3.0.0-preview.3

# [3.0.0-preview.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.2...v3.0.0-preview.3) (2020-02-17)

### Bug Fixes

* remove unnecessary scripts ([0a43740](0a4374099d))
* workaround for [#70](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/70) ([4bbcc33](4bbcc334ab))
This commit is contained in:
semantic-release-bot
2020-02-17 03:22:12 +00:00
parent c1d747695d
commit 47edd82542
7 changed files with 35 additions and 23 deletions

View File

@@ -0,0 +1,19 @@
#if !OPEN_SESAME && UNITY_EDITOR
using UnityEditor;
using UnityEditor.Compilation;
namespace Coffee.OpenSesame
{
[InitializeOnLoad]
internal class Portable
{
static Portable()
{
var assemblyName = typeof(Portable).Assembly.GetName().Name;
var asmdefPath = CompilationPipeline.GetAssemblyDefinitionFilePathFromAssemblyName(assemblyName);
UnityEngine.Debug.LogFormat("<b>Request to recompile: {0} ({1})</b>", assemblyName, asmdefPath);
AssetDatabase.ImportAsset(asmdefPath);
}
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1945fcd655ed94bfd80e8f918453c865
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,4 +1,5 @@
using UnityEditor;
#if OPEN_SESAME
using UnityEditor;
using UnityEditor.UI;
using UnityEngine;
using System.Collections.Generic;
@@ -278,3 +279,4 @@ namespace Coffee.UIExtensions
}
}
}
#endif

View File

@@ -1,4 +1,5 @@
#if !UNITY_2019_1_OR_NEWER
#if OPEN_SESAME
#if !UNITY_2019_1_OR_NEWER
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
@@ -22,4 +23,5 @@ namespace Coffee.UIExtensions
}
}
}
#endif
#endif