadUrl(pluginVersion);
|
||||
//https://topon-sdk-release.oss-cn-hangzhou.aliyuncs.com/Unity/Plugin/2.0.0/AnyThinkPlugin_2.0.0.unitypackage
|
||||
var path = Path.Combine(Application.temporaryCachePath, network.PluginFileName);
|
||||
ATLog.log("downloadAnyThinkPlugin() >>> path: " + path);
|
||||
#if UNITY_2017_2_OR_NEWER
|
||||
var downloadHandler = new DownloadHandlerFile(path);
|
||||
#else
|
||||
var downloadHandler = new ATDownloadHandler(path);
|
||||
#endif
|
||||
var downloadPluginRequest = new UnityWebRequest(network.DownloadUrl)
|
||||
{
|
||||
method = UnityWebRequest.kHttpVerbGET,
|
||||
downloadHandler = downloadHandler
|
||||
};
|
||||
//获取AndroidX开关状态
|
||||
public bool enableAndroidX(PluginData pluginData) {
|
||||
if (pluginData == null) {
|
||||
return false;
|
||||
}
|
||||
var pluginSettingData = pluginData.pluginSettingData;
|
||||
if (pluginSettingData == null) {
|
||||
return false;
|
||||
}
|
||||
CountrySettingData countrySettingData = pluginSettingData.getCountrySettingData();
|
||||
|
||||
#if UNITY_2017_2_OR_NEWER
|
||||
var operation = downloadPluginRequest.SendWebRequest();
|
||||
#else
|
||||
var operation = downloadPluginRequest.Send();
|
||||
#endif
|
||||
while (!operation.isDone)
|
||||
{
|
||||
yield return new WaitForSeconds(0.1f); // Just wait till downloadPluginRequest is completed. Our coroutine is pretty rudimentary.
|
||||
if (operation.progress != 1 && operation.isDone)
|
||||
{
|
||||
CallDownloadPluginProgressCallback(network.Name, operation.progress, operation.isDone);
|
||||
return countrySettingData.enableAndroidX;
|
||||
}
|
||||
|
||||
//设置并保存AndroidX开关状态
|
||||
public void saveAndroidXSetting(PluginData pluginData, bool enable) {
|
||||
ATLog.log("saveAndroidXSetting() >>> enable: " + enable);
|
||||
var pluginSettingData = pluginData.pluginSettingData;
|
||||
CountrySettingData countrySettingData = pluginSettingData.getCountrySettingData();
|
||||
countrySettingData.enableAndroidX = enable;
|
||||
|
||||
ATConfig.savePluginSettingData(pluginSettingData);
|
||||
}
|
||||
|
||||
//根据系统判断Admob是否有安装
|
||||
public bool isAdmobInstalled(int os) {
|
||||
return ATConfig.isNetworkInstalledByName("Admob", os);
|
||||
}
|
||||
|
||||
public string getAdmobAppIdByOs(PluginData pluginData, int os) {
|
||||
if (pluginData == null) {
|
||||
return "";
|
||||
}
|
||||
//android_admob_app_id
|
||||
var countrySettingData = pluginData.pluginSettingData.getCountrySettingData();
|
||||
return countrySettingData.getAdmobAppId(os);
|
||||
}
|
||||
|
||||
//设置保存Admob app id
|
||||
public void setAdmobAppidByOs(PluginData pluginData, int os, string appId) {
|
||||
if (pluginData == null || pluginData.pluginSettingData == null) {
|
||||
return;
|
||||
}
|
||||
var countrySettingData = pluginData.pluginSettingData.getCountrySettingData();
|
||||
countrySettingData.setAdmobAppId(appId, os);
|
||||
|
||||
ATConfig.savePluginSettingData(pluginData.pluginSettingData);
|
||||
}
|
||||
|
||||
//删除某个版本的SDK
|
||||
public void deleteSdk(PluginData pluginData, string sdkVersion, int os) {
|
||||
ATLog.log("deleteSdk() >>> sdkVersion: " + sdkVersion + " os: " + os);
|
||||
//删除本地文件
|
||||
ATConfig.removeSdk(pluginData.country, os);
|
||||
//修改UI显示
|
||||
removeNetworkVersions(pluginData, os, true);
|
||||
var curVersions = pluginData.anyThink.CurrentVersions;
|
||||
//修改sdk本地配置文件
|
||||
var pluginSettingData = pluginData.pluginSettingData;
