release: 1.4.7

This commit is contained in:
2026-04-22 17:44:49 +08:00
parent 79f478dd5f
commit e38e066a2d
37 changed files with 2598 additions and 78 deletions

View File

@@ -0,0 +1,166 @@
#if UNITY_EDITOR
using System;
using System.IO;
using System.Reflection;
using UnityEditor;
using UnityEditor.Build.Reporting;
using UnityEngine;
public static class IAAAdAndroidBuild
{
private const string OutputDirectory = "Build/Android";
private const string OutputApkPath = OutputDirectory + "/IAAAdDebugSample-starveg.apk";
private const string KeystorePath = "Build/Android/keys/starveg-test.keystore";
private const string KeystorePassword = "Foldcc123!";
private const string KeyAliasName = "starvegtest";
private const string PackageName = "com.foldcc.starveg";
[MenuItem("Topon/Build IAA Android Test APK")]
public static void BuildAndroidTestApk()
{
EnsureBuildFolders();
ConfigurePlayerSettings();
var resolverState = CaptureResolverState();
try
{
ApplyBatchFriendlyResolverSettings();
var scenes = new[] { "Assets/Samples/IAAAdDebugSample/Scenes/IAAAdDebugSample.unity" };
var options = new BuildPlayerOptions
{
scenes = scenes,
target = BuildTarget.Android,
locationPathName = OutputApkPath,
options = BuildOptions.None
};
var report = BuildPipeline.BuildPlayer(options);
if (report.summary.result != BuildResult.Succeeded)
{
throw new Exception(
$"Android APK build failed: {report.summary.result} ({report.summary.totalErrors} errors)");
}
Debug.Log($"[IAA Build] APK generated: {Path.GetFullPath(OutputApkPath)}");
}
finally
{
RestoreResolverState(resolverState);
}
}
public static void BuildAndroidTestApkInBatchMode()
{
BuildAndroidTestApk();
EditorApplication.Exit(0);
}
private static void ConfigurePlayerSettings()
{
PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, PackageName);
PlayerSettings.defaultInterfaceOrientation = UIOrientation.Portrait;
PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARMv7 | AndroidArchitecture.ARM64;
PlayerSettings.Android.useCustomKeystore = true;
PlayerSettings.Android.keystoreName = Path.GetFullPath(KeystorePath);
PlayerSettings.Android.keystorePass = KeystorePassword;
PlayerSettings.Android.keyaliasName = KeyAliasName;
PlayerSettings.Android.keyaliasPass = KeystorePassword;
PlayerSettings.bundleVersion = string.IsNullOrWhiteSpace(PlayerSettings.bundleVersion)
? "1.0.0"
: PlayerSettings.bundleVersion;
PlayerSettings.Android.bundleVersionCode = Mathf.Max(1, PlayerSettings.Android.bundleVersionCode);
AssetDatabase.SaveAssets();
}
private static void EnsureBuildFolders()
{
Directory.CreateDirectory(Path.GetFullPath(OutputDirectory));
Directory.CreateDirectory(Path.GetFullPath(Path.GetDirectoryName(KeystorePath) ?? OutputDirectory));
}
private static ResolverState CaptureResolverState()
{
var settingsType = GetResolverSettingsType();
return new ResolverState
{
EnableAutoResolution = GetResolverBool(settingsType, "EnableAutoResolution"),
AutoResolveOnBuild = GetResolverBool(settingsType, "AutoResolveOnBuild"),
PromptBeforeAutoResolution = GetResolverBool(settingsType, "PromptBeforeAutoResolution")
};
}
private static void ApplyBatchFriendlyResolverSettings()
{
var settingsType = GetResolverSettingsType();
SetResolverBool(settingsType, "EnableAutoResolution", false);
SetResolverBool(settingsType, "AutoResolveOnBuild", false);
SetResolverBool(settingsType, "PromptBeforeAutoResolution", false);
}
private static void RestoreResolverState(ResolverState state)
{
var settingsType = GetResolverSettingsType();
SetResolverBool(settingsType, "EnableAutoResolution", state.EnableAutoResolution);
SetResolverBool(settingsType, "AutoResolveOnBuild", state.AutoResolveOnBuild);
SetResolverBool(settingsType, "PromptBeforeAutoResolution", state.PromptBeforeAutoResolution);
}
private static Type GetResolverSettingsType()
{
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
{
var type = assembly.GetType("GooglePlayServices.SettingsDialog");
if (type != null)
{
return type;
}
}
return null;
}
private static bool GetResolverBool(Type settingsType, string propertyName)
{
if (settingsType == null)
{
return false;
}
var property = settingsType.GetProperty(
propertyName,
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static);
if (property == null)
{
return false;
}
return (bool)property.GetValue(null, null);
}
private static void SetResolverBool(Type settingsType, string propertyName, bool value)
{
if (settingsType == null)
{
return;
}
var property = settingsType.GetProperty(
propertyName,
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static);
if (property == null)
{
return;
}
property.SetValue(null, value, null);
}
private struct ResolverState
{
public bool EnableAutoResolution;
public bool AutoResolveOnBuild;
public bool PromptBeforeAutoResolution;
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 97e92d5544ec4fc9adf7571f9f4ea241
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,159 @@
#if UNITY_EDITOR
using System.Collections.Generic;
using System.IO;
using Runtime.ADAggregator;
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
public static class IAAAdDebugSampleCreator
{
private const string SampleRoot = "Assets/Samples/IAAAdDebugSample";
private const string SampleSceneDirectory = SampleRoot + "/Scenes";
private const string SampleConfigDirectory = SampleRoot + "/Configs";
private const string SampleScenePath = SampleSceneDirectory + "/IAAAdDebugSample.unity";
private const string SampleConfigPath = SampleConfigDirectory + "/IAAAdDebugSampleConfig.asset";
[MenuItem("Topon/Create IAA IMGUI Debug Sample")]
