You've already forked ParticleEffectForUGUI
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https://github.com/mob-sakai/ParticleEffectForUGUI.git
synced 2026-05-14 20:20:06 +00:00
resharp
This commit is contained in:
@@ -1,8 +1,9 @@
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using UnityEngine;
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using System;
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using UnityEngine;
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namespace Coffee.UIExtensions
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{
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[System.Serializable]
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[Serializable]
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public class AnimatableProperty : ISerializationCallbackReceiver
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{
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public enum ShaderPropertyType
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@@ -11,11 +12,11 @@ namespace Coffee.UIExtensions
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Vector,
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Float,
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Range,
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Texture,
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Texture
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}
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[SerializeField] string m_Name = "";
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[SerializeField] ShaderPropertyType m_Type = ShaderPropertyType.Vector;
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[SerializeField] private string m_Name = "";
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[SerializeField] private ShaderPropertyType m_Type = ShaderPropertyType.Vector;
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public int id { get; private set; }
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public ShaderPropertyType type
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@@ -23,6 +24,15 @@ namespace Coffee.UIExtensions
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get { return m_Type; }
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}
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void ISerializationCallbackReceiver.OnBeforeSerialize()
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{
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}
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void ISerializationCallbackReceiver.OnAfterDeserialize()
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{
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id = Shader.PropertyToID(m_Name);
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}
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public void UpdateMaterialProperties(Material material, MaterialPropertyBlock mpb)
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{
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if (!material.HasProperty(id)) return;
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@@ -31,35 +41,38 @@ namespace Coffee.UIExtensions
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{
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case ShaderPropertyType.Color:
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var color = mpb.GetColor(id);
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if (color != default(Color))
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if (color != default)
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{
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material.SetColor(id, color);
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}
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break;
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case ShaderPropertyType.Vector:
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var vector = mpb.GetVector(id);
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if (vector != default(Vector4))
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if (vector != default)
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{
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material.SetVector(id, vector);
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}
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break;
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case ShaderPropertyType.Float:
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case ShaderPropertyType.Range:
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var value = mpb.GetFloat(id);
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if (value != default(float))
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if (!Mathf.Approximately(value, 0))
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{
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material.SetFloat(id, value);
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}
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break;
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case ShaderPropertyType.Texture:
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var tex = mpb.GetTexture(id);
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if (tex != default(Texture))
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{
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material.SetTexture(id, tex);
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}
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break;
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}
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}
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public void OnBeforeSerialize()
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{
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}
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public void OnAfterDeserialize()
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{
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id = Shader.PropertyToID(m_Name);
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}
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}
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}
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143
Scripts/Editor/AnimatablePropertyEditor.cs
Normal file
143
Scripts/Editor/AnimatablePropertyEditor.cs
Normal file
@@ -0,0 +1,143 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEditor;
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using UnityEngine;
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namespace Coffee.UIExtensions
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{
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internal static class AnimatablePropertyEditor
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{
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private static readonly GUIContent s_ContentNothing = new GUIContent("Nothing");
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private static readonly List<string> s_ActiveNames = new List<string>();
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private static readonly StringBuilder s_Sb = new StringBuilder();
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private static readonly HashSet<string> s_Names = new HashSet<string>();
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private static string CollectActiveNames(SerializedProperty sp, List<string> result)
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{
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result.Clear();
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for (var i = 0; i < sp.arraySize; i++)
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{
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var spName = sp.GetArrayElementAtIndex(i).FindPropertyRelative("m_Name");
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if (spName == null) continue;
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result.Add(spName.stringValue);
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}
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s_Sb.Length = 0;
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if (result.Count == 0)
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{
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s_Sb.Append("Nothing");
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}
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else
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{
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result.Aggregate(s_Sb, (a, b) => s_Sb.AppendFormat("{0}, ", b));
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s_Sb.Length -= 2;
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}
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return s_Sb.ToString();
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}
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public static void Draw(SerializedProperty sp, Material[] mats)
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{
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bool isClicked;
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using (new EditorGUILayout.HorizontalScope(GUILayout.ExpandWidth(false)))
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{
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var pos = EditorGUILayout.GetControlRect(true);
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var label = new GUIContent(sp.displayName, sp.tooltip);
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var rect = EditorGUI.PrefixLabel(pos, label);
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var text = sp.hasMultipleDifferentValues
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? "-"
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: CollectActiveNames(sp, s_ActiveNames);
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isClicked = GUI.Button(rect, text, EditorStyles.popup);
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}
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if (!isClicked) return;
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var gm = new GenericMenu();
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gm.AddItem(s_ContentNothing, s_ActiveNames.Count == 0, () =>
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{
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sp.ClearArray();
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sp.serializedObject.ApplyModifiedProperties();
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});
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if (!sp.hasMultipleDifferentValues)
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{
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for (var i = 0; i < sp.arraySize; i++)
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{
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var p = sp.GetArrayElementAtIndex(i);
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var name = p.FindPropertyRelative("m_Name").stringValue;
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var type = (AnimatableProperty.ShaderPropertyType)p.FindPropertyRelative("m_Type").intValue;
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AddMenu(gm, sp, new ShaderProperty(name, type), false);
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}
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}
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s_Names.Clear();
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for (var j = 0; j < mats.Length; j++)
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{
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var mat = mats[j];
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if (!mat || !mat.shader) continue;
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for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
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{
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var name = ShaderUtil.GetPropertyName(mat.shader, i);
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var type = (AnimatableProperty.ShaderPropertyType)ShaderUtil.GetPropertyType(mat.shader, i);
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if (s_Names.Contains(name)) continue;
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s_Names.Add(name);
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AddMenu(gm, sp, new ShaderProperty(name, type), true);
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if (type != AnimatableProperty.ShaderPropertyType.Texture) continue;
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AddMenu(gm, sp, new ShaderProperty($"{name}_ST"), true);
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AddMenu(gm, sp, new ShaderProperty($"{name}_HDR"), true);
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AddMenu(gm, sp, new ShaderProperty($"{name}_TexelSize"), true);
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}
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}
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gm.ShowAsContext();
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}
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private static void AddMenu(GenericMenu menu, SerializedProperty sp, ShaderProperty prop, bool add)
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{
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if (add && s_ActiveNames.Contains(prop.name)) return;
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var label = new GUIContent($"{prop.name} ({prop.type})");
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menu.AddItem(label, s_ActiveNames.Contains(prop.name), () =>
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{
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var index = s_ActiveNames.IndexOf(prop.name);
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if (0 <= index)
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{
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sp.DeleteArrayElementAtIndex(index);
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}
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else
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{
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sp.InsertArrayElementAtIndex(sp.arraySize);
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var p = sp.GetArrayElementAtIndex(sp.arraySize - 1);
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p.FindPropertyRelative("m_Name").stringValue = prop.name;
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p.FindPropertyRelative("m_Type").intValue = (int)prop.type;
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}
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sp.serializedObject.ApplyModifiedProperties();
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});
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}
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private struct ShaderProperty
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{
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public readonly string name;
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public readonly AnimatableProperty.ShaderPropertyType type;
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public ShaderProperty(string name)
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{
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this.name = name;
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type = AnimatableProperty.ShaderPropertyType.Vector;
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}
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public ShaderProperty(string name, AnimatableProperty.ShaderPropertyType type)
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{
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this.name = name;
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this.type = type;
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}
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}
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}
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}
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@@ -1,123 +0,0 @@
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using UnityEditor;
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using UnityEngine;
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using System.Collections.Generic;
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using System.Linq;
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using ShaderPropertyType = Coffee.UIExtensions.AnimatableProperty.ShaderPropertyType;
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namespace Coffee.UIExtensions
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{
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internal class AnimatedPropertiesEditor
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{
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private static readonly List<string> s_ActiveNames = new List<string>();
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private static readonly System.Text.StringBuilder s_Sb = new System.Text.StringBuilder();
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private static readonly HashSet<string> s_Names = new HashSet<string>();
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private string _name;
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private ShaderPropertyType _type;
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static string CollectActiveNames(SerializedProperty sp, List<string> result)
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{
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result.Clear();
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for (var i = 0; i < sp.arraySize; i++)
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{
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var spName = sp.GetArrayElementAtIndex(i).FindPropertyRelative("m_Name");
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if (spName == null) continue;
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result.Add(spName.stringValue);
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}
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s_Sb.Length = 0;
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if (result.Count == 0)
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{
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s_Sb.Append("Nothing");
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}
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else
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{
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result.Aggregate(s_Sb, (a, b) => s_Sb.AppendFormat("{0}, ", b));
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s_Sb.Length -= 2;
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}
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return s_Sb.ToString();
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}
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public static void DrawAnimatableProperties(SerializedProperty sp, Material[] mats)
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{
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bool isClicked;
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using (new EditorGUILayout.HorizontalScope(GUILayout.ExpandWidth(false)))
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{
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var r = EditorGUI.PrefixLabel(EditorGUILayout.GetControlRect(true), new GUIContent(sp.displayName, sp.tooltip));
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var text = sp.hasMultipleDifferentValues ? "-" : CollectActiveNames(sp, s_ActiveNames);
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isClicked = GUI.Button(r, text, EditorStyles.popup);
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}
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if (!isClicked) return;
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var gm = new GenericMenu();
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gm.AddItem(new GUIContent("Nothing"), s_ActiveNames.Count == 0, () =>
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{
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sp.ClearArray();
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sp.serializedObject.ApplyModifiedProperties();
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});
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if (!sp.hasMultipleDifferentValues)
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{
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for (var i = 0; i < sp.arraySize; i++)
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{
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var p = sp.GetArrayElementAtIndex(i);
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var name = p.FindPropertyRelative("m_Name").stringValue;
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var type = (ShaderPropertyType) p.FindPropertyRelative("m_Type").intValue;
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AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = name, _type = type}, false);
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}
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}
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s_Names.Clear();
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foreach (var mat in mats)
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{
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if (!mat || !mat.shader) continue;
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for (var i = 0; i < ShaderUtil.GetPropertyCount(mat.shader); i++)
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{
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var pName = ShaderUtil.GetPropertyName(mat.shader, i);
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var type = (ShaderPropertyType) ShaderUtil.GetPropertyType(mat.shader, i);
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var name = string.Format("{0} ({1})", pName, type);
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if (s_Names.Contains(name)) continue;
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s_Names.Add(name);
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AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName, _type = type}, true);
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if (type != ShaderPropertyType.Texture) continue;
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AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_ST", _type = ShaderPropertyType.Vector}, true);
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AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_HDR", _type = ShaderPropertyType.Vector}, true);
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AddMenu(gm, sp, new AnimatedPropertiesEditor {_name = pName + "_TexelSize", _type = ShaderPropertyType.Vector}, true);
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}
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}
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gm.ShowAsContext();
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}
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private static void AddMenu(GenericMenu menu, SerializedProperty sp, AnimatedPropertiesEditor property, bool add)
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{
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if (add && s_ActiveNames.Contains(property._name)) return;
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menu.AddItem(new GUIContent(string.Format("{0} ({1})", property._name, property._type)), s_ActiveNames.Contains(property._name), () =>
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{
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var index = s_ActiveNames.IndexOf(property._name);
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if (0 <= index)
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{
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sp.DeleteArrayElementAtIndex(index);
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}
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else
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{
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sp.InsertArrayElementAtIndex(sp.arraySize);
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var p = sp.GetArrayElementAtIndex(sp.arraySize - 1);
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p.FindPropertyRelative("m_Name").stringValue = property._name;
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p.FindPropertyRelative("m_Type").intValue = (int) property._type;
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}
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sp.serializedObject.ApplyModifiedProperties();
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});
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}
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}
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}
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@@ -32,11 +32,16 @@ namespace Coffee.UIExtensions
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private static void ImportSample(string jsonGuid, string sampleName)
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{
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var jsonPath = AssetDatabase.GUIDToAssetPath(jsonGuid);
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var packageRoot = Path.GetDirectoryName(jsonPath).Replace('\\', '/');
|
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if (string.IsNullOrEmpty(jsonPath)) return;
|
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||||
var jsonDir = Path.GetDirectoryName(jsonPath);
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if (string.IsNullOrEmpty(jsonDir)) return;
|
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|
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var packageRoot = jsonDir.Replace('\\', '/');
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var json = File.ReadAllText(jsonPath);
|
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var version = Regex.Match(json, "\"version\"\\s*:\\s*\"([^\"]+)\"").Groups[1].Value;
|
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var src = string.Format("{0}/Samples~/{1}", packageRoot, sampleName);
|
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var dst = string.Format("Assets/Samples/{0}/{1}/{2}", k_DisplayName, version, sampleName);
|
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var src = $"{packageRoot}/Samples~/{sampleName}";
|
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var dst = $"Assets/Samples/{k_DisplayName}/{version}/{sampleName}";
|
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var previousPath = GetPreviousSamplePath(k_DisplayName, sampleName);
|
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|
||||
// Remove the previous sample directory.
