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chore: fix workflow for pwn request
This commit is contained in:
28
.github/workflows/release.yml
vendored
28
.github/workflows/release.yml
vendored
@@ -1,24 +1,44 @@
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name: release
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name: 🔖 Release
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run-name: 🔖 Release (${{ github.ref_name }})
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on:
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on:
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workflow_dispatch:
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push:
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push:
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branches:
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branches:
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- preview
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- preview
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- main
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- main
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- "*.x"
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- v*.x
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tags-ignore:
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tags-ignore:
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- "**"
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- "**"
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jobs:
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jobs:
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release:
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release:
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name: 🔖 Release (${{ github.ref_name }})
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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permissions:
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contents: write
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pull-requests: write
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issues: write
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outputs:
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channel: ${{ steps.release.outputs.new_release_channel }}
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released: ${{ steps.release.outputs.new_release_published }}
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tag: ${{ steps.release.outputs.new_release_git_tag }}
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steps:
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steps:
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- uses: actions/checkout@v3
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- name: 🚚 Checkout (${{ github.ref_name }})
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uses: actions/checkout@v6
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- uses: cycjimmy/semantic-release-action@v3
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- name: 🔖 Run semantic release
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uses: cycjimmy/semantic-release-action@v6
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id: release
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with:
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with:
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working_directory: Packages/src
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extra_plugins: |
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extra_plugins: |
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@semantic-release/changelog
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@semantic-release/changelog
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@semantic-release/git
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@semantic-release/git
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env:
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env:
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GITHUB_TOKEN: ${{ github.token }}
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GITHUB_TOKEN: ${{ github.token }}
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- run: |
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echo "🔖 New release published: '${{ steps.release.outputs.new_release_published }}'" | tee -a $GITHUB_STEP_SUMMARY
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echo "🔖 New release channel: '${{ steps.release.outputs.new_release_channel }}'" | tee -a $GITHUB_STEP_SUMMARY
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echo "🔖 New release git tag: '${{ steps.release.outputs.new_release_git_tag }}'" | tee -a $GITHUB_STEP_SUMMARY
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165
.github/workflows/test.yml
vendored
165
.github/workflows/test.yml
vendored
@@ -1,94 +1,125 @@
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# Secrets
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# Required secrets
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# UNITY_LICENSE:
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# UNITY_LICENSE: The contents of Unity license file
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name: test
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# UNITY_EMAIL: Unity user email to login
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# UNITY_PASSWORD: Unity user password to login
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name: 🧪 Test
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run-name: 🧪 Test (${{ github.event.pull_request.title || github.ref_name }})
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env:
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# MINIMUM_VERSION: The minimum version of Unity.
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MINIMUM_VERSION: 2020.3
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# EXCLUDE_FILTER: The excluded versions of Unity.
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EXCLUDE_FILTER: "(2017|2018|2023.3)"
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PROJECT_PATH: .
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on:
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on:
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workflow_dispatch:
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inputs:
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usePeriodVersions:
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description: "Use the period versions (.0f1, .10f1, 20f1, ...)."
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required: false
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default: "true"
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push:
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push:
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branches:
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branches:
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- develop
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- develop
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- "develop-*"
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tags:
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tags:
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- "!*"
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- "!*"
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paths-ignore:
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- "**.md"
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pull_request:
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pull_request:
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types:
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types:
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- opened
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- opened
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- reopened
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- synchronize
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- synchronize
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paths-ignore:
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- "**.md"
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jobs:
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jobs:
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unity-test:
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setup:
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name: ⚙️ Setup
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runs-on: ubuntu-latest
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runs-on: ubuntu-latest
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permissions: {} # No permissions needed for setup job
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outputs:
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unityVersions: ${{ steps.setup.outputs.unityVersions }}
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steps:
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- name: 🔑 Secrets check
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run: |
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if [ -z "$UNITY_EMAIL" ] || [ -z "$UNITY_PASSWORD" ] || [ -z "UNITY_LICENSE" ]; then
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echo "Error: UNITY_EMAIL, UNITY_PASSWORD, and UNITY_LICENSE secrets must be set." | tee -a $GITHUB_STEP_SUMMARY >&2
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echo "Error: See https://game.ci/docs/github/test-runner#basic-setup" | tee -a $GITHUB_STEP_SUMMARY >&2
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echo "Error: Set the secrets at ${{ github.server_url }}/${{ github.repository }}/settings/secrets/actions" | tee -a $GITHUB_STEP_SUMMARY >&2
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exit 1
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fi
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env:
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UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
