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refactor: update coffee.internal
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@@ -134,6 +134,35 @@ namespace Coffee.UIParticleInternal
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Profiler.EndSample();
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}
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/// <summary>
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/// Add a component of a specific type to the children of a GameObject.
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/// </summary>
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public static void AddComponentOnChildren<T>(this Component self, bool includeSelf)
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where T : Component
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{
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if (self == null) return;
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Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Self");
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if (includeSelf && !self.TryGetComponent<T>(out _))
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{
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self.gameObject.AddComponent<T>();
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}
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Profiler.EndSample();
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Profiler.BeginSample("(COF)[ComponentExt] AddComponentOnChildren > Child");
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var childCount = self.transform.childCount;
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for (var i = 0; i < childCount; i++)
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{
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var child = self.transform.GetChild(i);
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if (child.TryGetComponent<T>(out _)) continue;
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child.gameObject.AddComponent<T>();
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}
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Profiler.EndSample();
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}
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#if !UNITY_2021_2_OR_NEWER && !UNITY_2020_3_45 && !UNITY_2020_3_46 && !UNITY_2020_3_47 && !UNITY_2020_3_48
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public static T GetComponentInParent<T>(this Component self, bool includeInactive) where T : Component
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{
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@@ -1,48 +0,0 @@
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using System.Diagnostics;
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using UnityEditor;
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using UnityEngine;
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namespace Coffee.UIParticleInternal
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{
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internal static class Misc
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{
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public static void Destroy(Object obj)
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{
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if (!obj) return;
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#if UNITY_EDITOR
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if (!Application.isPlaying)
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{
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Object.DestroyImmediate(obj);
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}
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else
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#endif
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{
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Object.Destroy(obj);
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}
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}
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public static void DestroyImmediate(Object obj)
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{
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if (!obj) return;
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#if UNITY_EDITOR
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if (Application.isEditor)
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{
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Object.DestroyImmediate(obj);
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}
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else
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#endif
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{
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Object.Destroy(obj);
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}
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}
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[Conditional("UNITY_EDITOR")]
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public static void SetDirty(Object obj)
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{
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#if UNITY_EDITOR
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if (!obj) return;
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EditorUtility.SetDirty(obj);
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#endif
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}
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 39ed6a6b0a72e482488bd298b2ae762e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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