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refactor: update coffee.internal
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@@ -9,6 +9,8 @@ using UnityEngine.UI;
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using Random = UnityEngine.Random;
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[assembly: InternalsVisibleTo("Coffee.UIParticle.Editor")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.PerformanceDemo")]
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[assembly: InternalsVisibleTo("Coffee.UIParticle.Demo")]
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namespace Coffee.UIExtensions
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{
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