|
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@@ -46,33 +51,45 @@ namespace Coffee.UIExtensions
|
||||
+ previousPath
|
||||
+ "\n\nIt will be deleted when you update. Are you sure you want to continue?";
|
||||
if (!EditorUtility.DisplayDialog("Sample Importer", msg, "OK", "Cancel"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FileUtil.DeleteFileOrDirectory(previousPath);
|
||||
|
||||
var metaFile = previousPath + ".meta";
|
||||
if (File.Exists(metaFile))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(metaFile);
|
||||
}
|
||||
}
|
||||
|
||||
if (!Directory.Exists(dst))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(dst);
|
||||
}
|
||||
|
||||
var dstDir = Path.GetDirectoryName(dst);
|
||||
if (!Directory.Exists(dstDir))
|
||||
if (!string.IsNullOrEmpty(dstDir) && !Directory.Exists(dstDir))
|
||||
{
|
||||
Directory.CreateDirectory(dstDir);
|
||||
}
|
||||
|
||||
if (Directory.Exists(src))
|
||||
{
|
||||
FileUtil.CopyFileOrDirectory(src, dst);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new DirectoryNotFoundException(src);
|
||||
}
|
||||
|
||||
AssetDatabase.Refresh(ImportAssetOptions.ImportRecursive);
|
||||
}
|
||||
|
||||
private static string GetPreviousSamplePath(string displayName, string sampleName)
|
||||
{
|
||||
var sampleRoot = string.Format("Assets/Samples/{0}", displayName);
|
||||
var sampleRoot = $"Assets/Samples/{displayName}";
|
||||
var sampleRootInfo = new DirectoryInfo(sampleRoot);
|
||||
if (!sampleRootInfo.Exists) return null;
|
||||
|
||||
|
||||
@@ -1,19 +1,22 @@
|
||||
#if UNITY_2019_3_11 || UNITY_2019_3_12 || UNITY_2019_3_13 || UNITY_2019_3_14 || UNITY_2019_3_15 || UNITY_2019_4_OR_NEWER
|
||||
#define SERIALIZE_FIELD_MASKABLE
|
||||
#endif
|
||||
using UnityEditor;
|
||||
using UnityEditor.UI;
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine.UI;
|
||||
using System;
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
using UnityEditor.Overlays;
|
||||
#else
|
||||
using System.Reflection;
|
||||
#endif
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
using UnityEditor.SceneManagement;
|
||||
#elif UNITY_2018_3_OR_NEWER
|
||||
using UnityEditor.Experimental.SceneManagement;
|
||||
#endif
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEditor.UI;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using Object = UnityEngine.Object;
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
@@ -23,7 +26,10 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
#if UNITY_2022_1_OR_NEWER
|
||||
[Overlay(typeof(SceneView), "Scene View/UI Particles", "UI Particles", true, defaultDockPosition = DockPosition.Bottom, defaultDockZone = DockZone.Floating, defaultLayout = Layout.Panel)]
|
||||
[Overlay(typeof(SceneView), "Scene View/UI Particles", "UI Particles", true,
|
||||
defaultDockPosition = DockPosition.Bottom,
|
||||
defaultDockZone = DockZone.Floating,
|
||||
defaultLayout = Layout.Panel)]
|
||||
#else
|
||||
[Overlay(typeof(SceneView), "Scene View/UI Particles", "UI Particles", true)]
|
||||
#endif
|
||||
@@ -52,27 +58,28 @@ namespace Coffee.UIExtensions
|
||||
private static readonly GUIContent s_Content3D = new GUIContent("3D");
|
||||
private static readonly GUIContent s_ContentRandom = new GUIContent("Random");
|
||||
private static readonly GUIContent s_ContentScale = new GUIContent("Scale");
|
||||
private static readonly GUIContent s_ContentAutoScaling = new GUIContent("Auto Scaling", "Transform.lossyScale (=world scale) is automatically set to (1, 1, 1), to prevent the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.");
|
||||
|
||||
private static readonly GUIContent s_ContentAutoScaling = new GUIContent("Auto Scaling",
|
||||
"Transform.lossyScale (=world scale) is automatically set to (1, 1, 1)," +
|
||||
" to prevent the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.");
|
||||
|
||||
private static SerializedObject s_SerializedObject;
|
||||
private static bool s_XYZMode;
|
||||
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
private SerializedProperty m_Maskable;
|
||||
#endif
|
||||
private SerializedProperty m_Scale3D;
|
||||
private SerializedProperty m_AnimatableProperties;
|
||||
private SerializedProperty m_MeshSharing;
|
||||
private SerializedProperty m_GroupId;
|
||||
private SerializedProperty m_GroupMaxId;
|
||||
private SerializedProperty m_AbsoluteMode;
|
||||
private SerializedProperty m_IgnoreCanvasScaler;
|
||||
|
||||
|
||||
private SerializedProperty _maskable;
|
||||
private SerializedProperty _scale3D;
|
||||
private SerializedProperty _animatableProperties;
|
||||
private SerializedProperty _meshSharing;
|
||||
private SerializedProperty _groupId;
|
||||
private SerializedProperty _groupMaxId;
|
||||
private SerializedProperty _absoluteMode;
|
||||
private SerializedProperty _ignoreCanvasScaler;
|
||||
private ReorderableList _ro;
|
||||
static private bool _xyzMode;
|
||||
private bool _showMax;
|
||||
|
||||
private static readonly HashSet<Shader> s_Shaders = new HashSet<Shader>();
|
||||
private static readonly List<ParticleSystemVertexStream> s_Streams = new List<ParticleSystemVertexStream>();
|
||||
|
||||
private static readonly List<string> s_MaskablePropertyNames = new List<string>
|
||||
{
|
||||
"_Stencil",
|
||||
@@ -80,21 +87,20 @@ namespace Coffee.UIExtensions
|
||||
"_StencilOp",
|
||||
"_StencilWriteMask",
|
||||
"_StencilReadMask",
|
||||
"_ColorMask",
|
||||
"_ColorMask"
|
||||
};
|
||||
|
||||
|
||||
[InitializeOnLoadMethod]
|
||||
static void Init()
|
||||
private static void Init()
|
||||
{
|
||||
#if !UNITY_2021_2_OR_NEWER
|
||||
var miSceneViewOverlayWindow = Type.GetType("UnityEditor.SceneViewOverlay, UnityEditor")
|
||||
.GetMethods(BindingFlags.Public | BindingFlags.Static)
|
||||
?.GetMethods(BindingFlags.Public | BindingFlags.Static)
|
||||
.First(x => x.Name == "Window" && 5 <= x.GetParameters().Length);
|
||||
var windowFunction = (Action<UnityEngine.Object, SceneView>)WindowFunction;
|
||||
var windowFunction = (Action<Object, SceneView>)WindowFunction;
|
||||
var windowFunctionType = Type.GetType("UnityEditor.SceneViewOverlay+WindowFunction, UnityEditor");
|
||||
var windowFunctionDelegate = Delegate.CreateDelegate(windowFunctionType, windowFunction.Method);
|
||||
var windowTitle = new GUIContent(ObjectNames.NicifyVariableName(typeof(UIParticle).Name));
|
||||
var windowTitle = new GUIContent(ObjectNames.NicifyVariableName(nameof(UIParticle)));
|
||||
#if UNITY_2019_2_OR_NEWER
|
||||
//public static void Window(GUIContent title, WindowFunction sceneViewFunc, int order, Object target, WindowDisplayOption option, EditorWindow window = null)
|
||||
var sceneViewArgs = new object[] { windowTitle, windowFunctionDelegate, 599, null, 2, null };
|
||||
@@ -104,7 +110,7 @@ namespace Coffee.UIExtensions
|
||||
#endif
|
||||
|
||||
#if UNITY_2019_1_OR_NEWER
|
||||
SceneView.duringSceneGui += _ => { if (s_SerializedObject != null) miSceneViewOverlayWindow.Invoke(null, sceneViewArgs); };
|
||||
SceneView.duringSceneGui += _ =>
|
||||
#else
|
||||
SceneView.onSceneGUIDelegate += _ =>
|
||||
#endif
|
||||
@@ -116,25 +122,21 @@ namespace Coffee.UIExtensions
|
||||
};
|
||||
#endif
|
||||
|
||||
Func<SerializedObject> createSerializeObject = () =>
|
||||
SerializedObject CreateSerializeObject()
|
||||
{
|
||||
var uiParticles = Selection.gameObjects
|
||||
.Select(x => x.GetComponent<ParticleSystem>())
|
||||
.Where(x => x)
|
||||
.Select(x => x.GetComponentInParent<UIParticle>())
|
||||
.Where(x => x && x.canvas)
|
||||
.Concat(
|
||||
Selection.gameObjects
|
||||
.Select(x => x.GetComponent<UIParticle>())
|
||||
.Where(x => x && x.canvas)
|
||||
)
|
||||
.Distinct()
|
||||
.ToArray();
|
||||
var uiParticles = Selection.gameObjects.Select(x => x.GetComponent<ParticleSystem>())
|
||||
.Where(x => x)
|
||||
.Select(x => x.GetComponentInParent<UIParticle>())
|
||||
.Where(x => x && x.canvas)
|
||||
.Concat(Selection.gameObjects.Select(x => x.GetComponent<UIParticle>())
|
||||
.Where(x => x && x.canvas))
|
||||
.Distinct()
|
||||
.ToArray();
|
||||
return 0 < uiParticles.Length ? new SerializedObject(uiParticles) : null;
|
||||
};
|
||||
}
|
||||
|
||||
s_SerializedObject = createSerializeObject();
|
||||
Selection.selectionChanged += () => s_SerializedObject = createSerializeObject();
|
||||
s_SerializedObject = CreateSerializeObject();
|
||||
Selection.selectionChanged += () => s_SerializedObject = CreateSerializeObject();
|
||||
}
|
||||
|
||||
//################################
|
||||
@@ -147,64 +149,71 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
base.OnEnable();
|
||||
|
||||
m_Maskable = serializedObject.FindProperty("m_Maskable");
|
||||
m_Scale3D = serializedObject.FindProperty("m_Scale3D");
|
||||
m_AnimatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
|
||||
m_MeshSharing = serializedObject.FindProperty("m_MeshSharing");
|
||||
m_GroupId = serializedObject.FindProperty("m_GroupId");
|
||||
m_GroupMaxId = serializedObject.FindProperty("m_GroupMaxId");
|
||||
m_AbsoluteMode = serializedObject.FindProperty("m_AbsoluteMode");
|
||||
m_IgnoreCanvasScaler = serializedObject.FindProperty("m_IgnoreCanvasScaler");
|
||||
_maskable = serializedObject.FindProperty("m_Maskable");
|
||||
_scale3D = serializedObject.FindProperty("m_Scale3D");
|
||||
_animatableProperties = serializedObject.FindProperty("m_AnimatableProperties");
|
||||
_meshSharing = serializedObject.FindProperty("m_MeshSharing");
|
||||
_groupId = serializedObject.FindProperty("m_GroupId");
|
||||
_groupMaxId = serializedObject.FindProperty("m_GroupMaxId");
|
||||
_absoluteMode = serializedObject.FindProperty("m_AbsoluteMode");
|
||||
_ignoreCanvasScaler = serializedObject.FindProperty("m_IgnoreCanvasScaler");
|
||||
|
||||
var sp = serializedObject.FindProperty("m_Particles");
|
||||
_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true);
|
||||
_ro.elementHeight = (EditorGUIUtility.singleLineHeight * 3) + 4;
|
||||
_ro.elementHeightCallback = _ => 3 * (EditorGUIUtility.singleLineHeight + 2);
|
||||
_ro.drawElementCallback = (rect, index, _, __) =>
|
||||
_ro = new ReorderableList(sp.serializedObject, sp, true, true, true, true)
|
||||
{
|
||||
EditorGUI.BeginDisabledGroup(sp.hasMultipleDifferentValues);
|
||||
rect.y += 1;
|
||||
rect.height = EditorGUIUtility.singleLineHeight;
|
||||
var p = sp.GetArrayElementAtIndex(index);
|
||||
EditorGUI.ObjectField(rect, p, GUIContent.none);
|
||||
rect.x += 15;
|
||||
rect.width -= 15;
|
||||
