3.0.0-preview.31

# [3.0.0-preview.31](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.30...v3.0.0-preview.31) (2020-09-02)

### Bug Fixes

* combine Instances error ([878f812](878f81202a)), closes [#91](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/91)
* in rare cases, the particle size is incorrect with camera-space mode ([90593ac](90593ac021)), closes [#93](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/93)
* trails material uses sprite texture ([9e65ee7](9e65ee7345)), closes [#92](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/92)

### Features

* refresh children ParticleSystem with a gameObjects as root ([8bae1d0](8bae1d08cc))
This commit is contained in:
semantic-release-bot
2020-09-02 16:02:59 +00:00
parent b12b82c172
commit 6f3f4803da
7 changed files with 33 additions and 25 deletions

View File

@@ -49,10 +49,8 @@ public class CFX_Demo_With_UIParticle : MonoBehaviour
var particle = demo.GetType()
.GetMethod("spawnParticle", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public)
.Invoke(demo, new object[0]) as GameObject;
particle.transform.SetParent(UiParticle.transform, false);
particle.transform.localScale = Vector3.one;
particle.transform.localPosition = Vector3.zero;
UiParticle.RefreshParticles();
UiParticle.SetParticleSystemInstance(particle);
}
public void SetCanvasWidth(int width)