You've already forked Commercialization.topon
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1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d653b06c8d |
@@ -156,7 +156,7 @@ namespace AnyThinkAds.Android
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}catch(System.Exception e){
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System.Console.WriteLine("Exception caught: {0}", e);
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Debug.Log ("ATInterstitialAdClient : error."+e.Message);
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throw;
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}
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}
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@@ -403,6 +403,7 @@ namespace AnyThinkAds.Android
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{
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System.Console.WriteLine("Exception caught: {0}", e);
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Debug.Log("Unity: ATInterstitialAdClient:showAutoAd() : error." + e.Message);
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throw;
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}
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}
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@@ -160,7 +160,7 @@ namespace AnyThinkAds.Android
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}catch(System.Exception e){
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System.Console.WriteLine("Exception caught: {0}", e);
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Debug.Log ("ATRewardedVideoAdClient : error."+e.Message);
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throw;
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}
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}
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@@ -390,6 +390,7 @@ namespace AnyThinkAds.Android
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{
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System.Console.WriteLine("Exception caught: {0}", e);
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Debug.Log("Unity: ATRewardedVideoAdClient:showAutoAd() : error." + e.Message);
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throw;
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}
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}
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12
CHANGELOG.md
12
CHANGELOG.md
@@ -1,3 +1,15 @@
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# [1.4.9]
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### 新增
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* 示例改为 `Samples~` 可选导入内容,业务项目默认引用主包时不再自动带入 sample 菜单和调试场景。
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### 修复
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* 重构激励视频与插屏展示阶段状态机,补齐 `show/showAutoAd` 同步异常后的失败收口,避免卡死在播放前遮罩。
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* 按官方语义调整激励视频生命周期:奖励回调只记录奖励结果,关闭回调统一完成会话结算。
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* 去除广告源级失败对主链的误判,`AdSource` 加载/竞价失败不再错误打断播放器流程。
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# [1.4.8]
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### 修复
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@@ -1,166 +0,0 @@
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#if UNITY_EDITOR
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using System;
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using System.IO;
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using System.Reflection;
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using UnityEditor;
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using UnityEditor.Build.Reporting;
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using UnityEngine;
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public static class IAAAdAndroidBuild
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{
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private const string OutputDirectory = "Build/Android";
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private const string OutputApkPath = OutputDirectory + "/IAAAdDebugSample-starveg.apk";
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private const string KeystorePath = "Build/Android/keys/starveg-test.keystore";
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private const string KeystorePassword = "Foldcc123!";
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private const string KeyAliasName = "starvegtest";
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private const string PackageName = "com.foldcc.starveg";
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[MenuItem("Topon/Build IAA Android Test APK")]
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public static void BuildAndroidTestApk()
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{
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EnsureBuildFolders();
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ConfigurePlayerSettings();
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var resolverState = CaptureResolverState();
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try
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{
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ApplyBatchFriendlyResolverSettings();
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var scenes = new[] { "Assets/Samples/IAAAdDebugSample/Scenes/IAAAdDebugSample.unity" };
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var options = new BuildPlayerOptions
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{
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scenes = scenes,
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target = BuildTarget.Android,
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locationPathName = OutputApkPath,
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options = BuildOptions.None
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};
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var report = BuildPipeline.BuildPlayer(options);
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if (report.summary.result != BuildResult.Succeeded)
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{