public static void CreateOrUpdateSample()
{
EnsureDirectory(SampleRoot);
EnsureDirectory(SampleSceneDirectory);
EnsureDirectory(SampleConfigDirectory);
var config = LoadOrCreateConfig();
CreateOrUpdateScene(config);
AppendSceneToBuildSettings(SampleScenePath);
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
EditorUtility.DisplayDialog(
"IAA Sample Created",
$"Scene: {SampleScenePath}\nConfig: {SampleConfigPath}",
"OK");
}
public static void CreateOrUpdateSampleInBatchMode()
{
CreateOrUpdateSample();
EditorApplication.Exit(0);
}
private static ADConfig LoadOrCreateConfig()
{
var config = AssetDatabase.LoadAssetAtPath<ADConfig>(SampleConfigPath);
if (config == null)
{
config = ScriptableObject.CreateInstance<ADConfig>();
AssetDatabase.CreateAsset(config, SampleConfigPath);
}
config.ConfigName = "IAA Ad Debug Sample";
config.Id = string.IsNullOrWhiteSpace(config.Id) ? "fill_taku_app_id" : config.Id;
config.Key = string.IsNullOrWhiteSpace(config.Key) ? "fill_taku_app_key" : config.Key;
config.Key2 = string.IsNullOrWhiteSpace(config.Key2) ? string.Empty : config.Key2;
config.BaseAwardAdKeyValue = config.BaseAwardAdKeyValue ?? new AdKeyValue();
config.BaseAwardAdKeyValue.key = "rewarded";
config.BaseAwardAdKeyValue.value = string.IsNullOrWhiteSpace(config.BaseAwardAdKeyValue.value)
? "fill_rewarded_placement"
: config.BaseAwardAdKeyValue.value;
config.BaseInteractionAdKeyValue = config.BaseInteractionAdKeyValue ?? new AdKeyValue();
config.BaseInteractionAdKeyValue.key = "interstitial";
config.BaseInteractionAdKeyValue.value = string.IsNullOrWhiteSpace(config.BaseInteractionAdKeyValue.value)
? "fill_interstitial_placement"
: config.BaseInteractionAdKeyValue.value;
config.BaseSplashAdKeyValue = config.BaseSplashAdKeyValue ?? new AdKeyValue();
config.BaseSplashAdKeyValue.key = "splash";
config.BaseSplashAdKeyValue.value = string.IsNullOrWhiteSpace(config.BaseSplashAdKeyValue.value)
? "optional_splash_placement"
: config.BaseSplashAdKeyValue.value;
config.CommonKeyValues ??= new List<AdKeyValue>();
SetOrAddCommonKey(config, "topon.rewarded_auto_load", "true");
SetOrAddCommonKey(config, "topon.rewarded_prewarm_on_init", "true");
SetOrAddCommonKey(config, "topon.rewarded_max_load_attempts", "3");
SetOrAddCommonKey(config, "topon.rewarded_load_retry_delay_ms", "1000");
SetOrAddCommonKey(config, "topon.interstitial_auto_load", "true");
SetOrAddCommonKey(config, "topon.interstitial_prewarm_on_init", "true");
SetOrAddCommonKey(config, "topon.interstitial_max_load_attempts", "2");
SetOrAddCommonKey(config, "topon.interstitial_load_retry_delay_ms", "500");
EditorUtility.SetDirty(config);
return config;
}
private static void CreateOrUpdateScene(ADConfig config)
{
var scene = EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single);
scene.name = "IAAAdDebugSample";
var root = new GameObject("IAA Ad Debug Sample");
var gui = root.AddComponent<IAAAdDebugSampleGui>();
gui.adConfig = config;
gui.userId = "debug_user_001";
gui.rewardedScenario = "reward_debug";
gui.interstitialScenario = "interstitial_debug";
gui.autoInitialize = true;
gui.forcePortrait = true;
gui.captureUnityLogs = true;
gui.showVerboseState = true;
EditorSceneManager.SaveScene(scene, SampleScenePath);
}
private static void AppendSceneToBuildSettings(string scenePath)
{
var scenes = new List<EditorBuildSettingsScene>(EditorBuildSettings.scenes);
var exists = false;
for (var i = 0; i < scenes.Count; i++)
{
if (scenes[i].path != scenePath)
{
continue;
}
scenes[i] = new EditorBuildSettingsScene(scenePath, true);
exists = true;
break;
}
if (!exists)
{
scenes.Add(new EditorBuildSettingsScene(scenePath, true));
}
EditorBuildSettings.scenes = scenes.ToArray();
}
private static void SetOrAddCommonKey(ADConfig config, string key, string value)
{
foreach (var item in config.CommonKeyValues)
{
if (item != null && item.key == key)
{
item.value = value;
return;
}
}
config.CommonKeyValues.Add(new AdKeyValue
{
key = key,
value = value
});
}
private static void EnsureDirectory(string assetPath)
{
if (AssetDatabase.IsValidFolder(assetPath))
{
return;
}
Directory.CreateDirectory(Path.GetFullPath(assetPath));
AssetDatabase.Refresh();
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c488fb4879e14f5cb366ce084ff2b748
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,78 @@
#if UNITY_EDITOR
using System;
using System.IO;
using UnityEditor;
using UnityEngine;
[InitializeOnLoad]
public static class IAABatchBuildBootstrap
{
private const string TaskFilePath = "Temp/iaa-batch-task.txt";
private static bool _subscribed;
private static bool _taskRunning;
static IAABatchBuildBootstrap()
{
if (!Application.isBatchMode)
{
return;
}
if (_subscribed)
{
return;
}
_subscribed = true;
EditorApplication.update += ExecutePendingTaskWhenReady;
}
private static void ExecutePendingTaskWhenReady()
{
if (!Application.isBatchMode || _taskRunning)
{
return;
}
var fullPath = Path.GetFullPath(TaskFilePath);
if (!File.Exists(fullPath))
{
return;
}
if (EditorApplication.isCompiling || EditorApplication.isUpdating)
{
return;
}
_taskRunning = true;
EditorApplication.update -= ExecutePendingTaskWhenReady;
var task = File.ReadAllText(fullPath).Trim();
File.Delete(fullPath);
try
{
switch (task)
{
case "create-sample":
IAAAdDebugSampleCreator.CreateOrUpdateSample();
break;
case "build-apk":
IAAAdAndroidBuild.BuildAndroidTestApk();
break;
default:
Debug.LogWarning($"[IAA Batch] Unknown task: {task}");
break;
}
EditorApplication.Exit(0);
}
catch (Exception exception)
{
Debug.LogException(exception);
EditorApplication.Exit(1);
