You've already forked ParticleEffectForUGUI
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https://github.com/mob-sakai/ParticleEffectForUGUI.git
synced 2026-05-14 20:20:06 +00:00
Refactor
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@@ -6,6 +6,7 @@ using System.Linq;
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using UnityEditor.IMGUI.Controls;
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using System;
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using System.Reflection;
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using ShaderPropertyType = Coffee.UIExtensions.UIParticle.AnimatableProperty.ShaderPropertyType;
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namespace Coffee.UIExtensions
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{
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@@ -13,6 +14,108 @@ namespace Coffee.UIExtensions
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[CanEditMultipleObjects]
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public class UIParticleEditor : GraphicEditor
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{
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class AnimatedPropertiesEditor
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{
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static readonly List<string> s_ActiveNames = new List<string> ();
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static readonly System.Text.StringBuilder s_Sb = new System.Text.StringBuilder ();
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public string name;
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public ShaderPropertyType type;
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static string CollectActiveNames (SerializedProperty sp, List<string> result)
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{
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result.Clear ();
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for (int i = 0; i < sp.arraySize; i++)
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{
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result.Add (sp.GetArrayElementAtIndex (i).FindPropertyRelative ("m_Name").stringValue);
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}
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s_Sb.Length = 0;
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if (result.Count == 0)
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{
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s_Sb.Append ("Nothing");
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}
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else
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{
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result.Aggregate (s_Sb, (a, b) => s_Sb.AppendFormat ("{0}, ", b));
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s_Sb.Length -= 2;
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}
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return s_Sb.ToString ();
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}
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public static void DrawAnimatableProperties (SerializedProperty sp, Material mat)
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{
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if (!mat || !mat.shader)
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return;
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bool isClicked = false;
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using (new EditorGUILayout.HorizontalScope (GUILayout.ExpandWidth (false)))
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{
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var r = EditorGUI.PrefixLabel (EditorGUILayout.GetControlRect (true), new GUIContent (sp.displayName, sp.tooltip));
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isClicked = GUI.Button (r, CollectActiveNames (sp, s_ActiveNames), EditorStyles.popup);
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}
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if (isClicked)
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{
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GenericMenu gm = new GenericMenu ();
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gm.AddItem (new GUIContent ("Nothing"), s_ActiveNames.Count == 0, () =>
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{
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sp.ClearArray ();
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sp.serializedObject.ApplyModifiedProperties ();
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});
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for (int i = 0; i < sp.arraySize; i++)
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{
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var p = sp.GetArrayElementAtIndex (i);
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var name = p.FindPropertyRelative ("m_Name").stringValue;
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var type = (ShaderPropertyType)p.FindPropertyRelative ("m_Type").intValue;
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AddMenu (gm, sp, new AnimatedPropertiesEditor () { name = name, type = type }, false);
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}
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for (int i = 0; i < ShaderUtil.GetPropertyCount (mat.shader); i++)
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{
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var pName = ShaderUtil.GetPropertyName (mat.shader, i);
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var type = (ShaderPropertyType)ShaderUtil.GetPropertyType (mat.shader, i);
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AddMenu (gm, sp, new AnimatedPropertiesEditor () { name = pName, type = type }, true);
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if (type == ShaderPropertyType.Texture)
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{
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AddMenu (gm, sp, new AnimatedPropertiesEditor () { name = pName + "_ST", type = ShaderPropertyType.Vector }, true);
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AddMenu (gm, sp, new AnimatedPropertiesEditor () { name = pName + "_HDR", type = ShaderPropertyType.Vector }, true);
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AddMenu (gm, sp, new AnimatedPropertiesEditor () { name = pName + "_TexelSize", type = ShaderPropertyType.Vector }, true);
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}
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}
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gm.ShowAsContext ();
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}
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}
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public static void AddMenu (GenericMenu menu, SerializedProperty sp, AnimatedPropertiesEditor property, bool add)
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{
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if (add && s_ActiveNames.Contains (property.name))
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return;
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menu.AddItem (new GUIContent (string.Format ("{0} ({1})", property.name, property.type)), s_ActiveNames.Contains (property.name), () =>
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{
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var index = s_ActiveNames.IndexOf (property.name);
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if (0 <= index)
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{
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sp.DeleteArrayElementAtIndex (index);
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}
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else
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{
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sp.InsertArrayElementAtIndex (sp.arraySize);
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var p = sp.GetArrayElementAtIndex (sp.arraySize - 1);
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p.FindPropertyRelative ("m_Name").stringValue = property.name;
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p.FindPropertyRelative ("m_Type").intValue = (int)property.type;
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}
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sp.serializedObject.ApplyModifiedProperties ();
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});
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}
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}
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//################################
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// Constant or Static Members.
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//################################
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@@ -25,6 +128,15 @@ namespace Coffee.UIExtensions
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static readonly Color s_ShapeGizmoThicknessTint = new Color (0.7f, 0.7f, 0.7f, 1.0f);
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static Material s_Material;
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static readonly List<string> s_MaskablePropertyNames = new List<string> ()
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{
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"_Stencil",
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"_StencilComp",
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"_StencilOp",
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"_StencilWriteMask",
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"_StencilReadMask",
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"_ColorMask",
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};
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//################################
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// Public/Protected Members.
