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https://github.com/mob-sakai/ParticleEffectForUGUI.git
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refactor: using Coffee.Internal
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@@ -4,9 +4,10 @@
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#elif UNITY_2022_3_OR_NEWER
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#define PS_BAKE_API_V2
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#endif
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using System;
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using System.Collections.Generic;
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using Coffee.UIParticleExtensions;
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using Coffee.UIParticleInternal;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Profiling;
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@@ -28,7 +29,6 @@ namespace Coffee.UIExtensions
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private static readonly List<UIParticleRenderer> s_Renderers = new List<UIParticleRenderer>();
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private static readonly List<Color32> s_Colors = new List<Color32>();
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private static readonly Vector3[] s_Corners = new Vector3[4];
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private Material _currentMaterialForRendering;
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private bool _delay;
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private int _index;
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private bool _isTrail;
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@@ -117,9 +117,8 @@ namespace Coffee.UIExtensions
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}
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else
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{
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ModifiedMaterial.Remove(_modifiedMaterial);
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_modifiedMaterial = null;
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_currentMaterialForRendering = null;
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MaterialRepository.Release(ref _modifiedMaterial);
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_materialForRendering = null;
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}
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}
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@@ -135,17 +134,14 @@ namespace Coffee.UIExtensions
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hideFlags = HideFlags.HideAndDontSave
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};
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}
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_currentMaterialForRendering = null;
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}
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protected override void OnDisable()
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{
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base.OnDisable();
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ModifiedMaterial.Remove(_modifiedMaterial);
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_modifiedMaterial = null;
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_currentMaterialForRendering = null;
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MaterialRepository.Release(ref _modifiedMaterial);
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_materialForRendering = null;
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}
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public static UIParticleRenderer AddRenderer(UIParticle parent, int index)
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@@ -177,12 +173,9 @@ namespace Coffee.UIExtensions
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/// </summary>
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public override Material GetModifiedMaterial(Material baseMaterial)
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{
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_currentMaterialForRendering = null;
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if (!IsActive() || !_parent)
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{
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ModifiedMaterial.Remove(_modifiedMaterial);
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_modifiedMaterial = null;
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MaterialRepository.Release(ref _modifiedMaterial);
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return baseMaterial;
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}
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@@ -192,23 +185,30 @@ namespace Coffee.UIExtensions
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var texture = mainTexture;
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if (texture == null && _parent.m_AnimatableProperties.Length == 0)
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{
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ModifiedMaterial.Remove(_modifiedMaterial);
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_modifiedMaterial = null;
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MaterialRepository.Release(ref _modifiedMaterial);
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return modifiedMaterial;
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}
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//
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var id = _parent.m_AnimatableProperties.Length == 0 ? 0 : GetInstanceID();
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var hash = new Hash128(
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modifiedMaterial ? (uint)modifiedMaterial.GetInstanceID() : 0,
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texture ? (uint)texture.GetInstanceID() : 0,
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0 < _parent.m_AnimatableProperties.Length ? (uint)GetInstanceID() : 0,
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#if UNITY_EDITOR
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var props = EditorJsonUtility.ToJson(modifiedMaterial).GetHashCode();
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(uint)EditorJsonUtility.ToJson(modifiedMaterial).GetHashCode()
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#else
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var props = 0;
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0
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#endif
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modifiedMaterial = ModifiedMaterial.Add(modifiedMaterial, texture, id, props);
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ModifiedMaterial.Remove(_modifiedMaterial);
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_modifiedMaterial = modifiedMaterial;
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);
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if (!MaterialRepository.Valid(hash, _modifiedMaterial))
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{
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MaterialRepository.Get(hash, ref _modifiedMaterial, () => new Material(modifiedMaterial)
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{
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hideFlags = HideFlags.HideAndDontSave
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});
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}
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return modifiedMaterial;
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return _modifiedMaterial;
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}
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public void Set(UIParticle parent, ParticleSystem ps, bool isTrail)
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@@ -404,33 +404,22 @@ namespace Coffee.UIExtensions
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_lastBounds = bounds;
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// Convert linear color to gamma color.
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if (QualitySettings.activeColorSpace == ColorSpace.Linear)
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if (canvas.ShouldGammaToLinearInMesh())
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{
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Profiler.BeginSample("[UIParticleRenderer] Convert Linear to Gamma");
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workerMesh.GetColors(s_Colors);
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var count_c = s_Colors.Count;
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for (var i = 0; i < count_c; i++)
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{
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var c = s_Colors[i];
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c.r = c.r.LinearToGamma();
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c.g = c.g.LinearToGamma();
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c.b = c.b.LinearToGamma();
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s_Colors[i] = c;
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}
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workerMesh.SetColors(s_Colors);
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Profiler.EndSample();
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workerMesh.LinearToGamma();
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}
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GetComponents(typeof(IMeshModifier), s_Components);
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for (var i = 0; i < s_Components.Count; i++)
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{
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var components = ListPool<Component>.Rent();
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GetComponents(typeof(IMeshModifier), components);
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#pragma warning disable CS0618 // Type or member is obsolete
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((IMeshModifier)s_Components[i]).ModifyMesh(workerMesh);
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#pragma warning restore CS0618 // Type or member is obsolete
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for (var i = 0; i < components.Count; i++)
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{
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((IMeshModifier)components[i]).ModifyMesh(workerMesh);
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}
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#pragma warning restore CS0618 // Type or member is obsolete
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s_Components.Clear();
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ListPool<Component>.Return(ref components);
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}
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Profiler.EndSample();
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