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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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fix: memory leak when using AnimatableProperty
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@@ -313,6 +313,20 @@ namespace Coffee.UIExtensions
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ClearPreviousMaterials();
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ClearPreviousMaterials();
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}
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}
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private void ClearMaterials()
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{
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// Clear mask materials.
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s_PrevMaskMaterials.AddRange(_maskMaterials);
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_maskMaterials.Clear();
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// Clear modified materials.
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s_PrevModifiedMaterials.AddRange(_modifiedMaterials);
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_modifiedMaterials.Clear();
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canvasRenderer.Clear();
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ClearPreviousMaterials();
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}
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private void ClearPreviousMaterials()
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private void ClearPreviousMaterials()
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{
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{
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foreach (var m in s_PrevMaskMaterials)
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foreach (var m in s_PrevMaskMaterials)
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@@ -447,6 +461,7 @@ namespace Coffee.UIExtensions
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_bakedMesh = null;
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_bakedMesh = null;
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base.OnDisable();
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base.OnDisable();
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ClearMaterials();
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}
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}
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/// <summary>
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/// <summary>
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