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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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fix: ParticleSystemPreviewer is no longer included in build
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14
README.md
14
README.md
@@ -34,6 +34,7 @@ You can render, mask, and sort your `ParticleSystems` for UI without the need fo
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- [Usage with `Mask` or `RectMask2D` Component](#usage-with-mask-or-rectmask2d-component)
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- [Usage with Script](#usage-with-script)
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- [Component: UIParticleAttractor](#component-uiparticleattractor)
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- [Component: ParticleSystemPreviewer](#component-particlesystempreviewer)
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- [Project Settings](#project-settings)
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- [🛠 Development Note](#-development-note)
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- [Compares the Baking mesh approach with the conventional approach](#compares-the-baking-mesh-approach-with-the-conventional-approach)
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@@ -116,7 +117,7 @@ _This package requires **Unity 2018.3 or later**._
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```
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- To update the package, use Package Manager UI (`Window > Package Manager`) or run the following command with `@{version}`:
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```
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openupm add com.coffee.ui-particle@4.9.0
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openupm add com.coffee.ui-particle@4.13.0
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```
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#### Install via UPM (with Package Manager UI)
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@@ -125,7 +126,7 @@ _This package requires **Unity 2018.3 or later**._
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- Click `+ > Add package from git URL...` and input the repository URL: `https://github.com/mob-sakai/ParticleEffectForUGUI.git`
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- To update the package, change suffix `#{version}` to the target version.
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- e.g. `https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.9.0`
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- e.g. `https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.13.0`
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#### Install via UPM (Manually)
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@@ -140,7 +141,7 @@ _This package requires **Unity 2018.3 or later**._
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```
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- To update the package, change suffix `#{version}` to the target version.
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- e.g. `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.9.0",`
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- e.g. `"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#4.13.0",`
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#### Install as Embedded Package
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@@ -271,16 +272,17 @@ uiParticle.Stop();
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- **Unscaled Time:** Update with unscaled delta time.
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- **OnAttracted**: An event called when attracting is complete (per particle).
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<br><br>
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### Component: ParticleSystemPreviewer
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`ParticleSystemPreviewer` is used to preview a ParticleSystem in the editor.
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`ParticleSystemPreviewer` is used to preview a `ParticleSystem` in the editor.
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- When a `GameObject` with this component is selected in the editor, a temporary `ParticleSystem` is added if needed so you can preview the effect in the Scene view.
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- The generated `ParticleSystem` is marked with `HideFlags.DontSave`, so it is neither saved nor included in builds.
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- This component will be removed in builds.
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<br><br>
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