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https://github.com/mob-sakai/ParticleEffectForUGUI.git
synced 2026-05-14 20:20:06 +00:00
demo: add performance demo
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@@ -0,0 +1,138 @@
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Coffee.NanoMonitor{
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public class FixedFont
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{
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private readonly UIVertex[] _tmpVerts = new UIVertex[4];
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private static readonly Dictionary<Font, FixedFont> _fonts = new Dictionary<Font, FixedFont>();
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private static readonly TextGenerator _textGenerator = new TextGenerator(100);
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private static TextGenerationSettings _settings = new TextGenerationSettings
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{
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scaleFactor = 1,
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horizontalOverflow = HorizontalWrapMode.Overflow,
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verticalOverflow = VerticalWrapMode.Overflow,
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alignByGeometry = true,
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textAnchor = TextAnchor.MiddleCenter,
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color = Color.white
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};
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private int _resolution = 0;
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private readonly Font _font;
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private UIVertex[] _verts;
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private UICharInfo[] _charInfos;
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private FixedFont(Font font)
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{
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_font = font;
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}
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public int fontSize => _font.dynamic ? 32 : _font.fontSize;
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public static FixedFont GetOrCreate(Font font)
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{
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if (font == null) return null;
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if (_fonts.TryGetValue(font, out var data)) return data;
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data = new FixedFont(font);
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_fonts.Add(font, data);
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return data;
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}
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public void Invalidate()
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{
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_resolution = 0;
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}
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public void UpdateFont()
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{
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if (!_font) return;
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var mat = _font.material;
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if (!mat) return;
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var tex = mat.mainTexture;
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if (!tex) return;
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var currentResolution = tex.width * tex.height;
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if (_resolution == currentResolution) return;
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_resolution = currentResolution;
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_settings.font = _font;
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_textGenerator.Invalidate();
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_textGenerator.Populate("_!\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~", _settings);
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_verts = _textGenerator.GetVerticesArray();
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_charInfos = _textGenerator.GetCharactersArray();
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float offsetX = 0;
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for (var i = 0; i < _verts.Length; i++)
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{
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if ((i & 3) == 0)
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offsetX = _verts[i].position.x;
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var v = _verts[i];
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v.position -= new Vector3(offsetX, 0);
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_verts[i] = v;
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}
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}
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public float Layout(char c, float offset, float scale)
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{
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if (_charInfos == null) return offset;
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if (c < 0x20 || 0x7e < c) return offset;
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var ci = c - 0x20;
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return offset + _charInfos[ci].charWidth * scale;
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}
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public float Append(VertexHelper toFill, char c, float offset, float scale, Color color)
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{
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if (_verts == null || _charInfos == null) return offset;
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if (c < 0x20 || 0x7e < c) return offset;
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var ci = c - 0x20;
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for (var i = 0; i < 4; i++)
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{
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_tmpVerts[i] = _verts[ci * 4 + i];
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_tmpVerts[i].position = _tmpVerts[i].position * scale + new Vector3(offset, 0);
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_tmpVerts[i].color = ci == 0 ? Color.clear : color;
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}
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toFill.AddUIVertexQuad(_tmpVerts);
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return offset + _charInfos[ci].charWidth * scale;
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}
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public void Fill(VertexHelper toFill, Color color, RectTransform tr)
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{
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if (_verts == null || _charInfos == null) return;
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const int ci = '*' - 0x20;
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var uv = (_verts[ci * 4].uv0 + _verts[ci * 4 + 2].uv0) / 2;
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var rect = tr.rect;
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var size = rect.size / 2;
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var offset = (new Vector2(0.5f, 0.5f) - tr.pivot) * rect.size;
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for (var i = 0; i < 4; i++)
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{
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_tmpVerts[i] = new UIVertex();
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_tmpVerts[i].uv0 = uv;
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_tmpVerts[i].color = color;
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if (i == 0)
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_tmpVerts[i].position = new Vector2(-size.x, -size.y) + offset;
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else if (i == 1)
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_tmpVerts[i].position = new Vector2(-size.x, size.y) + offset;
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else if (i == 2)
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_tmpVerts[i].position = new Vector2(size.x, size.y) + offset;
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else
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_tmpVerts[i].position = new Vector2(size.x, -size.y) + offset;
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}
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toFill.AddUIVertexQuad(_tmpVerts);
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 9a8c5c555d4bf4361ab3435c318c0699
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- m_Material: {fileID: 2100000, guid: 4da4639f724144ddead57bffca64e71f, type: 3}
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,236 @@
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using System.Text;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Coffee.NanoMonitor{
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor(typeof(MonitorUI))]
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public class MonitorTextEditor : Editor
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{
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private SerializedProperty m_Mode;
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private SerializedProperty m_TextAnchor;
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private SerializedProperty m_FontSize;
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private SerializedProperty m_Font;
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private SerializedProperty m_Text;
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private SerializedProperty m_Color;
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private void OnEnable()
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{
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m_Mode = serializedObject.FindProperty("m_Mode");
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m_Text = serializedObject.FindProperty("m_Text");
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m_Color = serializedObject.FindProperty("m_Color");
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var fontData = serializedObject.FindProperty("m_FontData");
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m_FontSize = fontData.FindPropertyRelative("m_FontSize");
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m_Font = fontData.FindPropertyRelative("m_Font");
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m_TextAnchor = serializedObject.FindProperty("m_TextAnchor");
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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EditorGUILayout.PropertyField(m_Mode);
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if ((MonitorUI.Mode) m_Mode.intValue == MonitorUI.Mode.Text)
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{
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EditorGUILayout.PropertyField(m_Text);
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EditorGUILayout.PropertyField(m_FontSize);
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EditorGUILayout.PropertyField(m_TextAnchor);
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//EditorGUI.BeginDisabledGroup(true);
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EditorGUILayout.PropertyField(m_Font);
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//EditorGUI.EndDisabledGroup();
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}
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EditorGUILayout.PropertyField(m_Color);
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serializedObject.ApplyModifiedProperties();
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}
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}
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#endif
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public class MonitorUI : Text
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{
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public enum Mode
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{
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Text,
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Fill,
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}
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public enum TextAnchor
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{
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Left,
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Center,
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Right
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}
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//################################
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// Serialize Members.