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@@ -88,7 +200,7 @@ namespace Coffee.UIExtensions
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EditorGUI.EndDisabledGroup ();
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// AnimatableProperties
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AnimatedProperty.DrawAnimatableProperties (_spAnimatableProperties, current.material);
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AnimatedPropertiesEditor.DrawAnimatableProperties (_spAnimatableProperties, current.material);
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current.GetComponentsInChildren<ParticleSystem> (true, s_ParticleSystems);
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if (s_ParticleSystems.Any (x => x.GetComponent<UIParticle> () == null))
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@@ -125,118 +237,9 @@ namespace Coffee.UIExtensions
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serializedObject.ApplyModifiedProperties ();
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}
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static readonly List<string> s_MaskablePropertyNames = new List<string> ()
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{
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"_Stencil",
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"_StencilComp",
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"_StencilOp",
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"_StencilWriteMask",
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"_StencilReadMask",
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"_ColorMask",
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};
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class AnimatedProperty
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{
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static readonly List<string> s_ActiveNames = new List<string> ();
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static readonly System.Text.StringBuilder s_Sb = new System.Text.StringBuilder ();
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public string name;
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public ShaderUtil.ShaderPropertyType type;
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static string CollectActiveNames (SerializedProperty sp, List<string> result)
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{
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result.Clear ();
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for (int i = 0; i < sp.arraySize; i++)
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{
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result.Add (sp.GetArrayElementAtIndex (i).FindPropertyRelative ("name").stringValue);
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}
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s_Sb.Length = 0;
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if (result.Count == 0)
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{
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s_Sb.Append ("Nothing");
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}
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else
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{
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result.Aggregate (s_Sb, (a, b) => s_Sb.AppendFormat ("{0}, ", b));
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s_Sb.Length -= 2;
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}
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return s_Sb.ToString ();
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}
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public static void DrawAnimatableProperties (SerializedProperty sp, Material mat)
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{
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if (!mat || !mat.shader)
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return;
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bool isClicked = false;
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using (new EditorGUILayout.HorizontalScope (GUILayout.ExpandWidth(false)))
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{
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var r = EditorGUI.PrefixLabel (EditorGUILayout.GetControlRect (true), new GUIContent(sp.displayName, sp.tooltip));
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isClicked = GUI.Button (r, CollectActiveNames (sp, s_ActiveNames), EditorStyles.popup);
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}
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if(isClicked)
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{
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GenericMenu gm = new GenericMenu ();
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gm.AddItem (new GUIContent ("Nothing"), s_ActiveNames.Count == 0, () =>
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{
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sp.ClearArray ();
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sp.serializedObject.ApplyModifiedProperties ();
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});
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for (int i = 0; i < sp.arraySize; i++)
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{
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var p = sp.GetArrayElementAtIndex (i);
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var name = p.FindPropertyRelative ("name").stringValue;
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var type = (ShaderUtil.ShaderPropertyType)p.FindPropertyRelative ("type").intValue;
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AddMenu (gm, sp, new AnimatedProperty () { name = name, type = type }, false);
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}
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for (int i = 0; i < ShaderUtil.GetPropertyCount (mat.shader); i++)
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{
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var pName = ShaderUtil.GetPropertyName (mat.shader, i);
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var type = ShaderUtil.GetPropertyType (mat.shader, i);
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AddMenu (gm, sp, new AnimatedProperty () { name = pName, type = type }, true);
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if (type == ShaderUtil.ShaderPropertyType.TexEnv)
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{
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AddMenu (gm, sp, new AnimatedProperty () { name = pName + "_ST", type = ShaderUtil.ShaderPropertyType.Vector }, true);
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AddMenu (gm, sp, new AnimatedProperty () { name = pName + "_HDR", type = ShaderUtil.ShaderPropertyType.Vector }, true);
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AddMenu (gm, sp, new AnimatedProperty () { name = pName + "_TexelSize", type = ShaderUtil.ShaderPropertyType.Vector }, true);
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}
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}
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gm.ShowAsContext ();
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}
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}
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public static void AddMenu (GenericMenu menu, SerializedProperty sp, AnimatedProperty property, bool add)
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{
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if (add && s_ActiveNames.Contains (property.name))
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return;
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menu.AddItem (new GUIContent (string.Format ("{0} ({1})", property.name, property.type)), s_ActiveNames.Contains (property.name), () =>
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{
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var index = s_ActiveNames.IndexOf (property.name);
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if (0 <= index)
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{
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sp.DeleteArrayElementAtIndex (index);
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}
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else
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{
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sp.InsertArrayElementAtIndex (sp.arraySize);
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var p = sp.GetArrayElementAtIndex (sp.arraySize - 1);
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p.FindPropertyRelative ("name").stringValue = property.name;
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p.FindPropertyRelative ("type").intValue = (int)property.type;
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}
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sp.serializedObject.ApplyModifiedProperties ();
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});
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}
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}
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//################################
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