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 33e31dbdc20d47a78340d49f58d81ef9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -3,6 +3,7 @@
"rootNamespace": "",
"references": [
"GUID:8a3d1447e0a3bdf4fa07035516da8b62",
"GUID:3198a86b02613024e960e3d04a9638cd",
"GUID:483a01338fa974b4498cd71261d6e8b9",
"GUID:87bccae0237fd4a41ac446d6636f95e0"
],
@@ -17,4 +18,4 @@
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b14a1e102081b4246a56a26fba537991
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,615 @@
using System;
using System.Collections.Generic;
using System.IO;
using AnyThinkAds.Api;
using Runtime.ADAggregator;
using UnityEngine;
using UnityEngine.EventSystems;
public sealed class IAAAdDebugSampleGui : MonoBehaviour
{
private const float ReferenceWidth = 1080f;
private const float ReferenceHeight = 2340f;
private const int MaxLogEntries = 120;
private const float StatusRefreshInterval = 1f;
public ADConfig adConfig;
public string userId = "debug_user_001";
public string rewardedScenario = "reward_debug";
public string interstitialScenario = "interstitial_debug";
public bool autoInitialize = true;
public bool forcePortrait = true;
public bool captureUnityLogs = true;
public bool showVerboseState = true;
public bool openDebugUiOnButton = true;
public bool autoWriteLogsToFile = true;
private readonly List<string> _logs = new List<string>(MaxLogEntries);
private Vector2 _pageScroll;
private Vector2 _logScroll;
private Vector2 _rewardedStatusScroll;
private Vector2 _interstitialStatusScroll;
private bool _initInvoked;
private bool _initCallbackReceived;
private bool _stylesInitialized;
private GUIStyle _titleStyle;
private GUIStyle _sectionStyle;
private GUIStyle _textStyle;
private GUIStyle _buttonStyle;
private GUIStyle _textFieldStyle;
private GUIStyle _logStyle;
private bool _rewardedReadyCache;
private bool _interstitialReadyCache;
private string _rewardedStatusCache = "Not refreshed yet.";
private string _interstitialStatusCache = "Not refreshed yet.";
private float _nextStatusRefreshTime;
private string _sessionLogFilePath;
private string _sessionLogDirectory;
private void Awake()
{
Application.targetFrameRate = 60;
Screen.sleepTimeout = SleepTimeout.NeverSleep;
if (forcePortrait)
{
Screen.orientation = ScreenOrientation.Portrait;
}
if (captureUnityLogs)
{
Application.logMessageReceived += OnLogMessageReceived;
}
ADManager.Instance.GLOBAL_ShowAwardVideoBefore += OnRewardedBefore;
ADManager.Instance.GLOBAL_ShowAwardVideoComplete += OnRewardedComplete;
InitializeLogFile();
AppendLog("IAA Ad Debug Sample is ready.");
}
private void Start()
{
if (autoInitialize)
{
TryInitialize();
}
RefreshStatusCaches(true);
}
private void OnDestroy()
{
if (captureUnityLogs)
{
Application.logMessageReceived -= OnLogMessageReceived;
}
ADManager.Instance.GLOBAL_ShowAwardVideoBefore -= OnRewardedBefore;
ADManager.Instance.GLOBAL_ShowAwardVideoComplete -= OnRewardedComplete;
}
private void OnGUI()
{
EnsureStyles();
var safeArea = Screen.safeArea;
var scaleX = safeArea.width / ReferenceWidth;
var scaleY = safeArea.height / ReferenceHeight;
var previousMatrix = GUI.matrix;
GUI.matrix = Matrix4x4.TRS(
new Vector3(safeArea.x, safeArea.y, 0f),
Quaternion.identity,
new Vector3(scaleX, scaleY, 1f));
GUILayout.BeginArea(new Rect(24f, 24f, ReferenceWidth - 48f, ReferenceHeight - 48f), GUI.skin.box);
_pageScroll = GUILayout.BeginScrollView(_pageScroll, false, true);
DrawHeader();
DrawSetupSection();
DrawStatusSection();
DrawControlSection();
DrawLogSection();
GUILayout.EndScrollView();
GUILayout.EndArea();
GUI.matrix = previousMatrix;
}
private void DrawHeader()
{
GUILayout.Label("IAA Ad Debug Sample", _titleStyle);
GUILayout.Label(
$"Screen: {Screen.width} x {Screen.height} | SafeArea: {Screen.safeArea.width:0} x {Screen.safeArea.height:0}",
_textStyle);
GUILayout.Label(
$"Reference Layout: {ReferenceWidth:0} x {ReferenceHeight:0} | Orientation: {Screen.orientation}",
_textStyle);
GUILayout.Space(10f);
}
private void DrawSetupSection()
{
GUILayout.Label("Setup", _sectionStyle);
GUILayout.Label(
$"ADConfig Asset: {(adConfig != null ? adConfig.name : "Missing")} | Init Invoked: {_initInvoked} | Init Callback: {_initCallbackReceived}",
_textStyle);
userId = DrawLabeledTextField("User ID", userId);
rewardedScenario = DrawLabeledTextField("Rewarded Scenario", rewardedScenario);
interstitialScenario = DrawLabeledTextField("Interstitial Scenario", interstitialScenario);
var rewardedPlacement = adConfig?.BaseAwardAdKeyValue?.value ?? string.Empty;
var interstitialPlacement = adConfig?.BaseInteractionAdKeyValue?.value ?? string.Empty;
GUILayout.Label($"Rewarded Placement: {DisplayValue(rewardedPlacement)}", _textStyle);
GUILayout.Label($"Interstitial Placement: {DisplayValue(interstitialPlacement)}", _textStyle);
GUILayout.Space(6f);
GUILayout.BeginHorizontal();
if (GUILayout.Button("Initialize ADManager", _buttonStyle, GUILayout.Height(78f)))
{
TryInitialize();
}
if (GUILayout.Button("Open DebugUI", _buttonStyle, GUILayout.Height(78f)))
{
if (EnsureInitialized("Open DebugUI"))
{
OpenDebugUi();
}
}
GUILayout.EndHorizontal();
GUILayout.Space(10f);
}
private void DrawStatusSection()
{
GUILayout.Label("Runtime Status", _sectionStyle);
if (_initInvoked)
{
RefreshStatusCaches();
GUILayout.Label($"Rewarded Ready: {_rewardedReadyCache}", _textStyle);
GUILayout.Label($"Interstitial Ready: {_interstitialReadyCache}", _textStyle);
}
else
{
GUILayout.Label("Rewarded Ready: not initialized", _textStyle);
GUILayout.Label("Interstitial Ready: not initialized", _textStyle);