|
||||
CountrySettingData countrySettingData = pluginSettingData.getCountrySettingData();
|
||||
|
||||
if (os == ATConfig.OS_ANDROID) {
|
||||
curVersions.Android = "";
|
||||
countrySettingData.android_version = "";
|
||||
} else {
|
||||
curVersions.Ios = "";
|
||||
countrySettingData.ios_version = "";
|
||||
}
|
||||
|
||||
ATConfig.savePluginSettingData(pluginSettingData);
|
||||
}
|
||||
|
||||
private void removeNetworkVersions(PluginData pluginData, int os, bool isDeleteSdk = false) {
|
||||
if (isDeleteSdk) {
|
||||
var mediatedNetworks = pluginData.mediatedNetworks;
|
||||
if (mediatedNetworks != null && mediatedNetworks.Length > 0) {
|
||||
foreach(Network network in mediatedNetworks) {
|
||||
var currentVersion = network.CurrentVersions;
|
||||
if (currentVersion != null) {
|
||||
if (os == ATConfig.OS_ANDROID) {
|
||||
currentVersion.Android = "";
|
||||
} else {
|
||||
currentVersion.Ios = "";
|
||||
}
|
||||
}
|
||||
var latestVersions = network.LatestVersions;
|
||||
if (latestVersions != null) {
|
||||
if (os == ATConfig.OS_ANDROID) {
|
||||
latestVersions.Android = "";
|
||||
} else {
|
||||
latestVersions.Ios = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
if (downloadPluginRequest.result != UnityWebRequest.Result.Success)
|
||||
#elif UNITY_2017_2_OR_NEWER
|
||||
if (downloadPluginRequest.isNetworkError || downloadPluginRequest.isHttpError)
|
||||
#else
|
||||
if (downloadPluginRequest.isError)
|
||||
#endif
|
||||
{
|
||||
ATLog.logError(downloadPluginRequest.error);
|
||||
}
|
||||
else
|
||||
{
|
||||
CallDownloadPluginProgressCallback(network.Name, 1, true);
|
||||
// importingNetwork = network;
|
||||
ATAssetDatabaseManager.Instance.importingNetwork = network;
|
||||
AssetDatabase.Refresh();
|
||||
AssetDatabase.ImportPackage(path, false);
|
||||
}
|
||||
}
|
||||
//处理插件版本,pangle、csj兼容问题
|
||||
public void handlerVersionAdapter(PluginData pluginData) {
|
||||
string comparePluginVersion = "2.0.1";
|
||||
//插件版本>=2.0.1
|
||||
VersionComparisonResult comparisonResult = ATDataUtil.CompareVersions(pluginData.pluginVersion, comparePluginVersion);
|
||||
if (comparisonResult == VersionComparisonResult.Equal || comparisonResult == VersionComparisonResult.Greater) {
|
||||
Network coreNetwork = pluginData.anyThink;
|
||||
bool isChina = ATConfig.isSelectedChina();
|
||||
if (isChina) {
|
||||
//国内,Android需要把原来已安装的pangle目录删除掉,2.0.1插件后用csj作为目录
|
||||
string androidPanglePath = ATConfig.CHINA_ANDROID_NETWORK_FILES_PARENT_PATH + "pangle";
|
||||
deleteFilePath(androidPanglePath);
|
||||
NetworkRequestParams requestParams = pluginData.requestParams;
|
||||
if (requestParams == null) {
|
||||
return;
|
||||
}
|
||||
//海外,iOS需要把原来已安装的pangle_nonChina目录删除掉,2.0.1插件后用pangle作为目录
|
||||
string iOSNonChinaPanglePath = ATConfig.IOS_NETWORK_FILES_PARENT_PATH + "pangle_nonChina";
|
||||
//国内,iOS需要把原来已安装的pangle_China目录删除掉,2.0.1插件后用csj作为目录
|
||||
string iOSPanglePath = ATConfig.IOS_NETWORK_FILES_PARENT_PATH + "pangle_China";
|
||||
deleteFilePath(iOSNonChinaPanglePath);
|
||||
deleteFilePath(iOSPanglePath);
|
||||
}
|
||||
if (os == ATConfig.OS_ANDROID) { //Android
|
||||
requestParams.androidVersion = "";
|
||||
} else {
|
||||
requestParams.iosVersion = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void deleteFilePath(string filePath) {
|
||||
if (Directory.Exists(filePath))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(filePath);
