Files
Commercialization.topon/Topon_Adapter/Runtime/Scripts/ToponAdController.cs
2023-10-19 18:00:10 +08:00

79 lines
2.5 KiB
C#

using System;
using AnyThinkAds.Api;
using Runtime.ADAggregator;
using UnityEngine;
public class ToponAdController : IAdController
{
private Action<bool> _maskAction;
private Action<string, string> _logEventAction;
private ADConfig _adConfig;
public void Init(ADConfig adConfig, object[] args)
{
_adConfig = adConfig;
// ATSdkUtil.
ATSDKAPI.setChannel(args[0].ToString());
var isDebug = args.Length > 1 && (bool)args[1];
ATSDKAPI.setLogDebug(isDebug);
ATSDKAPI.initSDK(adConfig.Id , adConfig.Key);
if (isDebug)
{
ShowAndroidTest ();
}
}
public void SetListener(Action<bool> adMaskAction ,Action<string, string> logEventAction)
{
_maskAction = adMaskAction;
_logEventAction = logEventAction;
}
public ADPlayer CreateAdPlayer(AD_Type type)
{
switch (type)
{
case AD_Type.AwardVideo:
var awardVideoPlayer = new AwardVideoPlayer();
return awardVideoPlayer.Init(_adConfig.BaseAwardAdKeyValue.value);
case AD_Type.Splash:
break;
case AD_Type.Interaction:
var interactionPlayer = new InteractionPlayer();
return interactionPlayer.Init(_adConfig.BaseInteractionAdKeyValue.value);
}
return null;
}
public void EventLog(string eventTable, string eventValue, string eventMessage = null)
{
_logEventAction?.Invoke(eventTable , eventValue);
}
public void SetMask(bool isOpen)
{
_maskAction?.Invoke(isOpen);
}
private void ShowAndroidTest ()
{
// com.anythink.debug.api.ATDebuggerUITest.showDebuggerUI(this);
#if UNITY_EDITOR
return;
#elif UNITY_ANDROID
//获取Unity的Activity Class
using (AndroidJavaClass activityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
//获取对应的实例化对象,这两句都是固定写法
using (AndroidJavaObject activityContext = activityClass.GetStatic<AndroidJavaObject>("currentActivity"))
{
//拿到我自己的工具类并实例化
var testUtils = new AndroidJavaClass("com.anythink.debug.api.ATDebuggerUITest");
//向工具类里的Init方法传入Unity的activity对象用于初始化工具类
testUtils.CallStatic("showDebuggerUI", activityContext);
}
}
#endif
}
}