You've already forked Commercialization.topon
28 lines
1.1 KiB
C#
28 lines
1.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ATNet {
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public static class ATNetInfo {
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public static string platformName = "AnyThink";
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public static string ATDownloadDir = "Assets/AnyThinkAds/Dependencies/";
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public static string ATDependencyDir = "Assets/AnyThinkAds/Plugins/";
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public static string sdk = "sdk";
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public static string Android = "Android";
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public static string iOS = "iOS";
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public static string localConfig = "Assets/AnyThinkPlugin/Editor/localConfig.json";
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public static string networkPath = "http://topon-sdk-release.oss-cn-hangzhou.aliyuncs.com/Unity/network_config.json";
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public static string packagePath = "http://topon-sdk-release.oss-cn-hangzhou.aliyuncs.com/Unity/";
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public static int isGlobal=1; //0:国外 //1:国内
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public static string getNetworkJson(String ver){
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return "http://topon-sdk-release.oss-cn-hangzhou.aliyuncs.com/Unity/"+ver+"/network.json";
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}
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}
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}
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