refactor: using Coffee.Internal

This commit is contained in:
mob-sakai
2024-01-27 10:50:06 +09:00
parent e0c8f6ade8
commit a3e725fd5a
45 changed files with 1907 additions and 263 deletions

8
Editor/Internal.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3e440931f761e4e888510a4e6045287a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -6,14 +6,16 @@ using UnityEditor.UI;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.UI;
using Coffee.UIParticleExtensions;
#if UNITY_2021_2_OR_NEWER
using UnityEditor.Overlays;
#else
using System;
using System.Reflection;
using Coffee.UIParticleInternal;
using Object = UnityEngine.Object;
#endif
#if UNITY_2021_2_OR_NEWER
using UnityEditor.SceneManagement;
#elif UNITY_2018_3_OR_NEWER