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throw new Exception(
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$"Android APK build failed: {report.summary.result} ({report.summary.totalErrors} errors)");
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}
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Debug.Log($"[IAA Build] APK generated: {Path.GetFullPath(OutputApkPath)}");
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}
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finally
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{
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RestoreResolverState(resolverState);
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}
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}
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public static void BuildAndroidTestApkInBatchMode()
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{
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BuildAndroidTestApk();
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EditorApplication.Exit(0);
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}
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private static void ConfigurePlayerSettings()
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{
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PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, PackageName);
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PlayerSettings.defaultInterfaceOrientation = UIOrientation.Portrait;
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PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARMv7 | AndroidArchitecture.ARM64;
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PlayerSettings.Android.useCustomKeystore = true;
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PlayerSettings.Android.keystoreName = Path.GetFullPath(KeystorePath);
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PlayerSettings.Android.keystorePass = KeystorePassword;
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PlayerSettings.Android.keyaliasName = KeyAliasName;
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PlayerSettings.Android.keyaliasPass = KeystorePassword;
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PlayerSettings.bundleVersion = string.IsNullOrWhiteSpace(PlayerSettings.bundleVersion)
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? "1.0.0"
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: PlayerSettings.bundleVersion;
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PlayerSettings.Android.bundleVersionCode = Mathf.Max(1, PlayerSettings.Android.bundleVersionCode);
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AssetDatabase.SaveAssets();
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}
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private static void EnsureBuildFolders()
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{
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Directory.CreateDirectory(Path.GetFullPath(OutputDirectory));
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Directory.CreateDirectory(Path.GetFullPath(Path.GetDirectoryName(KeystorePath) ?? OutputDirectory));
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}
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private static ResolverState CaptureResolverState()
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{
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var settingsType = GetResolverSettingsType();
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return new ResolverState
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{
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EnableAutoResolution = GetResolverBool(settingsType, "EnableAutoResolution"),
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AutoResolveOnBuild = GetResolverBool(settingsType, "AutoResolveOnBuild"),
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PromptBeforeAutoResolution = GetResolverBool(settingsType, "PromptBeforeAutoResolution")
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};
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}
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private static void ApplyBatchFriendlyResolverSettings()
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{
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var settingsType = GetResolverSettingsType();
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SetResolverBool(settingsType, "EnableAutoResolution", false);
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SetResolverBool(settingsType, "AutoResolveOnBuild", false);
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SetResolverBool(settingsType, "PromptBeforeAutoResolution", false);
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}
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private static void RestoreResolverState(ResolverState state)
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{
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var settingsType = GetResolverSettingsType();
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SetResolverBool(settingsType, "EnableAutoResolution", state.EnableAutoResolution);
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SetResolverBool(settingsType, "AutoResolveOnBuild", state.AutoResolveOnBuild);
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SetResolverBool(settingsType, "PromptBeforeAutoResolution", state.PromptBeforeAutoResolution);
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}
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private static Type GetResolverSettingsType()
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{
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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{
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var type = assembly.GetType("GooglePlayServices.SettingsDialog");
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if (type != null)
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{
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return type;
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}
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}
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return null;
