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27
Editor/ATMenu.cs
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27
Editor/ATMenu.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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public class ATMenu : UnityEditor.Editor
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{
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// Start is called before the first frame update
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[MenuItem("AnyThink/Documentation", false, 0)]
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public static void Documentation()
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{
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Application.OpenURL("https://docs.toponad.com/#/en-us/unity/download/package?_t=YyEWrxzJVTjbQFhszxvWabdIARg7mzE4");
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}
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[MenuItem("AnyThink/SDK Manager", false, 0)]
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public static void sdkManager()
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{
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ATDownloadManager.showManager();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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