3.0.0-preview.4

# [3.0.0-preview.4](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.3...v3.0.0-preview.4) (2020-02-18)

### Bug Fixes

* compile error in Unity 2019.1 or later ([28ca922](28ca922167)), closes [#70](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/70) [#71](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/71)
This commit is contained in:
semantic-release-bot
2020-02-18 02:11:03 +00:00
parent 47edd82542
commit 94b1c71a32
20 changed files with 694 additions and 129 deletions

View File

@@ -70,25 +70,28 @@ Compares this "Baking mesh" approach with the conventional approach:
<br><br><br><br>
## Install
#### Using UnityPackageManager (for Unity 2018.3+)
#### Using UnityPackageManager (for Unity 2018.3 or later)
Find the manifest.json file in the Packages folder of your project and edit it to look like this:
```js
{
"dependencies": {
"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git#2.2.1",
"com.coffee.ui-particle": "https://github.com/mob-sakai/ParticleEffectForUGUI.git",
...
},
}
```
To update the package, change `#{version}` to the target version.
Or, use [UpmGitExtension](https://github.com/mob-sakai/UpmGitExtension).
#### Using .unitypackage file (for Unity 2018.2+)
To update the package, change suffix `#{version}` to the target version.
Download `*.unitypackage` from [Releases](https://github.com/mob-sakai/ParticleEffectForUGUI/releases) and import the package into your Unity project.
Select `Assets > Import Package > Custom Package` from the menu.
![](https://user-images.githubusercontent.com/12690315/46570979-edbb5a00-c9a7-11e8-845d-c5ee279effec.png)
* e.g. `"com.coffee.open-sesame-compiler": "https://github.com/mob-sakai/OpenSesameCompilerForUnity.git#1.0.0",`
Or, use [UpmGitExtension](https://github.com/mob-sakai/UpmGitExtension) to install and update the package.
#### Using zip file (for Unity 2018.2)
1. Download a source code zip file from [Releases](https://github.com/mob-sakai/ParticleEffectForUGUI/releases) page
2. Extract and import it into your Unity project