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}
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private static bool GetResolverBool(Type settingsType, string propertyName)
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{
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if (settingsType == null)
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{
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return false;
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}
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var property = settingsType.GetProperty(
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propertyName,
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BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static);
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if (property == null)
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{
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return false;
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}
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return (bool)property.GetValue(null, null);
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}
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private static void SetResolverBool(Type settingsType, string propertyName, bool value)
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{
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if (settingsType == null)
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{
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return;
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}
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var property = settingsType.GetProperty(
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propertyName,
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BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static);
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if (property == null)
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{
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return;
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}
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property.SetValue(null, value, null);
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}
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private struct ResolverState
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{
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public bool EnableAutoResolution;
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public bool AutoResolveOnBuild;
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public bool PromptBeforeAutoResolution;
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}
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}
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#endif
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 97e92d5544ec4fc9adf7571f9f4ea241
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,159 +0,0 @@
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#if UNITY_EDITOR
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using System.Collections.Generic;
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using System.IO;
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using Runtime.ADAggregator;
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using UnityEditor;
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using UnityEditor.SceneManagement;
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using UnityEngine;
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public static class IAAAdDebugSampleCreator
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{
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private const string SampleRoot = "Assets/Samples/IAAAdDebugSample";
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private const string SampleSceneDirectory = SampleRoot + "/Scenes";
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private const string SampleConfigDirectory = SampleRoot + "/Configs";
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private const string SampleScenePath = SampleSceneDirectory + "/IAAAdDebugSample.unity";
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private const string SampleConfigPath = SampleConfigDirectory + "/IAAAdDebugSampleConfig.asset";
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[MenuItem("Topon/Create IAA IMGUI Debug Sample")]
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public static void CreateOrUpdateSample()
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{
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EnsureDirectory(SampleRoot);
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EnsureDirectory(SampleSceneDirectory);
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EnsureDirectory(SampleConfigDirectory);
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var config = LoadOrCreateConfig();
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CreateOrUpdateScene(config);
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AppendSceneToBuildSettings(SampleScenePath);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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EditorUtility.DisplayDialog(
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"IAA Sample Created",
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$"Scene: {SampleScenePath}\nConfig: {SampleConfigPath}",
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"OK");
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}
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public static void CreateOrUpdateSampleInBatchMode()
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{
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CreateOrUpdateSample();
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EditorApplication.Exit(0);
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}
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private static ADConfig LoadOrCreateConfig()
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{
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var config = AssetDatabase.LoadAssetAtPath<ADConfig>(SampleConfigPath);
