feat: preview the ParticleSystem playback when selecting a UIParticle in the Editor

This commit is contained in:
mob-sakai
2026-06-23 19:03:37 +09:00
parent 6b956b92e0
commit 1ac1b347af
6 changed files with 277 additions and 11 deletions

View File

@@ -25,10 +25,16 @@ namespace Coffee.UIExtensions
[SerializeField]
private bool m_HideGeneratedObjects = true;
public static HideFlags globalHideFlags => instance.m_HideGeneratedObjects
[Tooltip("When selecting UIParticle, a temporary ParticleSystem is generated for preview.")]
[SerializeField]
private bool m_PreviewOnSelect = true;
internal static HideFlags globalHideFlags => instance.m_HideGeneratedObjects
? HideFlags.DontSave | HideFlags.NotEditable | HideFlags.HideInHierarchy | HideFlags.HideInInspector
: HideFlags.DontSave | HideFlags.NotEditable;
internal static bool previewOnSelect => instance.m_PreviewOnSelect;
#if UNITY_EDITOR
[SettingsProvider]
private static SettingsProvider CreateSettingsProvider()