chore(release): 5.0.0-preview.18 [skip ci]

# [5.0.0-preview.18](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.17...5.0.0-preview.18) (2026-06-26)

### Bug Fixes

* `ParticleSystemPreviewer` is no longer included in build ([bad976c](bad976cf01))
* `UI/Additive` shader does not support RectMask2D softness. ([83145d3](83145d3a6e))
* add support for Unity 6.7 ([26fd3da](26fd3da20b)), closes [#408](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/408)
* rename `UIParticleProjectSettings.enableLinearToGamma` to `autoColorCorrection` ([10f82a8](10f82a8579))
* Support for skipping "reload domain" ([b7bb112](b7bb1124f6)), closes [#406](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/406)
* there is a compilation error in Unity 2019.2 or earlier ([c327632](c327632e1e)), closes [#407](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/407)

### Features

* add fields located outside the `Properties` block in the shader as `Animatable Properties` ([ea2fcfd](ea2fcfd809)), closes [#399](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/399)
* preview the ParticleSystem playback when selecting a UIParticle in the Editor ([108bcfb](108bcfbd24))
* project-wide default view size for baking ([8e0ff10](8e0ff10c73)), closes [#360](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/360)
This commit is contained in:
semantic-release-bot
2026-06-26 03:05:47 +00:00
parent 6b54e7cce8
commit 34453a0163
2 changed files with 20 additions and 1 deletions

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# [5.0.0-preview.18](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/5.0.0-preview.17...5.0.0-preview.18) (2026-06-26)
### Bug Fixes
* `ParticleSystemPreviewer` is no longer included in build ([bad976c](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/bad976cf01180bdabf5cd2f1760e069afdcb644a))
* `UI/Additive` shader does not support RectMask2D softness. ([83145d3](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/83145d3a6ede3831d1f7c49afde6ef7d8a498d21))
* add support for Unity 6.7 ([26fd3da](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/26fd3da20b6b07f7a26df662358c53757a7cc5f5)), closes [#408](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/408)
* rename `UIParticleProjectSettings.enableLinearToGamma` to `autoColorCorrection` ([10f82a8](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/10f82a8579a2d055f897e7a8d6f3b5ba1fc43ae8))
* Support for skipping "reload domain" ([b7bb112](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/b7bb1124f6921ebca1b48991462637767b95e504)), closes [#406](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/406)
* there is a compilation error in Unity 2019.2 or earlier ([c327632](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/c327632e1eb203351ba1a1087a19eb7838c22530)), closes [#407](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/407)
### Features
* add fields located outside the `Properties` block in the shader as `Animatable Properties` ([ea2fcfd](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/ea2fcfd8099a24b92624d34600beb519fb9d2b38)), closes [#399](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/399)
* preview the ParticleSystem playback when selecting a UIParticle in the Editor ([108bcfb](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/108bcfbd246960dc730546dc334424cf2e17bfd4))
* project-wide default view size for baking ([8e0ff10](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/8e0ff10c7344d9f53d2f4f096ddeb7392b67f930)), closes [#360](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/360)
## [4.13.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.13.0...v4.13.1) (2026-06-26) ## [4.13.1](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.13.0...v4.13.1) (2026-06-26)

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"name": "com.coffee.ui-particle", "name": "com.coffee.ui-particle",
"displayName": "UI Particle", "displayName": "UI Particle",
"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.", "description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
"version": "5.0.0-preview.17", "version": "5.0.0-preview.18",
"unity": "2019.3", "unity": "2019.3",
"license": "MIT", "license": "MIT",
"repository": { "repository": {