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if (config == null)
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{
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config = ScriptableObject.CreateInstance<ADConfig>();
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AssetDatabase.CreateAsset(config, SampleConfigPath);
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}
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config.ConfigName = "IAA Ad Debug Sample";
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config.Id = string.IsNullOrWhiteSpace(config.Id) ? "fill_taku_app_id" : config.Id;
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config.Key = string.IsNullOrWhiteSpace(config.Key) ? "fill_taku_app_key" : config.Key;
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config.Key2 = string.IsNullOrWhiteSpace(config.Key2) ? string.Empty : config.Key2;
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config.BaseAwardAdKeyValue = config.BaseAwardAdKeyValue ?? new AdKeyValue();
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config.BaseAwardAdKeyValue.key = "rewarded";
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config.BaseAwardAdKeyValue.value = string.IsNullOrWhiteSpace(config.BaseAwardAdKeyValue.value)
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? "fill_rewarded_placement"
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: config.BaseAwardAdKeyValue.value;
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config.BaseInteractionAdKeyValue = config.BaseInteractionAdKeyValue ?? new AdKeyValue();
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config.BaseInteractionAdKeyValue.key = "interstitial";
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config.BaseInteractionAdKeyValue.value = string.IsNullOrWhiteSpace(config.BaseInteractionAdKeyValue.value)
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? "fill_interstitial_placement"
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: config.BaseInteractionAdKeyValue.value;
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config.BaseSplashAdKeyValue = config.BaseSplashAdKeyValue ?? new AdKeyValue();
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config.BaseSplashAdKeyValue.key = "splash";
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config.BaseSplashAdKeyValue.value = string.IsNullOrWhiteSpace(config.BaseSplashAdKeyValue.value)
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? "optional_splash_placement"
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: config.BaseSplashAdKeyValue.value;
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config.CommonKeyValues ??= new List<AdKeyValue>();
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SetOrAddCommonKey(config, "topon.rewarded_auto_load", "true");
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SetOrAddCommonKey(config, "topon.rewarded_prewarm_on_init", "true");
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SetOrAddCommonKey(config, "topon.rewarded_max_load_attempts", "3");
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SetOrAddCommonKey(config, "topon.rewarded_load_retry_delay_ms", "1000");
|
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SetOrAddCommonKey(config, "topon.interstitial_auto_load", "true");
|
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SetOrAddCommonKey(config, "topon.interstitial_prewarm_on_init", "true");
|
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SetOrAddCommonKey(config, "topon.interstitial_max_load_attempts", "2");
|
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SetOrAddCommonKey(config, "topon.interstitial_load_retry_delay_ms", "500");
|
||||
|
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EditorUtility.SetDirty(config);
|
||||
return config;
|
||||
}
|
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|
||||
private static void CreateOrUpdateScene(ADConfig config)
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||||
{
|
||||
var scene = EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single);
|
||||
scene.name = "IAAAdDebugSample";
|
||||
|
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var root = new GameObject("IAA Ad Debug Sample");
|
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var gui = root.AddComponent<IAAAdDebugSampleGui>();
|
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gui.adConfig = config;
|
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gui.userId = "debug_user_001";
|
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gui.rewardedScenario = "reward_debug";
|
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gui.interstitialScenario = "interstitial_debug";
|
||||
gui.autoInitialize = true;
|
||||
gui.forcePortrait = true;
|
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gui.captureUnityLogs = true;
|
||||
gui.showVerboseState = true;
|
||||
|
||||
EditorSceneManager.SaveScene(scene, SampleScenePath);
|
||||
}
|
||||
|
||||
private static void AppendSceneToBuildSettings(string scenePath)
|
||||
{
|
||||
var scenes = new List<EditorBuildSettingsScene>(EditorBuildSettings.scenes);
|
||||
var exists = false;
|
||||
for (var i = 0; i < scenes.Count; i++)
|
||||
{
|
||||
if (scenes[i].path != scenePath)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
scenes[i] = new EditorBuildSettingsScene(scenePath, true);
|
||||
exists = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!exists)
|
||||
{
|
||||
scenes.Add(new EditorBuildSettingsScene(scenePath, true));
|
||||
}
|
||||
|
||||
EditorBuildSettings.scenes = scenes.ToArray();
|
||||
}
|
||||
|
||||
private static void SetOrAddCommonKey(ADConfig config, string key, string value)
|
||||
{
|
||||
foreach (var item in config.CommonKeyValues)
|
||||
{
|
||||
if (item != null && item.key == key)
|
||||
{
|
||||
item.value = value;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
config.CommonKeyValues.Add(new AdKeyValue
|
||||
{
|
||||
key = key,
|
||||
value = value
|
||||
});
|
||||
}
|
||||
|
||||
private static void EnsureDirectory(string assetPath)
|
||||
{
|
||||
if (AssetDatabase.IsValidFolder(assetPath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(Path.GetFullPath(assetPath));
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c488fb4879e14f5cb366ce084ff2b748
