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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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feat: preview the ParticleSystem playback when selecting a UIParticle in the Editor
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@@ -1,3 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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@@ -8,6 +9,7 @@ using UnityEngine;
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using UnityEngine.Profiling;
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using UnityEngine.UI;
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using Coffee.UIParticleInternal;
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using Object = UnityEngine.Object;
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#if UNITY_2021_2_OR_NEWER
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using UnityEditor.Overlays;
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#else
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@@ -66,6 +68,7 @@ namespace Coffee.UIExtensions
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private ReorderableList _ro;
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private bool _showMax;
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private bool _is3DScaleMode;
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private GameObject[] _gameObjects;
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private static readonly HashSet<Shader> s_Shaders = new HashSet<Shader>();
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#if UNITY_2018 || UNITY_2019
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@@ -183,6 +186,13 @@ namespace Coffee.UIExtensions
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y.hasMultipleDifferentValues ||
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z.hasMultipleDifferentValues;
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}
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// Add temporary ParticleSystem for preview if enabled.
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if (UIParticleProjectSettings.previewOnSelect)
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{
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_gameObjects = targets.OfType<UIParticle>().Select(x => x.gameObject).ToArray();
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ParticleSystemPreviewSystem.Register(_gameObjects);
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}
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}
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/// <summary>
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@@ -344,6 +354,10 @@ namespace Coffee.UIExtensions
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}
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}
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#endif
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// Remove the temporary ParticleSystem.
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ParticleSystemPreviewSystem.DrawWarningForTemporary(_gameObjects);
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Profiler.EndSample();
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}
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@@ -482,7 +496,7 @@ namespace Coffee.UIExtensions
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#endif
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}
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private static bool FixButton(bool show, string text)
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private static bool FixButton(bool show, string text, GUIContent buttonText = null)
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{
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if (!show) return false;
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using (new EditorGUILayout.HorizontalScope(GUILayout.ExpandWidth(true)))
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@@ -490,7 +504,7 @@ namespace Coffee.UIExtensions
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EditorGUILayout.HelpBox(text, MessageType.Warning, true);
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using (new EditorGUILayout.VerticalScope())
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{
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return GUILayout.Button(s_ContentFix, GUILayout.Width(30));
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return GUILayout.Button(buttonText ?? s_ContentFix, GUILayout.ExpandWidth(false));
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}
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}
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}
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