}
var options = ToponAdController.CurrentOptions;
if (options != null)
{
GUILayout.Label(
$"Rewarded Auto/Prewarm/Retry: {options.RewardedAutoLoad}/{options.RewardedPrewarmOnInit}/{options.RewardedMaxLoadAttempts}@{options.RewardedLoadRetryDelayMs}ms",
_textStyle);
GUILayout.Label(
$"Interstitial Auto/Prewarm/Retry: {options.InterstitialAutoLoad}/{options.InterstitialPrewarmOnInit}/{options.InterstitialMaxLoadAttempts}@{options.InterstitialLoadRetryDelayMs}ms",
_textStyle);
GUILayout.Label(
$"Local Strategy Asset: {DisplayValue(options.LocalStrategyAssetPath)}",
_textStyle);
}
if (showVerboseState && _initInvoked)
{
RefreshStatusCaches();
GUILayout.Space(6f);
if (GUILayout.Button("Refresh Status Snapshot", _buttonStyle, GUILayout.Height(64f)))
{
RefreshStatusCaches(true);
AppendLog("Manual status snapshot refreshed.");
}
GUILayout.Label("Rewarded Status", _sectionStyle);
_rewardedStatusScroll = GUILayout.BeginScrollView(_rewardedStatusScroll, GUILayout.Height(240f));
GUILayout.Label(_rewardedStatusCache, _logStyle);
GUILayout.EndScrollView();
GUILayout.Label("Interstitial Status", _sectionStyle);
_interstitialStatusScroll = GUILayout.BeginScrollView(_interstitialStatusScroll, GUILayout.Height(220f));
GUILayout.Label(_interstitialStatusCache, _logStyle);
GUILayout.EndScrollView();
}
GUILayout.Space(10f);
}
private void DrawControlSection()
{
GUILayout.Label("Ad Actions", _sectionStyle);
GUILayout.BeginHorizontal();
if (GUILayout.Button("Enter Rewarded Scene", _buttonStyle, GUILayout.Height(84f)))
{
if (EnsureInitialized("Enter Rewarded Scene"))
{
ADManager.Instance.EnterAdScenario(AD_Type.AwardVideo, rewardedScenario);
AppendLog($"Enter rewarded scene requested. scenario={rewardedScenario}");
}
}
if (GUILayout.Button("Enter Interstitial Scene", _buttonStyle, GUILayout.Height(84f)))
{
if (EnsureInitialized("Enter Interstitial Scene"))
{
ADManager.Instance.EnterAdScenario(AD_Type.Interaction, interstitialScenario);
AppendLog($"Enter interstitial scene requested. scenario={interstitialScenario}");
}
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
if (GUILayout.Button("Load Rewarded", _buttonStyle, GUILayout.Height(84f)))
{
if (EnsureInitialized("Load Rewarded"))
{
ADManager.Instance.LoadAD(AD_Type.AwardVideo);
AppendLog("Manual rewarded load requested.");
}
}
if (GUILayout.Button("Async Play Rewarded", _buttonStyle, GUILayout.Height(84f)))
{
if (EnsureInitialized("Play Rewarded"))
{
ADManager.Instance.AsyncPlayAD(AD_Type.AwardVideo, rewardedScenario, result =>
{
AppendLog($"Rewarded callback: {result}");
});
AppendLog($"AsyncPlayAD rewarded requested. scenario={rewardedScenario}");
}
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
if (GUILayout.Button("Load Interstitial", _buttonStyle, GUILayout.Height(84f)))
{
if (EnsureInitialized("Load Interstitial"))
{
ADManager.Instance.LoadAD(AD_Type.Interaction);
AppendLog("Manual interstitial load requested.");
}
}
if (GUILayout.Button("Async Play Interstitial", _buttonStyle, GUILayout.Height(84f)))
{
if (EnsureInitialized("Play Interstitial"))
{
ADManager.Instance.AsyncPlayAD(AD_Type.Interaction, interstitialScenario, result =>
{
AppendLog($"Interstitial callback: {result}");
});
AppendLog($"AsyncPlayAD interstitial requested. scenario={interstitialScenario}");
}
}
GUILayout.EndHorizontal();
GUILayout.Space(10f);
}
private void DrawLogSection()
{
GUILayout.Label("Diagnostics", _sectionStyle);
GUILayout.BeginHorizontal();
if (GUILayout.Button("Clear Logs", _buttonStyle, GUILayout.Height(70f)))
{
_logs.Clear();
AppendLog("Logs cleared.");
}
if (GUILayout.Button("Copy All Logs", _buttonStyle, GUILayout.Height(70f)))
{
GUIUtility.systemCopyBuffer = string.Join("\n", _logs);
AppendLog($"Copied {_logs.Count} log lines to clipboard.");
}
if (GUILayout.Button("Log Current Strategy", _buttonStyle, GUILayout.Height(70f)))
{
var options = ToponAdController.CurrentOptions;
if (options == null)
{
AppendLog("Current strategy unavailable: controller not initialized.");
}
else
{
AppendLog(
$"Strategy => RewardedAuto={options.RewardedAutoLoad}, RewardedPrewarm={options.RewardedPrewarmOnInit}, InterAuto={options.InterstitialAutoLoad}, InterPrewarm={options.InterstitialPrewarmOnInit}");
}
}
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
if (GUILayout.Button("Export Logs To File", _buttonStyle, GUILayout.Height(70f)))
{
ExportVisibleLogsToFile();
}
if (GUILayout.Button("Copy Log File Path", _buttonStyle, GUILayout.Height(70f)))
{
if (string.IsNullOrWhiteSpace(_sessionLogFilePath))
{
AppendLog("Log file path unavailable.");
}
else
{
GUIUtility.systemCopyBuffer = _sessionLogFilePath;
AppendLog($"Copied log file path: {_sessionLogFilePath}");
}
}
GUILayout.EndHorizontal();
GUILayout.Label($"Log File: {DisplayValue(_sessionLogFilePath)}", _textStyle);
_logScroll = GUILayout.BeginScrollView(_logScroll, GUILayout.Height(520f));
foreach (var line in _logs)
{
GUILayout.Label(line, _logStyle);
}
GUILayout.EndScrollView();
}
private string DrawLabeledTextField(string label, string value)
{
GUILayout.BeginHorizontal();
GUILayout.Label(label, _textStyle, GUILayout.Width(260f));
value = GUILayout.TextField(value ?? string.Empty, _textFieldStyle, GUILayout.Height(64f));
GUILayout.EndHorizontal();
return value;
}
private bool TryInitialize()
{
if (_initInvoked)
{
AppendLog("Initialize skipped: ADManager already initialized by sample.");
return true;
}
if (adConfig == null)
{
AppendLog("Initialize failed: sample ADConfig asset is missing.");
return false;
}