var ps = p.objectReferenceValue as ParticleSystem;
|
||||
var materials = ps
|
||||
? new SerializedObject(ps.GetComponent<ParticleSystemRenderer>()).FindProperty("m_Materials")
|
||||
: null;
|
||||
rect.y += rect.height + 1;
|
||||
MaterialField(rect, s_ContentMaterial, materials, 0);
|
||||
rect.y += rect.height + 1;
|
||||
MaterialField(rect, s_ContentTrailMaterial, materials, 1);
|
||||
EditorGUI.EndDisabledGroup();
|
||||
if (materials != null && materials.serializedObject.hasModifiedProperties)
|
||||
elementHeight = EditorGUIUtility.singleLineHeight * 3 + 4,
|
||||
elementHeightCallback = _ => 3 * (EditorGUIUtility.singleLineHeight + 2),
|
||||
drawElementCallback = (rect, index, _, __) =>
|
||||
{
|
||||
materials.serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
};
|
||||
_ro.drawHeaderCallback = rect =>
|
||||
{
|
||||
#if !UNITY_2019_3_OR_NEWER
|
||||
rect.y -= 1;
|
||||
#endif
|
||||
EditorGUI.LabelField(new Rect(rect.x, rect.y, 150, rect.height), s_ContentRenderingOrder);
|
||||
|
||||
if (GUI.Button(new Rect(rect.width - 35, rect.y, 60, rect.height), s_ContentRefresh, EditorStyles.miniButton))
|
||||
{
|
||||
foreach (UIParticle t in targets)
|
||||
EditorGUI.BeginDisabledGroup(sp.hasMultipleDifferentValues);
|
||||
rect.y += 1;
|
||||
rect.height = EditorGUIUtility.singleLineHeight;
|
||||
var p = sp.GetArrayElementAtIndex(index);
|
||||
EditorGUI.ObjectField(rect, p, GUIContent.none);
|
||||
rect.x += 15;
|
||||
rect.width -= 15;
|
||||
var ps = p.objectReferenceValue as ParticleSystem;
|
||||
var materials = ps
|
||||
? new SerializedObject(ps.GetComponent<ParticleSystemRenderer>()).FindProperty("m_Materials")
|
||||
: null;
|
||||
rect.y += rect.height + 1;
|
||||
MaterialField(rect, s_ContentMaterial, materials, 0);
|
||||
rect.y += rect.height + 1;
|
||||
MaterialField(rect, s_ContentTrailMaterial, materials, 1);
|
||||
EditorGUI.EndDisabledGroup();
|
||||
if (materials != null && materials.serializedObject.hasModifiedProperties)
|
||||
{
|
||||
t.RefreshParticles();
|
||||
EditorUtility.SetDirty(t);
|
||||
materials.serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
},
|
||||
drawHeaderCallback = rect =>
|
||||
{
|
||||
#if !UNITY_2019_3_OR_NEWER
|
||||
rect.y -= 1;
|
||||
#endif
|
||||
var pos = new Rect(rect.x, rect.y, 150, rect.height);
|
||||
EditorGUI.LabelField(pos, s_ContentRenderingOrder);
|
||||
|
||||
pos = new Rect(rect.width - 35, rect.y, 60, rect.height);
|
||||
if (GUI.Button(pos, s_ContentRefresh, EditorStyles.miniButton))
|
||||
{
|
||||
foreach (var uip in targets.OfType<UIParticle>())
|
||||
{
|
||||
uip.RefreshParticles();
|
||||
EditorUtility.SetDirty(uip);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// On select UIParticle, refresh particles.
|
||||
foreach (UIParticle t in targets)
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
if (Application.isPlaying || PrefabUtility.GetPrefabAssetType(t) != PrefabAssetType.NotAPrefab) continue;
|
||||
t.RefreshParticles(t.particles);
|
||||
foreach (var uip in targets.OfType<UIParticle>())
|
||||
{
|
||||
if (PrefabUtility.GetPrefabAssetType(uip) != PrefabAssetType.NotAPrefab) continue;
|
||||
uip.RefreshParticles(uip.particles);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -233,11 +242,11 @@ namespace Coffee.UIExtensions
|
||||
serializedObject.Update();
|
||||
|
||||
// Maskable
|
||||
EditorGUILayout.PropertyField(m_Maskable);
|
||||
EditorGUILayout.PropertyField(_maskable);
|
||||
|
||||
// Scale
|
||||
EditorGUI.BeginDisabledGroup(!m_MeshSharing.hasMultipleDifferentValues && m_MeshSharing.intValue == 4);
|
||||
_xyzMode = DrawFloatOrVector3Field(m_Scale3D, _xyzMode);
|
||||
EditorGUI.BeginDisabledGroup(!_meshSharing.hasMultipleDifferentValues && _meshSharing.intValue == 4);
|
||||
s_XYZMode = DrawFloatOrVector3Field(_scale3D, s_XYZMode);
|
||||
EditorGUI.EndDisabledGroup();
|
||||
|
||||
// AnimatableProperties
|
||||
@@ -247,12 +256,11 @@ namespace Coffee.UIExtensions
|
||||
.Where(x => x)
|
||||
.ToArray();
|
||||
|
||||
// Animated properties
|
||||
AnimatedPropertiesEditor.DrawAnimatableProperties(m_AnimatableProperties, mats);
|
||||
AnimatablePropertyEditor.Draw(_animatableProperties, mats);
|
||||
|
||||
// Mesh sharing
|
||||
EditorGUI.BeginChangeCheck();
|
||||
_showMax = DrawMeshSharing(m_MeshSharing, m_GroupId, m_GroupMaxId, _showMax);
|
||||
_showMax = DrawMeshSharing(_meshSharing, _groupId, _groupMaxId, _showMax);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
@@ -263,10 +271,10 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
// Absolute Mode
|
||||
EditorGUILayout.PropertyField(m_AbsoluteMode);
|
||||
EditorGUILayout.PropertyField(_absoluteMode);
|
||||
|
||||
// Auto Scaling
|
||||
DrawInversedToggle(m_IgnoreCanvasScaler, s_ContentAutoScaling, () =>
|
||||
DrawInversedToggle(_ignoreCanvasScaler, s_ContentAutoScaling, () =>
|
||||
{
|
||||
foreach (var uip in targets.OfType<UIParticle>())
|
||||
{
|
||||
@@ -292,6 +300,7 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
// Does the shader support UI masks?
|
||||
|
||||
if (current.maskable && current.GetComponentInParent<Mask>())
|
||||
{
|
||||
foreach (var mat in current.materials)
|
||||
@@ -304,15 +313,19 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
if (mat.HasProperty(propName)) continue;
|
||||
|
||||
EditorGUILayout.HelpBox(string.Format("Shader '{0}' doesn't have '{1}' property. This graphic cannot be masked.", shader.name, propName), MessageType.Warning);
|
||||
EditorGUILayout.HelpBox(
|
||||
$"Shader '{shader.name}' doesn't have '{propName}' property. This graphic cannot be masked.",
|
||||
MessageType.Warning);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s_Shaders.Clear();
|
||||
|
||||
// UIParticle for trail should be removed.
|
||||
if (FixButton(current.m_IsTrail, "This UIParticle component should be removed. The UIParticle for trails is no longer needed."))
|
||||
var label = "This UIParticle component should be removed. The UIParticle for trails is no longer needed.";
|
||||
if (FixButton(current.m_IsTrail, label))
|
||||
{
|
||||
DestroyUIParticle(current);
|
||||
}
|
||||
@@ -328,7 +341,9 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
var so = new SerializedObject(allPsRenderers);
|
||||
var sp = so.FindProperty("m_ApplyActiveColorSpace");
|
||||
if (FixButton(sp.boolValue || sp.hasMultipleDifferentValues, "When using linear color space, the particle colors are not output correctly.\nTo fix, set 'Apply Active Color Space' in renderer module to false."))
|
||||
label = "When using linear color space, the particle colors are not output correctly.\n" +
|
||||
"To fix, set 'Apply Active Color Space' in renderer module to false.";
|
||||
if (FixButton(sp.boolValue || sp.hasMultipleDifferentValues, label))
|
||||
{
|
||||
sp.boolValue = false;
|
||||
so.ApplyModifiedProperties();
|
||||
@@ -343,8 +358,13 @@ namespace Coffee.UIExtensions
|
||||
|
||||
if (2 < s_Streams.Select(GetUsedComponentCount).Sum())
|
||||
{
|
||||
EditorGUILayout.HelpBox(string.Format("ParticleSystem '{0}' uses 'TEXCOORD*.zw' components as custom vertex stream.\nUIParticle does not support it (See README.md).", psr.name), MessageType.Warning);
|
||||
EditorGUILayout.HelpBox(
|
||||
$"ParticleSystem '{psr.name}' uses 'TEXCOORD*.zw' components as custom vertex stream.\n" +
|
||||
"UIParticle does not support it (See README.md).",
|
||||
MessageType.Warning);
|
||||
}
|
||||
|
||||
s_Streams.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -404,10 +424,12 @@ namespace Coffee.UIExtensions
|
||||
case ParticleSystemVertexStream.Custom2XYZW:
|
||||
return 4;
|
||||
}
|
||||
|
||||
return 3;
|
||||
}
|
||||
|
||||
private static bool DrawMeshSharing(SerializedProperty spMeshSharing, SerializedProperty spGroupId, SerializedProperty spGroupMaxId, bool showMax)
|
||||
private static bool DrawMeshSharing(SerializedProperty spMeshSharing, SerializedProperty spGroupId,
|
||||
SerializedProperty spGroupMaxId, bool showMax)
|
||||
{
|
||||
showMax |= spGroupId.intValue != spGroupMaxId.intValue ||
|
||||
spGroupId.hasMultipleDifferentValues ||
|
||||
@@ -419,7 +441,10 @@ namespace Coffee.UIExtensions
|
||||
EditorGUI.BeginChangeCheck();
|
||||
showMax = GUILayout.Toggle(showMax, s_ContentRandom, EditorStyles.miniButton, GUILayout.Width(60));
|
||||
if (EditorGUI.EndChangeCheck() && !showMax)
|
||||
{
|
||||
spGroupMaxId.intValue = spGroupId.intValue;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUI.BeginDisabledGroup(spMeshSharing.intValue == 0);
|
||||
@@ -432,23 +457,25 @@ namespace Coffee.UIExtensions
|
||||
else if (spMeshSharing.intValue == 1 || spMeshSharing.intValue == 4)
|
||||
{
|
||||
EditorGUI.BeginDisabledGroup(true);
|
||||
EditorGUILayout.ObjectField("Primary", UIParticleUpdater.GetPrimary(spGroupId.intValue), typeof(UIParticle), false);
|
||||
var obj = UIParticleUpdater.GetPrimary(spGroupId.intValue);
|
||||
EditorGUILayout.ObjectField("Primary", obj, typeof(UIParticle), false);
|
||||
EditorGUI.EndDisabledGroup();
|
||||
}
|
||||
|
||||
EditorGUI.indentLevel--;
|
||||
EditorGUI.EndDisabledGroup();
|
||||
|
||||
return showMax;
|
||||
}
|
||||
|
||||
private static void DrawInversedToggle(SerializedProperty inversedProperty, GUIContent label, Action onChanged)
|
||||
private static void DrawInversedToggle(SerializedProperty sp, GUIContent label, Action onChanged)
|
||||
{
|
||||
EditorGUI.showMixedValue = inversedProperty.hasMultipleDifferentValues;
|
||||
var autoScaling = !inversedProperty.boolValue;
|
||||
EditorGUI.showMixedValue = sp.hasMultipleDifferentValues;
|
||||
var autoScaling = !sp.boolValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
if (autoScaling != EditorGUILayout.Toggle(label, autoScaling))
|
||||
{
|
||||
inversedProperty.boolValue = autoScaling;
|
||||
sp.boolValue = autoScaling;
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
@@ -459,7 +486,7 @@ namespace Coffee.UIExtensions
|
||||
EditorGUI.showMixedValue = false;
|
||||
}
|
||||
|
||||
private static void WindowFunction(UnityEngine.Object target, SceneView sceneView)
|
||||
private static void WindowFunction(Object target, SceneView sceneView)
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -472,48 +499,45 @@ namespace Coffee.UIExtensions
|
||||
var labelWidth = EditorGUIUtility.labelWidth;
|
||||
EditorGUIUtility.labelWidth = 100;
|
||||
EditorGUILayout.PropertyField(s_SerializedObject.FindProperty("m_Enabled"));
|
||||
_xyzMode = DrawFloatOrVector3Field(s_SerializedObject.FindProperty("m_Scale3D"), _xyzMode);
