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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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demos: update demo
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@@ -46,7 +46,11 @@ namespace Coffee.UIExtensions.Demo
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if (!flag)
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{
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#if UNITY_2023_1_OR_NEWER
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foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
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#else
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foreach (var ps in FindObjectsOfType<ParticleSystem>())
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#endif
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{
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ps.Play(false);
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}
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@@ -75,7 +79,11 @@ namespace Coffee.UIExtensions.Demo
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public void ParticleSystem_SetScale(float scale)
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{
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#if UNITY_2023_1_OR_NEWER
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foreach (var ps in FindObjectsByType<ParticleSystem>(FindObjectsInactive.Include, FindObjectsSortMode.None))
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#else
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foreach (var ps in FindObjectsOfType<ParticleSystem>())
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#endif
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{
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ps.transform.localScale = new Vector3(scale, scale, scale);
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}
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