if (string.IsNullOrWhiteSpace(adConfig.Id) || string.IsNullOrWhiteSpace(adConfig.Key))
{
AppendLog("Initialize warning: Taku AppId/AppKey is empty. Please fill the sample ADConfig asset.");
}
_initInvoked = true;
var controller = new ToponAdController();
ADManager.Instance.Init(() =>
{
_initCallbackReceived = true;
AppendLog("ADManager.Init callback received.");
}, userId, adConfig, controller);
AppendLog($"ADManager.Init invoked with userId={userId}");
AppendLog($"Rewarded placement={adConfig.BaseAwardAdKeyValue?.value}, interstitial placement={adConfig.BaseInteractionAdKeyValue?.value}");
return true;
}
private bool EnsureInitialized(string actionName)
{
if (TryInitialize())
{
return true;
}
AppendLog($"{actionName} cancelled: initialization failed.");
return false;
}
private void RefreshStatusCaches(bool force = false)
{
if (!force && Time.unscaledTime < _nextStatusRefreshTime)
{
return;
}
_nextStatusRefreshTime = Time.unscaledTime + StatusRefreshInterval;
_rewardedReadyCache = _initInvoked && ADManager.Instance.IsRealy(AD_Type.AwardVideo);
_interstitialReadyCache = _initInvoked && ADManager.Instance.IsRealy(AD_Type.Interaction);
_rewardedStatusCache = GetRewardedStatusText();
_interstitialStatusCache = GetInterstitialStatusText();
}
private string GetRewardedStatusText()
{
var placement = adConfig?.BaseAwardAdKeyValue?.value;
if (string.IsNullOrWhiteSpace(placement))
{
return "No rewarded placement configured.";
}
var options = ToponAdController.CurrentOptions;
if (options?.RewardedAutoLoad ?? true)
{
return ATRewardedAutoVideo.Instance.checkAutoAdStatus(placement);
}
return ATRewardedVideo.Instance.checkAdStatus(placement);
}
private string GetInterstitialStatusText()
{
var placement = adConfig?.BaseInteractionAdKeyValue?.value;
if (string.IsNullOrWhiteSpace(placement))
{
return "No interstitial placement configured.";
}
var options = ToponAdController.CurrentOptions;
if (options?.InterstitialAutoLoad ?? true)
{
return ATInterstitialAutoAd.Instance.checkAutoAdStatus(placement);
}
return ATInterstitialAd.Instance.checkAdStatus(placement);
}
private void OnRewardedBefore(string placementId, string scenario)
{
AppendLog($"Rewarded before show => placement={placementId}, scenario={scenario}");
}
private void OnRewardedComplete(bool completed)
{
AppendLog($"Rewarded global complete => reward={completed}");
}
private void OnLogMessageReceived(string condition, string stackTrace, LogType type)
{
if (type != LogType.Error && type != LogType.Exception && type != LogType.Warning)
{
if (!condition.Contains("[Topon]") &&
!condition.Contains("ATSDK") &&
!condition.Contains("Rewarded") &&
!condition.Contains("Interstitial") &&
!condition.Contains("Taku"))
{
return;
}
}
AppendLog($"[{type}] {condition}");
}
private void OpenDebugUi()
{
var options = ToponAdController.CurrentOptions;
if (!openDebugUiOnButton)
{
AppendLog("DebugUI launch disabled by sample toggle.");
return;
}
if (options != null && !string.IsNullOrWhiteSpace(options.DebuggerKey))
{
ATSDKAPI.showDebuggerUI(options.DebuggerKey);
AppendLog($"Open DebugUI with debugger key={options.DebuggerKey}");
return;
}
ATSDKAPI.showDebuggerUI();
AppendLog("Open DebugUI with current SDK configuration.");
}
private void AppendLog(string message)
{
var line = $"{DateTime.Now:HH:mm:ss} {message}";
if (_logs.Count >= MaxLogEntries)
{
_logs.RemoveAt(0);
}
_logs.Add(line);
TryAppendLineToFile(line);
_logScroll.y = float.MaxValue;
}
private void InitializeLogFile()
{
try
{
_sessionLogDirectory = Path.Combine(Application.persistentDataPath, "IAAAdDebugLogs");
Directory.CreateDirectory(_sessionLogDirectory);
var fileName = $"iaa-ad-debug-{DateTime.Now:yyyyMMdd-HHmmss}.log";
_sessionLogFilePath = Path.Combine(_sessionLogDirectory, fileName);
File.WriteAllText(_sessionLogFilePath,
$"IAA Ad Debug Sample Log{Environment.NewLine}" +
$"Created: {DateTime.Now:yyyy-MM-dd HH:mm:ss}{Environment.NewLine}" +
$"persistentDataPath: {Application.persistentDataPath}{Environment.NewLine}" +
$"----------------------------------------{Environment.NewLine}");
}
catch (Exception exception)
{
_sessionLogFilePath = null;
Debug.LogWarning($"[IAA Sample] Failed to initialize log file: {exception.Message}");
}
}
private void TryAppendLineToFile(string line)
{
if (!autoWriteLogsToFile || string.IsNullOrWhiteSpace(_sessionLogFilePath))
{
return;
}
try
{
File.AppendAllText(_sessionLogFilePath, line + Environment.NewLine);
}
catch (Exception exception)
{
Debug.LogWarning($"[IAA Sample] Failed to append log file: {exception.Message}");
}
}
private void ExportVisibleLogsToFile()
{
try
{
if (string.IsNullOrWhiteSpace(_sessionLogDirectory))
{
InitializeLogFile();
}
var exportPath = Path.Combine(
_sessionLogDirectory ?? Application.persistentDataPath,
$"iaa-ad-debug-export-{DateTime.Now:yyyyMMdd-HHmmss}.log");
File.WriteAllLines(exportPath, _logs);
AppendLog($"Exported {_logs.Count} visible log lines to file: {exportPath}");
}
catch (Exception exception)
{
AppendLog($"Export log file failed: {exception.Message}");
}
}
private static string DisplayValue(string value)
{
return string.IsNullOrWhiteSpace(value) ? "<empty>" : value;
}
private void EnsureStyles()
{
if (_stylesInitialized)
{
return;
}
_stylesInitialized = true;
_titleStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 54,
fontStyle = FontStyle.Bold,
alignment = TextAnchor.MiddleCenter,
wordWrap = true
};
_sectionStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 34,
fontStyle = FontStyle.Bold,
wordWrap = true
};
_textStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 28,
wordWrap = true
};