|
||||
s_XYZMode = DrawFloatOrVector3Field(s_SerializedObject.FindProperty("m_Scale3D"), s_XYZMode);
|
||||
EditorGUILayout.PropertyField(s_SerializedObject.FindProperty("m_AbsoluteMode"));
|
||||
DrawInversedToggle(s_SerializedObject.FindProperty("m_IgnoreCanvasScaler"), s_ContentAutoScaling,
|
||||
DrawInversedToggle(s_SerializedObject.FindProperty("m_IgnoreCanvasScaler"),
|
||||
s_ContentAutoScaling,
|
||||
() =>
|
||||
{
|
||||
foreach (var uip in s_SerializedObject.targetObjects.OfType<UIParticle>())
|
||||
{
|
||||
if (uip && !uip.autoScaling)
|
||||
{
|
||||
uip.transform.localScale = Vector3.one;
|
||||
}
|
||||
}
|
||||
s_SerializedObject.targetObjects
|
||||
.OfType<UIParticle>()
|
||||
.Where(x => x && !x.autoScaling)
|
||||
.ToList()
|
||||
.ForEach(x => x.transform.localScale = Vector3.one);
|
||||
});
|
||||
EditorGUIUtility.labelWidth = labelWidth;
|
||||
}
|
||||
|
||||
s_SerializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
}
|
||||
|
||||
private void DestroyUIParticle(UIParticle p, bool ignoreCurrent = false)
|
||||
{
|
||||
if (!p || ignoreCurrent && target == p) return;
|
||||
if (!p || (ignoreCurrent && target == p)) return;
|
||||
|
||||
var cr = p.canvasRenderer;
|
||||
DestroyImmediate(p);
|
||||
DestroyImmediate(cr);
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
var stage = UnityEditor.SceneManagement.PrefabStageUtility.GetCurrentPrefabStage();
|
||||
#elif UNITY_2018_3_OR_NEWER
|
||||
var stage = UnityEditor.Experimental.SceneManagement.PrefabStageUtility.GetCurrentPrefabStage();
|
||||
#endif
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
var stage = PrefabStageUtility.GetCurrentPrefabStage();
|
||||
if (stage != null && stage.scene.isLoaded)
|
||||
{
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
string prefabAssetPath = stage.assetPath;
|
||||
#else
|
||||
string prefabAssetPath = stage.prefabAssetPath;
|
||||
var prefabAssetPath = stage.prefabAssetPath;
|
||||
#endif
|
||||
PrefabUtility.SaveAsPrefabAsset(stage.prefabContentsRoot, prefabAssetPath);
|
||||
}
|
||||
@@ -562,7 +586,10 @@ namespace Coffee.UIExtensions
|
||||
EditorGUI.BeginChangeCheck();
|
||||
showXyz = GUILayout.Toggle(showXyz, s_Content3D, EditorStyles.miniButton, GUILayout.Width(30));
|
||||
if (EditorGUI.EndChangeCheck() && !showXyz)
|
||||
{
|
||||
z.floatValue = y.floatValue = x.floatValue;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
return showXyz;
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Coffee.UIParticleExtensions
|
||||
public static Material Add(Material baseMat, Texture texture, int id)
|
||||
{
|
||||
MatEntry e;
|
||||
for (var i = 0; i < s_Entries.Count; ++i)
|
||||
for (var i = 0; i < s_Entries.Count; i++)
|
||||
{
|
||||
e = s_Entries[i];
|
||||
if (e.baseMat != baseMat || e.texture != texture || e.id != id) continue;
|
||||
@@ -18,15 +18,19 @@ namespace Coffee.UIParticleExtensions
|
||||
return e.customMat;
|
||||
}
|
||||
|
||||
e = new MatEntry();
|
||||
e.count = 1;
|
||||
e.baseMat = baseMat;
|
||||
e.texture = texture;
|
||||
e.id = id;
|
||||
e.customMat = new Material(baseMat);
|
||||
e.customMat.hideFlags = HideFlags.HideAndDontSave;
|
||||
if (texture)
|
||||
e.customMat.mainTexture = texture;
|
||||
e = new MatEntry
|
||||
{
|
||||
count = 1,
|
||||
baseMat = baseMat,
|
||||
texture = texture,
|
||||
id = id,
|
||||
customMat = new Material(baseMat)
|
||||
{
|
||||
name = $"{baseMat.name}_{id}",
|
||||
hideFlags = HideFlags.HideAndDontSave,
|
||||
mainTexture = texture ? texture : null
|
||||
}
|
||||
};
|
||||
s_Entries.Add(e);
|
||||
//Debug.LogFormat(">>>> ModifiedMaterial.Add -> count = count:{0}, mat:{1}, tex:{2}, id:{3}", s_Entries.Count, baseMat, texture, id);
|
||||
return e.customMat;
|
||||
@@ -43,7 +47,8 @@ namespace Coffee.UIParticleExtensions
|
||||
if (--e.count == 0)
|
||||
{
|
||||
//Debug.LogFormat(">>>> ModifiedMaterial.Remove -> count:{0}, mat:{1}, tex:{2}, id:{3}", s_Entries.Count - 1, e.customMat, e.texture, e.id);
|
||||
DestroyImmediate(e.customMat);
|
||||
Misc.DestroyImmediate(e.customMat);
|
||||
e.customMat = null;
|
||||
e.baseMat = null;
|
||||
e.texture = null;
|
||||
s_Entries.RemoveAt(i);
|
||||
@@ -53,22 +58,13 @@ namespace Coffee.UIParticleExtensions
|
||||
}
|
||||
}
|
||||
|
||||
private static void DestroyImmediate(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
if (Application.isEditor)
|
||||
Object.DestroyImmediate(obj);
|
||||
else
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
|
||||
private class MatEntry
|
||||
{
|
||||
public Material baseMat;
|
||||
public Material customMat;
|
||||
public int count;
|
||||
public Texture texture;
|
||||
public Material customMat;
|
||||
public int id;
|
||||
public Texture texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define SERIALIZE_FIELD_MASKABLE
|
||||
#endif
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Coffee.UIParticleExtensions;
|
||||
using UnityEngine;
|
||||
@@ -28,16 +27,19 @@ namespace Coffee.UIExtensions
|
||||
Auto,
|
||||
Primary,
|
||||
PrimarySimulator,
|
||||
Replica,
|
||||
Replica
|
||||
}
|
||||
|
||||
[HideInInspector][SerializeField] internal bool m_IsTrail = false;
|
||||
[HideInInspector]
|
||||
[SerializeField]
|
||||
internal bool m_IsTrail;
|
||||
|
||||
[Tooltip("Particle effect scale")]
|
||||
[SerializeField]
|
||||
private Vector3 m_Scale3D = new Vector3(10, 10, 10);
|
||||
|
||||
[Tooltip("Animatable material properties. If you want to change the material properties of the ParticleSystem in Animation, enable it.")]
|
||||
[Tooltip("Animatable material properties.\n" +
|
||||
"If you want to change the material properties of the ParticleSystem in Animation, enable it.")]
|
||||
[SerializeField]
|
||||
internal AnimatableProperty[] m_AnimatableProperties = new AnimatableProperty[0];
|
||||
|
||||
@@ -45,40 +47,49 @@ namespace Coffee.UIExtensions
|
||||
[SerializeField]
|
||||
private List<ParticleSystem> m_Particles = new List<ParticleSystem>();
|
||||
|
||||
[Tooltip("Mesh sharing.None: disable mesh sharing.\nAuto: automatically select Primary/Replica.\nPrimary: provides particle simulation results to the same group.\nPrimary Simulator: Primary, but do not render the particle (simulation only).\nReplica: render simulation results provided by the primary.")]
|
||||
[Tooltip("Mesh sharing.\n" +
|
||||
"None: disable mesh sharing.\n" +
|
||||
"Auto: automatically select Primary/Replica.\n" +
|
||||
"Primary: provides particle simulation results to the same group.\n" +
|
||||
"Primary Simulator: Primary, but do not render the particle (simulation only).\n" +
|
||||
"Replica: render simulation results provided by the primary.")]
|
||||
[SerializeField]
|
||||
private MeshSharing m_MeshSharing = MeshSharing.None;
|
||||
|
||||
[Tooltip("Mesh sharing group ID. If non-zero is specified, particle simulation results are shared within the group.")]
|
||||
[Tooltip("Mesh sharing group ID.\n" +
|
||||
"If non-zero is specified, particle simulation results are shared within the group.")]
|
||||
[SerializeField]
|
||||
private int m_GroupId = 0;
|
||||
private int m_GroupId;
|
||||
|
||||
[SerializeField]
|
||||
private int m_GroupMaxId = 0;
|
||||
private int m_GroupMaxId;
|
||||
|
||||
[SerializeField]
|
||||
[Tooltip("The particles will be emitted at the ParticleSystem position.\nMove the UIParticle/ParticleSystem to move the particle.")]
|
||||
[Tooltip("Particle position mode.\n" +
|
||||
"Absolute Mode: The particles will be emitted from the ParticleSystem position.\n" +
|
||||
" Move the UIParticle or ParticleSystem to move the particle.\n" +
|
||||
"Relative Mode: The particles will be emitted from the scaled ParticleSystem position.\n" +
|
||||
" Move the UIParticle to move the particle.")]
|
||||
private bool m_AbsoluteMode = false;
|
||||
|
||||
/// <summary>
|
||||
/// This field uses the inverted value as "AutoScaling".
|
||||
/// </summary>
|
||||
[SerializeField]
|
||||
[FormerlySerializedAs("m_IgnoreParent")]
|
||||
private bool m_IgnoreCanvasScaler = false;
|
||||
|
||||
private List<UIParticleRenderer> m_Renderers = new List<UIParticleRenderer>();
|
||||
[SerializeField]
|
||||
private bool m_IgnoreCanvasScaler;
|
||||
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
[SerializeField] private bool m_Maskable = true;
|
||||
[SerializeField]
|
||||
private bool m_Maskable = true;
|
||||
#endif
|
||||
|
||||
private DrivenRectTransformTracker _tracker;
|
||||
private Camera _orthoCamera;
|
||||
private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
|
||||
private int _groupId;
|
||||
private Camera _orthoCamera;
|
||||
private DrivenRectTransformTracker _tracker;
|
||||
|
||||
/// <summary>
|
||||
/// Should this graphic be considered a target for raycasting?
|
||||
/// Should this graphic be considered a target for ray-casting?
|
||||
/// </summary>
|
||||
public override bool raycastTarget
|
||||
{
|
||||
@@ -87,7 +98,8 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mesh sharing.None: disable mesh sharing.
|
||||
/// Mesh sharing.
|
||||
/// None: disable mesh sharing.
|
||||
/// Auto: automatically select Primary/Replica.
|
||||
/// Primary: provides particle simulation results to the same group.
|
||||
/// Primary Simulator: Primary, but do not render the particle (simulation only).
|
||||
@@ -100,7 +112,8 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mesh sharing group ID. If non-zero is specified, particle simulation results are shared within the group.
|
||||
/// Mesh sharing group ID.
|
||||
/// If non-zero is specified, particle simulation results are shared within the group.
|
||||
/// </summary>
|
||||
public int groupId
|
||||
{
|
||||
@@ -110,7 +123,9 @@ namespace Coffee.UIExtensions
|
||||
if (m_GroupId == value) return;
|
||||
m_GroupId = value;
|
||||
if (m_GroupId != m_GroupMaxId)
|
||||
{
|
||||
ResetGroupId();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,9 +141,11 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Absolute particle position mode.
|
||||
/// The particles will be emitted at the ParticleSystem position.
|
||||
/// Move the UIParticle/ParticleSystem to move the particle.
|
||||
/// Particle position mode.
|
||||
/// Absolute Mode: The particles will be emitted from the ParticleSystem position.
|
||||
/// Move the UIParticle or ParticleSystem to move the particle.
|
||||
/// Relative Mode: The particles will be emitted from the scaled ParticleSystem position.