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UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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- name: ⚙️ Find target Unity versions
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id: setup
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run: |
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echo "==== Target Unity Versions ===="
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LATEST_VERSIONS=`npx -y unity-changeset@latest list --json --versions --all --latest-patch --ignore-alpha --min ${MINIMUM_VERSION}`
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if [ "${{ inputs.usePeriodVersions }}" = "true" ]; then
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ADDITIONAL_VERSIONS=`npx -y unity-changeset@latest list --json --versions --ignore-alpha --min ${MINIMUM_VERSION} --grep '0f'`
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else
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ADDITIONAL_VERSIONS=[]
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fi
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VERSIONS=`echo "[${LATEST_VERSIONS}, ${ADDITIONAL_VERSIONS}]" \
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| jq -c '[ flatten | sort | unique | .[] | select( test("${{ env.EXCLUDE_FILTER }}") | not ) ]'`
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echo "unityVersions=${VERSIONS}" | tee $GITHUB_OUTPUT
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test:
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name: 🧪 Run tests
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runs-on: ubuntu-latest
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permissions:
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checks: write
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contents: read
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needs: setup
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false
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max-parallel: 8
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matrix:
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matrix:
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unityVersion: [
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unityVersion: ${{ fromJson(needs.setup.outputs.unityVersions) }}
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"2018.3.14f1",
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"2018.4.30f1",
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"2019.1.14f1",
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"2019.2.21f1",
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"2019.3.15f1",
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"2019.4.16f1",
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"2020.1.17f1",
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"2020.2.1f1",
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]
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steps:
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steps:
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# Checkout sandbox project
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- name: 🚚 Checkout ($${{ github.ref }})
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- uses: actions/checkout@v2
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uses: actions/checkout@v6
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with:
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ref: sandbox
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submodules: true
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fetch-depth: 0
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# Update package submodule
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- name: 📥 Cache library
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- name: "Update package submodule"
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uses: actions/cache@v5
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working-directory: Packages/dev
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run: git checkout ${{ github.sha }}
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- uses: actions/cache@v2
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with:
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with:
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path: Library
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path: ${{ env.PROJECT_PATH }}/Library
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key: Library-${{ matrix.unityVersion }}-${{ github.sha }}
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key: ${{ env.PROJECT_PATH }}-Library-${{ matrix.unityVersion }}-${{ github.event.pull_request.head.sha || github.sha }}
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restore-keys: |
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restore-keys: |
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Library-${{ matrix.unityVersion }}-
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${{ env.PROJECT_PATH }}-Library-${{ matrix.unityVersion }}-
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Library-
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${{ env.PROJECT_PATH }}-Library-
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# Install codecoverage package
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- name: 🛠️ Build Unity Project (Test)
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- name: "Install codecoverage package"
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uses: game-ci/unity-builder@v5
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if: startsWith(matrix.unityVersion, '2019.4.')
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timeout-minutes: 45
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run: |
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npx openupm-cli add -f com.unity.testtools.codecoverage@0.4.0-preview
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# Run tests
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- name: "Run tests"
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uses: game-ci/unity-test-runner@main
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with:
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with:
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unityVersion: ${{ matrix.unityVersion }}
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customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
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customParameters: -nographics -enableCodeCoverage -coverageOptions assemblyFilters:+Coffee.UIParticle.*Tests
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targetPlatform: StandaloneLinux64
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allowDirtyBuild: true
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customParameters: -nographics
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projectPath: ${{ env.PROJECT_PATH }}
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env:
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env:
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UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
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UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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- uses: actions/upload-artifact@v2
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- name: 🧪 Run tests
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if: always()
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uses: game-ci/unity-test-runner@v4
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timeout-minutes: 45
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with:
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with:
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name: TestResults-${{ matrix.unityVersion }}
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customImage: ghcr.io/mob-sakai/unity3d:${{ matrix.unityVersion }}
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path: |
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# unityVersion: ${{ matrix.unityVersion }}
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artifacts/*.xml
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customParameters: -nographics
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CodeCoverage/**/TestCoverageResults_*.xml
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checkName: ${{ matrix.unityVersion }} Test Results
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githubToken: ${{ github.token }}
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publish:
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projectPath: ${{ env.PROJECT_PATH }}
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needs: unity-test
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env:
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runs-on: ubuntu-latest
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UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
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if: always()
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UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
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steps:
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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- uses: actions/download-artifact@v2
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with:
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path: artifacts
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- uses: testspace-com/setup-testspace@v1
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with:
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domain: ${{github.repository_owner}}
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- name: Push test results
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if: always()
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run: |
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testspace `find . -name '*.xml' | tr '\n' ' '`
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