_buttonStyle = new GUIStyle(GUI.skin.button)
{
fontSize = 28,
wordWrap = true
};
_textFieldStyle = new GUIStyle(GUI.skin.textField)
{
fontSize = 28
};
_logStyle = new GUIStyle(GUI.skin.label)
{
fontSize = 24,
wordWrap = true,
richText = false
};
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 53b297b9bf0d4cfca2b77af0fd74c95c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -7,12 +7,15 @@ using UnityEngine;
public class AwardVideoPlayer : ADPlayer , ATRewardedVideoListener
{
private ATRewardedVideo _atRewardedVideo;
private ATRewardedAutoVideo _atRewardedAutoVideo;
private Action<bool> _onVideoComplete;
private ADListenerAggregator _aggregator;
private bool _autoLoadRegistered;
public override void OnInit()
{
this._atRewardedVideo = ATRewardedVideo.Instance;
this._atRewardedAutoVideo = ATRewardedAutoVideo.Instance;
// this._atRewardedVideo.client.setListener(this); //由于新版本广告sdk弃用该方式通过以下方式重新桥接监听事件
this._aggregator = new ADListenerAggregator();
this._aggregator.BindAwardVideoListener(this._atRewardedVideo.client , this);
@@ -30,7 +33,15 @@ public class AwardVideoPlayer : ADPlayer , ATRewardedVideoListener
this.adListener.onClose = onClose;
this.adListener.onVideoComplete = this.OnVideoComplete;
var json = new Dictionary<string, string> { { AnyThinkAds.Api.ATConst.SCENARIO, this.AdScene } };
this._atRewardedVideo.showAd(this.Key , json);
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atRewardedAutoVideo.showAutoAd(this.Key, json);
}
else
{
this._atRewardedVideo.showAd(this.Key , json);
}
}
}
@@ -42,18 +53,54 @@ public class AwardVideoPlayer : ADPlayer , ATRewardedVideoListener
public override bool IsReadly()
{
return this.curState == 2;
if (UseAutoLoad())
{
if (this._atRewardedAutoVideo != null &&
this._atRewardedAutoVideo.autoLoadRewardedVideoReadyForPlacementID(this.Key))
{
this.curState = 2;
return true;
}
return this.curState == 2;
}
if (this.curState == 2)
{
return true;
}
if (this._atRewardedVideo != null && this._atRewardedVideo.hasAdReady(this.Key))
{
this.curState = 2;
return true;
}
return false;
}
public override void LoadAD()
{
if (curState == 0)
{
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atRewardedAutoVideo.setAutoLocalExtra(this.Key, BuildRewardedExtra());
this.curState = this._atRewardedAutoVideo.autoLoadRewardedVideoReadyForPlacementID(this.Key) ? 2 : 1;
return;
}
if (this._atRewardedVideo != null && this._atRewardedVideo.hasAdReady(this.Key))
{
this.curState = 2;
return;
}
{
Dictionary<string,string> jsonmap = new Dictionary<string,string>();
//ATConst.USERID_KEY必传用于标识每个用户;ATConst.USER_EXTRA_DATA为可选参数传入后将透传到开发者的服务器
jsonmap.Add(ATConst.USERID_KEY, ADManager.Instance.UserId);
jsonmap.Add(ATConst.USER_EXTRA_DATA, "user_extra_data");
jsonmap = BuildRewardedExtra();
curState = 1;
this._atRewardedVideo.loadVideoAd(this.Key, jsonmap);
}
@@ -130,5 +177,63 @@ public class AwardVideoPlayer : ADPlayer , ATRewardedVideoListener
}
#endregion
public override void OnPlayRequestStarted()
{
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atRewardedAutoVideo?.setAutoLocalExtra(this.Key, BuildRewardedExtra());
}
}
public override int MaxLoadAttempts => ToponAdController.CurrentOptions?.RewardedMaxLoadAttempts ?? base.MaxLoadAttempts;
public override float LoadRetryDelaySeconds =>
Math.Max(0f, (ToponAdController.CurrentOptions?.RewardedLoadRetryDelayMs ?? 750) / 1000f);
public override bool AutoPreloadOnInit => ToponAdController.CurrentOptions?.RewardedPrewarmOnInit ?? true;
private bool UseAutoLoad()
{
return ToponAdController.CurrentOptions?.RewardedAutoLoad ?? true;
}
private void EnsureAutoLoadRegistered()
{
if (_autoLoadRegistered)
{
return;
}
this._atRewardedAutoVideo?.addAutoLoadAdPlacementID(new[] { this.Key });
_autoLoadRegistered = true;
}
private Dictionary<string, string> BuildRewardedExtra()
{
return new Dictionary<string, string>
{
{ ATConst.USERID_KEY, ADManager.Instance.UserId },
{ ATConst.USER_EXTRA_DATA, "user_extra_data" }
};
}
public override void EnterAdScenario(string scenario)
{
if (string.IsNullOrWhiteSpace(scenario) || string.Equals(scenario, "__default__", StringComparison.Ordinal))
{
return;
}
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atRewardedAutoVideo?.entryAutoAdScenarioWithPlacementID(this.Key, scenario);
return;
}
this._atRewardedVideo?.entryScenarioWithPlacementID(this.Key, scenario);
}
}
}

View File

@@ -7,28 +7,83 @@ using UnityEngine;
public class InteractionPlayer : ADPlayer , ATInterstitialAdListener
{
private ATInterstitialAd _atInterstitialAd;
private ATInterstitialAutoAd _atInterstitialAutoAd;
private ADListenerAggregator _aggregator;
private bool _autoLoadRegistered;
public override void OnInit()
{
this._atInterstitialAd = ATInterstitialAd.Instance;
this._atInterstitialAutoAd = ATInterstitialAutoAd.Instance;
this._aggregator = new ADListenerAggregator();
this._aggregator.BindInterstitialAdListener(this._atInterstitialAd.client,this);
}
public override void ShowAD(Action onClose, Action<bool> onVideoComplete)
{
if (curState == 2)
if (this.IsReadly())
{
ATInterstitialAd.Instance.showInterstitialAd(this.Key);
this.adListener.onClose = onClose;
this.adListener.onVideoComplete = onVideoComplete;
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atInterstitialAutoAd.showAutoAd(this.Key, BuildInterstitialExtra());
}
else
{
ATInterstitialAd.Instance.showInterstitialAd(this.Key);
}
curState = 0;
}
}
public override bool IsReadly()
{
if (this.curState == 2)
{
return true;
}
if (UseAutoLoad())
{
if (this._atInterstitialAutoAd != null &&