|
||||
/// Move the UIParticle to move the particle.
|
||||
/// </summary>
|
||||
public bool absoluteMode
|
||||
{
|
||||
@@ -136,6 +153,11 @@ namespace Coffee.UIExtensions
|
||||
set { m_AbsoluteMode = value; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transform.lossyScale (=world scale) is automatically set to (1, 1, 1).
|
||||
/// It prevents the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.
|
||||
/// Note: This option works in reverse of ’IgnoreCanvasScaler’ option in v3.x.
|
||||
/// </summary>
|
||||
public bool autoScaling
|
||||
{
|
||||
get { return !m_IgnoreCanvasScaler; }
|
||||
@@ -154,17 +176,33 @@ namespace Coffee.UIExtensions
|
||||
|
||||
internal bool isPrimary
|
||||
{
|
||||
get { return m_MeshSharing == MeshSharing.Primary || m_MeshSharing == MeshSharing.PrimarySimulator; }
|
||||
get
|
||||
{
|
||||
return m_MeshSharing == MeshSharing.Primary
|
||||
|| m_MeshSharing == MeshSharing.PrimarySimulator;
|
||||
}
|
||||
}
|
||||
|
||||
internal bool canSimulate
|
||||
{
|
||||
get { return m_MeshSharing == MeshSharing.None || m_MeshSharing == MeshSharing.Auto || m_MeshSharing == MeshSharing.Primary || m_MeshSharing == MeshSharing.PrimarySimulator; }
|
||||
get
|
||||
{
|
||||
return m_MeshSharing == MeshSharing.None
|
||||
|| m_MeshSharing == MeshSharing.Auto
|
||||
|| m_MeshSharing == MeshSharing.Primary
|
||||
|| m_MeshSharing == MeshSharing.PrimarySimulator;
|
||||
}
|
||||
}
|
||||
|
||||
internal bool canRender
|
||||
{
|
||||
get { return m_MeshSharing == MeshSharing.None || m_MeshSharing == MeshSharing.Auto || m_MeshSharing == MeshSharing.Primary || m_MeshSharing == MeshSharing.Replica; }
|
||||
get
|
||||
{
|
||||
return m_MeshSharing == MeshSharing.None
|
||||
|| m_MeshSharing == MeshSharing.Auto
|
||||
|| m_MeshSharing == MeshSharing.Primary
|
||||
|| m_MeshSharing == MeshSharing.Replica;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -197,12 +235,12 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
get
|
||||
{
|
||||
for (var i = 0; i < m_Renderers.Count; i++)
|
||||
for (var i = 0; i < _renderers.Count; i++)
|
||||
{
|
||||
if (!m_Renderers[i] || !m_Renderers[i].material) continue;
|
||||
yield return m_Renderers[i].material;
|
||||
var r = _renderers[i];
|
||||
if (!r || !r.material) continue;
|
||||
yield return r.material;
|
||||
}
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -214,10 +252,60 @@ namespace Coffee.UIExtensions
|
||||
/// <summary>
|
||||
/// Paused.
|
||||
/// </summary>
|
||||
public bool isPaused { get; internal set; }
|
||||
public bool isPaused { get; private set; }
|
||||
|
||||
public Vector3 parentScale { get; private set; }
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
maskable = m_Maskable;
|
||||
#endif
|
||||
ResetGroupId();
|
||||
UpdateTracker();
|
||||
UIParticleUpdater.Register(this);
|
||||
RegisterDirtyMaterialCallback(UpdateRendererMaterial);
|
||||
|
||||
if (0 < particles.Count)
|
||||
{
|
||||
RefreshParticles(particles);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshParticles();
|
||||
}
|
||||
|
||||
base.OnEnable();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function is called when the behaviour becomes disabled.
|
||||
/// </summary>
|
||||
protected override void OnDisable()
|
||||
{
|
||||
UpdateTracker();
|
||||
UIParticleUpdater.Unregister(this);
|
||||
_renderers.ForEach(r => r.Reset());
|
||||
UnregisterDirtyMaterialCallback(UpdateRendererMaterial);
|
||||
|
||||
base.OnDisable();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Callback for when properties have been changed by animation.
|
||||
/// </summary>
|
||||
protected override void OnDidApplyAnimationProperties()
|
||||
{
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
protected override void OnValidate()
|
||||
{
|
||||
base.OnValidate();
|
||||
UpdateTracker();
|
||||
}
|
||||
#endif
|
||||
|
||||
public void Play()
|
||||
{
|
||||
particles.Exec(p => p.Simulate(0, false, true));
|
||||
@@ -240,7 +328,7 @@ namespace Coffee.UIExtensions
|
||||
particles.Exec(p => p.Stop());
|
||||
isPaused = true;
|
||||
}
|
||||
|
||||
|
||||
public void StartEmission()
|
||||
{
|
||||
particles.Exec(p =>
|
||||
@@ -249,7 +337,7 @@ namespace Coffee.UIExtensions
|
||||
emission.enabled = true;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public void StopEmission()
|
||||
{
|
||||
particles.Exec(p =>
|
||||
@@ -278,14 +366,10 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
var go = child.gameObject;
|
||||
go.SetActive(false);
|
||||
if (!destroyOldParticles) continue;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying)
|
||||
DestroyImmediate(go);
|
||||
else
|
||||
#endif
|
||||
Destroy(go);
|
||||
if (destroyOldParticles)
|
||||
{
|
||||
Misc.Destroy(go);
|
||||
}
|
||||
}
|
||||
|
||||
var tr = instance.transform;
|
||||
@@ -313,11 +397,14 @@ namespace Coffee.UIExtensions
|
||||
root.GetComponentsInChildren(particles);
|
||||
particles.RemoveAll(x => x.GetComponentInParent<UIParticle>() != this);
|
||||
|
||||
foreach (var ps in particles)
|
||||
for (var i = 0; i < particles.Count; i++)
|
||||
{
|
||||
var ps = particles[i];
|
||||
var tsa = ps.textureSheetAnimation;
|
||||
if (tsa.mode == ParticleSystemAnimationMode.Sprites && tsa.uvChannelMask == 0)
|
||||
{
|
||||
tsa.uvChannelMask = UVChannelFlags.UV0;
|
||||
}
|
||||
}
|
||||
|
||||
RefreshParticles(particles);
|
||||
@@ -326,30 +413,31 @@ namespace Coffee.UIExtensions
|
||||
public void RefreshParticles(List<ParticleSystem> particles)
|
||||
{
|
||||
// #246: Nullptr exceptions when using nested UIParticle components in hierarchy
|
||||
m_Renderers.Clear();
|
||||
_renderers.Clear();
|
||||
foreach (Transform child in transform)
|
||||
{
|
||||
var uiParticleRenderer = child.GetComponent<UIParticleRenderer>();
|
||||
|
||||
if (uiParticleRenderer != null)
|
||||
{
|
||||
m_Renderers.Add(uiParticleRenderer);
|
||||
_renderers.Add(uiParticleRenderer);
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < m_Renderers.Count; i++)
|
||||
for (var i = 0; i < _renderers.Count; i++)
|
||||
{
|
||||
m_Renderers[i].Reset(i);
|
||||
_renderers[i].Reset(i);
|
||||
}
|
||||
|
||||
var j = 0;
|
||||
for (var i = 0; i < particles.Count; i++)
|
||||
{
|
||||
if (!particles[i]) continue;
|
||||
GetRenderer(j++).Set(this, particles[i], false);
|
||||
if (particles[i].trails.enabled)
|
||||
var ps = particles[i];
|
||||
if (!ps) continue;
|
||||
GetRenderer(j++).Set(this, ps, false);
|
||||
if (ps.trails.enabled)
|
||||
{
|
||||
GetRenderer(j++).Set(this, particles[i], true);
|
||||
GetRenderer(j++).Set(this, ps, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -370,9 +458,10 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
if (!isActiveAndEnabled) return;
|
||||
|
||||
foreach (var rend in m_Renderers)
|
||||
for (var i = 0; i < _renderers.Count; i++)
|
||||
{
|
||||
if (!rend)
|
||||
var r = _renderers[i];
|
||||
if (!r)
|
||||
{
|
||||
RefreshParticles(particles);
|
||||
break;
|
||||
@@ -380,67 +469,29 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
var bakeCamera = GetBakeCamera();
|
||||
for (var i = 0; i < m_Renderers.Count; i++)
|
||||
for (var i = 0; i < _renderers.Count; i++)
|
||||
{
|
||||
if (!m_Renderers[i]) continue;
|
||||
m_Renderers[i].UpdateMesh(bakeCamera);
|
||||
var r = _renderers[i];
|
||||
if (!r) continue;
|
||||
r.UpdateMesh(bakeCamera);
|
||||
}
|
||||
}
|
||||
|
||||
internal void UpdateParticleCount()
|
||||
{
|
||||
for (var i = 0; i < m_Renderers.Count; i++)
|
||||
for (var i = 0; i < _renderers.Count; i++)
|
||||
{
|
||||
if (!m_Renderers[i]) continue;
|
||||
m_Renderers[i].UpdateParticleCount();
|
||||
var r = _renderers[i];
|
||||
if (!r) continue;
|
||||
r.UpdateParticleCount();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
#if !SERIALIZE_FIELD_MASKABLE
|
||||
maskable = m_Maskable;
|
||||
#endif
|
||||
ResetGroupId();
|
||||
UpdateTracker();
|
||||
UIParticleUpdater.Register(this);
|
||||
RegisterDirtyMaterialCallback(UpdateRendererMaterial);
|
||||
|
||||
if (0 < particles.Count)
|
||||
{
|
||||
RefreshParticles(particles);
|
||||
}
|
||||
else
|
||||
{
|
||||
RefreshParticles();
|
||||
}
|
||||
|
||||
base.OnEnable();
|
||||
}
|
||||
|
||||
internal void ResetGroupId()
|
||||
{
|
||||
if (m_GroupId == m_GroupMaxId)
|
||||
{
|
||||
_groupId = m_GroupId;
|
||||
}
|
||||
else
|
||||
{
|
||||
_groupId = Random.Range(m_GroupId, m_GroupMaxId + 1);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This function is called when the behaviour becomes disabled.
|
||||
/// </summary>
|
||||
protected override void OnDisable()
|
||||
{
|
||||
UpdateTracker();
|
||||
UIParticleUpdater.Unregister(this);
|
||||
m_Renderers.ForEach(r => r.Reset());
|
||||
UnregisterDirtyMaterialCallback(UpdateRendererMaterial);
|
||||
|
||||
base.OnDisable();
|
||||
_groupId = m_GroupId == m_GroupMaxId
|
||||
? m_GroupId
|
||||
: Random.Range(m_GroupId, m_GroupMaxId + 1);
|
||||
}
|
||||
|
||||
protected override void UpdateMaterial()
|
||||
@@ -454,43 +505,42 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Callback for when properties have been changed by animation.
|
||||
/// </summary>
|
||||
protected override void OnDidApplyAnimationProperties()
|
||||
{
|
||||
}
|
||||
|
||||
private void UpdateRendererMaterial()
|
||||
{
|
||||
for (var i = 0; i < m_Renderers.Count; i++)
|
||||
for (var i = 0; i < _renderers.Count; i++)
|
||||
{
|
||||
if (!m_Renderers[i]) continue;
|
||||
m_Renderers[i].maskable = maskable;
|
||||
m_Renderers[i].SetMaterialDirty();
|
||||
var r = _renderers[i];
|
||||
if (!r) continue;
|
||||
r.maskable = maskable;
|
||||
r.SetMaterialDirty();
|
||||
}
|
||||
}
|
||||
|
||||
internal UIParticleRenderer GetRenderer(int index)
|
||||
{
|
||||
if (m_Renderers.Count <= index)
|
||||
if (_renderers.Count <= index)
|
||||
{
|
||||
m_Renderers.Add(UIParticleRenderer.AddRenderer(this, index));
|
||||
_renderers.Add(UIParticleRenderer.AddRenderer(this, index));
|
||||
}
|
||||
if (!m_Renderers[index])
|
||||
|
||||
if (!_renderers[index])
|
||||
{
|
||||
m_Renderers[index] = UIParticleRenderer.AddRenderer(this, index);
|
||||
_renderers[index] = UIParticleRenderer.AddRenderer(this, index);
|
||||
}
|
||||
return m_Renderers[index];
|
||||
|
||||
return _renderers[index];
|
||||
}
|
||||
|
||||
private Camera GetBakeCamera()
|
||||
{
|
||||
if (!canvas) return Camera.main;
|
||||
|
||||
// World camera.
