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refactor: using Coffee.Internal
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Editor/Internal.meta
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8
Editor/Internal.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 3e440931f761e4e888510a4e6045287a
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -6,14 +6,16 @@ using UnityEditor.UI;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.UI;
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using Coffee.UIParticleExtensions;
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#if UNITY_2021_2_OR_NEWER
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using UnityEditor.Overlays;
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#else
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using System;
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using System.Reflection;
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using Coffee.UIParticleInternal;
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using Object = UnityEngine.Object;
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#endif
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#if UNITY_2021_2_OR_NEWER
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using UnityEditor.SceneManagement;
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#elif UNITY_2018_3_OR_NEWER
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