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//################################
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[SerializeField] private Mode m_Mode = Mode.Text;
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[SerializeField] private TextAnchor m_TextAnchor;
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//################################
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// Public Members.
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//################################
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public override string text
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{
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get => m_StringBuilder.ToString();
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set
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{
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m_Text = value;
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if (m_StringBuilder.IsEqual(m_Text)) return;
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m_StringBuilder.Length = 0;
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m_StringBuilder.Append(m_Text);
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SetVerticesDirty();
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}
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}
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public TextAnchor textAnchor
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{
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get => m_TextAnchor;
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set
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{
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if (m_TextAnchor == value) return;
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m_TextAnchor = value;
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SetVerticesDirty();
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}
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}
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public override bool raycastTarget
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{
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get => m_Mode == Mode.Fill;
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set { }
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}
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public void SetText(string format, double arg0 = 0, double arg1 = 0, double arg2 = 0, double arg3 = 0)
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{
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m_StringBuilder.Length = 0;
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m_StringBuilder.AppendFormatNoAlloc(format, arg0, arg1, arg2, arg3);
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SetVerticesDirty();
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}
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public void SetText(StringBuilder builder)
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{
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m_StringBuilder.Length = 0;
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m_StringBuilder.Append(builder);
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SetVerticesDirty();
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}
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//################################
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// Private Members.
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//################################
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private readonly StringBuilder m_StringBuilder = new StringBuilder(64);
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private void UpdateFont()
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{
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//var globalFont = NNanoMonitorttings.Instance.font;
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//if (globalFont)
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//{
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// font = globalFont;
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//}
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var fontData = FixedFont.GetOrCreate(font);
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if (fontData != null)
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{
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fontData.Invalidate();
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fontData.UpdateFont();
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}
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}
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//################################
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// Unity Callbacks.
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//################################
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protected override void OnEnable()
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{
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//NaNanoMonitortings.Instance.onFontChanged += UpdateFont;
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RegisterDirtyMaterialCallback(UpdateFont);
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base.OnEnable();
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raycastTarget = false;
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maskable = false;
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m_StringBuilder.Length = 0;
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m_StringBuilder.Append(m_Text);
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}
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protected override void OnDisable()
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{
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//NanNanoMonitorings.Instance.onFontChanged -= UpdateFont;
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UnregisterDirtyMaterialCallback(UpdateFont);
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base.OnDisable();
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}
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#if UNITY_EDITOR
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protected override void OnValidate()
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{
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base.OnValidate();
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if (!m_StringBuilder.IsEqual(m_Text))
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{
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m_StringBuilder.Length = 0;
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m_StringBuilder.Append(m_Text);
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}
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}
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#endif
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protected override void OnPopulateMesh(VertexHelper toFill)
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{
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toFill.Clear();
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var fontData = FixedFont.GetOrCreate(font);
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if (fontData == null) return;
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fontData.UpdateFont();
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if (m_Mode == Mode.Fill)
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{
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fontData.Fill(toFill, color, rectTransform);
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return;
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}
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var scale = (float) fontSize / fontData.fontSize;
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float offset = 0;
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switch (textAnchor)
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{
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case TextAnchor.Left:
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offset = rectTransform.rect.xMin;
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break;
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case TextAnchor.Center:
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for (var i = 0; i < m_StringBuilder.Length; i++)
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offset = fontData.Layout(m_StringBuilder[i], offset, scale);
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offset = -offset / 2;
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break;
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case TextAnchor.Right:
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for (var i = 0; i < m_StringBuilder.Length; i++)
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offset = fontData.Layout(m_StringBuilder[i], offset, scale);
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offset = rectTransform.rect.xMax - offset;
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break;
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}
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for (var i = 0; i < m_StringBuilder.Length; i++)
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{
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offset = fontData.Append(toFill, m_StringBuilder[i], offset, scale, color);
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}
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}
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protected override void UpdateMaterial()
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{
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base.UpdateMaterial();
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var fontData = FixedFont.GetOrCreate(font);
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if (fontData != null)
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{
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fontData.UpdateFont();
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}
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: b0e08c6080a2e4d8186f97c60518830f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- m_Material: {fileID: 2100000, guid: 4da4639f724144ddead57bffca64e71f, type: 3}
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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