|
||||
// Render mode is not ScreenSpaceOverlay, use world camera.
|
||||
var root = canvas.rootCanvas;
|
||||
if (root.renderMode != RenderMode.ScreenSpaceOverlay) return root.worldCamera ? root.worldCamera : Camera.main;
|
||||
if (root.renderMode != RenderMode.ScreenSpaceOverlay)
|
||||
{
|
||||
return root.worldCamera ? root.worldCamera : Camera.main;
|
||||
}
|
||||
|
||||
// Create ortho-camera.
|
||||
if (!_orthoCamera)
|
||||
@@ -498,10 +548,7 @@ namespace Coffee.UIExtensions
|
||||
_orthoCamera = GetComponentInChildren<Camera>();
|
||||
if (!_orthoCamera)
|
||||
{
|
||||
var go = new GameObject("UIParticleOverlayCamera")
|
||||
{
|
||||
hideFlags = HideFlags.DontSave,
|
||||
};
|
||||
var go = new GameObject("UIParticleOverlayCamera") { hideFlags = HideFlags.DontSave };
|
||||
go.SetActive(false);
|
||||
go.transform.SetParent(transform, false);
|
||||
_orthoCamera = go.AddComponent<Camera>();
|
||||
@@ -509,7 +556,7 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
var size = ((RectTransform)root.transform).rect.size;
|
||||
_orthoCamera.orthographicSize = Mathf.Max(size.x, size.y) * root.scaleFactor;
|
||||
_orthoCamera.transform.SetPositionAndRotation(new Vector3(0, 0, -1000), Quaternion.identity);
|
||||
@@ -530,13 +577,5 @@ namespace Coffee.UIExtensions
|
||||
_tracker.Add(this, rectTransform, DrivenTransformProperties.Scale);
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
protected override void OnValidate()
|
||||
{
|
||||
base.OnValidate();
|
||||
UpdateTracker();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using Coffee.UIParticleExtensions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using System;
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
@@ -12,13 +12,13 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
Linear,
|
||||
Smooth,
|
||||
Sphere,
|
||||
Sphere
|
||||
}
|
||||
|
||||
|
||||
public enum UpdateMode
|
||||
{
|
||||
Normal,
|
||||
UnscaledTime,
|
||||
UnscaledTime
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
@@ -30,7 +30,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
[Range(0f, 0.95f)]
|
||||
[SerializeField]
|
||||
private float m_DelayRate = 0;
|
||||
private float m_DelayRate;
|
||||
|
||||
[Range(0.001f, 100f)]
|
||||
[SerializeField]
|
||||
@@ -45,84 +45,51 @@ namespace Coffee.UIExtensions
|
||||
[SerializeField]
|
||||
private UnityEvent m_OnAttracted;
|
||||
|
||||
private UIParticle _uiParticle;
|
||||
|
||||
public float destinationRadius
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_DestinationRadius;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_DestinationRadius = Mathf.Clamp(value, 0.1f, 10f);
|
||||
}
|
||||
get { return m_DestinationRadius; }
|
||||
set { m_DestinationRadius = Mathf.Clamp(value, 0.1f, 10f); }
|
||||
}
|
||||
|
||||
public float delay
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_DelayRate;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_DelayRate = value;
|
||||
}
|
||||
get { return m_DelayRate; }
|
||||
set { m_DelayRate = value; }
|
||||
}
|
||||
|
||||
public float maxSpeed
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_MaxSpeed;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_MaxSpeed = value;
|
||||
}
|
||||
get { return m_MaxSpeed; }
|
||||
set { m_MaxSpeed = value; }
|
||||
}
|
||||
|
||||
public Movement movement
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_Movement;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_Movement = value;
|
||||
}
|
||||
get { return m_Movement; }
|
||||
set { m_Movement = value; }
|
||||
}
|
||||
|
||||
public UpdateMode updateMode
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_UpdateMode;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_UpdateMode = value;
|
||||
}
|
||||
get { return m_UpdateMode; }
|
||||
set { m_UpdateMode = value; }
|
||||
}
|
||||
|
||||
public UnityEvent onAttracted
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_OnAttracted;
|
||||
}
|
||||
set
|
||||
{
|
||||
m_OnAttracted = value;
|
||||
}
|
||||
get { return m_OnAttracted; }
|
||||
set { m_OnAttracted = value; }
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public new ParticleSystem particleSystem
|
||||
#else
|
||||
public ParticleSystem particleSystem
|
||||
#endif
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_ParticleSystem;
|
||||
}
|
||||
get { return m_ParticleSystem; }
|
||||
set
|
||||
{
|
||||
m_ParticleSystem = value;
|
||||
@@ -130,8 +97,6 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
}
|
||||
|
||||
private UIParticle _uiParticle;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
ApplyParticleSystem();
|
||||
@@ -207,7 +172,7 @@ namespace Coffee.UIExtensions
|
||||
var psPos = m_ParticleSystem.transform.position;
|
||||
var attractorPos = transform.position;
|
||||
var dstPos = attractorPos;
|
||||
var isLocalSpace = m_ParticleSystem.main.simulationSpace == ParticleSystemSimulationSpace.Local;
|
||||
var isLocalSpace = m_ParticleSystem.IsLocalSpace();
|
||||
|
||||
if (isLocalSpace)
|
||||
{
|
||||
@@ -251,6 +216,7 @@ namespace Coffee.UIExtensions
|
||||
speed *= 60 * Time.unscaledDeltaTime;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (m_Movement)
|
||||
{
|
||||
case Movement.Linear:
|
||||
@@ -278,6 +244,7 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
Debug.LogError("No particle system attached to particle attractor script", this);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -288,4 +255,4 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Coffee.UIParticleExtensions;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Profiling;
|
||||
using UnityEngine.Rendering;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
@@ -13,41 +14,34 @@ namespace Coffee.UIExtensions
|
||||
[AddComponentMenu("")]
|
||||
internal class UIParticleRenderer : MaskableGraphic
|
||||
{
|
||||
private static readonly CombineInstance[] s_CombineInstances = new CombineInstance[] { new CombineInstance() };
|
||||
private static readonly CombineInstance[] s_CombineInstances = { new CombineInstance() };
|
||||
private static readonly List<Material> s_Materials = new List<Material>(2);
|
||||
private static MaterialPropertyBlock s_Mpb;
|
||||
private static readonly List<UIParticleRenderer> s_Renderers = new List<UIParticleRenderer>();
|
||||
private static readonly Vector3[] s_Corners = new Vector3[4];
|
||||
|
||||
private ParticleSystemRenderer _renderer;
|
||||
private ParticleSystem _particleSystem;
|
||||
private int _prevParticleCount = 0;
|
||||
private UIParticle _parent;
|
||||
private Material _currentMaterialForRendering;
|
||||
private bool _delay;
|
||||
private int _index;
|
||||
private bool _isTrail;
|
||||
private Material _modifiedMaterial;
|
||||
private Vector3 _prevScale;
|
||||
private Vector3 _prevPsPos;
|
||||
private Vector2Int _prevScreenSize;
|
||||
private bool _delay = false;
|
||||
private bool _prewarm = false;
|
||||
private Material _currentMaterialForRendering;
|
||||
private Bounds _lastBounds;
|
||||
private Material _modifiedMaterial;
|
||||
private UIParticle _parent;
|
||||
private ParticleSystem _particleSystem;
|
||||
private int _prevParticleCount;
|
||||
private Vector3 _prevPsPos;
|
||||
private Vector3 _prevScale;
|
||||
private Vector2Int _prevScreenSize;
|
||||
private bool _prewarm;
|
||||
private ParticleSystemRenderer _renderer;
|
||||
|
||||
public override Texture mainTexture
|
||||
{
|
||||
get
|
||||
{
|
||||
return _isTrail ? null : _particleSystem.GetTextureForSprite();
|
||||
}
|
||||
get { return _isTrail ? null : _particleSystem.GetTextureForSprite(); }
|
||||
}
|
||||
|
||||
public override bool raycastTarget
|
||||
{
|
||||
get
|
||||
{
|
||||
return false;
|
||||
}
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
private Rect rootCanvasRect
|
||||
@@ -62,32 +56,103 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
var worldToLocalMatrix = canvas.rootCanvas.transform.worldToLocalMatrix;
|
||||
for (var i = 0; i < 4; ++i)
|
||||
{
|
||||
s_Corners[i] = worldToLocalMatrix.MultiplyPoint(s_Corners[i]);
|
||||
}
|
||||
}
|
||||
var corner1 = (Vector2) s_Corners[0];
|
||||
var corner2 = (Vector2) s_Corners[0];
|
||||
|
||||
var corner1 = (Vector2)s_Corners[0];
|
||||
var corner2 = (Vector2)s_Corners[0];
|
||||
for (var i = 1; i < 4; ++i)
|
||||
{
|
||||
if (s_Corners[i].x < corner1.x)
|
||||
{
|
||||
corner1.x = s_Corners[i].x;
|
||||
}
|
||||
else if (s_Corners[i].x > corner2.x)
|
||||
{
|
||||
corner2.x = s_Corners[i].x;
|
||||
}
|
||||
|
||||
if (s_Corners[i].y < corner1.y)
|
||||
{
|
||||
corner1.y = s_Corners[i].y;
|
||||
}
|
||||
else if (s_Corners[i].y > corner2.y)
|
||||
{
|
||||
corner2.y = s_Corners[i].y;
|
||||
}
|
||||
}
|
||||
|
||||
return new Rect(corner1, corner2 - corner1);
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset(int index = -1)
|
||||
{
|
||||
if (_renderer)
|
||||
{
|
||||
_renderer.enabled = true;
|
||||
}
|
||||
|
||||
_parent = null;
|
||||
_particleSystem = null;
|
||||
_renderer = null;
|
||||
_prevParticleCount = 0;
|
||||
if (0 <= index)
|
||||
{
|
||||
_index = index;
|
||||
}
|
||||
|
||||
//_emitter = null;
|
||||
if (this && isActiveAndEnabled)
|
||||
{
|
||||
material = null;
|
||||
workerMesh.Clear();
|
||||
canvasRenderer.SetMesh(workerMesh);
|
||||
_lastBounds = new Bounds();
|
||||
enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
ModifiedMaterial.Remove(_modifiedMaterial);
|
||||
_modifiedMaterial = null;
|
||||
_currentMaterialForRendering = null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
|
||||
if (!s_CombineInstances[0].mesh)
|
||||
{
|
||||
s_CombineInstances[0].mesh = new Mesh
|
||||
{
|
||||
name = "[UIParticleRenderer] Combine Instance Mesh",
|
||||
hideFlags = HideFlags.HideAndDontSave
|
||||
};
|
||||
}
|
||||
|
||||
_currentMaterialForRendering = null;
|
||||
}
|
||||
|
||||
protected override void OnDisable()
|
||||
{
|
||||
base.OnDisable();
|
||||
|
||||
ModifiedMaterial.Remove(_modifiedMaterial);
|
||||
_modifiedMaterial = null;
|
||||
_currentMaterialForRendering = null;
|
||||
}
|
||||
|
||||
public static UIParticleRenderer AddRenderer(UIParticle parent, int index)
|
||||
{
|
||||
// Create renderer object.
|
||||
var go = new GameObject("UIParticleRenderer", typeof(UIParticleRenderer))
|
||||
{
|
||||
hideFlags = HideFlags.DontSave,
|
||||
layer = parent.gameObject.layer,
|
||||
layer = parent.gameObject.layer
|
||||
};
|
||||
|
||||
// Set parent.
