fix: The maximum material count is 8

This commit is contained in:
mob-sakai
2021-02-18 01:57:04 +09:00
parent 41e895a2db
commit 3bb5241275

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@@ -266,7 +266,7 @@ namespace Coffee.UIExtensions
//
GetComponents(typeof(IMaterialModifier), s_Components);
var materialCount = Mathf.Max(8, count);
var materialCount = Mathf.Min(8, count);
canvasRenderer.materialCount = materialCount;
var j = 0;
for (var i = 0; i < particles.Count; i++)