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fix #26; Demo scene crashes in Unity 2018.2
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@@ -5,8 +5,7 @@ Material:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: UIParticle_Demo_Fire
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m_Shader: {fileID: 4800000, guid: ecfa8f5732b504ef98fba10aa18d0326, type: 3}
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m_ShaderKeywords:
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@@ -78,9 +77,9 @@ Material:
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _UVSec: 0
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- _UseUIAlphaClip: 0
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- _ZWrite: 1
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m_Colors:
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- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _TintColor: {r: 1, g: 1, b: 1, a: 1}
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