|
||||
@@ -139,45 +204,14 @@ namespace Coffee.UIExtensions
|
||||
return modifiedMaterial;
|
||||
}
|
||||
|
||||
public void Reset(int index = -1)
|
||||
{
|
||||
if (_renderer)
|
||||
{
|
||||
_renderer.enabled = true;
|
||||
}
|
||||
_parent = null;
|
||||
_particleSystem = null;
|
||||
_renderer = null;
|
||||
_prevParticleCount = 0;
|
||||
if (0 <= index)
|
||||
{
|
||||
_index = index;
|
||||
}
|
||||
//_emitter = null;
|
||||
if (this && isActiveAndEnabled)
|
||||
{
|
||||
material = null;
|
||||
workerMesh.Clear();
|
||||
canvasRenderer.SetMesh(workerMesh);
|
||||
_lastBounds = new Bounds();
|
||||
enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
ModifiedMaterial.Remove(_modifiedMaterial);
|
||||
_modifiedMaterial = null;
|
||||
_currentMaterialForRendering = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Set(UIParticle parent, ParticleSystem particleSystem, bool isTrail)
|
||||
public void Set(UIParticle parent, ParticleSystem ps, bool isTrail)
|
||||
{
|
||||
_parent = parent;
|
||||
maskable = parent.maskable;
|
||||
|
||||
gameObject.layer = parent.gameObject.layer;
|
||||
|
||||
_particleSystem = particleSystem;
|
||||
_particleSystem = ps;
|
||||
_prewarm = _particleSystem.main.prewarm;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
@@ -191,7 +225,7 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
}
|
||||
|
||||
_renderer = particleSystem.GetComponent<ParticleSystemRenderer>();
|
||||
_renderer = ps.GetComponent<ParticleSystemRenderer>();
|
||||
_renderer.enabled = false;
|
||||
|
||||
//_emitter = emitter;
|
||||
@@ -202,9 +236,11 @@ namespace Coffee.UIExtensions
|
||||
s_Materials.Clear();
|
||||
|
||||
// Support sprite.
|
||||
var tsa = particleSystem.textureSheetAnimation;
|
||||
var tsa = ps.textureSheetAnimation;
|
||||
if (tsa.mode == ParticleSystemAnimationMode.Sprites && tsa.uvChannelMask == 0)
|
||||
{
|
||||
tsa.uvChannelMask = UVChannelFlags.UV0;
|
||||
}
|
||||
|
||||
_prevScale = GetWorldScale();
|
||||
_prevPsPos = _particleSystem.transform.position;
|
||||
@@ -221,15 +257,17 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
// No particle to render: Clear mesh.
|
||||
if (
|
||||
!isActiveAndEnabled || !_particleSystem || !_parent || !canvasRenderer || !canvas || !bakeCamera
|
||||
!isActiveAndEnabled || !_particleSystem || !_parent
|
||||
|| !canvasRenderer || !canvas || !bakeCamera
|
||||
|| _parent.meshSharing == UIParticle.MeshSharing.Replica
|
||||
|| !transform.lossyScale.GetScaled(_parent.scale3D).IsVisible() // Scale is not visible.
|
||||
|| (!_particleSystem.IsAlive() && !_particleSystem.isPlaying) // No particle.
|
||||
|| (_isTrail && !_particleSystem.trails.enabled) // Trail, but it is not enabled.
|
||||
|| !transform.lossyScale.GetScaled(_parent.scale3D).IsVisible() // Scale is not visible.
|
||||
|| (!_particleSystem.IsAlive() && !_particleSystem.isPlaying) // No particle.
|
||||
|| (_isTrail && !_particleSystem.trails.enabled) // Trail, but it is not enabled.
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
|| canvasRenderer.GetInheritedAlpha() < 0.01f // #102: Do not bake particle system to mesh when the alpha is zero.
|
||||
|| canvasRenderer.GetInheritedAlpha() <
|
||||
0.01f // #102: Do not bake particle system to mesh when the alpha is zero.
|
||||
#endif
|
||||
)
|
||||
)
|
||||
{
|
||||
Profiler.BeginSample("[UIParticleRenderer] Clear Mesh");
|
||||
workerMesh.Clear();
|
||||
@@ -265,15 +303,20 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
// When the ParticleSystem simulation is complete, stop it.
|
||||
if (!main.loop && main.duration <= _particleSystem.time && (_particleSystem.IsAlive() || _particleSystem.particleCount == 0))
|
||||
if (!main.loop
|
||||
&& main.duration <= _particleSystem.time
|
||||
&& (_particleSystem.IsAlive() || _particleSystem.particleCount == 0)
|
||||
)
|
||||
{
|
||||
_particleSystem.Stop(false);
|
||||
}
|
||||
}
|
||||
|
||||
_prevScale = scale;
|
||||
_prevPsPos = psPos;
|
||||
_delay = false;
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
// Bake mesh.
|
||||
@@ -295,7 +338,7 @@ namespace Coffee.UIExtensions
|
||||
if (65535 <= s_CombineInstances[0].mesh.vertexCount)
|
||||
{
|
||||
s_CombineInstances[0].mesh.Clear(false);
|
||||
UnityEngine.Debug.LogErrorFormat(this,
|
||||
Debug.LogErrorFormat(this,
|
||||
"Too many vertices to render. index={0}, isTrail={1}, vertexCount={2}(>=65535)",
|
||||
_index,
|
||||
_isTrail,
|
||||
@@ -303,6 +346,7 @@ namespace Coffee.UIExtensions
|
||||
);
|
||||
s_CombineInstances[0].mesh.Clear(false);
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
// Combine mesh to transform. ([ParticleSystem local ->] world -> renderer local)
|
||||
@@ -311,13 +355,19 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
if (_parent.absoluteMode)
|
||||
{
|
||||
s_CombineInstances[0].transform = canvasRenderer.transform.worldToLocalMatrix * GetWorldMatrix(psPos, scale);
|
||||
s_CombineInstances[0].transform =
|
||||
canvasRenderer.transform.worldToLocalMatrix
|
||||
* GetWorldMatrix(psPos, scale);
|
||||
}
|
||||
else
|
||||
{
|
||||
var diff = _particleSystem.transform.position - _parent.transform.position;
|
||||
s_CombineInstances[0].transform = canvasRenderer.transform.worldToLocalMatrix * Matrix4x4.Translate(diff.GetScaled(scale - Vector3.one)) * GetWorldMatrix(psPos, scale);
|
||||
s_CombineInstances[0].transform =
|
||||
canvasRenderer.transform.worldToLocalMatrix
|
||||
* Matrix4x4.Translate(diff.GetScaled(scale - Vector3.one))
|
||||
* GetWorldMatrix(psPos, scale);
|
||||
}
|
||||
|
||||
workerMesh.CombineMeshes(s_CombineInstances, true, true);
|
||||
|
||||
workerMesh.RecalculateBounds();
|
||||
@@ -331,6 +381,7 @@ namespace Coffee.UIExtensions
|
||||
workerMesh.bounds = bounds;
|
||||
_lastBounds = bounds;
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
|
||||
@@ -343,7 +394,7 @@ namespace Coffee.UIExtensions
|
||||
|
||||
// Set mesh to the CanvasRenderer.
|
||||
Profiler.BeginSample("[UIParticleRenderer] Set Mesh");
|
||||
for (int i = 0; i < s_Renderers.Count; i++)
|
||||
for (var i = 0; i < s_Renderers.Count; i++)
|
||||
{
|
||||
if (s_Renderers[i] == this) continue;
|
||||
s_Renderers[i].canvasRenderer.SetMesh(workerMesh);
|
||||
@@ -354,6 +405,7 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
workerMesh.Clear();
|
||||
}
|
||||
|
||||
canvasRenderer.SetMesh(workerMesh);
|
||||
Profiler.EndSample();
|
||||
|
||||
@@ -366,7 +418,8 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
_currentMaterialForRendering = materialForRendering;
|
||||
}
|
||||
for (int i = 0; i < s_Renderers.Count; i++)
|
||||
|
||||
for (var i = 0; i < s_Renderers.Count; i++)
|
||||
{
|
||||
if (s_Renderers[i] == this) continue;
|
||||
|
||||
@@ -374,6 +427,7 @@ namespace Coffee.UIExtensions
|
||||
s_Renderers[i].canvasRenderer.SetMaterial(_currentMaterialForRendering, 0);
|
||||
}
|
||||
}
|
||||
|
||||
Profiler.EndSample();
|
||||
|
||||
s_Renderers.Clear();
|
||||
@@ -385,30 +439,6 @@ namespace Coffee.UIExtensions
|
||||
_prevParticleCount = _particleSystem.particleCount;
|
||||
}
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
|
||||
if (!s_CombineInstances[0].mesh)
|
||||
{
|
||||
s_CombineInstances[0].mesh = new Mesh()
|
||||
{
|
||||
name = "[UIParticleRenderer] Combine Instance Mesh",
|
||||
hideFlags = HideFlags.HideAndDontSave,
|
||||
};
|
||||
}
|
||||
_currentMaterialForRendering = null;
|
||||
}
|
||||
|
||||
protected override void OnDisable()
|
||||
{
|
||||
base.OnDisable();
|
||||
|
||||
ModifiedMaterial.Remove(_modifiedMaterial);
|
||||
_modifiedMaterial = null;
|
||||
_currentMaterialForRendering = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call to update the geometry of the Graphic onto the CanvasRenderer.
|
||||
/// </summary>
|
||||
@@ -418,7 +448,9 @@ namespace Coffee.UIExtensions
|
||||
|
||||
public override void Cull(Rect clipRect, bool validRect)
|
||||
{
|
||||
var cull = _lastBounds.extents == Vector3.zero || !validRect || !clipRect.Overlaps(rootCanvasRect, true);
|
||||
var cull = _lastBounds.extents == Vector3.zero
|
||||
|| !validRect
|
||||
|| !clipRect.Overlaps(rootCanvasRect, true);
|
||||
if (canvasRenderer.cull == cull) return;
|
||||
|
||||
canvasRenderer.cull = cull;
|
||||
@@ -450,8 +482,8 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
case ParticleSystemSimulationSpace.World:
|
||||
return Matrix4x4.Translate(psPos)
|
||||
* Matrix4x4.Scale(scale)
|
||||
* Matrix4x4.Translate(-psPos);
|
||||
* Matrix4x4.Scale(scale)
|
||||
* Matrix4x4.Translate(-psPos);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -460,17 +492,17 @@ namespace Coffee.UIExtensions
|
||||
{
|
||||
case ParticleSystemSimulationSpace.Local:
|
||||
return Matrix4x4.Translate(psPos)
|
||||
* Matrix4x4.Scale(scale);
|
||||
* Matrix4x4.Scale(scale);
|
||||
case ParticleSystemSimulationSpace.World:
|
||||
return Matrix4x4.Scale(scale);
|
||||
case ParticleSystemSimulationSpace.Custom:
|
||||
return Matrix4x4.Translate(_particleSystem.main.customSimulationSpace.position.GetScaled(scale))
|
||||
//* Matrix4x4.Translate(wpos)
|
||||
* Matrix4x4.Scale(scale)
|
||||
//* Matrix4x4.Translate(wpos)
|
||||
* Matrix4x4.Scale(scale)
|
||||
//* Matrix4x4.Translate(-wpos)
|
||||
;
|
||||
default:
|
||||
throw new System.NotSupportedException();
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -482,8 +514,9 @@ namespace Coffee.UIExtensions
|
||||
private void ResolveResolutionChange(Vector3 psPos, Vector3 scale)
|
||||
{
|
||||
var screenSize = new Vector2Int(Screen.width, Screen.height);
|
||||
//if ((_prevScreenSize != screenSize || _prevScale != scale) && _particleSystem.main.simulationSpace == ParticleSystemSimulationSpace.World && _parent.uiScaling)
|
||||
if ((_prevScreenSize != screenSize || _prevScale != scale) && _particleSystem.main.simulationSpace == ParticleSystemSimulationSpace.World)
|
||||
var isWorldSpace = _particleSystem.IsWorldSpace();
|
||||
var resolutionChanged = _prevScreenSize != screenSize || _prevScale != scale;
|
||||
if (resolutionChanged && isWorldSpace)
|
||||
{
|
||||
// Update particle array size and get particles.
|
||||
var size = _particleSystem.particleCount;
|
||||
@@ -492,13 +525,17 @@ namespace Coffee.UIExtensions
|
||||
|
||||
// Resolusion resolver:
|
||||
// (psPos / scale) / (prevPsPos / prevScale) -> psPos * scale.inv * prevPsPos.inv * prevScale
|
||||
var modifier = psPos.GetScaled(scale.Inverse(), _prevPsPos.Inverse(), _prevScale);
|
||||
var modifier = psPos.GetScaled(
|
||||
scale.Inverse(),
|
||||
_prevPsPos.Inverse(),
|
||||
_prevScale);
|
||||
for (var i = 0; i < size; i++)
|
||||
{
|
||||
var particle = particles[i];
|
||||
particle.position = particle.position.GetScaled(modifier);
|
||||
particles[i] = particle;
|
||||
}
|
||||
|
||||
_particleSystem.SetParticles(particles, size);
|
||||
|
||||
// Delay: Do not progress in the frame where the resolution has been changed.
