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refactor
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@@ -58,12 +58,12 @@ namespace Coffee.UIExtensions
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[Obsolete]
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internal bool m_AbsoluteMode;
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[Tooltip("Particle effect scale")]
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[Tooltip("Scale the rendering particles. When the `3D` toggle is enabled, 3D scale (x, y, z) is supported.")]
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[SerializeField]
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private Vector3 m_Scale3D = new Vector3(1, 1, 1);
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[Tooltip("Animatable material properties.\n" +
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"If you want to change the material properties of the ParticleSystem in Animation, enable it.")]
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[Tooltip("If you want to update material properties (e.g. _MainTex_ST, _Color) in AnimationClip, " +
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"use this to mark as animatable.")]
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[SerializeField]
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internal AnimatableProperty[] m_AnimatableProperties = new AnimatableProperty[0];
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@@ -71,12 +71,13 @@ namespace Coffee.UIExtensions
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[SerializeField]
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private List<ParticleSystem> m_Particles = new List<ParticleSystem>();
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[Tooltip("Mesh sharing.\n" +
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"None: disable mesh sharing.\n" +
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"Auto: automatically select Primary/Replica.\n" +
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"Primary: provides particle simulation results to the same group.\n" +
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[Tooltip("Particle simulation results are shared within the same group. " +
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"A large number of the same effects can be displayed with a small load.\n" +
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"None: Disable mesh sharing.\n" +
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"Auto: Automatically select Primary/Replica.\n" +
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"Primary: Provides particle simulation results to the same group.\n" +
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"Primary Simulator: Primary, but do not render the particle (simulation only).\n" +
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"Replica: render simulation results provided by the primary.")]
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"Replica: Render simulation results provided by the primary.")]
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[SerializeField]
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private MeshSharing m_MeshSharing = MeshSharing.None;
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@@ -88,19 +89,22 @@ namespace Coffee.UIExtensions
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[SerializeField]
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private int m_GroupMaxId;
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[Tooltip("Relative: The particles will be emitted from the scaled position of ParticleSystem.\n" +
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"Absolute: The particles will be emitted from the world position of ParticleSystem.")]
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[Tooltip("Emission position mode.\n" +
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"Relative: The particles will be emitted from the scaled position.\n" +
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"Absolute: The particles will be emitted from the world position.")]
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[SerializeField]
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private PositionMode m_PositionMode = PositionMode.Relative;
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[SerializeField]
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[Tooltip("Prevent the root-Canvas scale from affecting the hierarchy-scaled ParticleSystem.")]
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[Obsolete]
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internal bool m_AutoScaling;
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[SerializeField]
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[Tooltip("Transform: Transform.lossyScale (=world scale) will be set to (1, 1, 1)." +
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"UIParticle: UIParticle.scale will be adjusted.")]
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[Tooltip(
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"How to automatically adjust when the Canvas scale is changed by the screen size or reference resolution.\n" +
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"None: Do nothing.\n" +
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"Transform: Transform.lossyScale (=world scale) will be set to (1, 1, 1).\n" +
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"UIParticle: UIParticle.scale will be adjusted.")]
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private AutoScalingMode m_AutoScalingMode = AutoScalingMode.Transform;
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[SerializeField]
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@@ -117,12 +121,12 @@ namespace Coffee.UIExtensions
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private bool m_Maskable = true;
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private readonly List<UIParticleRenderer> _renderers = new List<UIParticleRenderer>();
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private Camera _bakeCamera;
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private Canvas _canvas;
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private int _groupId;
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private Camera _bakeCamera;
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private DrivenRectTransformTracker _tracker;
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private Vector3 _storedScale;
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private bool _isScaleStored;
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private Vector3 _storedScale;
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private DrivenRectTransformTracker _tracker;
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public RectTransform rectTransform => transform as RectTransform;
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@@ -158,7 +162,8 @@ namespace Coffee.UIExtensions
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}
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/// <summary>
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/// Mesh sharing.
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/// Particle simulation results are shared within the same group.
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/// A large number of the same effects can be displayed with a small load.
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/// None: disable mesh sharing.
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/// Auto: automatically select Primary/Replica.
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/// Primary: provides particle simulation results to the same group.
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@@ -201,9 +206,9 @@ namespace Coffee.UIExtensions
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}
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/// <summary>
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/// Particle position mode.
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/// Relative: The particles will be emitted from the scaled position of the ParticleSystem.
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/// Absolute: The particles will be emitted from the world position of the ParticleSystem.
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/// Emission position mode.
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/// Relative: The particles will be emitted from the scaled position.
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/// Absolute: The particles will be emitted from the world position.
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/// </summary>
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public PositionMode positionMode
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{
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@@ -216,6 +221,7 @@ namespace Coffee.UIExtensions
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/// Relative: The particles will be emitted from the scaled position of the ParticleSystem.
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/// Absolute: The particles will be emitted from the world position of the ParticleSystem.
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/// </summary>
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[Obsolete("The absoluteMode is now obsolete. Please use the autoScalingMode instead.", false)]
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public bool absoluteMode
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{
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get => m_PositionMode == PositionMode.Absolute;
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@@ -233,8 +239,12 @@ namespace Coffee.UIExtensions
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}
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/// <summary>
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/// Auto scaling mode.
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/// How to automatically adjust when the Canvas scale is changed by the screen size or reference resolution.
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/// <para/>
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/// None: Do nothing.
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/// <para/>
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/// Transform: Transform.lossyScale (=world scale) will be set to (1, 1, 1).
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/// <para/>
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/// UIParticle: UIParticle.scale will be adjusted.
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/// </summary>
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public AutoScalingMode autoScalingMode
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@@ -318,22 +328,6 @@ namespace Coffee.UIExtensions
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public List<ParticleSystem> particles => m_Particles;
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/// <summary>
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/// Get all base materials to render.
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/// </summary>
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public IEnumerable<Material> materials
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{
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get
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{
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for (var i = 0; i < _renderers.Count; i++)
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{
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var r = _renderers[i];
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if (!r || !r.material) continue;
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yield return r.material;
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}
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}
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}
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/// <summary>
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/// Paused.
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/// </summary>
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@@ -492,6 +486,21 @@ namespace Coffee.UIExtensions
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isPaused = true;
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}
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/// <summary>
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/// Get all base materials to render.
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/// </summary>
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public void GetMaterials(List<Material> result)
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{
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if (result == null) return;
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for (var i = 0; i < _renderers.Count; i++)
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{
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var r = _renderers[i];
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if (!r || !r.material) continue;
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result.Add(r.material);
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}
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}
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/// <summary>
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/// Refresh UIParticle using the ParticleSystem instance.
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/// </summary>
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