Add GSP project manifest and design layout

This commit is contained in:
2026-05-06 19:06:32 +08:00
parent 69003c8152
commit 67a1bf2600
19 changed files with 288 additions and 31 deletions

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@@ -12,6 +12,7 @@ README 面向准备使用 GSP 语言的人类和 AI。它说明 GSP 的用途、
|---|---|
| `README.md` | GSP 语言使用前说明。给人类和 AI 阅读。 |
| `gsp.schema.json` | GSP 第一版核心字段规范。使用 JSON Schema 表达,便于 AI、工具、编译器和实现模块识别。 |
| `gsp.manifest.schema.json` | GSP 工程 manifest 字段规范。 |
## GSP 是什么
@@ -57,6 +58,8 @@ id: feedback.positive
只有 `id` 的 GSP 是占位声明。它表示该设计对象存在,但尚未被细化。
默认情况下,`.gsp` 文件放在 GSP 工程根目录的 `design/` 目录下。
## 基础 GSP
`context` 用于写入核心设计内容。

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@@ -0,0 +1,62 @@
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"$id": "https://gsp.local/schema/gsp.manifest.schema.json",
"title": "GSP Manifest",
"description": "Game Specification Protocol project manifest schema.",
"type": "object",
"additionalProperties": true,
"properties": {
"gspVersion": {
"type": "string",
"description": "GSP language version used by this project."
},
"toolkitVersion": {
"type": "string",
"description": "Expected GSP Toolkit version."
},
"project": {
"type": "string",
"description": "Project id or name."
},
"entry": {
"type": "array",
"items": {
"type": "string",
"minLength": 1
},
"description": "Entry GSP ids."
},
"scan": {
"type": "array",
"items": {
"type": "string",
"minLength": 1
},
"description": "Directories or files scanned by the Toolkit. Defaults to design."
},
"stageRules": {
"type": "object",
"additionalProperties": {
"type": "object",
"additionalProperties": true,
"properties": {
"minResolution": {
"type": "string",
"enum": ["L0", "L1", "L2", "L3", "L4", "L5"]
}
}
}
},
"types": {
"type": "array",
"items": {
"type": "string",
"minLength": 1
}
},
"output": {
"type": "string",
"description": "Default Toolkit output directory."
}
}
}