|
||||
@@ -506,6 +543,7 @@ namespace Coffee.UIExtensions
|
||||
_prevScale = scale;
|
||||
_prevPsPos = psPos;
|
||||
}
|
||||
|
||||
_prevScreenSize = screenSize;
|
||||
}
|
||||
|
||||
@@ -548,13 +586,14 @@ namespace Coffee.UIExtensions
|
||||
var psTransform = _particleSystem.transform;
|
||||
var originWorldPosition = psTransform.position;
|
||||
var originWorldRotation = psTransform.rotation;
|
||||
|
||||
var emission = _particleSystem.emission;
|
||||
var rateOverDistance = emission.enabled && 0 < emission.rateOverDistance.constant && 0 < emission.rateOverDistanceMultiplier;
|
||||
var rateOverDistance = emission.enabled
|
||||
&& 0 < emission.rateOverDistance.constant
|
||||
&& 0 < emission.rateOverDistanceMultiplier;
|
||||
if (rateOverDistance)
|
||||
{
|
||||
// (For rate-over-distance emission,) Move to previous scaled position, simulate (delta = 0).
|
||||
Vector3 prevScaledPos = _prevPsPos.GetScaled(_prevScale.Inverse());
|
||||
var prevScaledPos = _prevPsPos.GetScaled(_prevScale.Inverse());
|
||||
psTransform.SetPositionAndRotation(prevScaledPos, originWorldRotation);
|
||||
_particleSystem.Simulate(0, false, false, false);
|
||||
}
|
||||
@@ -570,7 +609,8 @@ namespace Coffee.UIExtensions
|
||||
private void SimulateForEditor(Vector3 diffPos, Vector3 scale)
|
||||
{
|
||||
// Extra world simulation.
|
||||
if (_particleSystem.main.simulationSpace == ParticleSystemSimulationSpace.World && 0 < Vector3.SqrMagnitude(diffPos))
|
||||
var isWorldSpace = _particleSystem.IsWorldSpace();
|
||||
if (isWorldSpace && 0 < Vector3.SqrMagnitude(diffPos))
|
||||
{
|
||||
Profiler.BeginSample("[UIParticle] Bake Mesh > Extra world simulation");
|
||||
diffPos.x *= 1f - 1f / Mathf.Max(0.001f, scale.x);
|
||||
@@ -598,7 +638,9 @@ namespace Coffee.UIExtensions
|
||||
if (_parent.m_AnimatableProperties.Length == 0) return;
|
||||
|
||||
if (s_Mpb == null)
|
||||
{
|
||||
s_Mpb = new MaterialPropertyBlock();
|
||||
}
|
||||
|
||||
_renderer.GetPropertyBlock(s_Mpb);
|
||||
if (s_Mpb.isEmpty) return;
|
||||
@@ -606,8 +648,9 @@ namespace Coffee.UIExtensions
|
||||
// #41: Copy the value from MaterialPropertyBlock to CanvasRenderer
|
||||
if (!_modifiedMaterial) return;
|
||||
|
||||
foreach (var ap in _parent.m_AnimatableProperties)
|
||||
for (var i = 0; i < _parent.m_AnimatableProperties.Length; i++)
|
||||
{
|
||||
var ap = _parent.m_AnimatableProperties[i];
|
||||
ap.UpdateMaterialProperties(_modifiedMaterial, s_Mpb);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +1,19 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Coffee.UIExtensions
|
||||
{
|
||||
internal static class UIParticleUpdater
|
||||
{
|
||||
static readonly List<UIParticle> s_ActiveParticles = new List<UIParticle>();
|
||||
static readonly List<UIParticleAttractor> s_ActiveAttractors = new List<UIParticleAttractor>();
|
||||
static readonly HashSet<int> s_UpdatedGroupIds = new HashSet<int>();
|
||||
private static int frameCount = 0;
|
||||
private static readonly List<UIParticle> s_ActiveParticles = new List<UIParticle>();
|
||||
private static readonly List<UIParticleAttractor> s_ActiveAttractors = new List<UIParticleAttractor>();
|
||||
private static readonly HashSet<int> s_UpdatedGroupIds = new HashSet<int>();
|
||||
private static int s_FrameCount;
|
||||
|
||||
public static int uiParticleCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return s_ActiveParticles.Count;
|
||||
}
|
||||
get { return s_ActiveParticles.Count; }
|
||||
}
|
||||
|
||||
public static void Register(UIParticle particle)
|
||||
@@ -43,7 +41,7 @@ namespace Coffee.UIExtensions
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[UnityEditor.InitializeOnLoadMethod]
|
||||
[InitializeOnLoadMethod]
|
||||
#endif
|
||||
[RuntimeInitializeOnLoadMethod]
|
||||
private static void InitializeOnLoad()
|
||||
@@ -55,8 +53,8 @@ namespace Coffee.UIExtensions
|
||||
private static void Refresh()
|
||||
{
|
||||
// Do not allow it to be called in the same frame.
|
||||
if (frameCount == Time.frameCount) return;
|
||||
frameCount = Time.frameCount;
|
||||
if (s_FrameCount == Time.frameCount) return;
|
||||
s_FrameCount = Time.frameCount;
|
||||
|
||||
// Simulate -> Primary
|
||||
for (var i = 0; i < s_ActiveParticles.Count; i++)
|
||||
@@ -129,6 +127,7 @@ namespace Coffee.UIExtensions
|
||||
if (uip.isPrimary) return uip;
|
||||
if (!primary && uip.canSimulate) primary = uip;
|
||||
}
|
||||
|
||||
return primary;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,11 +46,11 @@ namespace Coffee.UIParticleExtensions
|
||||
internal static class SpriteExtensions
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
private static Type tSpriteEditorExtension =
|
||||
private static readonly Type s_SpriteEditorExtensionType =
|
||||
Type.GetType("UnityEditor.Experimental.U2D.SpriteEditorExtension, UnityEditor")
|
||||
?? Type.GetType("UnityEditor.U2D.SpriteEditorExtension, UnityEditor");
|
||||
|
||||
private static MethodInfo miGetActiveAtlasTexture = tSpriteEditorExtension
|
||||
private static readonly MethodInfo s_GetActiveAtlasTextureMethodInfo = s_SpriteEditorExtensionType
|
||||
.GetMethod("GetActiveAtlasTexture", BindingFlags.Static | BindingFlags.NonPublic);
|
||||
|
||||
public static Texture2D GetActualTexture(this Sprite self)
|
||||
@@ -58,8 +58,10 @@ namespace Coffee.UIParticleExtensions
|
||||
if (!self) return null;
|
||||
|
||||
if (Application.isPlaying) return self.texture;
|
||||
var ret = miGetActiveAtlasTexture.Invoke(null, new[] { self }) as Texture2D;
|
||||
return ret ? ret : self.texture;
|
||||
var ret = s_GetActiveAtlasTextureMethodInfo.Invoke(null, new object[] { self }) as Texture2D;
|
||||
return ret
|
||||
? ret
|
||||
: self.texture;
|
||||
}
|
||||
#else
|
||||
internal static Texture2D GetActualTexture(this Sprite self)
|
||||
@@ -77,12 +79,14 @@ namespace Coffee.UIParticleExtensions
|
||||
{
|
||||
if (s_TmpParticles.Length < size)
|
||||
{
|
||||
while(s_TmpParticles.Length < size)
|
||||
while (s_TmpParticles.Length < size)
|
||||
{
|
||||
size = Mathf.NextPowerOfTwo(size);
|
||||
}
|
||||
|
||||
s_TmpParticles = new ParticleSystem.Particle[size];
|
||||
}
|
||||
|
||||
return s_TmpParticles;
|
||||
}
|
||||
|
||||
@@ -102,47 +106,69 @@ namespace Coffee.UIParticleExtensions
|
||||
var main = self.main;
|
||||
var space = main.simulationSpace;
|
||||
if (space == ParticleSystemSimulationSpace.Custom && !main.customSimulationSpace)
|
||||
{
|
||||
space = ParticleSystemSimulationSpace.Local;
|
||||
}
|
||||
|
||||
return space;
|
||||
}
|
||||
|
||||
public static bool IsLocalSpace(this ParticleSystem self)
|
||||
{
|
||||
return GetActualSimulationSpace(self) == ParticleSystemSimulationSpace.Local;
|
||||
}
|
||||
|
||||
public static bool IsWorldSpace(this ParticleSystem self)
|
||||
{
|
||||
return GetActualSimulationSpace(self) == ParticleSystemSimulationSpace.World;
|
||||
}
|
||||
|
||||
public static void SortForRendering(this List<ParticleSystem> self, Transform transform, bool sortByMaterial)
|
||||
{
|
||||
self.Sort((a, b) =>
|
||||
{
|
||||
var tr = transform;
|
||||
var aRenderer = a.GetComponent<ParticleSystemRenderer>();
|
||||
var bRenderer = b.GetComponent<ParticleSystemRenderer>();
|
||||
|
||||
// Render queue: ascending
|
||||
var aMat = aRenderer.sharedMaterial ?? aRenderer.trailMaterial;
|
||||
var bMat = bRenderer.sharedMaterial ?? bRenderer.trailMaterial;
|
||||
var aMat = aRenderer.sharedMaterial ? aRenderer.sharedMaterial : aRenderer.trailMaterial;
|
||||
var bMat = bRenderer.sharedMaterial ? bRenderer.sharedMaterial : bRenderer.trailMaterial;
|
||||
if (!aMat && !bMat) return 0;
|
||||
if (!aMat) return -1;
|
||||
if (!bMat) return 1;
|
||||
|
||||
if (sortByMaterial)
|
||||
{
|
||||
return aMat.GetInstanceID() - bMat.GetInstanceID();
|
||||
}
|
||||
|
||||
if (aMat.renderQueue != bMat.renderQueue)
|
||||
{
|
||||
return aMat.renderQueue - bMat.renderQueue;
|
||||
}
|
||||
|
||||
// Sorting layer: ascending
|
||||
if (aRenderer.sortingLayerID != bRenderer.sortingLayerID)
|
||||
return SortingLayer.GetLayerValueFromID(aRenderer.sortingLayerID) - SortingLayer.GetLayerValueFromID(bRenderer.sortingLayerID);
|
||||
{
|
||||
return SortingLayer.GetLayerValueFromID(aRenderer.sortingLayerID) -
|
||||
SortingLayer.GetLayerValueFromID(bRenderer.sortingLayerID);
|
||||
}
|
||||
|
||||
// Sorting order: ascending
|
||||
if (aRenderer.sortingOrder != bRenderer.sortingOrder)
|
||||
{
|
||||
return aRenderer.sortingOrder - bRenderer.sortingOrder;
|
||||
}
|
||||
|
||||
// Z position & sortingFudge: descending
|
||||
var aTransform = a.transform;
|
||||
var bTransform = b.transform;
|
||||
var aPos = tr.InverseTransformPoint(aTransform.position).z + aRenderer.sortingFudge;
|
||||
var bPos = tr.InverseTransformPoint(bTransform.position).z + bRenderer.sortingFudge;
|
||||
var aPos = transform.InverseTransformPoint(aTransform.position).z + aRenderer.sortingFudge;
|
||||
var bPos = transform.InverseTransformPoint(bTransform.position).z + bRenderer.sortingFudge;
|
||||
if (!Mathf.Approximately(aPos, bPos))
|
||||
{
|
||||
return (int)Mathf.Sign(bPos - aPos);
|
||||
}
|
||||
|
||||
return (int)Mathf.Sign(GetIndex(self, a) - GetIndex(self, b));
|
||||
});
|
||||
@@ -152,7 +178,10 @@ namespace Coffee.UIParticleExtensions
|
||||
{
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
if (list[i].GetInstanceID() == ps.GetInstanceID()) return i;
|
||||
if (list[i].GetInstanceID() == ps.GetInstanceID())
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
@@ -183,4 +212,37 @@ namespace Coffee.UIParticleExtensions
|
||||
self.ForEach(action);
|
||||
}
|
||||
}
|
||||
|
||||
internal static class Misc
|
||||
{
|
||||
public static void Destroy(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (!Application.isPlaying)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
|
||||
public static void DestroyImmediate(Object obj)
|
||||
{
|
||||
if (!obj) return;
|
||||
#if UNITY_EDITOR
|
||||
if (Application.isEditor)
|
||||
{
|
||||
Object.DestroyImmediate(obj);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
Object.Destroy(obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user