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chore(release): 4.13.0 [skip ci]
# [4.13.0](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v4.12.2...v4.13.0) (2026-06-25) ### Bug Fixes * `UI/Additive` shader does not support RectMask2D softness. ([83145d3](83145d3a6e)) * rename `UIParticleProjectSettings.enableLinearToGamma` to `autoColorCorrection` ([10f82a8](10f82a8579)) * Support for skipping "reload domain" ([b7bb112](b7bb1124f6)), closes [#406](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/406) * there is a compilation error in Unity 2019.2 or earlier ([c327632](c327632e1e)), closes [#407](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/407) ### Features * add fields located outside the `Properties` block in the shader as `Animatable Properties` ([ea2fcfd](ea2fcfd809)), closes [#399](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/399) * preview the ParticleSystem playback when selecting a UIParticle in the Editor ([108bcfb](108bcfbd24)) * project-wide default view size for baking ([8e0ff10](8e0ff10c73)), closes [#360](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/360)
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"name": "com.coffee.ui-particle",
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"displayName": "UI Particle",
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"description": "This package provides a component to render particle effects for uGUI.\nThe particle rendering is maskable and sortable, without the need for an extra Camera, RenderTexture, or Canvas.",
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"version": "4.12.2",
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"version": "4.13.0",
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"unity": "2018.2",
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"license": "MIT",
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"repository": {
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