this._atInterstitialAutoAd.autoLoadInterstitialAdReadyForPlacementID(this.Key))
{
this.curState = 2;
return true;
}
return false;
}
if (this._atInterstitialAd != null && this._atInterstitialAd.hasInterstitialAdReady(this.Key))
{
this.curState = 2;
return true;
}
return false;
}
public override void LoadAD()
{
if (curState == 0)
{
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atInterstitialAutoAd.setAutoLocalExtra(this.Key, BuildInterstitialExtra());
this.curState = this._atInterstitialAutoAd.autoLoadInterstitialAdReadyForPlacementID(this.Key) ? 2 : 1;
return;
}
if (this._atInterstitialAd != null && this._atInterstitialAd.hasInterstitialAdReady(this.Key))
{
this.curState = 2;
return;
}
{
//加载广告
Dictionary<string, object> jsonmap = new Dictionary<string, object>();
@@ -61,6 +116,8 @@ public class InteractionPlayer : ADPlayer , ATInterstitialAdListener
public void onInterstitialAdFailedToShow(string placementId)
{
this.curState = 0;
this.adListener.OnShowError();
}
public void onInterstitialAdClose(string placementId, ATCallbackInfo callbackInfo)
@@ -83,6 +140,8 @@ public class InteractionPlayer : ADPlayer , ATInterstitialAdListener
public void onInterstitialAdFailedToPlayVideo(string placementId, string code, string message)
{
this.curState = 0;
this.adListener.OnShowError();
}
public void startLoadingADSource(string placementId, ATCallbackInfo callbackInfo)
@@ -112,4 +171,61 @@ public class InteractionPlayer : ADPlayer , ATInterstitialAdListener
}
#endregion
}
public override void OnPlayRequestStarted()
{
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atInterstitialAutoAd?.setAutoLocalExtra(this.Key, BuildInterstitialExtra());
}
}
public override int MaxLoadAttempts => ToponAdController.CurrentOptions?.InterstitialMaxLoadAttempts ?? base.MaxLoadAttempts;
public override float LoadRetryDelaySeconds =>
Math.Max(0f, (ToponAdController.CurrentOptions?.InterstitialLoadRetryDelayMs ?? 500) / 1000f);
public override bool AutoPreloadOnInit => ToponAdController.CurrentOptions?.InterstitialPrewarmOnInit ?? true;
private bool UseAutoLoad()
{
return ToponAdController.CurrentOptions?.InterstitialAutoLoad ?? true;
}
private void EnsureAutoLoadRegistered()
{
if (_autoLoadRegistered)
{
return;
}
this._atInterstitialAutoAd?.addAutoLoadAdPlacementID(new[] { this.Key });
_autoLoadRegistered = true;
}
private Dictionary<string, string> BuildInterstitialExtra()
{
return new Dictionary<string, string>
{
{ ATConst.SCENARIO, this.AdScene ?? string.Empty }
};
}
public override void EnterAdScenario(string scenario)
{
if (string.IsNullOrWhiteSpace(scenario) || string.Equals(scenario, "__default__", StringComparison.Ordinal))
{
return;
}
if (UseAutoLoad())
{
EnsureAutoLoadRegistered();
this._atInterstitialAutoAd?.entryAutoAdScenarioWithPlacementID(this.Key, scenario);
return;
}
this._atInterstitialAd?.entryScenarioWithPlacementID(this.Key, scenario);
}
}

View File

@@ -7,6 +7,7 @@ public class ToponAdController : IAdController
{
public static string LastDetectedArea { get; private set; }
public static string LastAreaError { get; private set; }
public static ToponControllerOptions CurrentOptions { get; private set; }
private Action<bool> _maskAction;
private Action<string, string> _logEventAction;
@@ -20,14 +21,16 @@ public class ToponAdController : IAdController
_adConfig = adConfig;
_controllerOptions = ToponControllerOptions.Resolve(adConfig, args);
CurrentOptions = _controllerOptions;
ApplyPreInitOptions(_controllerOptions);
var isDebug = _controllerOptions.Debug ?? false;
ATSDKAPI.setLogDebug(isDebug);
ATSDKAPI.initSDK(adConfig.Id , adConfig.Key);
StartChinaMainlandSdkIfNeeded();
ApplyPostInitOptions(_controllerOptions);
if (isDebug)
if (_controllerOptions.AutoOpenDebuggerUI)
{
ShowAndroidTest ();
}
@@ -103,6 +106,11 @@ public class ToponAdController : IAdController
return;
}
if (!string.IsNullOrWhiteSpace(options.LocalStrategyAssetPath))
{
ATSDKAPI.setLocalStrategyAssetPath(options.LocalStrategyAssetPath);
}
if (options.InitCustomMap != null && options.InitCustomMap.Count > 0)
{
ATSDKAPI.initCustomMap(options.InitCustomMap);
@@ -163,6 +171,26 @@ public class ToponAdController : IAdController
}
}
private static void StartChinaMainlandSdkIfNeeded()
{
#if UNITY_ANDROID && !UNITY_EDITOR
try
{
if (!ATSDKAPI.isCnSDK())
{
return;
}
ATSDKAPI.start();
Debug.Log("[Topon] Called ATSDK.start() for China mainland SDK.");
}
catch (Exception exception)
{
Debug.LogWarning($"[Topon] Failed to call ATSDK.start(): {exception.Message}");
}
#endif
}
private sealed class ToponAreaListener : ATGetAreaListener
{
private readonly ToponAdController _controller;

View File

@@ -11,6 +11,7 @@ public sealed class ToponControllerOptions
public const string SubChannelKey = "topon.sub_channel";
public const string DebugKey = "topon.debug";
public const string DebuggerKeyKey = "topon.debugger_key";
public const string AutoOpenDebuggerUiKey = "topon.auto_open_debugger_ui";
public const string SDKAreaKey = "topon.sdk_area";
public const string LongitudeKey = "topon.longitude";
public const string LatitudeKey = "topon.latitude";
@@ -19,11 +20,21 @@ public sealed class ToponControllerOptions
public const string QueryAreaOnInitKey = "topon.query_area_on_init";
public const string InitCustomMapKey = "topon.custom_map";
public const string RewardedCustomDataKey = "topon.rewarded_custom_data";
public const string RewardedAutoLoadKey = "topon.rewarded_auto_load";
public const string RewardedPrewarmOnInitKey = "topon.rewarded_prewarm_on_init";
public const string RewardedMaxLoadAttemptsKey = "topon.rewarded_max_load_attempts";