|
||||
}
|
||||
if (File.Exists(filePath + ".meta"))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(filePath + ".meta");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[Serializable]
|
||||
public class PluginData
|
||||
{
|
||||
public string networkUrlVersion;
|
||||
public string pluginVersion; //插件版本
|
||||
public int country = ATConfig.CHINA_COUNTRY; //默认是1=china
|
||||
public Network anyThink;
|
||||
public Network[] mediatedNetworks;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Network : IComparable<Network>
|
||||
{
|
||||
//
|
||||
// Sample network data:
|
||||
//
|
||||
// {
|
||||
// "Name": "adcolony",
|
||||
// "DisplayName": "AdColony",
|
||||
// "DownloadUrl": "https://bintray.com/applovin/Unity-Mediation-Packages/download_file?file_path=AppLovin-AdColony-Adapters-Android-3.3.10.1-iOS-3.3.7.2.unitypackage",
|
||||
// "PluginFileName": "AppLovin-AdColony-Adapters-Android-3.3.10.1-iOS-3.3.7.2.unitypackage",
|
||||
// "DependenciesFilePath": "MaxSdk/Mediation/AdColony/Editor/Dependencies.xml",
|
||||
// "LatestVersions" : {
|
||||
// "Unity": "android_3.3.10.1_ios_3.3.7.2",
|
||||
// "Android": "3.3.10.1",
|
||||
// "Ios": "3.3.7.2"
|
||||
// }
|
||||
// }
|
||||
//
|
||||
|
||||
public string Name;
|
||||
public string DisplayName;
|
||||
public string DownloadUrl;
|
||||
public string DependenciesFilePath;
|
||||
public string PluginFileName;
|
||||
public string[] PluginFilePaths;
|
||||
public Versions LatestVersions; //最新版本
|
||||
public Versions CurrentVersions; //当前版本
|
||||
[NonSerialized] public VersionComparisonResult CurrentToLatestVersionComparisonResult = VersionComparisonResult.Equal;
|
||||
// [NonSerialized] public bool RequiresUpdate = CurrentToLatestVersionComparisonResult == VersionComparisonResult.Lesser;
|
||||
|
||||
public bool isReqiureUpdate()
|
||||
{
|
||||
return CurrentToLatestVersionComparisonResult == VersionComparisonResult.Lesser;
|
||||
}
|
||||
|
||||
public int CompareTo(Network other)
|
||||
{
|
||||
return this.DisplayName.CompareTo(other.DisplayName);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A helper data class used to get current versions from Dependency.xml files.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class Versions
|
||||
{
|
||||
|
||||
public string Unity;
|
||||
|
||||
public string Android;
|
||||
|
||||
public string Ios;
|
||||
|
||||
public override bool Equals(object value)
|
||||
{
|
||||
var versions = value as Versions;
|
||||
|
||||
return versions != null
|
||||
&& (Unity == null || Unity.Equals(versions.Unity))
|
||||
&& (Android == null || Android.Equals(versions.Android))
|
||||
&& (Ios == null || Ios.Equals(versions.Ios));
|
||||
}
|
||||
|
||||
public bool HasEqualSdkVersions(Versions versions)
|
||||
{
|
||||
return versions != null && versions.Android == Android && versions.Ios == Ios;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return new { Unity, Android, Ios }.GetHashCode();
|
||||
}
|
||||
|
||||
public Versions clone()
|
||||
{
|
||||
Versions cloneObj = new Versions();
|
||||
cloneObj.Android = Android;
|
||||
cloneObj.Ios = Ios;
|
||||
cloneObj.Unity = Unity;
|
||||
|
||||
return cloneObj;
|
||||
}
|
||||
}
|
||||
|
||||
public enum VersionComparisonResult
|
||||
{
|
||||
Lesser = -1,
|
||||
Equal = 0,
|
||||
Greater = 1
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user