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feat: add project settings
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40
Runtime/UIParticleProjectSettings.cs
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40
Runtime/UIParticleProjectSettings.cs
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#pragma warning disable CS0414
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using Coffee.UIParticleInternal;
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using UnityEditor;
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using UnityEngine;
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namespace Coffee.UIExtensions
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{
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public class UIParticleProjectSettings : PreloadedProjectSettings<UIParticleProjectSettings>
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{
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[Header("Setting")]
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[SerializeField]
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internal bool m_EnableLinearToGamma = true;
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public static bool enableLinearToGamma
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{
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get => instance.m_EnableLinearToGamma;
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set => instance.m_EnableLinearToGamma = value;
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}
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[Header("Editor")]
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[Tooltip("Hide the automatically generated objects.\n" +
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" - UIParticleRenderer\n" +
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" - UIParticle BakingCamera")]
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[SerializeField]
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private bool m_HideGeneratedObjects = true;
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public static HideFlags globalHideFlags => instance.m_HideGeneratedObjects
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? HideFlags.DontSave | HideFlags.NotEditable | HideFlags.HideInHierarchy | HideFlags.HideInInspector
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: HideFlags.DontSave | HideFlags.NotEditable;
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#if UNITY_EDITOR
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[SettingsProvider]
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private static SettingsProvider CreateSettingsProvider()
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{
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return new PreloadedProjectSettingsProvider("Project/UI/UI Particle");
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}
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#endif
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}
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}
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