public const string RewardedLoadRetryDelayMsKey = "topon.rewarded_load_retry_delay_ms";
public const string InterstitialAutoLoadKey = "topon.interstitial_auto_load";
public const string InterstitialPrewarmOnInitKey = "topon.interstitial_prewarm_on_init";
public const string InterstitialMaxLoadAttemptsKey = "topon.interstitial_max_load_attempts";
public const string InterstitialLoadRetryDelayMsKey = "topon.interstitial_load_retry_delay_ms";
public const string LocalStrategyAssetPathKey = "topon.local_strategy_asset_path";
public string Channel { get; set; }
public string SubChannel { get; set; }
public bool? Debug { get; set; }
public string DebuggerKey { get; set; }
public bool AutoOpenDebuggerUI { get; set; }
public int? SDKArea { get; set; }
public double? Longitude { get; set; }
public double? Latitude { get; set; }
@@ -34,6 +45,15 @@ public sealed class ToponControllerOptions
public Dictionary<string, string> RewardedCustomData { get; set; }
public Action<string> OnAreaReceived { get; set; }
public Action<string> OnAreaError { get; set; }
public bool RewardedAutoLoad { get; set; } = true;
public bool RewardedPrewarmOnInit { get; set; } = true;
public int RewardedMaxLoadAttempts { get; set; } = 3;
public int RewardedLoadRetryDelayMs { get; set; } = 1000;
public bool InterstitialAutoLoad { get; set; } = true;
public bool InterstitialPrewarmOnInit { get; set; } = true;
public int InterstitialMaxLoadAttempts { get; set; } = 2;
public int InterstitialLoadRetryDelayMs { get; set; } = 500;
public string LocalStrategyAssetPath { get; set; }
public static ToponControllerOptions Resolve(ADConfig adConfig, object[] args)
{
@@ -85,6 +105,7 @@ public sealed class ToponControllerOptions
SubChannel = GetString(map, SubChannelKey, "sub_channel") ?? SubChannel;
Debug = GetBool(map, DebugKey, "debug") ?? Debug;
DebuggerKey = GetString(map, DebuggerKeyKey) ?? DebuggerKey;
AutoOpenDebuggerUI = GetBool(map, AutoOpenDebuggerUiKey) ?? AutoOpenDebuggerUI;
SDKArea = GetInt(map, SDKAreaKey) ?? SDKArea;
Longitude = GetDouble(map, LongitudeKey) ?? Longitude;
Latitude = GetDouble(map, LatitudeKey) ?? Latitude;
@@ -93,6 +114,15 @@ public sealed class ToponControllerOptions
QueryAreaOnInit = GetBool(map, QueryAreaOnInitKey) ?? QueryAreaOnInit;
InitCustomMap = MergeMaps(InitCustomMap, GetPrefixedMap(map, InitCustomMapKey + "."));
RewardedCustomData = MergeMaps(RewardedCustomData, GetPrefixedMap(map, RewardedCustomDataKey + "."));
RewardedAutoLoad = GetBool(map, RewardedAutoLoadKey) ?? RewardedAutoLoad;
RewardedPrewarmOnInit = GetBool(map, RewardedPrewarmOnInitKey) ?? RewardedPrewarmOnInit;
RewardedMaxLoadAttempts = GetInt(map, RewardedMaxLoadAttemptsKey) ?? RewardedMaxLoadAttempts;
RewardedLoadRetryDelayMs = GetInt(map, RewardedLoadRetryDelayMsKey) ?? RewardedLoadRetryDelayMs;
InterstitialAutoLoad = GetBool(map, InterstitialAutoLoadKey) ?? InterstitialAutoLoad;
InterstitialPrewarmOnInit = GetBool(map, InterstitialPrewarmOnInitKey) ?? InterstitialPrewarmOnInit;
InterstitialMaxLoadAttempts = GetInt(map, InterstitialMaxLoadAttemptsKey) ?? InterstitialMaxLoadAttempts;
InterstitialLoadRetryDelayMs = GetInt(map, InterstitialLoadRetryDelayMsKey) ?? InterstitialLoadRetryDelayMs;
LocalStrategyAssetPath = GetString(map, LocalStrategyAssetPathKey) ?? LocalStrategyAssetPath;
}
private void ApplyLegacyArgs(object[] args)
@@ -124,6 +154,7 @@ public sealed class ToponControllerOptions
SubChannel = explicitOptions.SubChannel ?? SubChannel;
Debug = explicitOptions.Debug ?? Debug;
DebuggerKey = explicitOptions.DebuggerKey ?? DebuggerKey;
AutoOpenDebuggerUI = explicitOptions.AutoOpenDebuggerUI || AutoOpenDebuggerUI;
SDKArea = explicitOptions.SDKArea ?? SDKArea;
Longitude = explicitOptions.Longitude ?? Longitude;
Latitude = explicitOptions.Latitude ?? Latitude;
@@ -174,6 +205,7 @@ public sealed class ToponControllerOptions
SubChannel = GetString(map, SubChannelKey, "sub_channel") ?? SubChannel;
Debug = GetBool(map, DebugKey, "debug") ?? Debug;
DebuggerKey = GetString(map, DebuggerKeyKey) ?? DebuggerKey;
AutoOpenDebuggerUI = GetBool(map, AutoOpenDebuggerUiKey) ?? AutoOpenDebuggerUI;
SDKArea = GetInt(map, SDKAreaKey) ?? SDKArea;
Longitude = GetDouble(map, LongitudeKey) ?? Longitude;
Latitude = GetDouble(map, LatitudeKey) ?? Latitude;
@@ -182,6 +214,15 @@ public sealed class ToponControllerOptions
QueryAreaOnInit = GetBool(map, QueryAreaOnInitKey) ?? QueryAreaOnInit;
InitCustomMap = MergeMaps(InitCustomMap, GetPrefixedMap(map, InitCustomMapKey + "."));
RewardedCustomData = MergeMaps(RewardedCustomData, GetPrefixedMap(map, RewardedCustomDataKey + "."));
RewardedAutoLoad = GetBool(map, RewardedAutoLoadKey) ?? RewardedAutoLoad;
RewardedPrewarmOnInit = GetBool(map, RewardedPrewarmOnInitKey) ?? RewardedPrewarmOnInit;
RewardedMaxLoadAttempts = GetInt(map, RewardedMaxLoadAttemptsKey) ?? RewardedMaxLoadAttempts;
RewardedLoadRetryDelayMs = GetInt(map, RewardedLoadRetryDelayMsKey) ?? RewardedLoadRetryDelayMs;
InterstitialAutoLoad = GetBool(map, InterstitialAutoLoadKey) ?? InterstitialAutoLoad;
InterstitialPrewarmOnInit = GetBool(map, InterstitialPrewarmOnInitKey) ?? InterstitialPrewarmOnInit;
InterstitialMaxLoadAttempts = GetInt(map, InterstitialMaxLoadAttemptsKey) ?? InterstitialMaxLoadAttempts;
InterstitialLoadRetryDelayMs = GetInt(map, InterstitialLoadRetryDelayMsKey) ?? InterstitialLoadRetryDelayMs;
LocalStrategyAssetPath = GetString(map, LocalStrategyAssetPathKey) ?? LocalStrategyAssetPath;
}
private static string GetString(IDictionary<string, string> map, params string[] keys)