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update coffee.internal
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@@ -5,6 +5,7 @@ using Object = UnityEngine.Object;
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#if ENABLE_COFFEE_LOGGER
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using System.Reflection;
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using System.Collections.Generic;
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#else
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using Conditional = System.Diagnostics.ConditionalAttribute;
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#endif
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@@ -140,6 +141,9 @@ namespace Coffee.UIParticleInternal
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switch (tag)
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{
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case string name:
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sb.Append(name);
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break;
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case Type type:
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AppendType(sb, type);
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break;
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