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,78 +0,0 @@
|
||||
#if UNITY_EDITOR
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
[InitializeOnLoad]
|
||||
public static class IAABatchBuildBootstrap
|
||||
{
|
||||
private const string TaskFilePath = "Temp/iaa-batch-task.txt";
|
||||
private static bool _subscribed;
|
||||
private static bool _taskRunning;
|
||||
|
||||
static IAABatchBuildBootstrap()
|
||||
{
|
||||
if (!Application.isBatchMode)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_subscribed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_subscribed = true;
|
||||
EditorApplication.update += ExecutePendingTaskWhenReady;
|
||||
}
|
||||
|
||||
private static void ExecutePendingTaskWhenReady()
|
||||
{
|
||||
if (!Application.isBatchMode || _taskRunning)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var fullPath = Path.GetFullPath(TaskFilePath);
|
||||
if (!File.Exists(fullPath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (EditorApplication.isCompiling || EditorApplication.isUpdating)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_taskRunning = true;
|
||||
EditorApplication.update -= ExecutePendingTaskWhenReady;
|
||||
|
||||
var task = File.ReadAllText(fullPath).Trim();
|
||||
File.Delete(fullPath);
|
||||
|
||||
try
|
||||
{
|
||||
switch (task)
|
||||
{
|
||||
case "create-sample":
|
||||
IAAAdDebugSampleCreator.CreateOrUpdateSample();
|
||||
break;
|
||||
case "build-apk":
|
||||
IAAAdAndroidBuild.BuildAndroidTestApk();
|
||||
break;
|
||||
default:
|
||||
Debug.LogWarning($"[IAA Batch] Unknown task: {task}");
|
||||
break;
|
||||
}
|
||||
|
||||
EditorApplication.Exit(0);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Debug.LogException(exception);
|
||||
EditorApplication.Exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 33e31dbdc20d47a78340d49f58d81ef9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -12,6 +12,7 @@ public class AwardVideoPlayer : ADPlayer, ATRewardedVideoListener
|
||||
private Action<bool> _onVideoComplete;
|
||||
private ADListenerAggregator _aggregator;
|
||||
private bool _autoLoadRegistered;
|
||||
private bool _rewardGranted;
|
||||
|
||||
public override void OnInit()
|
||||
{
|
||||
@@ -28,6 +29,7 @@ public class AwardVideoPlayer : ADPlayer, ATRewardedVideoListener
|
||||
}
|
||||
|
||||
curState = 0;
|
||||
_rewardGranted = false;
|
||||
_onVideoComplete = onVideoComplete;
|
||||
adListener.onClose = onClose;
|
||||
adListener.onVideoComplete = OnVideoComplete;
|
||||
@@ -117,6 +119,7 @@ public class AwardVideoPlayer : ADPlayer, ATRewardedVideoListener
|
||||
public void onRewardedVideoAdPlayStart(string placementId, ATCallbackInfo callbackInfo)
|
||||
{
|
||||
Debug.Log($"[Topon] Rewarded play start. placementId={placementId}");
|
||||
NotifyShowStarted();
|
||||
}
|
||||
|
||||
public void onRewardedVideoAdPlayEnd(string placementId, ATCallbackInfo callbackInfo)
|
||||
@@ -134,7 +137,7 @@ public class AwardVideoPlayer : ADPlayer, ATRewardedVideoListener
|
||||
public void onRewardedVideoAdPlayClosed(string placementId, bool isReward, ATCallbackInfo callbackInfo)
|
||||
{
|
||||
Debug.Log($"[Topon] Rewarded closed. placementId={placementId}, reward={isReward}");
|
||||
adListener.OnRewardVerify(isReward, 1, "");
|
||||
adListener.OnRewardVerify(_rewardGranted || isReward, 1, "");
|
||||
adListener.OnAdClose();
|
||||
}
|
||||
|
||||
@@ -146,8 +149,7 @@ public class AwardVideoPlayer : ADPlayer, ATRewardedVideoListener
|
||||
public void onReward(string placementId, ATCallbackInfo callbackInfo)
|
||||
{
|
||||
Debug.Log($"[Topon] Rewarded reward callback. placementId={placementId}");
|
||||
adListener.OnRewardVerify(true, 1, "");
|
||||
adListener.OnAdClose();
|
||||
_rewardGranted = true;
|
||||
}
|
||||
|
||||
public void startLoadingADSource(string placementId, ATCallbackInfo callbackInfo)
|
||||
@@ -160,7 +162,6 @@ public class AwardVideoPlayer : ADPlayer, ATRewardedVideoListener
|
||||
|
||||
public void failToLoadADSource(string placementId, ATCallbackInfo callbackInfo, string code, string message)
|
||||
{
|
||||
OnError(code, message);
|
||||
}
|
||||
|
||||
public void startBiddingADSource(string placementId, ATCallbackInfo callbackInfo)
|
||||
|
||||
@@ -114,6 +114,7 @@ public class InteractionPlayer : ADPlayer, ATInterstitialAdListener
|
||||
public void onInterstitialAdShow(string placementId, ATCallbackInfo callbackInfo)
|
||||
{
|
||||
Debug.Log($"[Topon] Interstitial show. placementId={placementId}");
|
||||
NotifyShowStarted();
|
||||
}
|
||||
|
||||
public void onInterstitialAdFailedToShow(string placementId)
|
||||
@@ -160,7 +161,6 @@ public class InteractionPlayer : ADPlayer, ATInterstitialAdListener
|
||||
|
||||
public void failToLoadADSource(string placementId, ATCallbackInfo callbackInfo, string code, string message)
|
||||
{
|
||||
OnError(code, message);
|
||||
}
|
||||
|
||||
public void startBiddingADSource(string placementId, ATCallbackInfo callbackInfo)
|
||||
@@ -173,7 +173,6 @@ public class InteractionPlayer : ADPlayer, ATInterstitialAdListener
|
||||
|
||||
public void failBiddingADSource(string placementId, ATCallbackInfo callbackInfo, string code, string message)
|
||||
{
|
||||
OnError(code, message);
|
||||
}
|
||||
|
||||
public override void OnPlayRequestStarted()
|
||||
|
||||
11
package.json
11
package.json
@@ -2,7 +2,7 @@
|
||||
"name": "com.commercialization.topon",
|
||||
"displayName": "Commercialization.topon",
|
||||
"description": "基于topon的广告sdk封装,依赖基础商业化模块",
|
||||
"version": "1.4.8",
|
||||
"version": "1.4.9",
|
||||
"unity": "2021.1",
|
||||
"license": "MIT",
|
||||
"repository": {
|
||||
@@ -16,8 +16,15 @@
|
||||
},
|
||||
"dependencies":
|
||||
{
|
||||
"com.foldcc.cc-framework.commercialization" : "http://private.lightyears.ltd:18640/foldcc/CC-Framework.Commercialization.git#1.0.13"
|
||||
"com.foldcc.cc-framework.commercialization" : "http://private.lightyears.ltd:18640/foldcc/CC-Framework.Commercialization.git#1.0.14"
|
||||
},
|
||||
"samples": [
|
||||
{
|
||||
"displayName": "IAA Ad Debug Sample",
|
||||
"description": "Optional debug scene and config for validating rewarded and interstitial flows.",
|
||||
"path": "Samples~/IAAAdDebugSample"
|
||||
}
|
||||
],
|
||||
"keywords": [
|
||||
"Framework"
|
||||
]
|
||||
|
||||
Reference in New Issue
Block a user